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AgentJR posted:Also, I'm not sure if this is known yet but using the "command" function of Robotics Expert 3 and giving literally any command will make the target a temporary robot companion. Now I just need to find out if I can hack hostile robots when I'm still undetected by them. Actually, it's not temporary. They tend to get lost, but will follow you until you either deactivate them or someone destroys them. I had a sentry killbot following me around, spawning randomly in unexpected places, as I fast traveled, with often hilarious unintended (murderous) results. I don't know what the key to hacking a hostile robot is, but I have managed to pull it off several times. I'm yet to hack an assaultron though, even though I've pretty much sneaked up far enough to go up their arse without them noticing.
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# ? Dec 4, 2015 00:53 |
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# ? Jun 9, 2024 12:58 |
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AgentJR posted:I really have to find a way to keep settlers from stealing my cool guns, even in the workshop they aren't safe and I made the mistake of arming everyone with different calibres of weaponry. Maybe I ought to just revert them all to .38 and just carry my piper rifle with me at all times. This is what I get for recruiting a bunch of kleptomaniacs (like myself). Wait a second - settlers will actually steal my items?! (So that's where my Jangles the Moon Monkey went, those fuckers!) Does this just include ones lying around and in the workshop, or also guns in chests? Since I genuinely have so many guns in my weapons locker that I doubt I'd notice if a couple went missing here and there; however I'm also enough of hoarder that I also don't want the settlers to actually have any of them, either! (I might need them one day, after all! I only give the two guards decent guns and armour)
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# ? Dec 4, 2015 01:12 |
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Major Isoor posted:Wait a second - settlers will actually steal my items?! (So that's where my Jangles the Moon Monkey went, those fuckers!) Does this just include ones lying around and in the workshop, or also guns in chests? Since I genuinely have so many guns in my weapons locker that I doubt I'd notice if a couple went missing here and there; however I'm also enough of hoarder that I also don't want the settlers to actually have any of them, either! (I might need them one day, after all! I only give the two guards decent guns and armour) Settlers will nab guns from your basic containers (shelves, cabinets, etc.) but they can't go into your workshop. I noticed a settler walking around with my tricked out Assault Rifle that they stole because a single Mole Rat walked by
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# ? Dec 4, 2015 01:14 |
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When can I make the Atom Cats ally with the Minutemen and usher in a new age of cool in Boston?
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# ? Dec 4, 2015 01:14 |
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Alabaster White posted:Settlers will nab guns from your basic containers (shelves, cabinets, etc.) but they can't go into your workshop. I noticed a settler walking around with my tricked out Assault Rifle that they stole because a single Mole Rat walked by drat. Is there any way to prevent this, like being able to mark containers as "not yours, piss off" for the AI in the console, or something like that? Since I don't really want to have to wall-off my weapons and armour area if I can avoid it.
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# ? Dec 4, 2015 01:17 |
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Star Guarded posted:Wow, high level settler attacks don't gently caress around. Ten super mutant overlords with miniguns and super sledges attacked Finch Farm. Finch farm, which had one turret, 5 food, 3 water, and the Finch family. I went there in power armor and any time I didn't use Jet I instantly died from all the minigun fire. I took every drug in the game, sprinted into the face of three overlords and critical hit them at point blank with my shotgun, then watched as the entire Finch family picked up miniguns and returned fire from their shack. I had one of these but I was in tricked out power armor so all the bullets were like rain.
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# ? Dec 4, 2015 01:57 |
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Major Isoor posted:drat. Is there any way to prevent this, like being able to mark containers as "not yours, piss off" for the AI in the console, or something like that? Since I don't really want to have to wall-off my weapons and armour area if I can avoid it. All you can do it toss your stuff in the workbench. If you label your favorite equipment with a hypen in front of it (like -10mm Pistol) they'll always appear at the top of the list.
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# ? Dec 4, 2015 02:03 |
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Alabaster White posted:All you can do it toss your stuff in the workbench. If you label your favorite equipment with a hypen in front of it (like -10mm Pistol) they'll always appear at the top of the list. Counter point i have had my poo poo in storage lockers on the second story of my settlement since nearly the beginning of the game and no one has taken anything.
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# ? Dec 4, 2015 02:04 |
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MinibarMatchman posted:I have NO idea where Strong went since I didn't take him up on his offer after I freed him from the tower and haven't seen him anywhere. He's still at Trinity Tower if you never took him. That's where he was when I went back for him and then ditched him again a few minutes later after BLURGH STRONG DO THINGS got old really really fast. katkillad2 posted:Glory should have been a companion, also Buddy. Some serious missed opportunity there. Buddy as a companion, yes, definitely.
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# ? Dec 4, 2015 02:30 |
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Alabaster White posted:All you can do it toss your stuff in the workbench. If you label your favorite equipment with a hypen in front of it (like -10mm Pistol) they'll always appear at the top of the list. You could probably use the console to lock the container. I don't think they get get items out of locked containers.
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# ? Dec 4, 2015 02:32 |
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I went toe to toe with a Legendary Alpha Deathclaw today. Before I power-fisted it to death, I took pretty much every combat related aid item/drug beforehand. Hearing my punchwoman scream RAWWRRRRR!!! in slow motion was both the coolest and most hilarious point of the game so far.
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# ? Dec 4, 2015 08:10 |
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How the hell do you beat an alpha deathclaw in melee outside of power armor? Everytime I tried, they would just grab me and perform an instant kill move.
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# ? Dec 4, 2015 08:12 |
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The drugs were mostly insurance, but 90% of my survival was the fact I snuck up on it and used all my banked criticals multiplied by a stupidly high sneak bonus. Come to think of it, I pretty much copied my skyrim build. You could backstab dragons with some crazy high 32x damage multiplier buglord fucked around with this message at 08:28 on Dec 4, 2015 |
# ? Dec 4, 2015 08:16 |
Crabtree posted:Where the gently caress are the DC ants anyway? Could they not compete with the giant mosquitoes or were the bloatflies gross enough? I'm guessing no rad spiders because every other RPG has giant spiders in spades and all the phobes would just hate the game for making a spider the size of a Mirelurk Queen. You killed the only queen.
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# ? Dec 4, 2015 08:33 |
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Paladin Danse dislikes when I fly into psychojet murder sprees Goodbye, Paladin Danse
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# ? Dec 4, 2015 08:49 |
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I got Doc Anderson, the special recruitable doctor merchant. She's great, huge cash pile, sells good amounts of jet/psycho/stimpaks. So why does she keep telling me to go easy on the chems? Get off my loving back, lady.
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# ? Dec 4, 2015 09:02 |
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Epic High Five posted:Paladin Danse dislikes when I fly into psychojet murder sprees Hell yeah man, live your dreams. Nobody needs that kind of negativity in their life.
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# ? Dec 4, 2015 15:49 |
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Internet Kraken posted:How the hell do you beat an alpha deathclaw in melee outside of power armor? Everytime I tried, they would just grab me and perform an instant kill move. Keep your distance and abuse chems.
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# ? Dec 4, 2015 15:49 |
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Deified Data posted:Keep your distance and abuse chems. much like my sex life
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# ? Dec 4, 2015 16:12 |
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So i was doing the first institute quest, to find the rogue synth. Having to cross the waterworld-esque boat raider hideout thing. I did this quest in my power armor and fell off the boats and sunk to the bottom. The last save i have before that is like 30 mins back and i can't seem to get out of the water anywhere. I'm on ps4 so no console. Am i just screwed?
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# ? Dec 4, 2015 16:14 |
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Hit the weirdest loving bug and I don't know if its some hidden thing I've never heard of or if Cait has hosed a playthrough up completely, but for some reason my adventure to booze with the Irishwoman has caused my 10 Agility character to permanently lose AP reserve from over 100 to down to 75. Is this something I'm just going to have to lose progress to avoid or what?
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# ? Dec 4, 2015 16:15 |
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Loose Ifer posted:So i was doing the first institute quest, to find the rogue synth. Having to cross the waterworld-esque boat raider hideout thing. I did this quest in my power armor and fell off the boats and sunk to the bottom. The last save i have before that is like 30 mins back and i can't seem to get out of the water anywhere. I'm on ps4 so no console. Am i just screwed? Just walk to shore?
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# ? Dec 4, 2015 16:21 |
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Do I have to give settlers ammo?
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# ? Dec 4, 2015 16:33 |
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Dr. Clockwork posted:Do I have to give settlers ammo? Settlers need 1 round, followers need all rounds
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# ? Dec 4, 2015 16:35 |
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titties posted:followers need all rounds Unless you use a gun that the game counts as close enough to their default gun to use the default gun infinite ammo they have. What weapons count seemingly is totally arbitrary and includes some but not all guns that use the same ammo type.
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# ? Dec 4, 2015 16:39 |
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Son of Thunderbeast posted:Yeah I had a tough time punching my way through there too; I was in single-digit levels I think and only had spiked knux. Killed the poo poo outta the dude in raider power armor tho I have bladed (or whatever the best mod for knux is) and I was level 6. Took me hours, and I had to do it in pieces but I did it. Cost me like 5 loving stims. I'm curious how you handle turrets in places you cannot possibly punch. I now carry a sidearm just to do those. I also killed protectron after he killed the leader in the garage. I hope htat wasn't a mistake. Seditiar posted:This is why I consoled 20k carry weight after finishing the game. How else am I going to haul 6k concrete blocks around for my Junk Jet? Small poo poo like this is why I had a real gaming computer, but then I realize I don't buy enough games to make it worth it and a mac makes more sense for me anyway. I hate that consoles don't let me have the admin_console thingy. One thing I'd do that I wouldn't consider cheating at all is adding infinite carry weight. All carry weight does for me in games is delay me. I'll just stop what I'm doing and go to a vendor to dump it all off. Or, I'll find a place I can stash it. It's just a waste of my loving time to constantly worry about my carrying capacity. Stop making me care game devs.
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# ? Dec 4, 2015 16:40 |
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Owlofcreamcheese posted:Unless you use a gun that the game counts as close enough to their default gun to use the default gun infinite ammo they have. What weapons count seemingly is totally arbitrary and includes some but not all guns that use the same ammo type. Speaking of default weapons, Preston magically lost his big ol laser gun somehow... Also, gently caress the Minutemen, I'm doing everything for you assholes.
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# ? Dec 4, 2015 16:41 |
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Alabaster White posted:Settlers will nab guns from your basic containers (shelves, cabinets, etc.) but they can't go into your workshop. I noticed a settler walking around with my tricked out Assault Rifle that they stole because a single Mole Rat walked by Thinking I might start locking things with a console command soon...
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# ? Dec 4, 2015 16:53 |
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Major Isoor posted:drat. Is there any way to prevent this, like being able to mark containers as "not yours, piss off" for the AI in the console, or something like that? Since I don't really want to have to wall-off my weapons and armour area if I can avoid it. The game doesn't seem to have any way of marking things so NPCs can't use them. I was on the airship and there was someone sleeping in the bed that was supposed to be mine.
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# ? Dec 4, 2015 16:56 |
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I got tired of the theft problem so I made a 2 story cube building with no doors and just a fast travel point to get inside and made myself a room with all the crafting stations, storage containers for specific things and my comics/bobbleheads. I did make an escape route in the form of a stairway to the roof to jump off of. Spectacle Island is pretty dope.
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# ? Dec 4, 2015 16:57 |
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Internet Kraken posted:How the hell do you beat an alpha deathclaw in melee outside of power armor? Everytime I tried, they would just grab me and perform an instant kill move. see them before they see you, blitz across to them and punch them to death with sneak damage. if this does not work, run away until they forget about you and go back and do it again! i got a vats enhanced deathclaw gauntlet off a legendary, now i can punch things seven times in vats. it is good
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# ? Dec 4, 2015 17:07 |
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I have the opposite problem, I'll leave piles of guns and armor around and none of my settlers seem that interested in taking them. I mostly haven't bothered equipping settlers, I just build a bunch of turrets.
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# ? Dec 4, 2015 17:11 |
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So beyond some nice scenery and that chinese sub is there anything to actually do under the sea?
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# ? Dec 4, 2015 17:12 |
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Internet Kraken posted:How the hell do you beat an alpha deathclaw in melee outside of power armor? Everytime I tried, they would just grab me and perform an instant kill move. And forget sneaking to kill a Deathclaw with unarmed/melee. Git gud and just run up on 'em
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# ? Dec 4, 2015 17:16 |
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Son of Thunderbeast posted:Is the chokeslam supposed to be an instant kill move? It's never killed me once. Done plenty of damage, sure. Maybe it's because of my Toughness perks and ... and the drugs I'm on? No, they have an unique kill animation where they lift you up and shove their claws through your stomach.
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# ? Dec 4, 2015 17:19 |
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Son of Thunderbeast posted:Is the chokeslam supposed to be an instant kill move? It's never killed me once. Done plenty of damage, sure. Maybe it's because of my Toughness perks and ... and the drugs I'm on? It's not. It only does like 3% damage for me at the moment. If I'm in the sun I actually passively outheal multiple Deathclaws until my armor starts breaking.
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# ? Dec 4, 2015 17:22 |
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Broken Cog posted:No, they have an unique kill animation where they lift you up and shove their claws through your stomach. Yeah I've gotten that one too, hasn't killed me yet. If it's supposed to then maybe it's a bug. JetsGuy posted:I have bladed (or whatever the best mod for knux is) and I was level 6. Took me hours, and I had to do it in pieces but I did it. Cost me like 5 loving stims. And for turrets I can't punch--I drug up to mitigate damage, avoid their line of sight, or find a way up there. Or, if possible, find their terminal. But otherwise if I can't reach them, oh well.
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# ? Dec 4, 2015 17:26 |
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JetsGuy posted:Speaking of default weapons, Preston magically lost his big ol laser gun somehow... Sometimes your followers equipped weapons don't show up in the UI. Force him to equip a different gun and it might pop back into his inventory.
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# ? Dec 4, 2015 17:48 |
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Loose Ifer posted:Sometimes your followers equipped weapons don't show up in the UI. Force him to equip a different gun and it might pop back into his inventory. They're also very horrible dogs and will pick up a bunch of lovely weapons from enemies you didn't want like 2 unmodded assault rifles or whatever and may switch to those for god knows what reason. I think I pioneered a new way for the game's programming to bug out and add withdraw effects to every booze bottle I drank while I have the party boy perk and shouldn't have that issue at all. What a way to make me stop playing your game until something hopefully patches it in March, beth.
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# ? Dec 4, 2015 18:36 |
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# ? Jun 9, 2024 12:58 |
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Last time I tried fighting a legendary alpha deathclaw in melee it would grab my character, extend its claws, and then shove them into my soft skull causing it to shatter into a million pieces. Now come to think of it, I was at level 17 on very hard when I fought it so maybe I mistakenly interpreted that as an instant kill move when it was just my character being woefully unprepared. I just use mines to blow deathclaws legs off on my melee character instead.
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# ? Dec 4, 2015 18:40 |