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Ninjas also have Shoulder Tackle, it's called Overwhelm.
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# ? Dec 13, 2015 20:03 |
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# ? May 15, 2024 03:22 |
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Zaphod42 posted:That's cool, but also makes my decision of which damage class to level next even more difficult. Then level Ninja. The Rogue storyline is genuinely fun and the (I stopped at 37) Ninja antagonist is... unique to this game at least. I do hear that Monk spends its time learning to be THE GREATEST FITEMANS 'tho. So that might be equally good.
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# ? Dec 13, 2015 20:09 |
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Thyrork posted:Then level Ninja. The Rogue storyline is genuinely fun and the (I stopped at 37) Ninja antagonist is... unique to this game at least. Pugilist's class quests are genuinely the best class quests in the game. Monk is less fun but oh well.
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# ? Dec 13, 2015 20:11 |
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Zaphod42 posted:In case you missed it in my last post, make sure to use recruitment code 3TUHPQ6N when you create your account
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# ? Dec 13, 2015 20:25 |
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I paid 18 dollars to get transfer my silly rear end to Excalibur as Hypatia Eo, where do I go now?
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# ? Dec 13, 2015 20:42 |
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PuppiesAndKitties posted:I paid 18 dollars to get transfer my silly rear end to Excalibur as Hypatia Eo, where do I go now? There's a thread on ffgoons about joining the various goon guilds. And you need to have an ffgoons account anyways. http://forums.ffgoons.com/
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# ? Dec 13, 2015 21:22 |
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Tenik posted:That's the default look of the gearset that is the most practical for him to use. Yeah dying gear hot pink/ridiculous glamouring is a sub 50 thing, at 50 the game does it for you. FYI low level crafted tin can tank gear sets look amazing dyed pink.
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# ? Dec 13, 2015 23:27 |
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What DPS classes are the most fun these days, if I'm defining a "fun" class as having a cool style and the fewest bullshit mechanics? For example, I used to love MNK for its style, but I loathed everything conspiring to make me lose my stacks constantly.
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# ? Dec 14, 2015 00:16 |
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For what it's worth, MNK is still MNK, but better. They even extended the duration Greased Lightning lasts by a few seconds, so it's harder to lose your stacks. Bonus: even if you are in a situation where you're about to lose them, whether due to a mistake or a phase change, you can dump your stacks with a new skill, Tornado Kick, to help make up for the DPS loss.
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# ? Dec 14, 2015 00:28 |
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Meldonox posted:What DPS classes are the most fun these days, if I'm defining a "fun" class as having a cool style and the fewest bullshit mechanics? For example, I used to love MNK for its style, but I loathed everything conspiring to make me lose my stacks constantly. Warrior.
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# ? Dec 14, 2015 01:07 |
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Fister Roboto posted:Warrior.
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# ? Dec 14, 2015 01:14 |
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Well sure, WAR's the best class hands down. Obviously I just need to read a refresher on how to maximize my damage output and just run with Goons so I can WAR DPS as God intended.
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# ? Dec 14, 2015 01:28 |
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Granbar posted:Thanks for sorting me out! Now I'm ready for anything!!! "...yarrrrp."
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# ? Dec 14, 2015 01:47 |
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How's this game for people who play primarily together? A friend and I duo play a lot of MMOs and some work better than others. We're currently wrapping up playing Elder Scrolls Online and that plays very well for us two, but for example we were very annoyed by The Secret World because nearly every instance (which there were many) you were forced solo. Really killed the duo vibe for us. I've read that you can play every class with one character. Does each class have it's own story progression or something? Would our duo work if we said we will be X and Y class together and we can gently caress around with the other classes on our own? We try not to out-level each other so we can stay at the same content.
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# ? Dec 14, 2015 01:51 |
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until about level 15 its mostly a solo game, after that if you two get together you can queue dungeons together (dungeons are 4 man: tank, healer and two dps) and do most of the main story as a party. there are some solo instanced parts in the main story but they are all like a five minute fluff encounters. The class stuff is mostly solo as well but again its a very small part of your game time.
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# ? Dec 14, 2015 02:07 |
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Natsuumi posted:I've read that you can play every class with one character. Does each class have it's own story progression or something? Would our duo work if we said we will be X and Y class together and we can gently caress around with the other classes on our own? We try not to out-level each other so we can stay at the same content. Each class has it's set of story quests, every five levels, but that's separate from the main story quest. There are occasional story and quest instances that you have to do solo (I think?) but that won't be the majority of your play time by any means. The game would lend itself to you leveling up alt classes/crafting while your duo partner isn't around, as long as you don't try doing the main story quests in the meanwhile.
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# ? Dec 14, 2015 02:20 |
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Natsuumi posted:How's this game for people who play primarily together? A friend and I duo play a lot of MMOs and some work better than others. We're currently wrapping up playing Elder Scrolls Online and that plays very well for us two, but for example we were very annoyed by The Secret World because nearly every instance (which there were many) you were forced solo. Really killed the duo vibe for us. If one of you enjoys playing either tank or healer (or both!) then you'll have a very easy time of it. Leveling in XIV is handled almost entirely by the main story quests, which boil down into the following three activities: 1. A whole bunch of stuff done in the open-world, which you can do together without issue. 2. About a dozen 4-man dungeons, which you can queue for together. If one or both of you is a tank or a healer, those queues will be much faster; instant, if one of you is playing a tank job. 3. About 7 or 8 "duty" fights at critical plot points. You're forced to do these solo, but they're not difficult and not that prevalent. They are the sort of thing where, if you were doing everything together, you would briefly separate to finish them and meet back up 5-10 minutes later. Each individual class does have it's own storyline done through it's own quests every 5 levels, and those are mostly intended to be completed solo. However, those are not a large part of the content. Basically, there will be occasions where the two of you will have to separate, but they are the exception and not the rule of playing the game. It's very friendly for a couple of people working together.
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# ? Dec 14, 2015 02:26 |
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quote:My monthly subscribtion is nearly up for this month, SE did a freebie which I appreciated by I paid my month in full price. Regardless I have to write my experiences every time I subscribe to show what they are and how they change. Will I be subscribing the month after? That is a pretty big question that I hope Square Enix is paying close attention to. The quick answer is yes, but just because I am doesn't indicate that I am showing this game is a victory as an MMO IP. I have to address the problems I encountered so that hopefully some change will progress.
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# ? Dec 14, 2015 03:25 |
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I....wat?
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# ? Dec 14, 2015 03:42 |
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Technogeek posted:My monthly subscribtion is nearly up for this month, SE did a freebie which I appreciated by I paid my month in full price. Regardless I have to write my experiences every time I subscribe to show what they are and how they change. Will I be subscribing the month after? That is a pretty big question that I hope Square Enix is paying close attention to. The quick answer is yes, but just because I am doesn't indicate that I am showing this game is a victory as an MMO IP. I have to address the problems I encountered so that hopefully some change will progress. same
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# ? Dec 14, 2015 03:44 |
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So I encountered this while healing a Tam-tara in my roulette today: Leftside: Bronze Bastard Sword (5), Hard Leather Pot Helm (8 melee), Custom-made Cuirass (6 tank), Amatsu Tekko (1 event), Hard Leather Satchel Belt (12 mage), Amatsu Haidate (1 event), Bronze Sollerets (8 drg). All NQ although that's just icing at that point. (Rightside was actually reasonable enough. Shield was slightly out of date - level 8 I think - but accessories were normal dinky +1 str/dex stuff that you'd expect.) Not pictured: they have a BLM at 52 and ought to know perfectly well the benefits of having a tank who can actually hold threat. Not to mention being perfectly able to buy appropriate vendor gear at least. Suffice it to say that they occasionally had temporary threat on one mob per pack. The two sprout DPS were very good sports about it. I left the tank with some strong suggestions to update their gear before running another dungeon. The tank never actually said a word the whole time.
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# ? Dec 14, 2015 04:12 |
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wow shame on that level 17 gladiator does he not know what high stakes there are in tam-tara you can't hold threat reliably as gla/pld until you get rage of halone anyway so who loving cares
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# ? Dec 14, 2015 04:54 |
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Vil posted:So I encountered this while healing a Tam-tara in my roulette today: That's topaz carbuncle's time to shine right there. While Titan can tank better carbie is so adorable while tanking.
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# ? Dec 14, 2015 04:59 |
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In fairness to OF rant guy, RMT tells are still completely obnoxious on small servers and I have little faith that SE cares to do anything about it at this point. Lol at the rest though.
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# ? Dec 14, 2015 05:01 |
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kharaa posted:wow shame on that level 17 gladiator does he not know what high stakes there are in tam-tara They should at least have a better weapon from their class quests though. They probably weren't even doing them, one of THOSE people.
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# ? Dec 14, 2015 05:16 |
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Vil posted:So I encountered this while healing a Tam-tara in my roulette today: Ugh, literally had something just like that, but a MRD instead of GLD. Level 5 weapon, DPS level 5 shirt, caster pants. I thought "oh, must be new." Nope, they had PLD to 60. Suffice to say I tanked as a DRG. I said "hey, you should really upgrade your gear to keep up" and he did respond with "LOL I know" and never said another word. I had one earlier where it was a PLD in Qarn, he said it was his 1st time (he was wearing the PLD artifact gear) and he'd use flash way before the enemy was around him, then run in, and start smashing buttons, always losing aggro. Like, he'd go from riot blade, to rage of halone, to savage blade. Finally, I said "basic tanking: shield lob, let enemies get close, flash, then just use the rage of halone combo". He did it one mob, then went back to his smash buttons routine. I should have votekicked him, but I think that'd constitute harassment.
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# ? Dec 14, 2015 05:48 |
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It's only harassment if you call them a oval office before doing it.
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# ? Dec 14, 2015 05:52 |
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Even then it's not.
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# ? Dec 14, 2015 06:29 |
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Basically the warning about abusing the votekick system is meaningless, and nobody should be worried or feel bad about kicking someone who's making the game less fun for them.
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# ? Dec 14, 2015 06:37 |
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I usually votekick Paladins for harassing me by playing Paladin.
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# ? Dec 14, 2015 06:39 |
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kharaa posted:wow shame on that level 17 gladiator does he not know what high stakes there are in tam-tara I'm well aware Tam-tara's not high stakes, sweetie, that's why I was basically tanking it the whole time as an AST with no worries about being unable to clear. It's still pretty egregiously bad even by the standards of bad DF tanks (or even bad goon tanks who make flimsy excuses for losing threat pre-26 ), which is why I shared the story for entertainment.
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# ? Dec 14, 2015 06:58 |
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Whizbang posted:I usually votekick Paladins for harassing me by playing Paladin. This but for real.
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# ? Dec 14, 2015 08:41 |
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Shame on all y'all nerds. It sounds like everyone is forgetting what this game is all about. That paladin's outfit is pretty good, so she's doing it right.
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# ? Dec 14, 2015 13:09 |
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People actually care what you wear pre-60?
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# ? Dec 14, 2015 13:23 |
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Astaldo posted:People actually care what you wear pre-60? It makes a difference. Weapon is always the priority followed by chest/legs, helm/gloves/boots, belt, and then accessories. A weapon that is 10+ levels out of date is going to make things significantly slower. Even vendor trash is better than going in way out of date. Everything doesn't need to be HQ for leveling but it's handy. If you're a goon on excal there's no excuse to ever having poo poo gear. There are goons in every FC that can poo poo out crafted HQ gear at any level and sub 50 the material costs are so low I'll gear out a person for nothing.
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# ? Dec 14, 2015 15:37 |
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This conversation seems as good a place as any: I'm level 15 (Marauder) at the moment and get the feeling my first dungeon is coming up. Should I be upgrading my gear from any source other than rewards from quests? I'm usually kept with gear close to my current level, the next weapon upgrade coming from the 15 class quest. Also, what's the proper pulling protocol for dungeons? It probably doesn't matter at this level but while I get the general 'overpower, run through mobs so backs face the squishes, switch targets sometimes' idea, I don't have any ranged skills or effective pulling methods. Or are low-level dungeons more like little kids playing soccer and we'll all just run at the next baddie with no plan? Last thing, Goon Guilds - I'm new so that means I should head to TPT, is that correct? Is there any actual difference between the three (aside from rank, PBC is #1, DGKK is #2, TPT is #5)? EDIT: Just noticed that the thread about this on ffgoons was last edited in July so maybe the TPT thing is null and void by now
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# ? Dec 14, 2015 16:04 |
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dromal phrenia posted:Also, what's the proper pulling protocol for dungeons? It probably doesn't matter at this level but while I get the general 'overpower, run through mobs so backs face the squishes, switch targets sometimes' idea, I don't have any ranged skills or effective pulling methods. Or are low-level dungeons more like little kids playing soccer and we'll all just run at the next baddie with no plan? You've more or less got it. At 15 your class quest will give you a ranged pull. Don't fret too much because the first three dungeons are babby's first, so you'll be fine.
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# ? Dec 14, 2015 16:12 |
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To add to that, it's pretty likely you'll lose hate against DPS that are being synced. Don't worry about it too much, you don't have your real that generation tools (Butcher's Block, Steel Cyclone, etc.) yet, anyway. And nothing in those dungeons hits hard.
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# ? Dec 14, 2015 16:25 |
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You can tomahawk a mob as you're running up to get the initial attention. Overpower the pack a couple of times to secure aggro. From there cycle through your enmity combo and tab through the mobs to make sure you still have a solid aggro lead. If you're getting close to losing hate on a couple of mobs, overpower a time or two. You can see how your enmity fares with the rest of the pack by targetting a mob and looking at the party list. The white bar is the enmity bar. Once it fills up someone will steal aggro. As far as gear goes, quest rewards are pretty solid to keep you on point. You should have upgrades every 5ish levels. Don't be afraid to ask in game for some gear, though.
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# ? Dec 14, 2015 16:44 |
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# ? May 15, 2024 03:22 |
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And if DPS is being pissy that you're losing hate (because they're synced and overgeared), it's really up to them to know better than to pull hate off of you, so don't feel bad about their whining. There's more to being a good DPS (albeit not much more...) than just making GBS threads out big numbers. Also, make sure you understand how to use the threat list to keep track of mobs that you've lost hate on. It's one thing to lose hate, it's another to not notice and not do anything about it.
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# ? Dec 14, 2015 16:47 |