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Link: http://na.alienwarearena.com/giveaways/dirty-bomb-in-game-case-key-giveaway
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# ? Dec 16, 2015 02:12 |
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# ? May 21, 2024 19:10 |
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Managed to get Fragger with the K-121, Cool, Drilled and Focus.
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# ? Dec 16, 2015 04:07 |
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I got an arty loadout Wanted a pretty rhino.
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# ? Dec 16, 2015 04:40 |
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I got Fletcher's BL32. Blishlok, empire, -selfdamage from explosives, springy, and quicker bomb arming. Probably the best one you can get for the Blishlok, so I'm happy. I've also got the best one for him with the Ahnuld. Now all I need is another 27k to buy Fletcher.
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# ? Dec 16, 2015 07:58 |
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Huh, new Alienware case. Wonder what I'mma ge- Oh. Okay. WHAT THE gently caress HAPPENED TO SPRINGY
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# ? Dec 16, 2015 11:57 |
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old springy was dumb new is way better
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# ? Dec 16, 2015 17:14 |
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Incoming balance changes and Christmas skins! Also trinkets, which are apparently Lokee fucked around with this message at 19:46 on Dec 16, 2015 |
# ? Dec 16, 2015 19:02 |
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e- double post because I am an idiot.
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# ? Dec 16, 2015 19:03 |
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So where are the balance changes mentioned? Just seeing some stuff about matchmaking updates which is nice I suppose, although enabling FF by default is going to be hell for the poor sods solo queuing. Are those holiday pins based on actual time played in matches or are we going to see a lot of menu idling?
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# ? Dec 16, 2015 19:44 |
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isndl posted:So where are the balance changes mentioned? Just seeing some stuff about matchmaking updates which is nice I suppose, although enabling FF by default is going to be hell for the poor sods solo queuing.
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# ? Dec 16, 2015 19:52 |
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I feel like stoker should have a flame thrower like pyro (obviously balanced correctly) The grenade is ok but its like how many merc with grenades are there. It seems like its all special nades flying all over the place.
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# ? Dec 16, 2015 20:22 |
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Jst0rm posted:I feel like stoker should have a flame thrower like pyro (obviously balanced correctly) The grenade is ok but its like how many merc with grenades are there. It seems like its all special nades flying all over the place. A lot of this comes down to the size of the servers you're playing on. 8v8s tend to be pretty spammy compared to 6v6, especially on the smaller maps like Underground.
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# ? Dec 16, 2015 20:36 |
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http://steamcommunity.com/games/333930/announcements/detail/79175440946437251 Alright no tweaks, but the pre-season stuff has kicked off. Never played with FF on, any hot tips for a filthy casual, gang?
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# ? Dec 16, 2015 21:03 |
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Lokee posted:Never played with FF on, any hot tips for a filthy casual, gang? If you hear an airstrike you need to run for cover, they'll nail you even if you think you're out of the kill zone. Stay the hell away from Proxy mines. Your teammates are more dangerous than your enemies.
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# ? Dec 16, 2015 21:22 |
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isndl posted:If you hear an airstrike you need to run for cover, they'll nail you even if you think you're out of the kill zone. Stay the hell away from Proxy mines. Your teammates are more dangerous than your enemies. You know, I think I should try playing this game again. I mean, we got dumb trinkets, FF is on all the time, I got three 1k missions...
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# ? Dec 16, 2015 21:44 |
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isndl posted:Are those holiday pins based on actual time played in matches or are we going to see a lot of menu idling? It was specified by their new CM to be in-match time only. 60 hours of gameplay during peak holidays to get all three trinkets, the snowman might as well be a badge of shame because Jst0rm posted:I feel like stoker should have a flame thrower like pyro (obviously balanced correctly) The grenade is ok but its like how many merc with grenades are there. It seems like its all special nades flying all over the place. I've had a lot of time with Stoker and I still don't like his nade. You throw it at someone and it's a 100-0 doubletap if they're not fragger or rhino. If people die from the napalm, usually it's because they underestimated how far it would spread or they were 1-2 DoT ticks away from death. The visual area can completely misleading depending how it speads on impact which is inconsistent; there has been dozens of times I've observed people dying from the napalm effect outside of its visual area. It's supposed to do area denial but in practice it's just an impact nade. It would have a better defined niche if it applied some kind of afterburn effect to disperse blobs of players and counteract healing instead of being insanely lethal like fragger's nades.
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# ? Dec 17, 2015 02:12 |
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widespread posted:You know, I think I should try playing this game again. I mean, we got dumb trinkets, FF is on all the time, I got three 1k missions... Well, FF is only on in ranked/private matches. If you're pubbing it up it's still the usual.
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# ? Dec 17, 2015 05:26 |
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Delacroix posted:It was specified by their new CM to be in-match time only. 60 hours of gameplay during peak holidays to get all three trinkets, the snowman might as well be a badge of shame because good point. It would be a lot better to have people burn after touching. gently caress that 60 hours in matches over the next 2 weeks.
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# ? Dec 17, 2015 06:51 |
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My main dislike about the molotov is that it seems to have some sort of inherited physics to it or something - if I'm sprinting/jumping to go for a clutch molotov on someone delivering an objective or something, it always loving misses. Meanwhile, I can land perfect Fragger nades.
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# ? Dec 17, 2015 08:48 |
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isndl posted:My main dislike about the molotov is that it seems to have some sort of inherited physics to it or something - if I'm sprinting/jumping to go for a clutch molotov on someone delivering an objective or something, it always loving misses. Meanwhile, I can land perfect Fragger nades. It has some weird physics simulation that is kinda bonked. I've thrown one into a corner on chapel by the truck ting and lit 1 tile.
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# ? Dec 17, 2015 09:08 |
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Also it turns out there was in fact a balance update to go with today's patch, they just made zero mention of it on the Steam page and you have to click through to the official Dirty Bomb website to see it.quote:Balance Changes Slight nerf to the PDP, a lot of small buffs to other guns. About drat time they fixed disarming bomb priority, that poo poo has cost games. I have no idea what the Pineapple Juggler guy is smoking.
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# ? Dec 17, 2015 09:21 |
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isndl posted:Also it turns out there was in fact a balance update to go with today's patch, they just made zero mention of it on the Steam page and you have to click through to the official Dirty Bomb website to see it. I dunno man. Playing Pineapple Tennis with Cricket Bats sounds kinda neat.
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# ? Dec 17, 2015 10:20 |
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widespread posted:I dunno man. Playing Pineapple Tennis with Cricket Bats sounds kinda neat. The timing of it seems impossible unless you already have your bat out expecting them to throw it. It's still just as much of a gimmick ability as the old version, even if it does apply to more grenades now.
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# ? Dec 17, 2015 21:51 |
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Pineapple juggler would be amazing if you could hit air strikes on the ground back at the enemy.
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# ? Dec 18, 2015 00:46 |
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They detonate after about a second on the ground, so you wouldn't have time unless you're already on top of it and you'll likely blow yourself up attempting to do so. It's not like the good old days of Wolfenstein where you could see the marker coming thanks to the brightly colored smoke, block the airstrike by standing on top of the marker, and still get away before it explodes.
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# ? Dec 18, 2015 01:39 |
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isndl posted:They detonate after about a second on the ground, so you wouldn't have time unless you're already on top of it and you'll likely blow yourself up attempting to do so. It's not like the good old days of Wolfenstein where you could see the marker coming thanks to the brightly colored smoke, block the airstrike by standing on top of the marker, and still get away before it explodes. I saw a guy standing on one. Not sure how that worked out. I still feel like you can shoot the markers before they bring the as. I've only done it once though.
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# ? Dec 18, 2015 02:24 |
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Jst0rm posted:I saw a guy standing on one. Not sure how that worked out. I still feel like you can shoot the markers before they bring the as. I've only done it once though. Yeah, he probably died. They deal a pretty good amount of damage, at least 100 or so damage at point blank. I've never been able to confirm canceling an airstrike by shooting it myself and I haven't seen anyone else provide evidence that it's possible either. Usually a failed strike is because they threw it too close to the EV or something.
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# ? Dec 18, 2015 03:23 |
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isndl posted:Yeah, he probably died. They deal a pretty good amount of damage, at least 100 or so damage at point blank. I've never been able to confirm canceling an airstrike by shooting it myself and I haven't seen anyone else provide evidence that it's possible either. Usually a failed strike is because they threw it too close to the EV or something. Either I shot it at the exact moment it popped and it was under cover or I destroyed it before the pulled the as. Somebody try I keep forgetting to do it again.
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# ? Dec 18, 2015 03:59 |
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Trinket hunt announced to run over three weeks instead of two. Now you just need to average 20 hours a week to get the top tier trinket!
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# ? Dec 19, 2015 04:10 |
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isndl posted:Trinket hunt announced to run over three weeks instead of two. Now you just need to average 20 hours a week to get the top tier trinket! Still horrible for employee people.
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# ? Dec 19, 2015 10:21 |
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i like redeye
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# ? Dec 19, 2015 20:07 |
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I played with a redeye last night who sniped like a boss but refused to help with the objective. Went like 41-3 and we still barely....barely won. It didn't help that he bitched over VOIP nonstop about how hard he was carrying...by being as loving far away from the objective as humanly possible.
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# ? Dec 19, 2015 23:16 |
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Nauta posted:i like redeye What is your loadout? I like that a lot of people in this thread are level 20+, makes me feel less ashamed of the amount of time I invested into this buggy game .
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# ? Dec 20, 2015 02:03 |
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pdp with guardian angel, bomb squad, quick draw
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# ? Dec 20, 2015 02:33 |
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Sputnik posted:I played with a redeye last night who sniped like a boss but refused to help with the objective. Went like 41-3 and we still barely....barely won. Yeah, it's easy enough just to murder people as redeye or vas but their score can be inflated to medic farm levels because spot xp is absolutely bonkers due to repeated buffing. The icing on top is getting awards from sitting back and not dying. I had an 41-1 match with arty but I finished with more game mode xp than badge or support score by bombing the hell out of EV and killing the repairers over and over.
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# ? Dec 20, 2015 06:22 |
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yeah i had perfect timing in that match and their counter sniping was poor
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# ? Dec 20, 2015 12:23 |
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Been playing inconsistently because of the holidays but something seems screwed up with the trinket time tracking. Steam says I have 32 hours of DB in the last two weeks, so even assuming only half of that was in-match I should have the Lantern by now except I'm still ~two hours short?
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# ? Jan 3, 2016 20:25 |
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Pretty sure it exclusively counts play time, which means a lot of ready-up time and postmatch time is just filler. It's obnoxiously restrictive.
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# ? Jan 4, 2016 03:08 |
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One of Phantom's "Awww Yeah!"s is . God drat awesome. Fine tuning update is here. Couple new maps being demoed this weekend, one of which is execution.
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# ? Jan 29, 2016 20:09 |
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# ? May 21, 2024 19:10 |
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Lokee posted:One of Phantom's "Awww Yeah!"s is . God drat awesome. Huh. Damage falloff to Sparks' railgun, you say. Wonder how the reception to that is.
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# ? Jan 29, 2016 20:14 |