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Pharnakes posted:So what you're saying is if you have Vaal orbs and nothing much to do with them might as well use them on Armourer's Strongboxes regardless of other mods it might have? Jewelers boxes are another good target for spare vaal orbs.
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# ? Dec 18, 2015 00:54 |
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# ? May 15, 2024 03:52 |
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Yeah I've done a lot of jeweler's boxes too, six-mod jewelry can sometimes come out pretty awesome.
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# ? Dec 18, 2015 01:12 |
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No idea, that's weird.
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# ? Dec 18, 2015 01:20 |
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Add: Rarity >= Normal
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# ? Dec 18, 2015 02:04 |
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http://www.pathofexile.com/forum/view-thread/1519496quote:The spawn chances of Stone Circles have been increased. They have a 100% chance to spawn in the Western Forest, the Hedge Maze, and the Dried Lake. The Ledge has a 100% chance to spawn one in Cruel and Merciless. The Imperial Gardens have a 60% chance, the Hedge Maze has a 100% chance, Kaom's Dream and Stronghold have a 35% chance. The Belly of the Beast areas now have a 20% chance in Normal, up to 30% in Merciless. The Dread Thicket is now always 50%. All non-unique maps now have a 35% chance to spawn a Stone Circle as well. quote:Fixed a bug where the Volley Fire Jewel would incorrectly add extra projectiles when it chained or forked. Short lived, but probably still really good, just not bugged to be insane.
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# ? Dec 18, 2015 02:53 |
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More talisman mixing stations are good though?
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# ? Dec 18, 2015 03:01 |
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jjac posted:More talisman mixing stations are good though? Yeah just surprising they added a way to do it on demand whenever you want, in the highest volume farming areas in act 1 and 4.
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# ? Dec 18, 2015 03:11 |
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I like that change, the bottleneck should be the talisman drops themselves, not the altars while you have a stash tab fill up with talismans.
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# ? Dec 18, 2015 03:16 |
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think ima do some ledge runs to clear out this dumb stash of taliscraps
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# ? Dec 18, 2015 03:18 |
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There's zero challenge in finding a ring, while there is challenge in both killing a mob with a talisman on it, and killing the result of a ring, so the rings should definately be as common as what this patch changes them to.
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# ? Dec 18, 2015 03:18 |
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quote:The Blood Worms created by the Deadhand Talisman now deal substantially more damage when they explode. Still should be worth it for ranged characters, though.
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# ? Dec 18, 2015 03:29 |
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quote:Fixed a bug where you could not get stunned while wearing the Skyforth boots with the Blood Magic Keystone allocated.
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# ? Dec 18, 2015 03:35 |
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I hope the 35% stone circle spawn in maps doesn't affect monster density. I haven't played enough this league yet to see whether circles spawn more mobs in the vicinity (like shrines), less (like masters), or whether it doesn't affect it at all.
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# ? Dec 18, 2015 03:43 |
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Vulpes posted:I hope the 35% stone circle spawn in maps doesn't affect monster density. I haven't played enough this league yet to see whether circles spawn more mobs in the vicinity (like shrines), less (like masters), or whether it doesn't affect it at all. Doesn't seem to affect it at all, monsters are often on top of the circles but definitely aren't spawned to 'guard' it.
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# ? Dec 18, 2015 03:45 |
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quote:Changed Bladefall's targeting behaviour to bring it in line with other skills. It will now cast at its maximum range if you target a location outside its maximum range while holding the "Attack in place" key (bound to Shift by default). Awesome!
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# ? Dec 18, 2015 04:22 |
Started a 2h marauder, was going to go cyclone, but picked up a frost blade and have been loving that. Cyclone is ok, but I really want to try frost blades with GMP and fork. That would be hilarious imo.
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# ? Dec 18, 2015 05:47 |
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You're all glossing over the most important change:quote:You can now Ctrl-Click talismans into stone circles from your inventory and back again.
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# ? Dec 18, 2015 08:53 |
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Hamburger Test posted:You're all glossing over the most important change: Nope that was the first change I copy pasted into chat or wherever. Immediately followed by the item tier being in the text description.
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# ? Dec 18, 2015 09:17 |
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Some of us have to sleep, ok? Tier description should have been there from the start - but I can recognize the art at this point anyway so it no longer matters to me.
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# ? Dec 18, 2015 10:11 |
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Well GGG changed my character BanAllMuslims to RenameSPBA, free speech has offically died.
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# ? Dec 18, 2015 10:32 |
MannersPlease posted:Well GGG changed my character BanAllMuslims to RenameSPBA, free speech has offically died. No, they are just getting rid of the real loving stupid ones.
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# ? Dec 18, 2015 10:49 |
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MannersPlease posted:Well GGG changed my character BanAllMuslims to RenameSPBA, free speech has offically died. The amount of bitching you did about it made it into a funny name after all, so well done good job.
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# ? Dec 18, 2015 11:13 |
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I'm glad we can all agree that it's a great freedom to be able to be an offensive dick when criticizing someone else, unfortunately GGG does not feel the same way
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# ? Dec 18, 2015 11:32 |
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You're actually upset about it lmao
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# ? Dec 18, 2015 11:54 |
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Dear lord, you're being pretty dumb.
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# ? Dec 18, 2015 12:41 |
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Now im sad they only changed your name. The banrage would have been awesome.
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# ? Dec 18, 2015 13:29 |
I tried to make "MakeWraeclastGreatAgain". It was already taken.
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# ? Dec 18, 2015 13:46 |
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oh but if i make banallwhites that would be fine right? they should call that country like new pcland, p cealand. aupckland. pchristpchurch
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# ? Dec 18, 2015 13:55 |
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Important questions being asked in here.
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# ? Dec 18, 2015 14:10 |
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getting kinda poe's law up in here
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# ? Dec 18, 2015 14:20 |
dangerdoom volvo posted:oh but if i make banallwhites that would be fine right? they should call that country like new pcland, p cealand. aupckland. pchristpchurch How fitting, you are quite banal
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# ? Dec 18, 2015 14:21 |
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They need to allow numbers in names so I can play a Templar named PraiseAllah420
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# ? Dec 18, 2015 14:37 |
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they also need to allow to rename characters imo
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# ? Dec 18, 2015 14:39 |
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For serious jokes aside no one take banallwhites because i really want that now
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# ? Dec 18, 2015 14:43 |
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The Real Foogla posted:they also need to allow to rename characters imo I was drunk when I named my talisman character
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# ? Dec 18, 2015 14:48 |
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Solution: play hardcore. Tons of opportunities to rename your character.
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# ? Dec 18, 2015 15:20 |
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If I want to level one master (specifically Tora) is there a good way to do that beyond daily missions? Or do I just have to take pot luck?
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# ? Dec 18, 2015 16:32 |
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Larry Parrish posted:They need to allow numbers in names so I can play a Templar named PraiseAllah420 I have BigFartsFourTwenty, I can assure you that the lack of numbers does not make the name any less funny.
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# ? Dec 18, 2015 16:44 |
I need some help with this tornado build from Neversink. The "regular" skilltree looks like this and the final phase of the levelling progression for the same, or at least supposedly same, looks like this. Basically, they have a couple weird differences. The "regular" has Will of Blades, Aspect of the Lynx and Weapon Artistry while the levelling progression build finishes with Depth Perception, Sniper and possibly some other changes I can't spot. Is one of them an older build or am I missing some subtle reason for the changes?
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# ? Dec 18, 2015 17:28 |
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# ? May 15, 2024 03:52 |
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The levelling tree has not been updated and is literally impossible since Hamburger Test fucked around with this message at 17:58 on Dec 18, 2015 |
# ? Dec 18, 2015 17:56 |