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Caros posted:Once you've played both I'd probably agree with you, but legacy is designed as a once off anyways. My endgame copy if Risk Legacy is a hell of a lot better and more played than vanilla Risk...
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# ? Dec 20, 2015 22:39 |
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# ? May 14, 2024 21:59 |
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I got my first game of Pandemic in last night, and had a really good time. We weren't playing correctly at first (misread the rules about infecting) so it was an easy introduction, but once we started playing correctly it got more fun. I'm looking forward to playing it more.
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# ? Dec 20, 2015 22:51 |
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Vlaada Chvatil posted:I have 30 odd people coming to a holiday party, and I'd like to set some games out around the place for people to goof off with. I've got Monikers, Skulls, Codenames and Ca$h & Gun$ (1st edition, with the old all-black foam guns) and I might pick up Two Rooms And A Boom and see if I can get half the guests running around like maniacs confusing the other half. I'm actually not much of a party game person myself, so please let me know if there are any extremely simple, very short games I should consider. Add a device with 'Keep Talking and Nobody Explodes' and a copy of the defusing manual. Get people downloading spaceteam on their phones. Telestrations is always awesome as well.
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# ? Dec 20, 2015 22:52 |
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Re: FCM vs Gallerist Having played both a few times I prefer FCM by a good margin. But that's me though, I really like the heavy games that drown you in choices rather than being super tight.
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# ? Dec 20, 2015 23:10 |
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The End posted:Add a device with 'Keep Talking and Nobody Explodes' and a copy of the defusing manual. Get people downloading spaceteam on their phones. Telestrations is always awesome as well. Sadly, the pool house has never had good wifi, and I'm too lazy to rectify the situation!
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# ? Dec 21, 2015 00:20 |
Pictomania, which you should know.
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# ? Dec 21, 2015 01:06 |
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For people that make foam core inserts, what tools do you use? Do you use a box cutter or a specialized foam core tool? I want to make more inserts for my games, but I lost my tools in a move. I figured I might as well ask about what other people use.
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# ? Dec 21, 2015 01:54 |
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unpronounceable posted:For people that make foam core inserts, what tools do you use? Do you use a box cutter or a specialized foam core tool? Just use an Exacto or Stanley and change the blade regularly.
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# ? Dec 21, 2015 01:57 |
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Vlaada Chvatil posted:Sadly, the pool house has never had good wifi, and I'm too lazy to rectify the situation! Keep talking doesn't require a connection iirc, just a laptop with it pre installed. Space team should be downloadable over 4g and works with Bluetooth.
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# ? Dec 21, 2015 02:43 |
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I'm about to play dead of winter with my friends. How should I feel about this goons?
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# ? Dec 21, 2015 02:47 |
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Saalkin posted:I'm about to play dead of winter with my friends. How should I feel about this goons? It is what it is. Don't let it drag on and don't expect much.
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# ? Dec 21, 2015 02:51 |
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Saalkin posted:I'm about to play dead of winter with my friends. How should I feel about this goons? Personally, I've had fun each time I've played with a group of four, but we've never had a defector in the three-four times we've played. The game is stressful and intense as-is, and we're about 50-50 on success as it is. I've generally enjoyed it, which speaks to the advice to just not have defectors in the starting deck. If it's your game or you can finagle into doing the prep-work I'd act as if there was a chance of a defector and then just palm the card off. E: If you like bleak post-apocalyptic zombie games that have bare survival as the only (challenging) goal, where you begrudge every mouth that doesn't contribute to your survival, and you're constantly scrabbling for resources and every advantage you can get, it definitely evokes that feeling. It's definitely on the Ameritrash side, though. DarkHorse fucked around with this message at 02:57 on Dec 21, 2015 |
# ? Dec 21, 2015 02:53 |
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Saalkin posted:I'm about to play dead of winter with my friends. How should I feel about this goons?
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# ? Dec 21, 2015 02:53 |
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Saalkin posted:I'm about to play dead of winter with my friends. How should I feel about this goons? If you're the traitor, just play it straight until you get 2 turns in a row, and then just unashamedly tank everything as hard as you can when that comes up.
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# ? Dec 21, 2015 03:28 |
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cbirdsong posted:But this is entirely correct. I know a goon writes Meepletown and it's generally quite good - is there anything else like it? Our tastes don't always match up exactly (he loves Star Realms and Splendor and didn't care for Space Alert or BSG), but he's a darn good writer and always gives good reasons for his opinions. I'm currently reviewing Steam Time, which is a new worker placement game by Rudiger Dorn (Istanbul, Goa). The article should be up in a week or two. Spoiler: I really like it after my first two plays.
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# ? Dec 21, 2015 03:41 |
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If anyone needs a last minute gift Codenames is $19 with Prime shipping http://www.amazon.com/gp/product/B014Q1XX9S
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# ? Dec 21, 2015 03:47 |
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The End posted:Add a device with 'Keep Talking and Nobody Explodes' and a copy of the defusing manual. Get people downloading spaceteam on their phones. Telestrations is always awesome as well. Seconding Keep Talking and Nobody Explodes. It's a wonderful game, no internet or LAN needed. Only one person needs to even have a computer. The rest should be crowded around a paper manual.
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# ? Dec 21, 2015 03:53 |
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Broken Loose posted:If you're the traitor, just play it straight until you get 2 turns in a row, and then just unashamedly tank everything as hard as you can when that comes up. I'm not. I'm really bored and have been messaging women on dating sites instead of paying any real attention.
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# ? Dec 21, 2015 04:45 |
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I know everyone hates cards against humanity, and I'm right there with you, but I ran across this article tonight. I don't know if it's legit or if there's more behind it, but at face value it seems like a good thing and a happy story to read during the holidays. http://www.someecards.com/news/so-that-happened/cards-against-humanity-vacation/
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# ? Dec 21, 2015 06:38 |
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Viper915 posted:I know everyone hates cards against humanity, and I'm right there with you, but I ran across this article tonight. I don't know if it's legit or if there's more behind it, but at face value it seems like a good thing and a happy story to read during the holidays. I dont hate the player, I hate the game.
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# ? Dec 21, 2015 06:56 |
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Wow that's awesome .
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# ? Dec 21, 2015 06:56 |
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"The printer didn't have any formal procedures for paid vacations". lmao. Gonna repost this to china.jpg if it hasn't already.
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# ? Dec 21, 2015 07:05 |
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Anybody got their hands on the 2nd edition of Stronghold? It's an Ignacy Trzewiczek game, so I'm eager to see some of his cool ideas reigned in by a proper developer.
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# ? Dec 21, 2015 11:44 |
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Viper915 posted:I know everyone hates cards against humanity, and I'm right there with you, but I ran across this article tonight. I don't know if it's legit or if there's more behind it, but at face value it seems like a good thing and a happy story to read during the holidays. Wait, you're telling me the CAH team did another wacky surprise flash sale using their own website, nabbed 150,000 sales with it, and they still feel the need to use KS as the storefront for their next product?
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# ? Dec 21, 2015 12:23 |
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Broken Loose posted:If you're the traitor, just play it straight until you get 2 turns in a row, and then just unashamedly tank everything as hard as you can when that comes up. Most controllable morale reduction effects such as waste, zombie deaths, or starvation, take place at end of round, while the second of your two turns takes place at the beginning of a round. If any other player gets a turn before the end of round then they can initiate a vote to exile you, which changes your win conditions. If you get to use your second turn, then you have probably lost. It's a bad traitor game, but you're kicking a scapegoat. The design flaw is the power of the end of round traitor reveal, the two turns in a row is relevant only in that it coincides with it. It is relatively easy to fix the two turns in a row problem. The problem of the power of being the last to act is not easy to resolve.
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# ? Dec 21, 2015 12:34 |
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Tippis posted:Speaking of, they seem to have been largely overshadowed by the release of Legacy, but how are all the other expansions and off-shoots from (regular) Pandemic that have been released lately? The Pandemic expansions are mostly good. They all add a little something to multiple aspects of the game in a nice modular fashion. The first expansion, On the Brink, adds some solid roles, new game modes (bioterrorist) and disease mutations, IIRC, as well as Petri dishes for storage. In the Lab adds probably the best gameplay add-on in the form of the Lab sideboard, which makes curing diseases slightly more complex than "match 5 colors", more new roles, and upgraded cure vial components. The latest one, State of Emergency, adds more new roles and another sideboard, but I haven't added this one to my shelf yet. The new mechanics don't seem that compelling, and a couple of the new roles are meant to ONLY be used with the new hinterlands sideboard.
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# ? Dec 21, 2015 13:06 |
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DarkHorse posted:E: If you like bleak post-apocalyptic zombie games that have bare survival as the only (challenging) goal, where you begrudge every mouth that doesn't contribute to your survival, and you're constantly scrabbling for resources and every advantage you can get, it definitely evokes that feeling. It's definitely on the Ameritrash side, though. Aside from zombies, you can get all of that from Robinson Crusoe, a much better game than Dead of Winter.
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# ? Dec 21, 2015 13:51 |
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CaptainRightful posted:Aside from zombies, you can get all of that from Robinson Crusoe, a much better game than Dead of Winter. Robinson Crusoe is a poo poo game. That doesn't necessarily falsify your statement, but it should be pointed out. I got my Crokinole set into use for the first time last night, playing four 100 point matches with a variety of people. Everyone liked it, one guy so much that he's asked me for the dimensions so he can get his woodworker father to make him a board. Crokinole is great, play Crokinole.
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# ? Dec 21, 2015 13:55 |
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Orleans is finally in stock here. Is it worth the hype?
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# ? Dec 21, 2015 13:57 |
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lordsummerisle posted:Orleans is finally in stock here. Is it worth the hype? Short answer: yes. Long answer: hell, yes.
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# ? Dec 21, 2015 13:59 |
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Jedit posted:Short answer: yes. How is it for people who are not mainly euro players?
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# ? Dec 21, 2015 14:28 |
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Jedit posted:Robinson Crusoe is a poo poo game. That doesn't necessarily falsify your statement, but it should be pointed out. Counterpoint: It's a great game, striking a balance between strategic challenge and thematic storytelling. The players are less restricted by their roles than in many other co-op games. The rulebook can be confusing and too complicated, but my friends have enjoyed it every time we've played.
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# ? Dec 21, 2015 14:31 |
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The only thing it strikes a balance between is random nonsense and swingy bullshit. Ignacy Trzewiczek isn't anywhere near as bad as Isaac "The poo poo Peddler" Vega, but he's not a good designer.
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# ? Dec 21, 2015 14:38 |
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lordsummerisle posted:How is it for people who are not mainly euro players? I couldn't say, because that describes nobody I know. It's quite an accessible game, though; simple mechanics, gradually escalating numbers of options and almost anything can help score you points so nothing seems useless.
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# ? Dec 21, 2015 15:13 |
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Jedit posted:I couldn't say, because that describes nobody I know. It's quite an accessible game, though; simple mechanics, gradually escalating numbers of options and almost anything can help score you points so nothing seems useless. So a giving euro (like Burgundy), not a punishing euro (like Dungeon Petz/Agricola)?
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# ? Dec 21, 2015 15:18 |
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lordsummerisle posted:How is it for people who are not mainly euro players? I rate it as the same complexity as CoB. My mom plays CoB, so I tend to think most people could handle Orleans. About the only information overload for a first time player is buying a building.
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# ? Dec 21, 2015 15:21 |
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CaptainRightful posted:Counterpoint: It's a great game, striking a balance between strategic challenge and thematic storytelling. The players are less restricted by their roles than in many other co-op games. The rulebook can be confusing and too complicated, but my friends have enjoyed it every time we've played. I like the game, but even I have to admit that sometimes the deck can be so stacked against you that you are wholly incapable of winning, which is more than a little lovely.
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# ? Dec 21, 2015 15:35 |
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lordsummerisle posted:So a giving euro (like Burgundy), not a punishing euro (like Dungeon Petz/Agricola)? There's very little punishment and you can prepare to avoid it. On the other hand, certain strategies can be slightly hobbled by the order in which events appear.
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# ? Dec 21, 2015 15:38 |
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lordsummerisle posted:How is it for people who are not mainly euro players? I introduced it to a friend who claims he doesn't like Euro games. He certainly doesn't care for Castles of Burgundy. Anyway, he liked Orleans a lot. It's also pretty easy to teach, btw.
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# ? Dec 21, 2015 15:49 |
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# ? May 14, 2024 21:59 |
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medchem posted:I introduced it to a friend who claims he doesn't like Euro games. He certainly doesn't care for Castles of Burgundy. Anyway, he liked Orleans a lot. It's also pretty easy to teach, btw. Cool. I thought the game looked a bit bland, colourwise. But then I saw some people playing it and it really looked a lot more lush than the videos led me to believe.
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# ? Dec 21, 2015 15:57 |