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Darox posted:Important zig enemies Shatter blows up in one cast: apoc crabs, hellions, tormentors, starcursed masses, torpor snails. I never would have guessed that Shatter was effective against starcursed masses, since they look all blobby.
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# ? Dec 23, 2015 05:08 |
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# ? May 17, 2024 11:36 |
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Sorry, but Elyvilon is the actual most boring god (both new and old). At least Oka has the excitement of unlimited scrolls of disappointment to constantly be amazed by how terrible they are, and Ash has crazy skill boosts which kill you because you tunnel visioned into equipping a cursed ring of ice. Ely is literally just the god of heal wounds and sometimes telling a hydra to walk away. Edit/FR: Undertale mercy system for Elyvilon. You pet the warg. It was a good Warg. Floodkiller fucked around with this message at 05:46 on Dec 23, 2015 |
# ? Dec 23, 2015 05:39 |
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Ely is more exciting than Oka because her best granted power is the ability to worship TSO or Zin
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# ? Dec 23, 2015 06:41 |
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Elyvilon also gives a remixed Death's Door that doesn't even require invocations training.
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# ? Dec 23, 2015 08:47 |
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Humans Among Us posted:Thank allow_self_target=yes works for me. Are you sure you're editing the correct rcfile? If you're unsure, try adding something like "lang=grunt" to test.
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# ? Dec 23, 2015 08:51 |
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I haven't given Ely another try since my 15 rune CeWr. It was so miserable it made me hate her but I think that was less her fault and more centaurs being horrid garbage.
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# ? Dec 23, 2015 08:52 |
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Just started playing again for the first time in about 2 years and drat there are a lot of new fun things to mess around with. Trying out the new gods at the moment, Ru is so stupid. At least so far into this game: code:
I can't see it working for extended though so just going to try to grab 3 runes and bail. Nique fucked around with this message at 11:42 on Dec 23, 2015 |
# ? Dec 23, 2015 11:29 |
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I've been fiddling with wizmode and I have to say that it's complete bullshit that the game doesn't just tell you some of the hard numbers that only appear in wizmode. Especially things like your move and attack speeds with @ which you can check by just moving/attacking. Exact numbers for spell power is another that should be there, as well as being able to see your exact piety and the GDR of armour. I remember one character where I thought my spell power was lacking and I needed another enhancer because I was missing the final pip, but looking at it in wizmode it turned out I was actually at 199/200 power and only needed another point of int, instead of around 160~ power where you get the second to last #. I'm sure there are some arguments for why those numbers are not there but if you made it an rcfile option I think 99% of the people who knew that it existed would turn it on.
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# ? Dec 23, 2015 12:33 |
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Darox posted:I've been fiddling with wizmode and I have to say that it's complete bullshit that the game doesn't just tell you some of the hard numbers that only appear in wizmode. Especially things like your move and attack speeds with @ which you can check by just moving/attacking. Exact numbers for spell power is another that should be there, as well as being able to see your exact piety and the GDR of armour. What's that, turn all numbers into bars instead? You got it!
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# ? Dec 23, 2015 12:55 |
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Floodkiller posted:What's that, turn all numbers into bars instead? You got it!
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# ? Dec 23, 2015 13:04 |
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Somehow I've finally got a FoFi^Qaz up and running because I wanted to do a stupid noisy shieldy disaster area build and it's amazingly fun. If I survive my current predicament, how can I move this guy into extended (if possible)? First thing I maxed was Invocations, and right now I have enough enchant weapons scrolls to max something out, but I don't know if I should just max out a freezing batleaxe or hold out hope I'll find an executioner's axe. Resistances are pretty good at the moment, so what do I focus on right now, beyond clearing my way to the orb vault? http://dobrazupa.org/morgue/Fhqwhgads/Fhqwhgads.txt code:
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# ? Dec 23, 2015 14:29 |
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PleasingFungus posted:allow_self_target=yes works for me. Are you sure you're editing the correct rcfile? If you're unsure, try adding something like "lang=grunt" to test. Aye i can directly target myself. BUT i still get a prompt if i bounce lightning off a wall onto myself. heard u like girls fucked around with this message at 15:17 on Dec 23, 2015 |
# ? Dec 23, 2015 15:06 |
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Fhqwhgads posted:Somehow I've finally got a FoFi^Qaz up and running because I wanted to do a stupid noisy shieldy disaster area build and it's amazingly fun. If I survive my current predicament, how can I move this guy into extended (if possible)? First thing I maxed was Invocations, and right now I have enough enchant weapons scrolls to max something out, but I don't know if I should just max out a freezing batleaxe or hold out hope I'll find an executioner's axe. Resistances are pretty good at the moment, so what do I focus on right now, beyond clearing my way to the orb vault? If you are dedicated to Qaz in Extended as a Formicid, I would work on getting Death's Door/Borgs going to have good panic buttons when you need to escape. Upheaval is really good for taking out tormentors, hellions, and most Fiends (not Hell Sentinels so much), so you don't need a ranged attack as much. Whatever you do, save Abyss until you absolutely have to, because it will be an absolute nightmare with both Qaz and a Formicid unless you get really lucky. Also, probably enchant the battleaxe and just suck it up later if you find an exec axe.
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# ? Dec 23, 2015 15:29 |
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I've never played with Necromancy. Would be interesting, and I certainly have enough HP to burn some maxHP in an emergency...
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# ? Dec 23, 2015 15:37 |
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Fhqwhgads posted:I've never played with Necromancy. Would be interesting, and I certainly have enough HP to burn some maxHP in an emergency... Is there not a better freezing battleaxe from an ice giant or something? That way you could enchant it plus save some scrolls for if you do find an executioners axe.
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# ? Dec 23, 2015 15:51 |
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ThermosAquaticus posted:Is there not a better freezing battleaxe from an ice giant or something? That way you could enchant it plus save some scrolls for if you do find an executioners axe. I have a +2 in Lair I think, and like 11 scrolls. So I should probably just burn this one up to +9, huh?
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# ? Dec 23, 2015 15:55 |
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Alternatively check out the floating weapon emporium of Elf:2 and see if you can find a bloodthirsty executioner's axe in the mix.
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# ? Dec 23, 2015 16:39 |
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Sage Grimm posted:Alternatively check out the floating weapon emporium of Elf:2 and see if you can find a bloodthirsty executioner's axe in the mix. Am I the only one that finds the Hall of Blades one of the most consistently dangerous places in crawl? The amount of times I've popped my head in to try and snag an executioner's axe and had to panic blink/haste away from latajangs of speed or other similarly deadly pieces of equipment is many!
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# ? Dec 23, 2015 16:52 |
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FulsomFrank posted:Am I the only one that finds the Hall of Blades one of the most consistently dangerous places in crawl? The amount of times I've popped my head in to try and snag an executioner's axe and had to panic blink/haste away from latajangs of speed or other similarly deadly pieces of equipment is many! It usually is, and I've checked it out. No exe axe's, sadly.
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# ? Dec 23, 2015 16:57 |
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Yeah I rarely go in there myself for the same reason. But Fhqwhgads already went through Vaults without finding an exec axe off one of the vault guards which is where I'd normally try first. There's also looking to find a holy-branded battleaxe for Pan/Hell.
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# ? Dec 23, 2015 19:08 |
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Sage Grimm posted:Yeah I rarely go in there myself for the same reason. But Fhqwhgads already went through Vaults without finding an exec axe off one of the vault guards which is where I'd normally try first. Orc usually has enough glowy battleaxes that one of them might be holy.
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# ? Dec 23, 2015 19:30 |
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Assuming you have min delay for both, which does more damage to a single target; an executioner's axe or a great mace?
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# ? Dec 23, 2015 21:15 |
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Internet Kraken posted:Assuming you have min delay for both, which does more damage to a single target; an executioner's axe or a great mace? Almost certainly the executioner's axe. Great mace is -4 acc/17 dam; exec is -6/18. The old rule of thumb was that two points of accuracy were worth about one point of damage enchantment, and at 26 axe skill, one more base damage is worth something like two points of damage enchantment; so the exec axe will be slightly better than the great mace, a little less than one point of slaying's worth. ...which is to say, enchantment, brand, and of course the cleaving are probably more important here.
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# ? Dec 23, 2015 21:37 |
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Poking around with Kobold Hunters with crossbows -- first run wasn't too bad. Made it to lair, but never got an upgrade on weapon or much for armor, so was easy pickings. Trying again!
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# ? Dec 23, 2015 22:55 |
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Enter Zot to be jumped by 3 death cobs. Immediately hit starving and probably barely escaped. Not a fan of that mechanic.
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# ? Dec 24, 2015 00:24 |
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Fhqwhgads posted:Enter Zot to be jumped by 3 death cobs. Immediately hit starving and probably barely escaped. Not a fan of that mechanic. I've not had them be more than a mild annoyance yet. Maybe because I usually have decent evasion and a shield in Zot. Pure AC characters are definitely going to find them more annoying.
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# ? Dec 24, 2015 00:29 |
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I almost died to a death cob in zot the other day. Not from the starvation, since I was a ghoul, but rather because it wouldn't die and I was somehow taking a ton of damage from it. I sat there thinking to myself "am I really in danger of dying to a loving death cob".
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# ? Dec 24, 2015 00:33 |
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I don't know the new amulets and am doing some zig diving. I've been wearing a +3 amulet of reflection pretty much all game and haven't ever given it a second thought. Just found this in a zig the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} I'm a Fo, so -Tele is a nonissue, but how is Dismissal? I've never dealt with it yet. It would give me full rNeg, that's really the only thing I can see that would be an improvement over my current gear. The AC/EV is a nice bonus though? Well, or an amulet of the four winds. That MR and Clarity might be worth losing the reflection? Fhqwhgads fucked around with this message at 00:52 on Dec 24, 2015 |
# ? Dec 24, 2015 00:47 |
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Playing as a demonspawn Ru... sacrifice stealth... then get the stealth mutation on the next level.. e: At lvl 3 nightstalker now, this loving sucks mitztronic fucked around with this message at 01:29 on Dec 24, 2015 |
# ? Dec 24, 2015 01:21 |
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Fhqwhgads posted:I'm a Fo, so -Tele is a nonissue, but how is Dismissal? I've never dealt with it yet. It would give me full rNeg, that's really the only thing I can see that would be an improvement over my current gear. The AC/EV is a nice bonus though? Dismissal is fine for extended. You don't need to worry about exp and don't care about uniques getting teleported away since you're just after their runes. I doubt it will help much in a zig since the enemies aren't gonna lose track of you, but it will be very nice when the chaff you have to slog through is getting poofed away occasionally. mitztronic posted:Playing as a demonspawn Ru... sacrifice stealth... then get the stealth mutation on the next level.. Nightstalker is awesome even without stealth though! VVV Monster LOS, in almost every circumstance, is your LOS. If a monster can't see you, it can't do anything to you. So limiting your LOS effectively means less stuff can be onscreen trying to kill you. This is only a downside for you if you're a character that primarily attacks from maximum LOS range. Internet Kraken fucked around with this message at 01:32 on Dec 24, 2015 |
# ? Dec 24, 2015 01:28 |
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Internet Kraken posted:Nightstalker is awesome even without stealth though! Does it also reduce monster LOS??!?!
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# ? Dec 24, 2015 01:29 |
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It's the same thing (mostly). If you can't see them they probably can't hurt you.
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# ? Dec 24, 2015 01:32 |
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Unless they are invisible.
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# ? Dec 24, 2015 01:32 |
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mitztronic posted:Does it also reduce monster LOS??!?! Monster LOS in Crawl is based on -your- LOS. If you can't see them, they can't see you.
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# ? Dec 24, 2015 01:36 |
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As far as I know, the only way a monster outside of your LOS can hurt you is by casting an AOE spell at an ally that also hits you. Barely anything can do this though. The best example I can think of is Jorgrun since shatter has a massive AOE and he will happily cast it to kill a butterfly. I actually lost a felid to him because he used shatter to blow me up from behind a wall while trying to murder something I summoned. Note that this is just a side effect of the way AOEs work. If Jorgrun wasn't able to see me or any of my allies, he would never cast shatter. Limiting your LOS is the best way to avoid damage.
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# ? Dec 24, 2015 01:38 |
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The new deep elves will summon earth eles at you from out of LoS, and the deep trolls will dig at you. Neither of those do direct damage though, I guess.
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# ? Dec 24, 2015 01:41 |
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Merry Christmas commits!
This is notably missing the necessary Lair spawns of reindeer and red-nosed reindeer.
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# ? Dec 24, 2015 02:47 |
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Oh cool, potions of flight are even more rare to make that pointless change more annoying. Why are potions of degeneration even a thing anyways? Overall I'm not seeing what has been gained by the removal of rMut still. Feels like the rest of the game is being changed to accommodate it slightly, but not enough to actually address the core issues surrounding the whole mutation system.
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# ? Dec 24, 2015 03:00 |
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Having no rMut is a bitch when you have to facetank 4 Orbs of Fire at a time in Zot:5. Even with a +9 Exe Axe of Freezing I ate far too many mutations. But I finally got my shieldy disastery area-y Qaz character finished! I had all the resists for extended, but intrinsic statis worried me too much to try. http://dobrazupa.org/morgue/Fhqwhgads/morgue-Fhqwhgads-20151224-015108.txt Edit: That was 9(!) OoF in Zot. Goddammit.
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# ? Dec 24, 2015 03:04 |
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# ? May 17, 2024 11:36 |
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quote:Killed from afar by a hobgoblin (19 damage) And then my SpEn died to a blink frog critting twice after misfire. argh.
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# ? Dec 24, 2015 03:35 |