I don't think WITW is necessarily bad, I just thing it's aggressively ungood.
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# ? Dec 29, 2015 22:21 |
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# ? Jun 5, 2024 23:57 |
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A combined game is something that, at first thought, sounds fun. But then I think more about it, and it sounds like the most un-fun thing imaginable.
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# ? Dec 29, 2015 22:40 |
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Drone posted:I don't think WITW is necessarily bad, I just thing it's aggressively ungood. Grognard.txt I'd love to see a Grigsby game with all theatres incorporated with a player for each nation. Added bonus if you could customize research and production from 1920 to the out break of the second world war and designate troops and planes to get involved in the Spanish civil war. Of course each turn for those years would also be a day because grognard.
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# ? Dec 29, 2015 22:41 |
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Baudin posted:Grognard.txt Hoi4 is coming out soon and should be much more fun that this could ever hope to be.
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# ? Dec 29, 2015 22:47 |
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AARP LARPer fucked around with this message at 23:06 on Jan 22, 2016 |
# ? Dec 29, 2015 23:23 |
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uPen posted:Hoi4 is coming out soon and should be much more fun that this could ever hope to be. I never said it would be fun!
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# ? Dec 29, 2015 23:32 |
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Do Not Resuscitate posted:I've never understood why HOI wasn't turned-based. Doesn't everyone pause it and pretty much play it that way anyway? Yes. Me stopping the game every 2 seconds to chase a few partisans across the vast Russian steppes so much more fun too.
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# ? Dec 29, 2015 23:35 |
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I look forward to the naval combat model in HOI4 pissing me off in new and interesting ways.
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# ? Dec 29, 2015 23:38 |
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Do Not Resuscitate posted:I've never understood why HOI wasn't turned-based. Doesn't everyone pause it and pretty much play it that way anyway? It is turn-based. You simply get to decide how quickly the turns resolve. Honestly its a much better system than standard turn based, since that'll rely on arbitrary time between turns whereas HoI does hourly ticks.
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# ? Dec 29, 2015 23:46 |
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pthighs posted:You've uncovered a niche ripe for exploitation in the grognard genre: Gary Grigsby's Wartime Factory Manager The Germans would definitely buy this.
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# ? Dec 30, 2015 00:05 |
Baloogan posted:I look forward to the naval combat model in HOI4 pissing me off in new and interesting ways. Can't be any worse than HOI2/DH/HOI3's naval combat.
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# ? Dec 30, 2015 00:05 |
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Drone posted:Can't be any worse than HOI2/DH/HOI3's naval combat. What's wrong with spamming a dozen fleets of nothing except submarines and ruling the waves from beneath the waves?
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# ? Dec 30, 2015 00:12 |
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Or flooding your production window with more DDs than god. God, I hope HOI4 is good and they redo Kaiserreich for it.
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# ? Dec 30, 2015 07:33 |
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I like WitW edit: But I understand why people don't like it.
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# ? Dec 30, 2015 07:58 |
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TehKeen posted:Or flooding your production window with more DDs than god. You weren't around when the HOI3 AI decided that spending ALL THE IC on transports was the way forwards.
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# ? Dec 30, 2015 09:01 |
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ZombieLenin posted:The Germans would definitely buy this. I probably would.
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# ? Dec 30, 2015 09:57 |
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ZombieLenin posted:The Germans would definitely buy this. The Germans are developing it.
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# ? Dec 30, 2015 12:28 |
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pthighs posted:You've uncovered a niche ripe for exploitation in the grognard genre: Gary Grigsby's Wartime Factory Manager It better look like this but split across several screens and with less intuitive interface.
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# ? Dec 30, 2015 12:34 |
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Nenonen posted:It better look like this What is this and how do I get it
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# ? Dec 30, 2015 12:45 |
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A freeware game called Stalin's Dilemma made by a college professor for educational purposes. It's a quite entertaining solitaire mini-simulation, worth a try if you don't mind 1990's Visual Basic interface. http://www.old-games.com/download/4428/stalin-s-dilemma
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# ? Dec 30, 2015 12:51 |
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Nenonen posted:...worth a try if you don't mind 1990's Visual Basic interface. So better interface than most "modern" wargames?
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# ? Dec 30, 2015 17:08 |
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Alchenar posted:You weren't around when the HOI3 AI decided that spending ALL THE IC on transports was the way forwards. Sadly the images are gone, including Prime Minister noType Stanley Baldwin, but the thread remains. https://forum.paradoxplaza.com/forum/index.php?threads/hello-its-1943-and-i-am-completely-historical-pm-of-england-stanley-baldwin.431233/
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# ? Dec 30, 2015 17:29 |
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Nenonen posted:A freeware game called Stalin's Dilemma made by a college professor for educational purposes. It's a quite entertaining solitaire mini-simulation, worth a try if you don't mind 1990's Visual Basic interface. I don't think I ever managed to get this running.
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# ? Dec 30, 2015 18:12 |
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Riso posted:I don't think I ever managed to get this running. Neither did Stalin
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# ? Dec 30, 2015 18:48 |
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Nenonen posted:A freeware game called Stalin's Dilemma made by a college professor for educational purposes. It's a quite entertaining solitaire mini-simulation, worth a try if you don't mind 1990's Visual Basic interface. Do you get paranoia as time goes on so that all the workers and such start showing up as Trotskyiates?
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# ? Dec 30, 2015 23:21 |
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Baudin posted:Grognard.txt Messing around with war in the East--plus I was just thinking about wanting a video game like this a few weeks ago--makes me excited about this prospect for two reasons. 1. I remember being a young man playing European Theatre of Operations and there being an optional rule set that allowed for fighting between the Soviets and the Allies to break out after certain conditions in Germany were met (basically as soon as the German player loses). This sounds fun as a computer game to me. 2. I've always wanted to play an Eastern Front game where a Soviet first strike scenario could be modded in. That seems sort of possible for War in the East; however, the map needs to go a little farther West to make it really interesting.
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# ? Dec 31, 2015 15:07 |
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pthighs posted:You've uncovered a niche ripe for exploitation in the grognard genre: Gary Grigsby's Wartime Factory Manager
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# ? Dec 31, 2015 22:28 |
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Ok, so I bit the bullet and got WitP and have spent the afternoon running through one of the small scenarios. It is pretty fun and I'm surprised that I have been able to learn how to do ok with the interface once I spent an hour or so clicking through poo poo. Although this feeling might go away once I have to work about resources and industry and supply chains and whatnot. Right now I am trying to figure out if there is a way to fix the lag when scrolling in a direction or if it is just an old rear end game. Also does anyone have a link to the map mod or any other quality of life stuff that people use for the game? Is there a way to run it windowed (I haven't dug into this much yet)?
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# ? Jan 1, 2016 00:57 |
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Goetta posted:Right now I am trying to figure out if there is a way to fix the lag when scrolling in a direction or if it is just an old rear end game. Also does anyone have a link to the map mod or any other quality of life stuff that people use for the game? Is there a way to run it windowed (I haven't dug into this much yet)? There's some launch string modifiers that can be hugely helpful. If no one else beats me to it, I'll share mine when I get home from work.
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# ? Jan 1, 2016 00:58 |
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"B:\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -cpu3 -multiaudio -dd_sw -px1920 -py1080 -w -altFont -deepColor -archive -skipVideo This is what I use.
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# ? Jan 1, 2016 01:01 |
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Thanks. What does -archive do?
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# ? Jan 1, 2016 01:38 |
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I honestly don't know.
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# ? Jan 1, 2016 02:05 |
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Baloogan posted:I honestly don't know. It takes all those .txt dumps that every turn generates and sticks them in a folder called "Archive" in your save directory rather than them sitting loose. It also completely 100% breaks the witp combat reporter which is probably the best 3rd party utility (unless you're japanese when it's the witptracker) so don't use -archive. uPen fucked around with this message at 02:15 on Jan 1, 2016 |
# ? Jan 1, 2016 02:13 |
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Ohhh yeah. Definitely go with archive directory and point combat reporter to the save/archive directory. Do you really want a directory with a trillion .txt files when passing pbem saves around? would be really annoying!
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# ? Jan 1, 2016 02:15 |
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Dd_sw is direct draw software which should fix most scrolling lag issues
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# ? Jan 1, 2016 02:19 |
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Baloogan posted:"B:\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -cpu3 -multiaudio -dd_sw -px1920 -py1080 -w -altFont -deepColor -archive -skipVideo Not keeping B reserved for the floppy drive. Shameful. Hand in your grognard card.
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# ? Jan 1, 2016 02:32 |
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ArchangeI posted:Not keeping B reserved for the floppy drive. Shameful. Hand in your grognard card. B is for Baloogan. Its my SSD for getting max fps while playing witp.
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# ? Jan 1, 2016 02:33 |
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I really wish War in The East was more easily moddable. I can think of a dozen mods/scenarios that are just too difficult, or impossible. Like something as simple as a scenario that uses the original Barbarossa start date of May 15th cannot be done. Nor really a 1942 start date either (since the surprise bonus is hard coded). Speaking of which, the Matrix forums are pretty sparse on player made scenarios. Are these archived/posted anywhere else?
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# ? Jan 1, 2016 18:53 |
I've felt the same way. I tried to do some alternate starts like Stalin's original defensive plan, or one of the earlier invasion plans, but the scenario creator didn't seem to be able to handle it. As far as other scenarios, I haven't found much either.
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# ? Jan 1, 2016 19:06 |
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# ? Jun 5, 2024 23:57 |
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AGEOD sent me a key for alea jacta est for some reason. maybe someone here would like it?
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# ? Jan 1, 2016 23:14 |