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Literally The Worst posted:so i actually have to fight the zolom? Yeah but it's really trivial to beat it early on. It's vulnerable to poison so you just need to set up any materia combination that lets you survive and then just wear it down.
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# ? Dec 30, 2015 00:48 |
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# ? May 23, 2024 17:01 |
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ImpAtom posted:Yeah but it's really trivial to beat it early on. It's vulnerable to poison so you just need to set up any materia combination that lets you survive and then just wear it down. You'd think beating it would earn you a lot of exp and ap. You'd be thinking wrong. So much time wasted that first time...
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# ? Dec 30, 2015 01:16 |
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Literally The Worst posted:whats the easiest way to shatter ff7 over my knee early on ImpAtom posted:Get an Enemy Skill Materia (you should have one already.) Get Beta from Midgarzolom. Congrads!
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# ? Dec 30, 2015 01:17 |
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There's also the chance it'll just knock away the person with the ES materia so you have to start all over again.
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# ? Dec 30, 2015 01:54 |
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BottledBodhisvata posted:^^^--Ride a Chocobo FFT is bullshit hard at 2 places, chapter 1 is not one of them
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# ? Dec 30, 2015 02:02 |
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NikkolasKing posted:Carry Armor is bullshit and is just as annoying in all mods I've played of this game. Such a random, nothing boss and yet it's one of the hardest. zedprime fucked around with this message at 02:49 on Dec 30, 2015 |
# ? Dec 30, 2015 02:47 |
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Fair enough. It's been so long since I beat 'vanilla" FFVII that I recall very little about its easiness or difficulty. I was thinking of getting it on PS4 but I might just pass. It sounds boring as gently caress, which I don't remember.
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# ? Dec 30, 2015 03:16 |
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Exdeath is hilarious oh my god, Gerald C. Rivers voice is every bit as amazing as I remembered it being
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# ? Dec 30, 2015 03:52 |
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Zaphod42 posted:FFT is bullshit hard at 2 places, chapter 1 is not one of them I do remember a lot of people complaining the first mission was an absolute brickwall when it first came out. At the time, there weren't a whole lot of SRPG's out so I guess console RPG fans at the time were completely thrown for a loop by such things as "attacking from the side," "reading directions about placing all your dudes," and "paying attention to where you can move." Hell, some guy I worked with complained that the materia system was too obtuse so in light of that, I can see why FFT could just break some people. bloodychill fucked around with this message at 04:36 on Dec 30, 2015 |
# ? Dec 30, 2015 04:34 |
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NikkolasKing posted:Fair enough. It's been so long since I beat 'vanilla" FFVII that I recall very little about its easiness or difficulty. I mean, I should get it too on the PC since FOR SOME REASON I'm getting that minmax equipment sperg itch. Or I could just get VIII which has no rerelease on anything I own.
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# ? Dec 30, 2015 05:04 |
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bloodychill posted:I do remember a lot of people complaining the first mission was an absolute brickwall when it first came out. At the time, there weren't a whole lot of SRPG's out so I guess console RPG fans at the time were completely thrown for a loop by such things as "attacking from the side," "reading directions about placing all your dudes," and "paying attention to where you can move." The first brick wall mission for me as a kid was definitely Dorter Trade City, though I can't really remember why. I think it was mostly being underequipped and not really knowing how to deal with archers and wizards.
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# ? Dec 30, 2015 05:07 |
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Dorter Trade City really becomes a wall if you get there using only Ramza and the guest Delita, because you don't realize you can deploy other units, a thing that definitely didn't happen to a friend of mine.
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# ? Dec 30, 2015 05:13 |
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^^^ I can sorta understand people doing that in the intro fight but your friend is next level dense if he got to that point and hadn't even pretended to look at what the screen said. I'm amazed they managed to save Algus in the second fight. BottledBodhisvata posted:FF7 hasn't got a real difficulty curve, but it has some kind of brick wall bosses: You can have Omnislash by the time you reach Demon Wall. When I played FF7 he was the first enemy I used it on and I think it's the only ability I used to kill the boss. Literally The Worst posted:so i actually have to fight the zolom? To get Beta yes. Once your Enemy Materia user gets hit with Beta (and lives) just have them use Beta immediately and it should finish off the enemy. Just using a resist + fire materia on a character and having them guard should be enough to live unless you're doing some low level run. Zaphod42 posted:FFT is bullshit hard at 2 places, chapter 1 is not one of them If you aren't grinding levels/jobs the final chapter 1 fight is horrible. The boss can auto-potion to keep their HP up and enemy mages have fire/ice/lit 2 so if you aren't careful they can and will blow you the gently caress up too. As a kid I beat it because I had made my Black Mage get Flare after I had the first tier elemental spells, and with Flare you can one-shot the boss usually. I was still level 15-17 though.
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# ? Dec 30, 2015 06:34 |
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Getting Omnislash on Disk 1 sounds crazy to me. It takes twice as many points as getting it on Disk 2 or 3, correct? Twice as much grinding at the Battle Arena. gently caress that.
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# ? Dec 30, 2015 07:21 |
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It's easy as poo poo abusing cheats in the PS4 version, could probably have it sooner actually
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# ? Dec 30, 2015 07:52 |
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Pioneering PS4 cheats with Disc 0 Omnislash
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# ? Dec 30, 2015 09:05 |
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Zaphod42 posted:FFT is bullshit hard at 2 places, chapter 1 is not one of them Unless you're willing to engage in a semantic argument about "what 'bullshit hard' really means" this is patently untrue, there are at least three roadblocks I can think of in Chapter 1, namely Dorter Trade City, the First Wiegraf fight and the Algus fight. And FF VII PS4 version with cheats is great, I just play with Boost on all the time and don't care - though truth be told I could easily manage without it, it's not hard and won't save you from status effects or being one-shot, either through Death or straight damage, but otherwise Boost combined with No Encounters makes for a great, relaxed experience. And Boost plus Turbo makes learning Limit Breaks or grinding for Mythril fairly easy, too (even though I've grinded into more than a hundred fights before getting the buggy, thankfully the item is either fixed or I was lucky getting it on the second chance).
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# ? Dec 30, 2015 09:27 |
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Every other person that starts up FFT fresh dies in the first real fight
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# ? Dec 30, 2015 09:28 |
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Szurumbur posted:Unless you're willing to engage in a semantic argument about "what 'bullshit hard' really means" this is patently untrue, there are at least three roadblocks I can think of in Chapter 1, namely Dorter Trade City, the First Wiegraf fight and the Algus fight. No Encounters? What the gently caress does that do, remove the random mobs and give you straight bossfights when they happen?
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# ? Dec 30, 2015 09:35 |
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widespread posted:No Encounters? What the gently caress does that do, remove the random mobs and give you straight bossfights when they happen? There are three built-in cheats in the PS4 version: Boost: you HP/MP are maxed after being lowered and your LIMIT bar is maxed without any need to take damage (you do spend the points/bar, so you can still be one-shot, but generally you're invincible) Turbo: everything but the cutscenes/FMVs moves 3 times as fast as it normally would No Encounters: random encounters are disabled, only fixed and boss encounters remain It's great, and they don't even disable trophies if you're into that, as I am. One of my gripes with FF VII was that you only had access to "Less Encounters" materia, and even that was a reward in Gold Saucer.
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# ? Dec 30, 2015 09:50 |
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Zombies' Downfall posted:Dorter Trade City really becomes a wall if you get there using only Ramza and the guest Delita, because you don't realize you can deploy other units, a thing that definitely didn't happen to a friend of mine. Nah, Dorter is rough. They have an archer equipped with a longbow in great position at the top of a tall building that takes a number of turns to scale while she just takes potshots at your dudes. The difficulty is in your terrain disadvantage. Battle Boots can't really mitigate it because the problem is that, short of grinding classes with mobility passives, you can't obtain the vertical movement you need to scale the tower effectively; your only realistic option (i.e., "it's my first time playing this game") is to climb it stairs-style. It doesn't help that you probably unlocked some interesting classes during the mission where you rescue Algus, but as it turns out, there's no reason to use Knights yet since Squires can wear everything else you can access to that point, your White Mage will probably be out of position too often to heal like you want, and your level is too low to kill even a single unit with a Black Mage. It's a major trap. Kinda mean imo
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# ? Dec 30, 2015 09:53 |
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It's also your first encounter with enemy wizards, who just so happens to get a boost to his thunder spells from the weather. That can be a nasty surprise.
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# ? Dec 30, 2015 10:04 |
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Fister Roboto posted:It's also your first encounter with enemy wizards, who just so happens to get a boost to his thunder spells from the weather. That can be a nasty surprise. Actually I think the Wizards in Dorter are hard-coded to use Fire spells, which do not get a boost from the weather (I don't think the rain in Dorter is strong enough to affect spells either way, but if anything it weakens fire). But yeah, it's the first fight where enemies can put out some serious damage, and you're basically forced to split your team to go after the archer, or all head up on the box pile where you you'll probably get swarmed or nuked by the mages.
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# ? Dec 30, 2015 10:13 |
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Ugh why am I having trouble with FF X? I'm not 14 anymore! Any tips on how to break this game around the second Seymour fight? I just got past the Rondo brothers and this trek up the mountain is killing me way too much.
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# ? Dec 30, 2015 10:19 |
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The cheapo way to cheese (almost) any boss in FF10 is grind up your Overdrives on every Aeon you have and then just loving unload. Or does that form of Seymour have one of those spells that kills them as soon as you summon them?
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# ? Dec 30, 2015 10:29 |
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Don't phoenix downs have a chance of missing in FFT? I feel like that was the last straw for me.
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# ? Dec 30, 2015 10:36 |
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The White Dragon posted:The cheapo way to cheese (almost) any boss in FF10 is grind up your Overdrives on every Aeon you have and then just loving unload. Or does that form of Seymour have one of those spells that kills them as soon as you summon them? You can still summon the aeon and use its overdrive before Seymour has a chance to instantly kill it.
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# ? Dec 30, 2015 10:44 |
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The White Dragon posted:The cheapo way to cheese (almost) any boss in FF10 is grind up your Overdrives on every Aeon you have and then just loving unload. Or does that form of Seymour have one of those spells that kills them as soon as you summon them? I reflected the gently caress out of the second Seymour fight, just having problems with this mountain trek. I'm losing to trash random fights.
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# ? Dec 30, 2015 10:56 |
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BottledBodhisvata posted:Don't phoenix downs have a chance of missing in FFT? I feel like that was the last straw for me. What. No. Items have a 100% hit rate with infinite height tolerance. The only thing to watch for is making sure line-of-sight is clear when using Throw Item.
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# ? Dec 30, 2015 11:09 |
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BottledBodhisvata posted:Don't phoenix downs have a chance of missing in FFT? I feel like that was the last straw for me. I realize my knowledge of various games' mechanics is hardly something to be proud of, but what's with these heinous lies about the older games I hear constantly, in this thread of all places? One of the Item skillset advantages over magic in non-reliance of percentages. Unless you mean physically miss with throw, but doesn't the game tell you that you won't hit your target if you don't have LoS or they're Innocent or otherwise immune? That I don't remember, I'm afraid. Szurumbur fucked around with this message at 12:00 on Dec 30, 2015 |
# ? Dec 30, 2015 11:19 |
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He's probably conflating it with White Magic, which to be fair can and will miss when you need it most.
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# ? Dec 30, 2015 11:27 |
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You can poison the mountain Seymour fight
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# ? Dec 30, 2015 12:07 |
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Can phoenix downs miss in that loving stupid hard romhack of fft
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# ? Dec 30, 2015 13:14 |
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voltcatfish posted:Can phoenix downs miss in that loving stupid hard romhack of fft I don't know much about 1.3, but I very much doubt it - they made very many changes I've never played it, but that would be very stupid change and really in vein of the "spirit" of the hack.
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# ? Dec 30, 2015 14:29 |
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voltcatfish posted:Can phoenix downs miss in that loving stupid hard romhack of fft Wasn't the difficulty bump part of the original slowdown patch too, without being noted?
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# ? Dec 30, 2015 14:44 |
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Literally The Worst posted:Wasn't the difficulty bump part of the original slowdown patch too, without being noted? No, it only removed the slowdown and changed nothing else on the PSP version.
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# ? Dec 30, 2015 15:38 |
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Grem posted:I reflected the gently caress out of the second Seymour fight, just having problems with this mountain trek. I'm losing to trash random fights. I know that feeling. One of disbelief and humilation because you wiped to random encounters. On my recent playthrough of FF6, at the end of the WoB, I wiped to a group of 3 liches. That was an awful experience.
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# ? Dec 30, 2015 15:39 |
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The White Dragon posted:Nah, Dorter is rough. They have an archer equipped with a longbow in great position at the top of a tall building that takes a number of turns to scale while she just takes potshots at your dudes. The difficulty is in your terrain disadvantage. Battle Boots can't really mitigate it because the problem is that, short of grinding classes with mobility passives, you can't obtain the vertical movement you need to scale the tower effectively; your only realistic option (i.e., "it's my first time playing this game") is to climb it stairs-style. Oh I don't disagree, I was just relating an anecdote about my goofy friend. I'm in the camp that FFT is actually a pretty difficult game before you're intimately familiar with the game mechanics. White Mage being inessential and unreliable compared to Chemist, for example, when Cure spells are completely indispensable in the non-strategy games. There are also a lot of battles where making one stupid mistake or failing to notice one thing can be the beginning of a downhill spiral into a reset.
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# ? Dec 30, 2015 16:05 |
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andipossess posted:The first brick wall mission for me as a kid was definitely Dorter Trade City, though I can't really remember why. I think it was mostly being underequipped and not really knowing how to deal with archers and wizards. This is where I gave up on the game last year when I first tried to play it, and because it was interminably slow.
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# ? Dec 30, 2015 16:25 |
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# ? May 23, 2024 17:01 |
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Give me FFTA any day of the week.
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# ? Dec 30, 2015 16:25 |