|
Corvinus posted:What. No. Maybe that was it? I dunno man. It's been awhile. I just remember trying to play FFT three different times and every time just getting cornholed. It's like Vagrant Story in that sense. I can get to about the fourth boss before finding myself in a crapshoot situation with no clear way out. EDIT: Hey, I've been dad gayed! I think I know who is doing these now. BottledBodhisvata fucked around with this message at 16:43 on Dec 30, 2015 |
# ? Dec 30, 2015 16:34 |
|
|
# ? Jun 4, 2024 03:35 |
|
In Training posted:Give me FFTA any day of the week. agreed, tbh
|
# ? Dec 30, 2015 18:08 |
|
Szurumbur posted:There are three built-in cheats in the PS4 version: Spiffy. Now, are these in the Steam release as well or is it a PS4 exclusive?
|
# ? Dec 30, 2015 18:44 |
|
widespread posted:No Encounters? What the gently caress does that do, remove the random mobs and give you straight bossfights when they happen? You're posting in a FF thread and you have no idea what 'no encounters' means? Plenty of RPGs include ways to avoid random encounters without even cheating. Its not that complicated an idea. Random encounters can be really annoying if you're just trying to run someplace or grab an item. And yeah obviously you still get the boss fights, those are scripted and not random.
|
# ? Dec 30, 2015 18:54 |
|
widespread posted:Spiffy. Now, are these in the Steam release as well or is it a PS4 exclusive?
|
# ? Dec 30, 2015 19:01 |
|
widespread posted:Spiffy. Now, are these in the Steam release as well or is it a PS4 exclusive? PS4 exclusive. The PC version also has cheats, but they're very different cheats. They're permanent and gaudy, like "make all characters level 999, grant 9999999 gil and all materia" kind of bullshit. You can do anything you want with cheat engine on PC, but the frame skip option on PS4 is specifically flagged to not mess up the music and to turn off during some scenes, which is something that you're not going to get on PC.
|
# ? Dec 30, 2015 19:14 |
|
Szurumbur posted:I realize my knowledge of various games' mechanics is hardly something to be proud of, but what's with these heinous lies about the older games I hear constantly, in this thread of all places? One of the Item skillset advantages over magic in non-reliance of percentages. Yeah it's always weird when people talk about games they clearly haven't played in, like, 5 years. Or games they just don't know anything about to begin with.
|
# ? Dec 30, 2015 20:27 |
|
gigglefeimer posted:Yeah it's always weird when people talk about games they clearly haven't played in, like, 5 years. Or games they just don't know anything about to begin with. People talk about movies they haven't seen, books they haven't read, and shows they haven't watched in 5 years all the time. Most of the people who played Final Fantasy Tactics, love or hate it, didn't know much about how it worked. It's a complicated game with a ton of stuff going on and not all of its mechanics are clearly communicated or make sense to begin with. You guys are describing normal human behavior and regular mistakes people make in conversations, chill. In Training posted:Give me FFTA any day of the week. FFTA is a really underrated game that gets too much poo poo for mechanics that are really easy to deal with even though some of them are dumb (laws) and for being a storybook thing about kids instead of grimdark political fantasy. Baku fucked around with this message at 20:33 on Dec 30, 2015 |
# ? Dec 30, 2015 20:29 |
|
Zombies' Downfall posted:People talk about movies they haven't seen, books they haven't read, and shows they haven't watched in 5 years all the time. Most of the people who played Final Fantasy Tactics, love or hate it, didn't know much about how it worked. It's a complicated game with a ton of stuff going on and not all of its mechanics are clearly communicated or make sense to begin with. It's just funny how often someone in this thread will preface their post with "it's been a while since I played, but..." then they'll say something completely wrong. You can always tell when they talk about the game in the past tense.
|
# ? Dec 30, 2015 20:41 |
|
Zombies' Downfall posted:FFTA is a really underrated game that gets too much poo poo for mechanics that are really easy to deal with even though some of them are dumb (laws) and for being a storybook thing about kids instead of grimdark political fantasy. I just used to run around in a big block of Jagd I'd placed next to each other and fight without laws and it was fine.
|
# ? Dec 30, 2015 20:53 |
|
Zombies' Downfall posted:FFTA is a really underrated game that gets too much poo poo for mechanics that are really easy to deal with even though some of them are dumb (laws) and for being a storybook thing about kids instead of grimdark political fantasy. FFTA a bad game and it'd be a bad game even in a world where Tactics didn't exist, it's one of those games I kept playing because FF is one of my favorite video game series so I kept hoping it'd get better but it never did. The law system is terrible, the difficulty is non-existent even by FF standards (which is a bigger deal in a strategy game as it removes the point of strategising), the sidequests are MMO-levels of flat and repetitive and the characters are largely unlikeable. It's a bummer because the character progression and customization is fun but all of its other aspects drag it down. There were better RPGs and strategy games available on the GBA, and the sequel is also a much better-designed game even if it also suffers from some balance issues and possibly the weirdest protagonist design in gaming.
|
# ? Dec 30, 2015 21:11 |
|
Grem posted:I reflected the gently caress out of the second Seymour fight, just having problems with this mountain trek. I'm losing to trash random fights. Oh. Well how close are you to Quick Hit? Without grinding I usually pick it up around Bevelle. It's one of the best skills in the game and if you can learn it on your heavy hitters (Auron and Wakka), they'll be able to tear poo poo up. It's like hitting every enemy with Delay Buster except nobody is immune to it
|
# ? Dec 30, 2015 21:13 |
|
Zombies' Downfall posted:FFTA is a really underrated game that gets too much poo poo for mechanics that are really easy to deal with even though some of them are dumb (laws) and for being a storybook thing about kids instead of grimdark political fantasy. See I kind of liked the law system. Made you think outside the box and use abilities you normally wouldn't. Not saying i was a huge fan of it though, and I can totally see why people would hate it. But it really wasn't that big a deal. The story on the other hand, I wasn't a fan of. Kids leading armies in fantasy land. I'll take the medieval story, with the janky translation that makes little sense, over that. Edit: oh yeah, the lack of difficulty is a big negative for me as well. But that makes sense considering it was a GBA game. Still, something like a hard mode would have been nice. Bananasaurus Rex fucked around with this message at 21:21 on Dec 30, 2015 |
# ? Dec 30, 2015 21:18 |
|
FFTA is fine. "Underrated" it isn't. It's rated right where it needs to be.
|
# ? Dec 30, 2015 21:27 |
|
Bananasaurus Rex posted:See I kind of liked the law system. Made you think outside the box and use abilities you normally wouldn't. Not saying i was a huge fan of it though, and I can totally see why people would hate it. But it really wasn't that big a deal. There's "making you think outside the box" and then there's just flat-out dumb poo poo like laws against doing damage, or harming a type of enemy when they make up all the enemies in the field. Edit: Laws against missing and critical hits, too. Nothing says "fun" like losing party members over stuff you can't control! a crisp refreshing Moxie fucked around with this message at 21:54 on Dec 30, 2015 |
# ? Dec 30, 2015 21:50 |
|
Bananasaurus Rex posted:Edit: oh yeah, the lack of difficulty is a big negative for me as well. But that makes sense considering it was a GBA game. Still, something like a hard mode would have been nice. The platform doesn't really have anything to do with, Advance Wars and Fire Emblem were also GBA games and they could get real tricky in addition to being really good strategy games that still hold up today. FFTA was basically designed to be a kid's first strategy game which is fine, but also makes it pretty difficult to enjoy without that childhood nostalgia factor.
|
# ? Dec 30, 2015 21:52 |
|
fount of knowledge posted:There's "making you think outside the box" and then there's just flat-out dumb poo poo like laws against doing damage, or harming a type of enemy when they make up all the enemies in the field. Considering the most powerful things in FFTA didn't actually do any damage that was easier then you'd think.
|
# ? Dec 30, 2015 21:52 |
|
Kanfy posted:FFTA a bad game and it'd be a bad game even in a world where Tactics didn't exist, it's one of those games I kept playing because FF is one of my favorite video game series so I kept hoping it'd get better but it never did. The law system is terrible, the difficulty is non-existent even by FF standards (which is a bigger deal in a strategy game as it removes the point of strategising), the sidequests are MMO-levels of flat and repetitive and the characters are largely unlikeable. It's a bummer because the character progression and customization is fun but all of its other aspects drag it down. There's no reason to play FFTA when the Tactics Ogre GBA game was an option as it's a better game. From reading the LP of FFTA the main takeaways were: it's good because rose-tinted glasses, whomever thought Steal Ability was a good/balanced idea is insane, and laws are mainly there to be an RNG-based annoyance because most major enemies can ignore them.
|
# ? Dec 30, 2015 22:51 |
|
Final Fantasy Tactics is pretty much Game of Thrones and Final Fantasy Tactics Advance is pretty much Peter Pan.
|
# ? Dec 30, 2015 22:59 |
|
fount of knowledge posted:There's "making you think outside the box" and then there's just flat-out dumb poo poo like laws against doing damage, or harming a type of enemy when they make up all the enemies in the field. no you see it's okay because instant death and exorcise technically don't do damage
|
# ? Dec 31, 2015 00:28 |
|
Amusingly, reaction commands also don't trigger Damage2 laws. So you can kill all the bangaa you want by parking the fighter in their face and letting Bonecrusher proc repeatedly.
|
# ? Dec 31, 2015 01:10 |
|
I don't know if this is the proper place to ask, but I've put 5 dollars down for final fantasy explorers, and so far, I know none of my friends are going to be grabbing it. Is it worth it to still grab it if, realistically I'm going to be solo all the time?
|
# ? Dec 31, 2015 08:32 |
|
Renzuko posted:I don't know if this is the proper place to ask, but I've put 5 dollars down for final fantasy explorers, and so far, I know none of my friends are going to be grabbing it. Do you enjoy doing Monster Hunter games alone? I personally don't but YMMV.
|
# ? Dec 31, 2015 08:37 |
|
Renzuko posted:I don't know if this is the proper place to ask, but I've put 5 dollars down for final fantasy explorers, and so far, I know none of my friends are going to be grabbing it. I've heard that the single player basically amounts to a 9ish hour tutorial and everything else requires actual people but I don't know if that's an exaggeration by disgruntled Japanese players or not.
|
# ? Dec 31, 2015 08:38 |
|
fount of knowledge posted:
Those laws were in the the sequel. There were no chance-based laws in FFTA, which is why I tend to favor it over FFTA2. It gave you a lot more control in managing laws too, like just moving around the map a bit to change to more favorable laws, as well as antilaw cards.
|
# ? Dec 31, 2015 08:57 |
|
The law system was awful in both games and the main reason FFT was better.
|
# ? Dec 31, 2015 09:01 |
|
I really didn't like how the stats of each character in FFTA (and FFTA2) don't change when you change their job and are only based on the growths of the job the you leveled the character in. That meant that if you leveled a character in a job with bad growths (that the game doesn't tell you), you will just gimp your character for no reason. In the original FFT you could easily change people jobs around since their stats were mostly based on their current job. Not that it mattered in any way since game has no challenge whatsoever at any point.
|
# ? Dec 31, 2015 09:08 |
|
fount of knowledge posted:Edit: Laws against missing and critical hits, too. Nothing says "fun" like losing party members over stuff you can't control! Those sorts of laws were only in FFTA2, where they changed the system to reward you for following the law rather than punishing you for not. In FFTA, the laws were never against something that was out of your control. To me, the biggest problem with FFTA was the braindead AI. You could practically count on your enemy doing incredibly stupid poo poo, like having a black mage melee attack. Andrast posted:I really didn't like how the stats of each character in FFTA (and FFTA2) don't change when you change their job and are only based on the growths of the job the you leveled the character in. That meant that if you leveled a character in a job with bad growths (that the game doesn't tell you), you will just gimp your character for no reason. In the original FFT you could easily change people jobs around since their stats were mostly based on their current job. I also didn't like this.
|
# ? Dec 31, 2015 09:34 |
|
Final Fantasy IX Comes to PC and Smartphones!
|
# ? Dec 31, 2015 16:04 |
|
Holy poo poo Square-Enix! You're actually making a new port!
|
# ? Dec 31, 2015 16:06 |
|
I simply cannot wait for another round of endless crying about interfaces built for touchscreens.
|
# ? Dec 31, 2015 16:06 |
|
gently caress yes! Please, please, please. make the 3x speed available now or in the hopefully eventual ps4 port. If that happens, this will finally be the true best final fantasy game.
|
# ? Dec 31, 2015 16:08 |
|
My prediction is coming even more true.
|
# ? Dec 31, 2015 16:10 |
|
Maybe they can add a speed up feature to it and make it funner to play
|
# ? Dec 31, 2015 16:10 |
|
Oh my God, speed up the ATB and it'll be great. I just hope they don't butcher the interface because it's also coming to smartphones. EDIT: Here's the announcement trailer. https://www.youtube.com/watch?v=K20lI9b6XwE Selenephos fucked around with this message at 16:14 on Dec 31, 2015 |
# ? Dec 31, 2015 16:11 |
|
Is there anything new with the FFVIII PC Port or is just the same game with cheats I have to implement myself
|
# ? Dec 31, 2015 16:14 |
|
No loving way. It's a Christmas miracle!
|
# ? Dec 31, 2015 16:15 |
|
With X/X-2 soon behind it that's all the good FFs on PC, even if some of the versions are lovely mobile ports
|
# ? Dec 31, 2015 16:16 |
|
Veib posted:I simply cannot wait for another round of endless crying about interfaces built for touchscreens. Should people not complain about bullshit control schemes that suck poo poo?
|
# ? Dec 31, 2015 16:16 |
|
|
# ? Jun 4, 2024 03:35 |
|
In Training posted:With X/X-2 soon behind it that's all the good FFs on PC, even if some of the versions are lovely mobile ports I'd still like to see FF 1 with the option to switch between the classic spell charges or MP system, as well as FF 12 IZJS. Tactics also. I don't really care about FF 2.
|
# ? Dec 31, 2015 16:17 |