Random Number posted:God help me I'm reinstalling this... luckily I'm tier 4 so I'll get to seal club in a badmech for a bit. Who's got mumble details for me? I think I'm in WoL still.
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# ? Dec 31, 2015 04:13 |
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# ? May 15, 2024 11:59 |
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So I reinstalled, looked at the new UI and went "Uhhhh." Is there a tldr guide to what the gently caress all is even going on? This perhaps made worse by me not playing for ~2 years after being pretty into it. So I've got 20+ mechs and most of em have shitloads of pilot unlocks and are already geared for likely-not-the-current-meta. Failing that any old bropoc bros wanna tell their old pal Goblin what's what these days?
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# ? Dec 31, 2015 04:14 |
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SRMs are great again. You should try and focus on weapons that have a similar range profile. Never not take nearly maxed armour. Brawl your heart out.
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# ? Dec 31, 2015 04:39 |
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chairface posted:So I reinstalled, looked at the new UI and went "Uhhhh." Is there a tldr guide to what the gently caress all is even going on? This perhaps made worse by me not playing for ~2 years after being pretty into it. So I've got 20+ mechs and most of em have shitloads of pilot unlocks and are already geared for likely-not-the-current-meta. Failing that any old bropoc bros wanna tell their old pal Goblin what's what these days? I also took a break of 2.5 years and only recently came back but what I gathered so far: 'Laservomit' is the meta now, meaning you put as many (pulse-)lasers and DHS on your mechs as possible while avoiding ghost heat due to monoboating to many of the same lasers (the UI will tell you). PPC was nerfed. Gauss Rifle was nerfed hard. AC2 is still bad. LRM are okayish against PUGs but still pretty weak against organized teams. CW is still a waste of time unless you have a strong premade to farm PUGs.
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# ? Dec 31, 2015 04:43 |
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I think I prefer the Streakcrow more than using regular SRMs, at the very least it's easier to use. 360m range is way more useful than 270m. Yeah the damage is spread out more and thats bad, but the extra range is alot of the time the difference between being able to do damage at all or not. If I were a better player though I could probably find ways to minimize the distance issues I have. This mech bay sale is pretty solid, I had enough mp laying around to grab 3 of them.
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# ? Dec 31, 2015 05:11 |
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Axetrain posted:I think I prefer the Streakcrow more than using regular SRMs, at the very least it's easier to use. 360m range is way more useful than 270m. Yeah the damage is spread out more and thats bad, but the extra range is alot of the time the difference between being able to do damage at all or not. If I were a better player though I could probably find ways to minimize the distance issues I have. With the streaks, RNGjesus giveth, or taketh away. But one thing is loving certain, light mechs will poo poo their pants if you look at them.
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# ? Dec 31, 2015 05:39 |
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Annnnd server(s?) is down.
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# ? Dec 31, 2015 05:51 |
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Melchior posted:Annnnd server(s?) is down. I figured. Great.
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# ? Dec 31, 2015 05:53 |
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Melchior posted:Annnnd server(s?) is down. Maybe it was a sign. It told me that I should hold off on purchasing an urbmech
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# ? Dec 31, 2015 05:56 |
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Checking in to make sure it wasn't just me. I had an hour of free premium time left too .
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# ? Dec 31, 2015 05:56 |
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Stringbean posted:Maybe it was a sign. It told me that I should hold off on purchasing an urbmech You're either a Trashcan or a Trashcant son
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# ? Dec 31, 2015 06:01 |
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MAKE THE INNERSPHERE GREAT AGAIN VOTE TRUMP 3050 E: servers back up? TeeMerk fucked around with this message at 06:18 on Dec 31, 2015 |
# ? Dec 31, 2015 06:12 |
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TeeMerk posted:MAKE THE INNERSPHERE GREAT AGAIN Russ' Twitter.
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# ? Dec 31, 2015 06:22 |
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Ezekeel posted:I also took a break of 2.5 years and only recently came back but what I gathered so far: 'Laservomit' is the meta now, No. The previous meta was long range sniping. With the current modifications and quirk passes laser boating still works (it never didn't), but SRMs are now incredibly effective and if you can brawl with SRMs you should do so. If anyone suggests using a PPC, don't. Large Pulse Laser instead. ERLL if you insist on range. And just because there seems to be some confusion: NEVER PUT AN XL ON A KING CRAB. Never. There is no build where this will help you. If you can be seen your torsos can be hit. You can't twist away and arm block, crab arms don't block. You will instead just present a side torso to be focused down for you to die faster. If you are being shot just wobble your nose to try and spread damage between your front torso armor, like just draw sideways figure 8 with your mouse. If you want speed don't play a King Crab.
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# ? Dec 31, 2015 06:43 |
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Sharks Dont Sleep posted:
Wrong.
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# ? Dec 31, 2015 06:53 |
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Astroniomix posted:Wrong. Please, let's not troll new players. There are enough terrible King Crabs out there already.
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# ? Dec 31, 2015 06:55 |
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servers back up and i'm lucky enough to lead my group against WoL for three matches in a row. i now have a pirates bane and it's so rad.
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# ? Dec 31, 2015 06:59 |
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As someone who doesn't own a King Crab, but has killed a lot of them, I have to say that putting XLs on them are loving stupid. It's the difference between one that can take the pounding of an Atlas and one that feels like you're killing a medium mech with bigger guns. Putting an XL in a King Crab is practically asking to get killed way before you should in a match and it's become common enough to where I always try to aim at the side torsos now.
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# ? Dec 31, 2015 07:00 |
Bolow posted:You're either a Trashcan or a Trashcant son Don't be a Trashcant.
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# ? Dec 31, 2015 07:01 |
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Skoll posted:As someone who doesn't own a King Crab, but has killed a lot of them, I have to say that putting XLs on them are loving stupid. It's the difference between one that can take the pounding of an Atlas and one that feels like you're killing a medium mech with bigger guns. Don't put XLs in Maulers either. Of course your side torsos are going to get shot first - that's where your autocannons are.
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# ? Dec 31, 2015 07:14 |
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Skoll posted:As someone who doesn't own a King Crab, but has killed a lot of them, I have to say that putting XLs on them are loving stupid. It's the difference between one that can take the pounding of an Atlas and one that feels like you're killing a medium mech with bigger guns. Surviving the loss of a side torso means nothing if you're piloting half a mech that's still too slow to accomplish anything. Dual AC/20 crabs use standards, but if you're running a standard on the quad UAC/5 crab you're a moron. (anything below a 350 engine is too slow to be useful and should be replaced with a different mech) Saying no KC should ever use an XL is bad. Also if you want to take the pounding of an atlas, use an atlas, the king crab is too wide to even attempt anything the atlas does.
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# ? Dec 31, 2015 07:15 |
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liquidfire posted:servers back up and i'm lucky enough to lead my group against WoL for three matches in a row. i now have a pirates bane and it's so rad. If you can handle the heat, try it with 4 medium lasers set to fire in groups on left and right side. It cools down sssslllloooowwww, but you will be doing a lot of scouting while you cool down.
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# ? Dec 31, 2015 07:27 |
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Astroniomix posted:Surviving the loss of a side torso means nothing if you're piloting half a mech that's still too slow to accomplish anything. then run a different build that isn't a gimmick vs bad pubbies
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# ? Dec 31, 2015 07:28 |
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Same issue as last night. It's hard to diagnose but we've put some measures in place to prevent it.
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# ? Dec 31, 2015 07:33 |
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Astroniomix posted:Surviving the loss of a side torso means nothing if you're piloting half a mech that's still too slow to accomplish anything. You just lost half your mech so you're already in range to shoot back with the half still working. IS XL vs STD is night and day when it comes to survivability. But by all means put an XL360 on your fat mech that can't use its arms to shield. With a whopping ~59kph you should easily be able to chase down and/or keep with all those other mechs like... uh... dire wolves I guess. And Maulers.
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# ? Dec 31, 2015 07:34 |
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TeeMerk posted:then run a different build that isn't a gimmick vs bad pubbies The King Crab itself is a gimmick mech, the UAC/5 build is just the least bad gimmick.
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# ? Dec 31, 2015 07:34 |
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Number19 posted:Same issue as last night. It's hard to diagnose but we've put some measures in place to prevent it. I want a free cw stocking actually two since we were robbed of anders due to
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# ? Dec 31, 2015 07:37 |
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TeeMerk posted:I want a free cw stocking actually two since we were robbed of anders due to I heard about that. That's a very odd issue and I do t even know where to start with it.
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# ? Dec 31, 2015 07:45 |
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RIP the end of your holiday break.
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# ? Dec 31, 2015 08:06 |
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Was the TTK always so short in this game? Seems like lasers strip off armor way to fast. I ran around with the stormcrow trial just hitting everyone center mass, and internals seem to get exposed awfully fast.
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# ? Dec 31, 2015 08:13 |
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^^ TTK wasn't as bad in beta, no. But what happened is that they added clan mechs (which basically had higher alphas on guns with higher range) and changed drop teams per match from 8 mechs to 12. So you had 50% more mechs per match, many of which could be clan and have better guns. With organized groups who can aim? TTK tanked. Astroniomix posted:but if you're running a standard on the quad UAC/5 crab you're a moron. (anything below a 350 engine is too slow... You are in insane territory here. Half a crab with UAC5s is still two UAC5s and not loving dead. If you can't handle under 350 you are loving awful and/or running solo-pub, which is not something you should be doing with a 100 ton assault. Run a different mech. Seriously just loving stop. Sharks Dont Sleep fucked around with this message at 08:32 on Dec 31, 2015 |
# ? Dec 31, 2015 08:20 |
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a jester with 6mpls, xl355 and 2jj can vomit lasers all day can't wait for the catapult -- aswell as the quickdraw -- to be rescaled
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# ? Dec 31, 2015 08:32 |
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Reztes posted:I haven't played this since beta, please tell me which of my robots is least garbage now and if there are any fun builds to use for them. Here's what I have and what I think I should be doing:
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# ? Dec 31, 2015 08:35 |
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Sharks Dont Sleep posted:^^ TTK wasn't as bad in beta, no. But what happened is that they added clan mechs (which basically had higher alphas on guns with higher range) and changed drop teams per match from 8 mechs to 12. So you had 50% more mechs per match, many of which could be clan and have better guns. With organized groups who can aim? TTK tanked. they also introduced HSR and fixed a lot of hit registry issues
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# ? Dec 31, 2015 08:40 |
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Sharks Dont Sleep posted:
I will revise my previous statements and say that a STD 325 is the way to go, the speed loss hurts, but you can still at least track moving targets and the surivability will probably come in handy one day when I lose a side torso but still have ammo left. (but holy gently caress 9 tons doesn't last long at all)
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# ? Dec 31, 2015 08:43 |
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Bait and Swatch posted:Was the TTK always so short in this game? Seems like lasers strip off armor way to fast. I ran around with the stormcrow trial just hitting everyone center mass, and internals seem to get exposed awfully fast. Clans just have better alphas than IS mechs, their lasers do more damage per shot with the need to focus for alittle longer. Not to mention how they can just strap more weapons on with omnipods and lower weight all across.
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# ? Dec 31, 2015 08:46 |
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Clans generally do more damage per pull of the trigger, but the recent heatsink changes make it so IS has higher capacity and slightly slower dissipation vs. Clans' low heat capacity and slightly faster dissipation. Basically this translates to Clans being able to fire their large alphas fewer times before having to cool off, while IS can fire more volleys before heat is an issue, and thus are a little better at sustained combat/brawling.
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# ? Dec 31, 2015 08:57 |
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Sharks Dont Sleep posted:No. The previous meta was long range sniping. With the current modifications and quirk passes laser boating still works (it never didn't), but SRMs are now incredibly effective and if you can brawl with SRMs you should do so. I guess it depends on what level you play. So far I have only played Quick Play solo queue and I am T3 and I have not seen many SRM since the missile buffs. Definitely more LRM though.
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# ? Dec 31, 2015 09:33 |
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Bait and Swatch posted:Was the TTK always so short in this game? Seems like lasers strip off armor way to fast. I ran around with the stormcrow trial just hitting everyone center mass, and internals seem to get exposed awfully fast. TTK has been in a constant downward spiral since beta. Although I think there is some sort of bug with damage with some mechs. I have a stalker that has max armor, but once in a while it'll go from full health to dead after a hit to the arms. It's weird.
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# ? Dec 31, 2015 09:50 |
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# ? May 15, 2024 11:59 |
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Ezekeel posted:I guess it depends on what level you play. So far I have only played Quick Play solo queue and I am T3 and I have not seen many SRM since the missile buffs. Definitely more LRM though. I wish I had the data on weapon usage over time, I strongly suspect that when brawling started coming back, LRMs are more viable (more targets out in areas where they can be both hit and locked continuously) which is in turn causing them to rise up too, as I've noticed an increase in them as well.
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# ? Dec 31, 2015 10:12 |