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Ditch Sharpshooter, Rifleman, Chameleon, ditch or ace Berserker. Head towards inspire for the True Carrying Experience. Ditch combat medic and use drill skills to climb technician to Bulletproof to be loving invincible with either armorer or muscle.
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# ? Jan 2, 2016 02:30 |
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# ? Jun 5, 2024 07:58 |
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grancheater posted:Ditch Sharpshooter, Rifleman, Chameleon, ditch or ace Berserker. Head towards inspire for the True Carrying Experience. You can't have Inspire, ICTV, and bulletproof in one build. Sure, techforcer/masterforcer are the obvious answers but remember it's two different builds Stick Insect posted:Any suggestions on how to make it a bit less specialized for playing with an unknown team setup would be welcome. given this, I would go masterforcer. You want ace inspire and picking up kilmer basic will help you out with the sniper rifle reload speed bonus. If you're infamy 0 level 84, though, that's gonna be awfully tight in terms of points. You may have to give up shotguns to do it until you're a higher infamy. Psion fucked around with this message at 02:46 on Jan 2, 2016 |
# ? Jan 2, 2016 02:44 |
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Stick Insect posted:I'm using the Rattlesnake and Locomotive. The Rattlesnake has the Theia scope so Spotter seems obvious for a nearly effortless bonus. Rattlesnake sucks. R93/nagant/platypus 70 is a superior sniper option, and the m308 is the better choice if you want a high rate of fire non-shield killing device.
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# ? Jan 2, 2016 02:57 |
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the best sniper rifle is the deagle
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# ? Jan 2, 2016 03:06 |
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Stick Insect posted:I sat down and figured out a build, it's not that different from what I had before: http://pd2skills.com/#/v3/mheGBCda:eqropkLmHIjefCDa:tEBda:gEfCda:pA6::l84:w39-21-7-1:s32-18-36-10: For carrying an unknown team, Mastermind is the obvious choice: Ace Inspire is the best skill in the game, doctor bags and Dominator keeps or brings people out of custody, and you can pick up the pre-planning asset related skills to make things less stressful if you want. Pistol Messiah is nice as an insurance policy albeit expensive. The question then is what second tree you're going to pair with Mastermind:
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# ? Jan 2, 2016 03:17 |
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Afraid of Audio posted:the best sniper rifle is the deagle What an odd way to spell "cut down mosconi"
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# ? Jan 2, 2016 03:47 |
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Discendo Vox posted:It takes a lot of getting used to the mechanical differences between payday 1 and 2. It also sounds like you got some of the worst spawns possible- the 4 cloakers event on FWB is really rare. I can only solo a couple heists on Hard, and even then there's some luck involved. When you compare PD: TH Hard difficulty with PD2 Hard difficulty, the difference is considerable. I would say PD: TH Hard difficulty is a lot closer to Overkill on PD2, what with large numbers of Heavy Swat (PD2 Hard is mostly blue swat), plenty of specials (hardly any on PD2 Hard) and multiple bulldozers (maybe the very occasional one on PD2 Hard). Which makes me wonder how I ever completed any heists on Overkill 145+!
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# ? Jan 2, 2016 03:59 |
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Thank you all for your replies so far. It's given me a few ideas on new things to try.Drewjitsu posted:Rattlesnake sucks. R93/nagant/platypus 70 is a superior sniper option, and the m308 is the better choice if you want a high rate of fire non-shield killing device. Stupid question: What's wrong with it? I tried the other snipers from the gage sniper pack, they felt as effective as the rattlesnake just with smaller ammo pools. The only noticeable difference was that I could one-shot shields. The rattlesnake needs two for those. Anything non-sniper won't penetrate the shield anyway. Or has that changed? It's been a while since I played. isndl posted:Gun selection can take an entire post by itself but suffice to say that most guns can one-shot Greens and two-shot Tans with headshots when properly modded. It's only when you want to start one-shotting Tans or Shields that you need to start paying extra attention to the damage breakpoints. Or if you're moving up to Deathwish, of course. I didn't know this. Deathwish is way beyond what I can handle because I'm a filthy casual so I should be good then. Different topic: I'm on a bit of a budget, do drills drop frequently enough, so that I can sell them to get the DLC I don't own yet?
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# ? Jan 2, 2016 04:48 |
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https://www.youtube.com/watch?v=j4FHi4nMHYo
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# ? Jan 2, 2016 04:50 |
Stick Insect posted:Stupid question: What's wrong with it? It's got a terrible rate of fire, and is a strict downgrade from the Lebensauger. It's usable, but there are better options. Try the Platypus maybe? One-shots Shields and Tazers, I believe. quote:I didn't know this. Deathwish is way beyond what I can handle because I'm a filthy casual so I should be good then. If you have Helmet Popping unlocked in your perk tree, you can, with headshots, one-shot the green cops with one hit at 32+ damage. For tans, you need 39.9+ damage to two-shot them (so 80 for one-shot). For your reference.
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# ? Jan 2, 2016 04:57 |
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Stick Insect posted:
Not stupid at all. Snipers are really all killing shields. Thus you should be doing that. Killing regular dudes is accomplished with better tools like lmgs, AR's, flamethrower, all of which have higher rates of fire than the Rattlesnake. The Rattlesnake doesn't his hard enough to kill hard targets fast enough, and doesn't have enough of a high rate of fire to kill waves of common trash.
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# ? Jan 2, 2016 05:01 |
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LuciferMorningstar posted:It's got a terrible rate of fire, and is a strict downgrade from the Lebensauger.
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# ? Jan 2, 2016 05:03 |
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LuciferMorningstar posted:It's got a terrible rate of fire Anyway, John Murdoch posted:Be prepared to weather the inevitable storm of goons mocking you for using the fastest firing and best sniper rifle, but know that I am your friend and comrade through these trying times.
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# ? Jan 2, 2016 05:04 |
Half the speed of the Lebensauger, among other deficiencies, so at that damage level, it's slow. It's also no faster than the Nagant/Platypus, so you don't even gain an RoF increase for giving up damage. You could also take an M308 for similar damage and ammo, but a much higher RoF.
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# ? Jan 2, 2016 05:09 |
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Yeah, if John is recommending it, you know it's poo poo, as he is a bad opinionhaver. Moreso then most of the other bad opinionhavers, who I disagree with on minor issues.
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# ? Jan 2, 2016 05:10 |
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lol gently caress you tooLuciferMorningstar posted:Half the speed of the Lebensauger, among other deficiencies, so at that damage level, it's slow. It's also no faster than the Nagant/Platypus, so you don't even gain an RoF increase for giving up damage. You could also take an M308 for similar damage and ammo, but a much higher RoF. John Murdoch fucked around with this message at 05:45 on Jan 2, 2016 |
# ? Jan 2, 2016 05:24 |
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LuciferMorningstar posted:If you have Helmet Popping unlocked in your perk tree, you can, with headshots, one-shot the green cops with one hit at 32+ damage. For tans, you need 39.9+ damage to two-shot them (so 80 for one-shot). For your reference. I grabbed an old Steyr AUG from my stash, I used it just once, I think Christmas 2014. It seems a lot more deadly now.
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# ? Jan 2, 2016 06:10 |
Stick Insect posted:This is very useful. This is on Overkill level, right? Yeah, for Overkill. The AUG is a solid gun now, after some patches. Honestly, almost all of the guns are pretty usable, but some are obviously better than others.
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# ? Jan 2, 2016 06:42 |
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Does the AUG still have the arbitrarily reduced hip-fire accuracy or did they get rid of that?
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# ? Jan 2, 2016 07:11 |
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got rid of it. now it's just worse than the other ARs for other reasons, but still perfectly serviceableLuciferMorningstar posted:Yeah, for Overkill. The AUG is a solid gun now, after some patches. Honestly, almost all of the guns are pretty usable, but some are obviously better than others.
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# ? Jan 2, 2016 07:14 |
Literal Nazi Furry posted:I will ruthlessly troll and flame the jp36 defenders in this thread till my last breath It's a decent gun. Not great. But it's okay.
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# ? Jan 2, 2016 08:49 |
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Also it looks cool.
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# ? Jan 2, 2016 09:13 |
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Literal Nazi Furry posted:got rid of it. now it's just worse than the other ARs for other reasons, but still perfectly serviceable Pining for the older days of Germany's weaponry, then?
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# ? Jan 2, 2016 09:46 |
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Stick Insect posted:Stupid question: What's wrong with it? Snipers are really good for killing specials, because of the high damage and ability to penetrate shields. The Rattlesnake sits in a weird spot where it can't one-shot any special, just regular cops, and there are plenty of other guns that can one-shot regular cops and do it better. One-shotting specials is super important, because you don't always have the luxury of taking two shots to kill something. Examples of situations where time is important: a Taser is in your face. Shields are pushing through the doorway you're standing in. A Cloaker is charging at you. Other situations that are annoyances but not immediately life-threatening: the specials are passing by your vantage point and you only have so much time to shoot them before they are behind cover again. The R93 or the Thanatos could take out the entire special squad before they reach cover, while the Rattlesnake will only get half of them because of the extra shots necessary. Headshotting the Taser with the Rattlesnake knocks him flat on his rear end, which makes the followup headshot take much longer if you have to wait for his head to become visible again. And so forth. The Rattlesnake does have the advantage of having better ammo efficiency if you plan on shooting a lot of regular cops, but you should be balancing your ammo usage between your primary and secondary anyways for efficient box pickups. The R93 has plenty good efficiency as it is while still one-shotting most specials; by balancing my usage between it and my secondary I've gone through full cook Rats without ever hitting an ammo bag on multiple occasions.
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# ? Jan 2, 2016 09:51 |
The basic gist of it is that the Rattlesnake's only real advantage over the other bolt-actions is its ammo pool but the downside is that you'll have to spend twice as many bullets on specials.
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# ? Jan 2, 2016 11:03 |
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Isaacs Alter Ego posted:Does the AUG still have the arbitrarily reduced hip-fire accuracy or did they get rid of that? Nope, and neither does the Peacemaker. For the most part weird stance modifiers like those are gone.
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# ? Jan 2, 2016 11:05 |
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watho posted:The basic gist of it is that the Rattlesnake's only real advantage over the other bolt-actions is its ammo pool but the downside is that you'll have to spend twice as many bullets on specials. And 10 shots per mag. It feels like I'm always reloading when I use the other sniper rifles. (Lebensauger also has the nice mag size, but otoh much worse reload speed and it's easier to spam your bullets away.) John Murdoch fucked around with this message at 11:38 on Jan 2, 2016 |
# ? Jan 2, 2016 11:20 |
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UnknownMercenary posted:Nope, and neither does the Peacemaker. For the most part weird stance modifiers like those are gone.
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# ? Jan 2, 2016 11:22 |
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Literal Nazi Furry posted:I will ruthlessly troll and flame the jp36 defenders in this thread till my last breath The JP36 was never a bad gun.
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# ? Jan 2, 2016 11:26 |
John Murdoch posted:And 10 shots per mag. It feels like I'm always reloading when I use the other sniper rifles. Doesn't the Platypus have 6 shots? That's reloading every 6 kills instead of every 5. Does the Rattlesnake 3 shot dozers? That could be an advantage then, although a Lebensauger would still be a straight upgrade then.
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# ? Jan 2, 2016 11:36 |
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Platypus only has 5. According to the wiki, Rattlesnake takes 4 shots to kill a Dozer.
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# ? Jan 2, 2016 11:45 |
How would folks feel about the following death vox change- you have the same amount of health when you are picked up, but your timer before going into custody is cut to 15 seconds.
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# ? Jan 2, 2016 11:53 |
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Discendo Vox posted:How would folks feel about the following death vox change- you have the same amount of health when you are picked up, but your timer before going into custody is cut to 15 seconds. My gut feeling is that 20 seconds would be better, especially considering that this would also apply to Cloakers (and Tasers). John Murdoch fucked around with this message at 12:06 on Jan 2, 2016 |
# ? Jan 2, 2016 12:02 |
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Discendo Vox posted:How would folks feel about the following death vox change- you have the same amount of health when you are picked up, but your timer before going into custody is cut to 15 seconds. Irrelevant - most of the cases, even on DW, you get picked up as soon as you fall on the ground, or you perish. Disclaimer: "as soon as you fall on the ground" may take up to 7 Inspire attempts
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# ? Jan 2, 2016 12:05 |
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Discendo Vox posted:How would folks feel about the following death vox change- you have the same amount of health when you are picked up, but your timer before going into custody is cut to 15 seconds. e: Nvm, I may have misunderstood a skill. Does Ace Tough Guy increase your time to custody, or the amount of damage you can take before you can't fight back while downed? Geight fucked around with this message at 16:40 on Jan 2, 2016 |
# ? Jan 2, 2016 16:38 |
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Health. Custody time is cat burglar
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# ? Jan 2, 2016 18:27 |
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Cat Burglar is fall damage reduction. Nine Lives is another down before being B&W, and aced is a chance to just get back up when you get downed. Cat skills!!
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# ? Jan 2, 2016 20:18 |
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Cat Burglar ace does "reduce custody time by 50%," which I'm pretty sure only applies on very low difficulties where the cops will just let you go after a timer expires without trading hostages.
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# ? Jan 2, 2016 20:31 |
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Oh yeah, I forgot about that since it's not relevant outside of Hard. By "time to custody" I meant the amount of time you had after being downed before being taken into custody. What other skills get less useful the higher difficulty you play on? There's Ace Cat Burglar, Ace Combat Medic, anything else? Geight fucked around with this message at 20:45 on Jan 2, 2016 |
# ? Jan 2, 2016 20:43 |
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# ? Jun 5, 2024 07:58 |
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Tulip posted:The JP36 was never a bad gun. even if the JP36 isn't as bad as it used to be, you're thoroughly out of your mind if you think the 23 damage it had on release was "never bad". don't even try to convince me otherwise
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# ? Jan 2, 2016 21:46 |