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Yeah I've loving loved plague doctors since I started playing again. Mine sit in rank 3, with both blight skills, the blight cure, and the damage buff for the front liners on long fights, and she is just a murderer a science murderer
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# ? Jan 4, 2016 19:02 |
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# ? May 30, 2024 13:06 |
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Toxxupation posted:no, only lepers, vestals, and crusaders cannot work with the abomination under any circumstances If they don't plan to do much rebalancing on Abom it's a perfectly acceptable tradeoff imo, and with his legendary trinket is probably amazing with dark run parties. I'm a pansy who never does dark runs though lol. Ciaphas posted:Yeah I've loving loved plague doctors since I started playing again. Mine sit in rank 3, with both blight skills, the blight cure, and the damage buff for the front liners on long fights, and she is just a murderer She was so useless originally though. Blight used to suck so badly, and her heal didn't auto cure bleed/blight (it was like 75% at best iirc). Her backline AoEs were always cool and now they are useful! (well the stun was always useful, but there were other effective options). Missed the "again" part of your sentence.
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# ? Jan 4, 2016 19:06 |
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Yeah, it won't take long until Abominations get nerfed (and rightfully so). I just critted the Drowned Crew for 41 damage with my level 2 Abo - the DC has 100 HP : ) Granted, I did give him Dismas's head ( D: ), which I got after smashing the Collector. It boosts DMG immensely at the cost of some extra Stress damage - kinda like a better Berserker's Charm. The Collector's a swell guy.
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# ? Jan 4, 2016 19:06 |
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Ciaphas posted:
you should stun basically whenever you don't think you can or don't need to kill the enemy that turn, imo like, you should stun all enemies that have enough DOT that they'll die in 2 turns even if you don't deal damage to them any more, because that means that if the stun lands they're dead characters walking and thus literally completely ignorable if you don't have enough damage to kill an enemy, stun it. unless it has crazy-high stun resist you mine as well because negating all damage they deal combined with a free round of damage on them is hugely powerful realistically, just stun whenever you can. the only times i don't stun are when i can OTK them, they're gonna die from DOT their turn anyways, or they just got out of a stun since they get that massive stun res boost. but even then if they're the only enemy left I'll sometimes go for a stun because if it lands that's a free round of stress/healing and/or DOT landing stuns. do it all the time
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# ? Jan 4, 2016 19:06 |
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Toxxupation posted:Grave Robbers aren't really anything like Plague Doctors, btw You can get great mileage out of the GR by sticking her in the back and spamming throwing weapons (preferably Flashing Daggers), saving Lunge as an emergency nuke. She's a more offensively-focused alternative to the support classes that generally hang out in the back.
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# ? Jan 4, 2016 19:08 |
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MacheteZombie posted:
yeah i remember arguing that plague doctor was useless last year, mostly because DOT was so inconsistent and straight damage was so comparatively consistent that there was no point in running DOT comps. Now it's arguably reversed, with blight and bleed being super loving powerful
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# ? Jan 4, 2016 19:09 |
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Toxxupation posted:yeah i remember arguing that plague doctor was useless last year, mostly because DOT was so inconsistent and straight damage was so comparatively consistent that there was no point in running DOT comps. Now it's arguably reversed, with blight and bleed being super loving powerful DOT has been instrumental for me in taking down dodgy asswipes like Necromancer and Prophet. Plague Doc and anyone with a Bleed stacker are absolutely fantastic for eating away at those 160+ HP titans.
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# ? Jan 4, 2016 19:14 |
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Toxxupation posted:I would say Hellions are OP in the sense of being the bar-none best class in the game to do no-light runs with How do you figure? No-light runs are the one place where her terrible, awful, no-good, very-bad movement becomes an actuall detriment (although she remains somewhat effective at rank 3). She's also a dodge tank and my experience has always been that she gets shredded at low light by the +acc. Ciaphas posted:Sweet. Speed is one of the most important stats IMO, going first generally equals less damage taken. I do not ever use -spd trinkets unless I'm trying to game something (e.g. in my movement team, I need to make sure my crusader goes after my man at arms so I can ensure that the grave robber is back in rank 3 for the start of the second round). Toxxupation posted:Grave Robbers are...interesting. I like using them, and they're fun, and their Lunge is a great battle-ending attack, but they're kind of impractical to use unless you have a team that relies on movers
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# ? Jan 4, 2016 19:18 |
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i forget if its Canon or just a joke that the PD has a ten pound maggot as a pet but its great regardless
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# ? Jan 4, 2016 19:18 |
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What's nice about Blinding Gas is that it hits the last two rows - exactly where most Stress annoyomancers hang out.
D.O.G.O.G.B.Y.N. fucked around with this message at 19:28 on Jan 4, 2016 |
# ? Jan 4, 2016 19:23 |
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paranoid randroid posted:i forget if its Canon or just a joke that the PD has a ten pound maggot as a pet but its great regardless I don't know but it reminded me of this post I found on Tumblr (who has a small, insular and RP focused DD community if that's your cup of tea) so it's great vestal: The power of the LIGHT INDOMITABLE will ease your pain, brother. Now if you'll turn to page 342, recite psalms 3 through 19, and scourge yourself thoroughly with this length of chain, we can begin. occultist:I've worked out an understanding with Thulgi Lenk'igur to dispatch a chittering swarm of his Winged Spawn to seal your wound with their mandibles and cauterize it with their burning blood. The experience may be somewhat traumatic, but no lasting harm usually results. plague doctor:*holds up a fistful of maggots and leeches* i swear to god im fuckin licensed.
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# ? Jan 4, 2016 19:24 |
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Soothing Vapors posted:How do you figure? No-light runs are the one place where her terrible, awful, no-good, very-bad movement becomes an actuall detriment (although she remains somewhat effective at rank 3). She's also a dodge tank and my experience has always been that she gets shredded at low light by the +acc. her hairpin is one of the best low-light trinkets in the game Hellion's base accuracy is so high on all her moves that she benefits the most from crit procs, because all of her moves are near-guaranteed hits. when she's running hairpin and 0 light her breakthrough does ludicrous damage to 3 ranks all at once yeah, her movement sucks but I've found if you spec your trinkets/camping skills (especially since with low-light teams you should be camping earlier) for + surprise, as long as you get the drop on dudes it really doesn't matter, and her crazy crit chance increase from both hairpin and 0 light means that she can just literally one-shot 3 ranks all at once iunno, from my personal experience a hairpinned hellion is only really beaten by an abomination (because, well, abominations) and maybe houndmaster for damage utility on my no-light teams
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# ? Jan 4, 2016 19:39 |
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speaking of this game needs a way to set and name teams, for loving reals i'm tired of hunting for the dudes with the right trinkets and abilities and quirks that i run for no-light or movement teams, etc
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# ? Jan 4, 2016 19:42 |
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ah gotcha, I forgot about her stupid hairpin because I always sell them immediately
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# ? Jan 4, 2016 19:42 |
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Soothing Vapors posted:ah gotcha, I forgot about her stupid hairpin because I always sell them immediately soothing vapors...*shakes head sadly while fading away*
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# ? Jan 4, 2016 19:43 |
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Has anyone mentioned selling trinkets to the provisioner for more money than the trinket seller? I noticed last night the provisioner buys trinkets at twice the value the trinket lady sells them for.
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# ? Jan 4, 2016 19:49 |
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Toxxupation posted:speaking of this game needs a way to set and name teams, for loving reals Yeah there's a few QoL things I'd love to see in the final game A way to not jump back and forth between the Embark screen and the rest of town would be nice, I do that a lot while I'm working out who to take next and what improvements I should make to them / who to commit, hire, fire, etc (the shortcuts on the left are a good start, add Embark to that and remove the fade-out/in and we're fuckin set) As you say, naming and saving teams would be baller Being able to hover over enemy moves in their list to see what they do (perhaps after you've seen them a couple times) would be nice Being able to more clearly see the targeting of friendly buffs/heals, i.e. which ones are aoe and which aren't (MaA buffs for example, I had no idea they were aoe) Probably more I can't think of at the moment--really just small things that add up, but them not being there doesn't detract hugely from how good this game is Ciaphas fucked around with this message at 20:07 on Jan 4, 2016 |
# ? Jan 4, 2016 20:05 |
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paradoxGentleman posted:plague doctor:*holds up a fistful of maggots and leeches* i swear to god im fuckin licensed. olde worlde medical "science" loving owns
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# ? Jan 4, 2016 20:06 |
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A button to save party positioning so you can instantly reset your marching order after a surprise fight or after a fight with a shuffling team would be nice.
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# ? Jan 4, 2016 20:10 |
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paradoxGentleman posted:I don't know but it reminded me of this post I found on Tumblr (who has a small, insular and RP focused DD community if that's your cup of tea) so it's great This tumblr post might have sold me on the game.
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# ? Jan 4, 2016 20:13 |
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D.O.G.O.G.B.Y.N. posted:I tried burning some books. It gave my guy ~90 Stress, now he's Fearful. don't burn books kids Yea I uh, specified a different thing to light on fire. I've considered figuring out how much +virtue poo poo I could get and if stacking that up and going to trigger one of those max stress curios would be an interesting build. Hellions do just fine in low light runs, shuffle doesn't really effect them that bad (can still use if-it-bleeds out to rank 3), and while they'll take more damage than normal improved crit chance is always nice. In fact since monsters hit harder as well as more accurately it is really important to be able to kill poo poo fast, and that is the name of her game. If you stack up both of plague doc's +stun trinkets you have a huge boost to your chance, enough to power through one level of stun resist, and probably have a decent chance at 2 levels of it.
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# ? Jan 4, 2016 20:17 |
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Toxxupation posted:soothing vapors...*shakes head sadly while fading away* I wasn't being snotty I've just never really tried it! Next time I get one I'll try it out. Then I'll be snotty and tell you how dumb your ideas are
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# ? Jan 4, 2016 21:06 |
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One of the things that I really enjoy about this game is trying out weird party combos. Like, the other day, I ran Houndmaster/GR/Houndmater/Crusader through the Weald. GR could Lunge and Fade all around the team, letting Crusader Lance, and the Houndmasters just rolled with it and attacked from anywhere and stacked bleed on everyone. I'm thinking HM/PD/HM/Hellion could be a lot of fun too, blood and blight everywhere. Could even swap out Hellion for a Bounty Hunter for some Stun/Mark Synergy edit: Kinda want to run Jester/GR/Jester/GR, with everyone just flipping around like Cirque du Soliel. edit 2: Hopefully we get some additional classes to just to add to the crazy party possibilities.
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# ? Jan 4, 2016 22:47 |
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I've been running a party of (front to back) Abom Abom Occultist Jester (only sings stress/battle buff) So far up to level 3 dungeons they have been completely unstoppable and haven't had to go into stress treatment at all. Will this party break on some future boss fight or is the game just that easy with 2x abom and infinite stress removal?
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# ? Jan 5, 2016 00:41 |
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You should probably just hit Pass every turn with the Occ and Jester to make it slightly more fair to the innocent monsters
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# ? Jan 5, 2016 00:51 |
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fargom posted:I've been running a party of (front to back)
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# ? Jan 5, 2016 01:26 |
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JT Jag posted:Do you usually leave one transformed and one normal to manage stress, or do you pop both of them and the Jester's stress heal is just that good I almost always transform the front row abomination, unless it's a stupid easy fight. The second abom is pretty good with the shackle stun attack, but for any challenging fight I go ahead and transform both. The jester can keep up with the stress pretty easy so far, but I'm wondering if that will continue into the level 5 stuff.
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# ? Jan 5, 2016 01:28 |
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Ciaphas posted:olde worlde medical "science" loving owns RightClickSaveAs fucked around with this message at 05:41 on Jan 5, 2016 |
# ? Jan 5, 2016 05:16 |
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Lepers should be allowed to party with abominations. who are they to judge.
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# ? Jan 5, 2016 09:29 |
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I started a new game and my crusader went virtuous. Next week i took him into another dungeon and he's still virtuous. is this intented?
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# ? Jan 5, 2016 09:35 |
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doesnt the party-wide stress heal for turning human get bigger as the abom levels? i think it would get easier
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# ? Jan 5, 2016 09:35 |
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Normal Adult Human posted:I started a new game and my crusader went virtuous. Next week i took him into another dungeon and he's still virtuous. is this intented? Nope, those are supposed to stop after you return to town at the end of the week. Press that advantage.
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# ? Jan 5, 2016 11:38 |
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Normal Adult Human posted:Lepers should be allowed to party with abominations. who are they to judge. It's kinda odd. Yeah, he's meant to be a walking reference to the Leper King Baldwin The Fourth, but this isn't clear from the game nor his words, nor any outside source other than the patch notes themselves. There's nothing that says in any sense 'this man would not party with the Abomination'. The Vestal and Crusader you might guess. Not so the Leper. EDIT:Now I'm curious. What does he actually say when you try to put the two together? Bloodly fucked around with this message at 13:48 on Jan 5, 2016 |
# ? Jan 5, 2016 11:49 |
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I bought the game last summer and poked at it, then put it down to wait until the final release was closer - first of all, thank you thread for confirming that the devs said saves would work for the final release. Second, having run a few dungeons with a fresh game - Hellions are hugely overpowered, to the point that it feels like I'm cheating by bringing her along. She can hit three enemies even in the last row! She can do incredible amounts of damage when she's up front! She can heal her own bleeding/blight! Literally everything else is lackluster compared to her, and I'm really curious to find out if the devs will nerf her at all in the final release. tl;dr Having a Hellion feels like I activated easy mode.
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# ? Jan 5, 2016 12:02 |
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StrixNebulosa posted:I bought the game last summer and poked at it, then put it down to wait until the final release was closer - first of all, thank you thread for confirming that the devs said saves would work for the final release. Second, having run a few dungeons with a fresh game - Hellions are hugely overpowered, to the point that it feels like I'm cheating by bringing her along. She can hit three enemies even in the last row! She can do incredible amounts of damage when she's up front! She can heal her own bleeding/blight! Literally everything else is lackluster compared to her, and I'm really curious to find out if the devs will nerf her at all in the final release.
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# ? Jan 5, 2016 12:05 |
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JT Jag posted:Hellions are great, right up until their dodge fails and they get crit-killed outta nowhere This happens rarely enough not to constitute a serious balancing factor in my eyes. Now if If It Bleeds carried a debuff or had reduced damage (maybe even both) and the debuffs were serious enough to hinder her, it would be different. But as it is right now she's way OP.
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# ? Jan 5, 2016 12:09 |
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Definitely a bug with the trinkets and provision merchant. If you sell him a trinket he'll pay you the price that it costs at the gypsy woman. Made 10k off a lovely cloak.
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# ? Jan 5, 2016 12:13 |
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Demiurge4 posted:Definitely a bug with the trinkets and provision merchant. If you sell him a trinket he'll pay you the price that it costs at the gypsy woman. Made 10k off a lovely cloak. You say bug, I say "Finally, I can afford to give my stupid minions medical care at the Sanitarium."
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# ? Jan 5, 2016 13:45 |
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Anal Surgery posted:You say bug, I say "Finally, I can afford to give my stupid minions medical care at the Sanitarium." You know, it occurs to me, why can't you let your actual medical professional party members try and fix any of the horrible diseases your people get?
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# ? Jan 5, 2016 17:09 |
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# ? May 30, 2024 13:06 |
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NewMars posted:You know, it occurs to me, why can't you let your actual medical professional party members try and fix any of the horrible diseases your people get? you....can, that's a plague doctor camping skill it's one of her best camping skills in the game
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# ? Jan 5, 2016 17:15 |