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If you can compare the rift to a smartphone at all, the S5 costs $256 in parts to make and sells for 3x that. The rift has two oled screens similar to the S5 which are undoubtedly the most expensive component, costing ~$150 in total. Anything below $4-500 is selling at a loss, but who knows what the actual price will be. I expect $499 myself
Bhodi fucked around with this message at 18:43 on Jan 4, 2016 |
# ? Jan 4, 2016 18:40 |
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# ? Jun 6, 2024 04:15 |
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so ill have to switch to the mechanical keyboard instead of my chicklet wireless keyboard, drat thing near hooks your index fingers i think the majority of goons sit at their computers long enough that muscle memory will keep their greasy fingers in place, tbh
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# ? Jan 4, 2016 18:41 |
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I am just a small man with the small dream to play both amerotruck simulator and elite dangerous in vr this year
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# ? Jan 4, 2016 18:42 |
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none of you pointed out that Microsoft released Windows 7 drivers for the Xbox One controller. do I have to do all the work?
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# ? Jan 4, 2016 18:44 |
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Bhodi posted:I expect $499 myself the old three and a half figgies
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# ? Jan 4, 2016 18:45 |
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Ludwig van Halen posted:and since the only good vr games are going to be 1st person, a mouse would be better than a controller wouldn't it? it's true the only good vr games will be in first person but they will all put you in a cockpit or driver's seat of some kind so a controller is appropriate Al! posted:it comes with an external video card is my understanding lol the external box seems to have something to do with frame interpolation and simultaneous tv/vr output the way to do vr on ps4-class hardware is to back off on the effects, countless gigaflops are spent on modern rendering for stuff whose absence wouldn't detract from the game all that much like aberration or depth of field tricks (which we've learned from movies are really hard to integrate with stereoscopic 3d anyway) or parallax occlusion maps. leave the photorealism to monster pcs and make a fun game that leverages vr's strengths and no one will care that it looks ten years old
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# ? Jan 4, 2016 18:47 |
Blackula69 posted:you are moving around constantly in VR, which fucks with your sense of space. it's not hard to type without looking, it's difficult to type without looking when the expected visual feedback isn't there and you're getting other inputs at the same time as to what i'm actually saying - there should be an option to opt out from bundled controller, that's it
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# ? Jan 4, 2016 18:47 |
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just bury me in vr flight sims and leave me there
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# ? Jan 4, 2016 18:48 |
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Al! posted:xinput is currently the gold standard for PC games because it Just Works. it is still a painful process, in tyool 2015 to get a ps4 controller working on and even then games will never recognize it properly because there is no PlayStation input standard for Windows dual shock is garbage for retards. use a 360 controller or maybe now an xbone controller if they've released the dongle
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# ? Jan 4, 2016 18:48 |
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one thing I've wondered about the oculus rift is when they say woah you've gotta have a good computer for this do they mean to be able to play the most graphically intense games at 120fps or are developers already adjusting the lod for the oculus as part of integrating support
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# ? Jan 4, 2016 18:50 |
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the xbone wireless controller w/ adapter is $75. lol just get a 360 wireless controller w/ adapter for like $40 instead
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# ? Jan 4, 2016 18:50 |
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Al! posted:one thing I've wondered about the oculus rift is when they say woah you've gotta have a good computer for this do they mean to be able to play the most graphically intense games at 120fps or are developers already adjusting the lod for the oculus as part of integrating support NVIDIA GTX 970 / AMD 290 equivalent or greater Intel i5-4590 equivalent or greater 8GB+ RAM Compatible HDMI 1.3 video output 2x USB 3.0 ports Windows 7 SP1 or newer
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# ? Jan 4, 2016 18:51 |
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haveblue posted:it's true the only good vr games will be in first person but they will all put you in a cockpit or driver's seat of some kind so a controller is appropriate if i'm gonna play a vr driving game, i'd rather use a wheel and leave the controller in a drawer kalstrams posted:as to what i'm actually saying - there should be an option to opt out from bundled controller, that's it
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# ? Jan 4, 2016 18:53 |
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Liver Disaster posted:yeah 3d catgirls
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# ? Jan 4, 2016 18:57 |
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considering, for the price of the vr and peripherals you can get a little roadster or a vw beetle and have all the exhilaration of going really fast without actually going fast also your not playing video games, which is a plus
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# ? Jan 4, 2016 18:57 |
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the whole point of the bundled controller is to get everyone using a standardized input to allow devs to target that standardized input. if you want your bespoke artisanal vr experience, you can still do that. this will ensure that everyone who gets the headset gets the appropriate controller. nerds complaining about $10, smdh
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# ? Jan 4, 2016 18:57 |
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Kuvo posted:3d catgirls right? ill be so fuckin cute all the roes are gonna line up to pat my head
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# ? Jan 4, 2016 18:58 |
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Al! posted:one thing I've wondered about the oculus rift is when they say woah you've gotta have a good computer for this do they mean to be able to play the most graphically intense games at 120fps or are developers already adjusting the lod for the oculus as part of integrating support i don't know what you mean by adjusting the lod but like the rift is incredibly taxing on GPUs because of its latency demands and the need to maintain 90+ FPS, let alone the resolution and graphical detail
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# ? Jan 4, 2016 18:59 |
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is the rift or vive likely to be better because i just wanna play elite dangerous in vr. very horned
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# ? Jan 4, 2016 18:59 |
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Shaggar posted:rear end creed's navigation control system was designed around the boxy environments of the first 2 games where consoles couldn't deal with object complexity. then in ac4 (and maybe ac3) they started adding more detail to the environments but forgot to disable certain things for navigation so you end up with your dude trying to run on a dock but then he randomly jumps sideways onto a decorative lobster trap and then off the dock onto random debris in the water. eh, better than just randomly jumping into the water for no real reason, but its p accurate regardless in ac3, they redid it so basically all the non-vertical freerunning was a lot more effortless and would autopath, rather than the player manually running mostly so they could accommodate the wilderness frontier areas which were a first for the series they did actually rework vertical controls to be better in unity to autopath as well, so you can just climb onto a wall, and arno will go up if you hold A, or go down if you hold B in syndicate, you get a grappling hook, which even further simplifies things Al! posted:video games have a lot of scenes where you, the biggest single-handed murderer of human beings in history, condemn the bad guy for their violent and ruthless methods far cry 4 has pagan condemn you for killing a ton of people, he's a good character
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# ? Jan 4, 2016 18:59 |
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Knuc U Kinte posted:Why don't you clowns just say what you think in a normal non unfunny fuckwit way instead of doing quote edits also I eat cocks lol.
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# ? Jan 4, 2016 19:01 |
Blackula69 posted:nerds complaining about $10, smdh
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# ? Jan 4, 2016 19:01 |
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triple sulk posted:is the rift or vive likely to be better because i just wanna play elite dangerous in vr. very horned buy both
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# ? Jan 4, 2016 19:02 |
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Blackula69 posted:the whole point of the bundled controller is to get everyone using a standardized input to allow devs to target that standardized input. if you want your bespoke artisanal vr experience, you can still do that. this will ensure that everyone who gets the headset gets the appropriate controller. microsoft already did this with the 360 controller and xinput even insane people like me who use a ds4 on they pc map the buttons to the xbox standard the point is, everyone interested in this already owns a xinput compatible controller
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# ? Jan 4, 2016 19:02 |
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the 360/xbone controller is already the standard input layout for windows controllers so including either controller would have been fine but using the xbone makes more sense cause just cause its newer.
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# ? Jan 4, 2016 19:02 |
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Liver Disaster posted:so ill have to switch to the mechanical keyboard instead of my chicklet wireless keyboard, drat thing near hooks your index fingers rappoo makes wireless mechanical keyboards so does napoo iirc.
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# ? Jan 4, 2016 19:04 |
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i just hate how they rotated the buttons 90 degrees, X is on the bottom you assholes
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# ? Jan 4, 2016 19:04 |
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Dodoman posted:rappoo makes wireless mechanical keyboards so does napoo iirc. noice, but two is enough for one desk for now e: comes with yellow switches which i dont believe ive ever used, quiet is good though since im at the point where im using my headset for poo poo Liver Disaster fucked around with this message at 19:10 on Jan 4, 2016 |
# ? Jan 4, 2016 19:05 |
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triple sulk posted:is the rift or vive likely to be better because i just wanna play elite dangerous in vr. very horned elite is already listed as steamVR compatible in my steam library, take that for what you will. the rift has been out for longer so it might have better support right now.
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# ? Jan 4, 2016 19:05 |
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elite devs have stated it'll be compatible with both on release it'll be down to driver support rather than hardware improvements, the only substantial hardware difference between the vive and the rift are the motion tracking tech, and the differences are whether the sensor is on the device or around the room; it's more for future expansion and edge cases as they both work fine for you either sitting in a chair or within a 2x2 meter space the screens are identical and probably sourced similarly Bhodi fucked around with this message at 19:09 on Jan 4, 2016 |
# ? Jan 4, 2016 19:06 |
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Dodoman posted:elite is already listed as steamVR compatible in my steam library, take that for what you will. SteamVR games work with any VR hardware, including the Oculus and Vive. The only way to make a game that works with the Vive is to use SteamVR, and then the game will automatically work with the Oculus with no extra effort. All VR games will end up using SteamVR except the few that Facebook bribes to be Oculus exclusive.
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# ? Jan 4, 2016 19:06 |
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Shaggar posted:the 360/xbone controller is already the standard input layout for windows controllers so including either controller would have been fine but using the xbone makes more sense cause just cause its newer. its a good controller
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# ? Jan 4, 2016 19:14 |
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i just bought a new sony bravia that has integrated psnow functionality that i'll never ever use
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# ? Jan 4, 2016 19:57 |
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has there ever been a speedrun race that was a race and not just one dude winning and another dude slowly falling further and further behind
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# ? Jan 4, 2016 20:11 |
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Al! posted:has there ever been a speedrun race that was a race and not just one dude winning and another dude slowly falling further and further behind yeah the mario kart race yesterday was really close, within 1 second of each other finishing after a 32 minute run also the super mario 64 run after it got really close when they started on rainbow ride
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# ? Jan 4, 2016 20:14 |
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Pinterest Mom posted:NVIDIA GTX 970 / AMD 290 equivalent or greater This is already an impressive setup. There is no way this thing will cost less than $700. I'm guessing $1000+.
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# ? Jan 4, 2016 20:20 |
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the vive sucks and won't be out until after the rift, HTC doesn't know what they're doing
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# ? Jan 4, 2016 20:27 |
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Solfrann posted:This is already an impressive setup. There is no way this thing will cost less than $700. I'm guessing $1000+. that is a list of the recommended requirements.
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# ? Jan 4, 2016 20:27 |
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Blackula69 posted:the vive sucks and won't be out until after the rift, HTC doesn't know what they're doing everyone wants to walk around their living room with a blindfold around their head, dont they?
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# ? Jan 4, 2016 20:28 |
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# ? Jun 6, 2024 04:15 |
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i mean, room-scale vr is a cool idea and i hope it works. but HTC and Valve aren't the ones to bring it to market. they delayed it because of what they said was a big breakthrough in the technology so we'll see what that is. but i'm real skeptical
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# ? Jan 4, 2016 20:30 |