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Cancels quest, throwing pots at chickens.
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# ? Jan 4, 2016 16:28 |
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# ? May 10, 2024 11:59 |
Do you still have to catch when birds lay eggs in order to let the eggs hatch? it was always really annoying trying to get more birds through breeding.
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# ? Jan 4, 2016 16:30 |
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Stick them and their nestboxes behind a locked door and leave them be for a while.
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# ? Jan 4, 2016 17:08 |
Aleth posted:Stick them and their nestboxes behind a locked door and leave them be for a while. Crap I didn't even think of that
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# ? Jan 4, 2016 18:34 |
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You should be able to tame your were-dwarves then conscript them into a specialist hitsquad of werekia-dwarves. Now they will fear the night.
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# ? Jan 4, 2016 18:41 |
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Sultan Tarquin posted:You should be able to tame your were-dwarves then conscript them into a specialist hitsquad of werekia-dwarves. Now they will fear the night. There's an incredibly bad TRPG for people like you. https://en.wikipedia.org/wiki/Operation_Darkness
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# ? Jan 5, 2016 03:32 |
Guys, I'm just posting to say that I got over the initial hump in the learning curve where your just banging your head on a smooth stone wall and griping about the UI, and I'm now at the point where I'm banging my head on an engraved stone wall and griping slightly less about the UI. Gnomoria helped me a lot. If you haven't tried it, it's basically a teaser for Dwarf Fortress. It lacks depth and is a great case against isometric views, but it uses similar concepts and serves as a basic intro to the fortress-style games. Anyway, after basically having everything built in that game and losing interest, I tried DF again, and it makes a lot more sense and is a lot more interesting. I'm a convert.
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# ? Jan 5, 2016 03:35 |
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Did Maia ever stop being poo poo?
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# ? Jan 5, 2016 03:42 |
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Yesterday I started a new game, which was going fine until the first caravan from the mountainhomes arrived and promptly made my trading post BURST INTO FLAMES I chalked it up to a freak accident. But today I started up another new game, and the same thing happened! First caravan, BOOM fire loving everywhere. Why is this happening??
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# ? Jan 5, 2016 05:31 |
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Nettles Coterie posted:trading post BURST INTO FLAMES I wish I had your problems.
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# ? Jan 5, 2016 05:43 |
I checked the tracker and there's a new-ish "traders bring magma in bags" bug, so that might be it. I'd suggest generating a new world and seeing if it happens again. e: This is my new favorite bug. Move over, "traps accidentally and silently changed to attack traders". PublicOpinion fucked around with this message at 05:54 on Jan 5, 2016 |
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# ? Jan 5, 2016 05:52 |
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PublicOpinion posted:I checked the tracker and there's a new-ish "traders bring magma in bags" bug, so that might be it. EDIT: This is like cartoon physics. It only causes problems when they think about it. "Hello! We've brought the finest bagged magma too trade!" "Baggged magma?!? How does that work?!?" "I have no idea what you could possibly me- OH NOOOOOO!!!!" Internet Kraken fucked around with this message at 06:42 on Jan 5, 2016 |
# ? Jan 5, 2016 06:40 |
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Ah, the ol' bagma trick... those wily traders. Thanks! I scanned the tracker, but pretty lazily. That's a pretty awesome bug though.
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# ? Jan 5, 2016 06:41 |
In my quest to find a challenging embark I chose the middle of a terrifying forest. Eyestalks grow out of the ground and horrifying mucus rains down from the sky. Immediately after the embark I was greeted with a message that a Roc had made this area his lair. Not surprisingly within moments of unpausing my woodcutter was killed when a log fell on him (it must have fallen atop another tree) and I have lived in peace ever since. Decrepus fucked around with this message at 06:48 on Jan 5, 2016 |
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# ? Jan 5, 2016 06:45 |
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Mr. Powers posted:Guys, I'm just posting to say that I got over the initial hump in the learning curve where your just banging your head on a smooth stone wall and griping about the UI, and I'm now at the point where I'm banging my head on an engraved stone wall and griping slightly less about the UI. Gnomoria is, and always will be poo poo. It's not a stepping stone, just a pile of trash to be avoided. Pointing someone who is skeptical of DF at that is as likely to scare them off of the entire gametype than it is to usher them down the hole. Gibbo fucked around with this message at 08:28 on Jan 5, 2016 |
# ? Jan 5, 2016 08:16 |
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I love this game (not mine)
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# ? Jan 5, 2016 09:19 |
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I know fire snakes themselves tend to ignite everything, does their extract do it too? If it wasn't for the magma bag bug that would be my guess. How does bags of magma even happen.
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# ? Jan 5, 2016 13:53 |
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GenericOverusedName posted:
Very carefully.
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# ? Jan 5, 2016 13:55 |
THIS IS A PRIVATE PERFORMANCEToady One posted:Getting back to bugsy stuff after the New Year. What have we got... some of the fighting in towns was caused by goblin performance troupes attacking people they didn't recognize. So that's stopped. I made underground criminal populations understand where they live a little better so they wouldn't crawl up and cause fights aboveground. I fixed holes in the ground caused by former trees in the town. And I started the reputation update with an easier case, hunting beasts. People recognize your accomplishments much better than before. Next up, the more difficult case of bandits.
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# ? Jan 5, 2016 16:54 |
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Anyone else feel dwarf fortress patch notes are sometimes like reading God's diary? "loving elephants again" "Today I really hosed up carp"
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# ? Jan 5, 2016 18:07 |
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"Gave dwarves emotions, they all die after running away in terror from birds straight into water/magma."
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# ? Jan 5, 2016 18:13 |
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scamtank posted:THIS IS A PRIVATE PERFORMANCE Goblin performances ending in violence seems appropriate honestly. "Wanna see a trick? One second your guts are in your belly, now they are all over the ground! Tada!"
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# ? Jan 5, 2016 18:47 |
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Nettles Coterie posted:Ah, the ol' bagma trick... "Urist, you rat!"
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# ? Jan 5, 2016 22:15 |
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Is there a way to see the various instruments that have been generated in a world? The only way I know is making all the workshops and seeing what I can assemble, and even then the description is liable to cut off unless I spend time actually making the instrument, and even then I'm only seeing the instruments for dwarves of my civilization. Is there another way?
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# ? Jan 5, 2016 22:54 |
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Werewhale posted:Is there a way to see the various instruments that have been generated in a world? The only way I know is making all the workshops and seeing what I can assemble, and even then the description is liable to cut off unless I spend time actually making the instrument, and even then I'm only seeing the instruments for dwarves of my civilization. Is there another way? the only way i've figured out how to find them all is by going to the manager screen, adding a new task, and searching for "assemble".
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# ? Jan 5, 2016 23:02 |
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Mr. Glass posted:the only way i've figured out how to find them all is by going to the manager screen, adding a new task, and searching for "assemble". Does that give a description as well? EDIT: I checked. It does not Werewhale fucked around with this message at 01:17 on Jan 6, 2016 |
# ? Jan 5, 2016 23:12 |
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Mr. Powers posted:Guys, I'm just posting to say that I got over the initial hump in the learning curve where your just banging your head on a smooth stone wall and griping about the UI, and I'm now at the point where I'm banging my head on an engraved stone wall and griping slightly less about the UI. I like Gnomoria's isometric view.
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# ? Jan 6, 2016 00:21 |
Evil Fluffy posted:I like Gnomoria's isometric view. So many off-by-one diagonally placed items. If they did a 60 degree elevation isometric instead of 45 it would be easier to deal with.
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# ? Jan 6, 2016 02:23 |
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So is there a new somethingawful succession fortress or are people waiting until he gets done with the current salvo of releases?
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# ? Jan 6, 2016 06:49 |
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TurnpikeLad posted:So is there a new somethingawful succession fortress or are people waiting until he gets done with the current salvo of releases? As always with new major releases, you absolutely want to give Toady a few months to iron out the worst bugs.
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# ? Jan 6, 2016 07:28 |
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case in point: traders bringing magma in bags
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# ? Jan 6, 2016 07:59 |
After six deaths, three maimings (including a severed hand), and one bard stuck behind a wall forever, our national weretapir nightmare is over. Fortunately the surviving infected bard was a long-term resident so he'd respect burrow assignments, unfortunately when I was trying to wall him in the masons repeatedly got themselves stuck on the wrong side of the wall. Apparently the "dwarves won't stand on suspended constructions" method of getting masons to behave doesn't seem to work anymore and with the full moon fast approaching fast the only good location I could put a wall was at the entrance to my fresh new quarantine wing. The bard-tapir now gets plenty of space to himself. He'd be more comfortable in his new digs but the jerk went and smashed the bed. Not even when he was a monster. He smashed it after untransforming, just for kicks. PublicOpinion fucked around with this message at 10:11 on Jan 6, 2016 |
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# ? Jan 6, 2016 09:53 |
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This yak would not die, no matter how many bolts were shot, dwarfs would relentlessly beat on her, or dogs were biting at her. Her teeth spread across the entire map. Blood stains and vomit everywhere for ages and ages. It took almost three weeks to kill it. Now to await what legends the Dwarfs create out of her image. Siljmonster fucked around with this message at 17:58 on Jan 6, 2016 |
# ? Jan 6, 2016 17:54 |
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Pound_Coin posted:Anyone else feel dwarf fortress patch notes are sometimes like reading God's diary? I spent years just reading funny stories and the patch notes, and I feel like I can say that is as good as playing sometimes. Less headache from assigning labors and carefully managing stockpiles, that's for sure.
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# ? Jan 6, 2016 20:12 |
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The history generation phase chugs painfully when I try to make a new world. I can get about 120 years in on a medium world before the program becomes unresponsive. I guess I'm stuck playing in the Age of Myth for a while. Since adding dfhack, I haven't received any citizenship/residence petitions. I'm not sure if these things are related to each other or not. I am getting more uninvited guests though! It's kind of out of the blue since I haven't uncovered any more subterranean squares in a while. Related: Thunderdome's prompt this week is a 1,200 word story based on glitches tweeted from @thestrangelog. That includes lines culled from Toady's dev log. Sign-ups close Friday, story deadline is Sunday night. If you want to give it a shot, read the prompt post and sign up.
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# ? Jan 6, 2016 21:47 |
RedTonic posted:The history generation phase chugs painfully when I try to make a new world. I can get about 120 years in on a medium world before the program becomes unresponsive. I guess I'm stuck playing in the Age of Myth for a while. Just make a smaller map, you can only play on 1 tile so gently caress it.
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# ? Jan 6, 2016 22:00 |
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I always make the mistake of embarking on a 4x4 or 3x4 and then basically only ever using 2x2 of the embark. I feel like I could save myself a lot of FPS with a 2x2. RedTonic posted:The history generation phase chugs painfully when I try to make a new world. I can get about 120 years in on a medium world before the program becomes unresponsive. I guess I'm stuck playing in the Age of Myth for a while. Dunno, I'm running the latest version w/ DFhack and the petitions are going fine for me... It might just take a while for you to get people interested in actually staying permanently. iirc my first real petition didn't happen until at least 1-2 years after the tavern was built. And yeah just do a small world unless you plan on adventuring through it (even then though). Goes way faster.
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# ? Jan 6, 2016 22:40 |
Moridin920 posted:And yeah just do a small world unless you plan on adventuring through it (even then though). Goes way faster. I feel even adventuring is more fun in a small world where I can make sense of what's happening. The downside being that some things may not even exist. I don't think there are any necromancer towers in my current world, and the titan that just stopped by and died was apparently the last megabeast, sending my world into the Age of the Goblin. (Forgotten beasts still exist.) Darth Various fucked around with this message at 00:14 on Jan 7, 2016 |
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# ? Jan 7, 2016 00:10 |
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Moridin920 posted:Dunno, I'm running the latest version w/ DFhack and the petitions are going fine for me... It might just take a while for you to get people interested in actually staying permanently. iirc my first real petition didn't happen until at least 1-2 years after the tavern was built. I was getting petition spam before I added dfhack, now I'm getting nothing and it's been about two years. No mass casualty events either, so I'm not sure what gives Definitely going to try generating a small world now though. Hopefully it doesn't hang.
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# ? Jan 7, 2016 01:16 |
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# ? May 10, 2024 11:59 |
Oh it'll stop responding, but it won't stop grinding out the history. Be patient with the thing.
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# ? Jan 7, 2016 01:19 |