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TERRIBLE SHITLORD posted:This seems like a game I would pull my loving hair out trying to legitimately finish. It took me long enough to beat the Portal and Deponia games. My face would be buried in a walkthrough half the time defeating the point of everything. The later puzzles of this game can be legitimately difficult, especially the star puzzles. It's way harder than Portal. Looking forward to see how he clears the grey world of the DLC, that place took me ages to finish.
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# ? Jan 6, 2016 06:17 |
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# ? Jun 1, 2024 11:25 |
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El Golden Goose posted:How can he slap slap well, cozy man e: emptyquote this within 5 minutes or you will never be cozy again
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# ? Jan 6, 2016 06:18 |
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TERRIBLE SHITLORD posted:This seems like a game I would pull my loving hair out trying to legitimately finish. It took me long enough to beat the Portal and Deponia games. My face would be buried in a walkthrough half the time defeating the point of everything. Without the stars it's about on par with Portal. Meaning: get to the Credits without the ultra bonus stuff.
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# ? Jan 6, 2016 06:18 |
what the gently caress
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# ? Jan 6, 2016 06:18 |
this is legit crazy
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# ? Jan 6, 2016 06:19 |
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A robot jumps out of a 20 story building clutching a piece of roadwork equipment.
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# ? Jan 6, 2016 06:19 |
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I think his mouse accuracy (snap turns etc) is the most impressive thing to me.
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# ? Jan 6, 2016 06:19 |
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Schurik posted:Without the stars it's about on par with Portal. Nah, the red puzzles are way harder than most of the puzzles in Portal. I thought that was how I was gonna present it to friends as well, before I thought about it.
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# ? Jan 6, 2016 06:20 |
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minchar posted:I think his mouse accuracy (snap turns etc) is the most impressive thing to me. I think he mentioned earlier that he prefers this FOV because he played a shitload of Quake and you can kinda tell.
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# ? Jan 6, 2016 06:20 |
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He's right, dumb dumb mine's solution is a 'guide drat it' moment if I ever saw one.
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# ? Jan 6, 2016 06:21 |
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That's why comfy-guy is here. He's waiting for his pancakes.
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# ? Jan 6, 2016 06:21 |
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drunken officeparty posted:Half of it is that even if they were doing it themselves (correctly), it's still riding on stuff like "when the crosshair appears" which is pretty inaccurate. Do they not have programs that can hook into the game and do it automatically at precise times. Nope. Each game would require its own modification to such a program, and even that wouldn't work for the console games. As far as I'm aware the precise times are calculated based on the recorded video.
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# ? Jan 6, 2016 06:21 |
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Aww, he's doing the Seraph ending. No awesome tower climb then I guess.
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# ? Jan 6, 2016 06:21 |
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Broken Cog posted:Aww, he's doing the Seraph ending. No awesome tower climb then I guess. Lame!
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# ? Jan 6, 2016 06:22 |
I think he is going to do the Gehenna DLC though
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# ? Jan 6, 2016 06:22 |
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uh Done forty minutes early. So now what? Also, apparently the protagonist a crash test dummy.
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# ? Jan 6, 2016 06:22 |
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Wow his estimate was crazy conservative
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# ? Jan 6, 2016 06:23 |
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lmao that epitath
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# ? Jan 6, 2016 06:23 |
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Oh look somebody remade the old windows maze screensaver for PS2
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# ? Jan 6, 2016 06:23 |
I think the Gehenna DLC is part of the overall estimate
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# ? Jan 6, 2016 06:23 |
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Still have DLC incentive to do, which probably explains the estimate.
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# ? Jan 6, 2016 06:23 |
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Well at least for anyone who hadn't played this game - you didn't get to see the absolute best part of the game i.e. the good ending path at the top of the tower. So you should still play it!!!
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# ? Jan 6, 2016 06:23 |
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Forty minutes under? That wasn't counting any extra stuff? Guess it was a good run.
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# ? Jan 6, 2016 06:23 |
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Broken Cog posted:Nah, the red puzzles are way harder than most of the puzzles in Portal. I thought that was how I was gonna present it to friends as well, before I thought about it. You think so? I'm a loving imbecile and upper time took me for any puzzle (excluding stars, as I said) was maybe 15 minutes, apart from one where I bashed my head against it for an hour before I realized I was missing something obvious.
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# ? Jan 6, 2016 06:24 |
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senrath posted:Nope. Each game would require its own modification to such a program. You're not wrong, but these do actually exist for several games anyway. Source games tend to have them, as does Deus Ex: HR and I think Mirror's Edge?
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# ? Jan 6, 2016 06:24 |
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I think this is the surprise run of this AGDQ so far. I don't know if anyone suspected that an hour and a half run of a physics puzzle game would be this good.
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# ? Jan 6, 2016 06:25 |
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Ramos posted:uh Once, there was this robot who Wouldn't say in bounds of the puzzles he was chained to
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# ? Jan 6, 2016 06:25 |
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drunken officeparty posted:Half of it is that even if they were doing it themselves (correctly), it's still riding on stuff like "when the crosshair appears" which is pretty inaccurate. Do they not have programs that can hook into the game and do it automatically at precise times. LiveSplit has autosplit support, but the way it works is by constantly reading the game state from the RAM, so obviously it will only work for PC and emulated games and even then for only those that the community has figured out the relevant memory addresses and set up the splits for
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# ? Jan 6, 2016 06:26 |
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The puzzles got pretty tough during the second zone for me. Gave me headaches a lot, too. Which was probably motion sickness, looking back.
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# ? Jan 6, 2016 06:26 |
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Zivilyn Bane posted:Forty minutes under? That wasn't counting any extra stuff?
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# ? Jan 6, 2016 06:27 |
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Schurik posted:You think so? I'm a loving imbecile and upper time took me for any puzzle (excluding stars, as I said) was maybe 15 minutes, apart from one where I bashed my head against it for an hour before I realized I was missing something obvious. Have you played Portal recently? Once you understand the portal mechanics you can usually see the solution almost immediately when you enter the rooms, there's tons of visual clues if you know what to look for. I'm not saying this game is impossibly difficult, but it is definitely a step above Portal.
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# ? Jan 6, 2016 06:27 |
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this game looks way more fun to play than Portal on account of I don't have to listen to a SHODAN knock-off
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# ? Jan 6, 2016 06:28 |
he calls people friend
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# ? Jan 6, 2016 06:29 |
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Aces High posted:this game looks way more fun to play than Portal on account of I don't have to listen to a SHODAN knock-off Instead it has literally God proselytizing at you.
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# ? Jan 6, 2016 06:31 |
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symbolic posted:I think this is the surprise run of this AGDQ so far. I don't know if anyone suspected that an hour and a half run of a physics puzzle game would be this good. Midnight block runs are always the most interesting ones. Like that Halo run a year or two ago that by all means should have been placed instead of the touhou block. I'm really sad this wasn't on particularly discounted during the steam sale: this run has won me over for getting this game whenever.
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# ? Jan 6, 2016 06:32 |
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I will take pseudo-philosophy over the humour from Portal
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# ? Jan 6, 2016 06:32 |
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Well that was precise
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# ? Jan 6, 2016 06:32 |
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Hero Cube!
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# ? Jan 6, 2016 06:32 |
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"Not going to have to turn on cheats, unlike our Half-Life and Portal friends."
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# ? Jan 6, 2016 06:33 |
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# ? Jun 1, 2024 11:25 |
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Schurik posted:You think so? I'm a loving imbecile and upper time took me for any puzzle (excluding stars, as I said) was maybe 15 minutes, apart from one where I bashed my head against it for an hour before I realized I was missing something obvious. Sure none of the sigil puzzles are that hard, but all of portal's puzzles were essentially a matter of figuring out what mechanic they were playing with when they designed it and using it in the most obvious way. Even in the sigil puzzles in Talos I think I'm right in saying there are red herring items given to you entirely to gently caress with you.
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# ? Jan 6, 2016 06:33 |