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Takoluka posted:It might have, if they'd decided to release out of Japan and Scandinavia. It would have come out in 1993 so it would still be super obscure and carts going for $400+.
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# ? Jan 6, 2016 18:36 |
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# ? Jun 7, 2024 03:43 |
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Takoluka posted:It might have, if they'd decided to release out of Japan and Scandinavia. They actually tried, but they couldn't get a publisher for the game in the US (probably largely because it came out in 1992).
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# ? Jan 6, 2016 18:37 |
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My grandma died of cancer because she dodged everything else that gets you in your 90s.
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# ? Jan 6, 2016 18:37 |
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Mr. Gimmick owns bones. Now that you've seen it done by humans I'm going to recommend taking 8 minutes to watch the TAS; the star mechanics are wonderfully abusable.
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# ? Jan 6, 2016 18:37 |
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Did someone say memes?
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# ? Jan 6, 2016 18:38 |
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Xerophyte posted:Mr. Gimmick owns bones. Now that you've seen it done by humans I'm going to recommend taking 8 minutes to watch the TAS; the star mechanics are wonderfully abusable. Only 16 seconds in and lmao it's great.
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# ? Jan 6, 2016 18:39 |
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Gimmick is a stone cold killer, skipping a boss fight by pushing the dude off the edge to his death.
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# ? Jan 6, 2016 18:39 |
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Veib posted:Gimmick is a stone cold killer, skipping a boss fight by pushing the dude off the edge to his death. to be fair that dude was sleepin in, you know gimmick is coming to getcha bro, don't take a catnap!
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# ? Jan 6, 2016 18:40 |
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I'd donate to see someone play TMNT with Michelangelo, the worst Ninja Turtle in this game.
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# ? Jan 6, 2016 18:41 |
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NES TMNT was the bane of my childhood
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# ? Jan 6, 2016 18:41 |
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There's a lot more junk that happened in this game than I thought. Never knew about the damage boost.
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# ? Jan 6, 2016 18:42 |
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Oh, this dam level.
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# ? Jan 6, 2016 18:43 |
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Now here's a game I've played before EDIT: I think he's already farther than I ever got
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# ? Jan 6, 2016 18:43 |
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it's not a hard jump but jumping makes the game hard
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# ? Jan 6, 2016 18:44 |
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I could have sworn only Michelangelo had the damage boost critical mode.
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# ? Jan 6, 2016 18:45 |
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Are the TMNT fresh or salt water turtles?
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# ? Jan 6, 2016 18:45 |
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vanilla ice HOIPCJ posted:Are the TMNT fresh or salt water turtles? leo and mike are fresh water. it gets awkward at bath time.
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# ? Jan 6, 2016 18:46 |
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The blindfold thing and shoutouts to Vanilla Ice were funny. I like this kind of deadpan comedy.
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# ? Jan 6, 2016 18:46 |
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CJ posted:Are the TMNT fresh or salt water turtles? Freshwater as there's no way that a poverty stricken, six-year-old Matt Murdock could afford or maintain a saltwater tank for them.
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# ? Jan 6, 2016 18:47 |
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RIP Raph.
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# ? Jan 6, 2016 18:48 |
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The first two NES games I ever owned were TMNT and Adventures of Link. For a long time I thought video games were supposed to be impossible to beat.
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# ? Jan 6, 2016 18:48 |
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kill a turtle make some good soup and skip a stage. good lessons also it's a turtle tank
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# ? Jan 6, 2016 18:48 |
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Who the hell came up this technodrome-finding-pausing-strategy and how?
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# ? Jan 6, 2016 18:49 |
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Wasn't the PC version of this game impossible?
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# ? Jan 6, 2016 18:49 |
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That "press start at exactly the right moment" trick is totally a "press up and b at the right moment to always catch Pokèmon" thing.Takoluka posted:Wasn't the PC version of this game impossible? Right. One of the jumps was impossible on the PC.
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# ? Jan 6, 2016 18:50 |
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Wow, I'd say that this one is already a marathon highlight. He's got a pretty great pace but he's narrating things really well.
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# ? Jan 6, 2016 18:50 |
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Azazell0 posted:Who the hell came up this technodrome-finding-pausing-strategy and how? I'm guessing it was by accident and actually unrelated to pausing
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# ? Jan 6, 2016 18:50 |
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I think I made it through the dam level on the C64, but it wouldn't load the level afterwards.
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# ? Jan 6, 2016 18:52 |
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I remember stage 3 being the hardest and a stupid maze. Once you got past it, the game was easy provided you saved Donatello for Mouser.
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# ? Jan 6, 2016 18:52 |
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turtles in a half-piece of shame
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# ? Jan 6, 2016 18:52 |
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Azazell0 posted:Who the hell came up this technodrome-finding-pausing-strategy and how? A tool assisted speedrun could read the random seed and find the best one for them, but given that the seed should be rotating thousands of times a second I'm dubious that the trick is anything more than a misperception ("It wasn't there... I must have messed up the exact timing at the beginning.")
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# ? Jan 6, 2016 18:53 |
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I awaken. Any noteworthy runs between SOMA and now?
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# ? Jan 6, 2016 18:53 |
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This is cool and good
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# ? Jan 6, 2016 18:54 |
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Watching this makes me sad, because I realize this game could have been really awesome for kids if not for the 'gently caress you' difficulty
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# ? Jan 6, 2016 18:55 |
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UV_Catastrophe posted:Watching this makes me sad, because I realize this game could have been really awesome for kids if not for the 'gently caress you' difficulty and the single digit fps
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# ? Jan 6, 2016 18:56 |
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Ohvee posted:Wow, I'd say that this one is already a marathon highlight. He's got a pretty great pace but he's narrating things really well. Yeah, I'm enjoying this a lot. He explains everything and plays really well in a game that destroyed a lot of kids back in the day (even if he missed one pizza because he was talking). Look at that, the Technodrome strategy worked!
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# ? Jan 6, 2016 18:56 |
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symbolic posted:I awaken. Gimmick
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# ? Jan 6, 2016 18:57 |
that mouser fight lol
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# ? Jan 6, 2016 18:57 |
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Random Stranger posted:A tool assisted speedrun could read the random seed and find the best one for them, but given that the seed should be rotating thousands of times a second I'm dubious that the trick is anything more than a misperception ("It wasn't there... I must have messed up the exact timing at the beginning.") From what I understand the value for "where is the technodrome" is only set in two cases: 1) When you start the game, and 2) when you use a continue. So if that's accurate then it totally works.
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# ? Jan 6, 2016 18:57 |
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# ? Jun 7, 2024 03:43 |
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symbolic posted:I awaken.
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# ? Jan 6, 2016 18:59 |