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Reason posted:I just recently found out there were boardgames besides the classic monopoly, scrabble and such. First game was Coup and I've since bought Pandemic and Galaxy Trucker, both are pretty fun. Galaxy Trucker is good poo poo, good choice.
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# ? Jan 8, 2016 21:58 |
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# ? May 31, 2024 01:14 |
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I was very excited about Posthuman at first but lost that giddiness after being turned off by a few things one after the other including a review of the rules and decided to see how it played out after release. So far so..... so-so sounding I guess? Play for supper might work Win as human = beer and gourmet burger for you Win as mutants = the mutants share a pizza Or play for money. Win as mutant: share pot with other mutants. Win as human? Take it all
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# ? Jan 8, 2016 22:00 |
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Reason posted:I just recently found out there were boardgames besides the classic monopoly, scrabble and such. First game was Coup and I've since bought Pandemic and Galaxy Trucker, both are pretty fun. The first post of this thread has a bunch of great info on what you've been missing out on!
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# ? Jan 8, 2016 22:03 |
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The End posted:The first post of this thread has a bunch of great info on what you've been missing out on! poo poo that reminds me, not sure if I've ever seen the OP myself quote:NEVER BUY STUFF FROM WIZKIDS loving
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# ? Jan 8, 2016 22:04 |
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Wizkids are so awful in terms of components/balancing, it's unreal. Even goon favourite Mage Knight has lovely components.
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# ? Jan 8, 2016 22:09 |
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Like if you want to read 'Everything wrong with Wizkids: The Thread', find the Star Trek: Attack Wing thread in this forum.
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# ? Jan 8, 2016 22:12 |
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We should add Codenames and maybe Pandemic Legacy to the OP.
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# ? Jan 8, 2016 22:12 |
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Reason posted:I just recently found out there were boardgames besides the classic monopoly, scrabble and such. First game was Coup and I've since bought Pandemic and Galaxy Trucker, both are pretty fun. Welcome to the hobby! Your first choices are really good, so watch out with future purchases as they run a real risk of being a step backwards. Except Pandemic. Return that to the store and get Pandemic: Legacy instead. Do it now.
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# ? Jan 8, 2016 22:13 |
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Broken Loose posted:Except Pandemic. Return that to the store and get Pandemic: Legacy instead. Do it now. Alternatively, get the first two expansions and have a very distinct game to P:L, including a half-decent one vs many hidden movement module (Bio-terrorist) The End fucked around with this message at 22:33 on Jan 8, 2016 |
# ? Jan 8, 2016 22:17 |
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My boardgaming history is Catan and Carcassonne in the late 90's, early 2000's. Then I got hooked into MTG around Lorwynn, which meant I started hanging out with gamer types and the FLGS owner who has a collection of over 1k games. They showed me Eclipse, Loyang, BSG, 7 Wonders. I got Small World Underground for my birthday, bought 7 Wonders, Dixit, etc. Stumbled into this thread (well, previous incarnation). Bought Space Alert because it was all the rage at the time (still unplayed ), Mage Knight, Galaxy Truckers, etc. Last year was my first visit to Spiel Essen, spent way too much money. This year was my second visit, spent even more money. It's a slippery slope... Collection is starting to look decent though! Which brings us to the storage issue. My gaming cupboard is full. I bought 3 sheets of foamcore earlier this week, currently in the process of consolidating 7 Wonders and all expansions into the base game box. It's a bit of a puzzle but I think I have it figured out. Next up: Mage Knight! Anyone think there's more expansions for that on the way?
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# ? Jan 8, 2016 22:18 |
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Tekopo posted:Wizkids are so awful in terms of components/balancing, it's unreal. Even goon favourite Mage Knight has lovely components. Oh I know. I played the original lovely miniatures Mage Knight for years back when I was young, mostly because I wanted to play 40k but no way in hell could I afford it. Looks like that's just been folded into heroclix now? Or got cancelled completely. Hah. Never seemed very balanced to me, although they had a hack and slash variant with little treasure chests and dungeon maps which was kinda fun for a brief while, but then it disappeared. Its cool the mage knight board game is better (but that was Vlaada) but otherwise I can't think of any wizkids products that are enjoyable. E: Wait, wizkids did temple of elemental evil? That's weird, why not WOTC? Didn't WOTC do ashardalon and ravenloft? Does hasbro own them both?! ... no, wizkids is Neca. Weird.
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# ? Jan 8, 2016 22:22 |
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Countblanc posted:We should add Codenames and maybe Pandemic Legacy to the OP.
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# ? Jan 8, 2016 22:23 |
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I got a big IKEA Kallax shelf for my birthday and holy poo poo did moving games to that open up the room
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# ? Jan 8, 2016 22:24 |
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Tekopo posted:Like if you want to read 'Everything wrong with Wizkids: The Thread', find the Star Trek: Attack Wing thread in this forum. I would have bought a handful of ships from Attack Wing just to have them if they didn't look so lovely. It's really impressive. Mage Knight (the minis game) had better pieces in the late 90s.
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# ? Jan 8, 2016 22:26 |
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The End posted:Alternatively, get the two expansions and have a very distinct game to P:L, including a half-decent one vs many hidden movement module (Bio-terrorist) There are three expansions, actually. On the Brink is the first, and absolutely necessary to give the game any shelf life. In the Lab is interesting enough to revitalize the game a bit, once it gets stale. Still haven't picked up State of Emergency.
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# ? Jan 8, 2016 22:27 |
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Tekopo posted:Like if you want to read 'Everything wrong with Wizkids: The Thread', find the Star Trek: Attack Wing thread in this forum. There have been 0 spoilers or substantial images for their Trek Mage Knight game and people have preordered without even looking at it. Wizkids must know that market segment is full of suckers and will buy anything. I probably won't get it since I have so much Mage Knight left in me and don't want some half baked WizKids product taking attention away from that.
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# ? Jan 8, 2016 22:32 |
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Gutter Owl posted:There are three expansions, actually. On the Brink is the first, and absolutely necessary to give the game any shelf life. In the Lab is interesting enough to revitalize the game a bit, once it gets stale. Still haven't picked up State of Emergency. True. Fixed. By most accounts, State of Emergency is not up to the standard of the others.
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# ? Jan 8, 2016 22:33 |
So is Shades of Tezla safe to buy now? Also, the new COIN game seems to be coming out soon. Would love to hear impressions of it, since the American Revolution is a fun period.
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# ? Jan 8, 2016 23:31 |
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GrandpaPants posted:So is Shades of Tezla safe to buy now? Look at the combat exceptions starting on page 15. http://www.gmtgames.com/libertyordeath/LODrulesmanualFinal_lo-res.pdf See COIN games haven't had anything like this til now, and I don't think they should.
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# ? Jan 8, 2016 23:40 |
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babies can't handle a real wargame (I'm more concerned about what the gently caress the French player is supposed to do. Maybe we should get a goon PbP once there's a vassal module to see how it works out)
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# ? Jan 8, 2016 23:42 |
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One of the first proper boardgames I played was Scotland Yard, when I was about 13 we found it in a French junk shop, translated the rules, and played it every family holiday forever after. Now we play Carcassonne and Ticket to Ride. At university I got properly into boardgames when we played Risk every day for several months before we dived in at the deep end and bought Game of Thrones! It worked though, we have a solid group of 4-7 of us and we play loads of boardgames most weekends. I just bought Tragedy Looper and am planning on being the Mastermind this weekend, any tips for a group of 4 people who haven't played it before? Oh also someone who knows I like boardgames but knows nothing about them got me Codenames for Christmas!
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# ? Jan 8, 2016 23:43 |
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theroachman posted:Last year was my first visit to Spiel Essen, spent way too much money. This year was my second visit, spent even more money. I take it you mean your first visit was 2014 and your second was 2015? We're in a new year. And also, where the gently caress were you when we were trying to arrange a Goonmeet at Spiel?
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# ? Jan 9, 2016 00:12 |
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Oldstench posted:Look at the combat exceptions starting on page 15. http://www.gmtgames.com/libertyordeath/LODrulesmanualFinal_lo-res.pdf I really don't get what the fuss is about. You roll a d3 for every three cubes in the fight, max three dice. Active irregulars count as half a cube. Forts only fight on defense. The mods are pretty simple when you break them down. There's basically only five. They're just overexplained. Here:
Regulars and Forts take two hits to kill. Tories, Irregulars, and Villages take one hit to kill. That's it. That's all the math. It's just written long-form.
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# ? Jan 9, 2016 00:18 |
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The End posted:Alternatively, get the first two expansions and have a very distinct game to P:L, including a half-decent one vs many hidden movement module (Bio-terrorist) Then best use of the Bio Terrorist game is to give the surly teenager at family game night something to sink their teeth into
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# ? Jan 9, 2016 01:05 |
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Jedit posted:I take it you mean your first visit was 2014 and your second was 2015? We're in a new year. Jedit posted:And also, where the gently caress were you when we were trying to arrange a Goonmeet at Spiel? Oops, totally missed that. Was that in this thread? I have to admit, I let the thread slip a little (1200 posts?) during the summer so I skipped quite some pages, most likely the whole of September/October. It's a shame, pre- and post-Spiel discussion is probably a goldmine. Did you have a Goonmeet? I'll certainly try to join
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# ? Jan 9, 2016 01:23 |
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I have bought my very first non-monopoly board game with my own money! Ghostbusters Played the first 2 chapters of "The Slimer Situation" with my 2 gaming pals tonight hand had a real good time (we normally play MTG but it's getting a bit stale now). I'd played a bit of Zombicide in the FLGS so I kinda knew I like that kind of game and it seemed like a good mix here is my mini review.. Loved the theme and the quality of the parts, it's easy to set up and the rules are pretty simple, there's enough tactics to keep it entertaining but not so much you can screw yourself in one turn. As there was only 3 of us playing we decided to keep the 4th character permanently in ECTO-1 and at the start of the round move it about, seemed to work well as a house rule. My dice rolls were hilariously poo poo however and I ended up being relegated to "slime medic" and as a consequence everyone out leveled me. There are some bad points however. The ghosts are not a threat in any way, they don't do anything at all unless you try to attack them. You start with 15 ghosts in the spirit world and the only "lose" condition is if something would spawn a ghost and there are none in the spirit world it's game over. This leads to the best tactic being race through, ignore the ghosts and do the objective within 15 turns which seems to be very easy to do. It also seems really odd that you can complete an objective with ghosts still on the map, I can't imagine a scenario where the Ghostbusters close all the gates and just go home leaving 10+ entities roaming the city. I'm tempted to work on some house rules where the ghosts all move 1 space towards the nearest Ghostbuster at the end of every turn, it just makes sense and would add some tension to the game that it seems to be lacking. I'm also trying to figure out a way where leaving ghosts on the map make the next chapter harder but I'm drawing a blank, simply because once the objective is done there's no way to fail so it'd be a boring grind to clean up after the portals have been closed. All in all though it was very much fun and I think with a few tweaks and house rules it could be a lot better. Also I really loved space crusade when I was a kid, is there anything similar like it out these days, I have heard of the X-COM board game, does that stand up? Edit: Just had a look, X-COM is nothing like space crusade so forget that. AceClown fucked around with this message at 01:42 on Jan 9, 2016 |
# ? Jan 9, 2016 01:39 |
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theroachman posted:Oops, totally missed that. Was that in this thread? I have to admit, I let the thread slip a little (1200 posts?) during the summer so I skipped quite some pages, most likely the whole of September/October. It's a shame, pre- and post-Spiel discussion is probably a goldmine. It started in this thread, then got its own thread in the meets subforum. I did meet Zark, and would have met another goon if he hadn't confused the Atrium with the Galleria.
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# ? Jan 9, 2016 01:47 |
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minema posted:I just bought Tragedy Looper and am planning on being the Mastermind this weekend, any tips for a group of 4 people who haven't played it before? Read the mastermind manual for tips specific for the scenario. Let them table talk. No table talk on the first go is just cruel. Emphasize token to mechanics relationships: Paranoia -> Incidents Goodwill -> PC powers Intrigue -> Plots & Roles, mostly (more general purpose) Emphasize incidents are NOT DIRECTLY RELATED to winning or losing. They're just more special powers a mastermind gets to do, only players know about it in advance. This is like the strangest automatic connection players make. Someone will still think there's a connection after the first loop and be horribly confused. Point out the ways to lose. First Steps has like...7? 8? spread all over the helper sheet. Do a real quick to run through them at the start. If you're feeling generous, run through all of them again after the first loop; just remember to keep a straight face. Otherwise, no mercy. edit: remembered a couple more: Unless the loss condition says "loop ends immediately", the loss is only revealed when it says so, even if it's something traumatic like a murder. Things masterminds say: "something strange happened", "an incident occurred", "an incident didn't occur", "an incident was going to occur but didn't", "someone died", "you died", "you lose, entering time spiral", and "you're nothing but pawns in my greatest game bow before me in my puppetmaster magnificance do you want a star citizen reference code?" There was some debate about that list. search this thread for the concensus PlaneGuy fucked around with this message at 02:00 on Jan 9, 2016 |
# ? Jan 9, 2016 01:50 |
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What are people's experiences with Codenames with different groups sizes? I hear some playing with 10 and that seems excessive. What group size is too little and what's too much?theroachman posted:I bought 3 sheets of foamcore earlier this week, currently in the process of consolidating 7 Wonders and all expansions into the base game box. Does BGG/etc have tutorials on how to build foamcore inserts, or is it intuitive?
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# ? Jan 9, 2016 02:00 |
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Siroc posted:Does BGG/etc have tutorials on how to build foamcore inserts, or is it intuitive? There's a huge Geeklist where people show off their designs for various games, and will often give you the design if asked. There's a bunch of thread in DIY on how to perform the actual assembly, but the best source of info is the Esoteric Order of Gamers' three part YouTube series.
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# ? Jan 9, 2016 02:09 |
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AceClown posted:I have bought my very first non-monopoly board game with my own money! This isn't meant to be making GBS threads on you, but when you read your review you basically say you like the theme and mini quality but you don't like a whole bunch of stuff and you think it needs house rules. That's kind of a sign of a bad game. If you removed the minis and theme, would you still want to play it? The good news is there are SO MANY good games out there you'll be spoiled for better stuff when you want to make another purchase. quote:Also I really loved space crusade when I was a kid, is there anything similar like it out these days So, Star Wars: Imperial Assualt might be what you want. It's a scenario driven "dungeoncrawler", the minis are nice, and by all accounts it's a really solid ruleset. However, it's adversarial, in that one person has to play Empire against the other players. Depending on how you feel about that it might be a dealbreaker. I don't think there are really any other Sci-Fi dungeon crawlers out there right now that I'd recommend. If you don't moving doing the fantasy genre there are probably 3 or 4 that would be good choices depending on what exactly you want.
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# ? Jan 9, 2016 02:28 |
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Jedit posted:There's a huge Geeklist where people show off their designs for various games, and will often give you the design if asked. There's a bunch of thread in DIY on how to perform the actual assembly, but the best source of info is the Esoteric Order of Gamers' three part YouTube series. My wife got a Cricut for xmas and I'm going to see if I can make chipboard inserts with it.
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# ? Jan 9, 2016 02:29 |
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Oh good, the next TIME Stories expansion is called 'A Prophecy of Dragons', set in the middle-ages with magic. "This is a game about historical time travelling where the only limit is the imagination!" *asylum setting* *zombie setting* *Game of Thrones setting* and the fourth is 'Under the Mask' which is almost definitely going to be a superhero/Watchmen ripoff.
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# ? Jan 9, 2016 03:01 |
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bobvonunheil posted:Oh good, the next TIME Stories expansion is called 'A Prophecy of Dragons', set in the middle-ages with magic.
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# ? Jan 9, 2016 03:11 |
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It has a nice box though.
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# ? Jan 9, 2016 03:20 |
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Oh yeah, one of my relatives hinted that I was getting a game about time but they got me Timeline, phew (I think)
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# ? Jan 9, 2016 03:21 |
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Timeline is totally fine with some small caveats, but I prefer Chronology when it comes to trivia games.
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# ? Jan 9, 2016 03:28 |
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Holy crap, guys; Cardhaus finally got rid of the creepy anime girl on the top border of their website. After over a year of putting, "please get rid of the creepy anime girl" in the comments section of every post-purchase survey they gave me, I finally feel like my voice mattered.
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# ? Jan 9, 2016 03:40 |
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bobvonunheil posted:Oh good, the next TIME Stories expansion is called 'A Prophecy of Dragons', set in the middle-ages with magic. garbage game. Definitely the most overhyped trash of 2015.
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# ? Jan 9, 2016 03:44 |
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# ? May 31, 2024 01:14 |
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bobvonunheil posted:Oh good, the next TIME Stories expansion is called 'A Prophecy of Dragons', set in the middle-ages with magic. Guess their imagination is pretty limited.
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# ? Jan 9, 2016 03:46 |