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Thumbtacks
Apr 3, 2013

Fish Fry Andy posted:

With all the people who've downloaded the leak you're probably right.

I know I'm already ready.

How much damage do you have to do to get credit for the kill? I can't remember. Also my Warrior is gonna have some problems trying to hit the wing tips.

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Vargs
Mar 27, 2010

Thumbtacks posted:

I know I'm already ready.

How much damage do you have to do to get credit for the kill? I can't remember. Also my Warrior is gonna have some problems trying to hit the wing tips.

Once the online Ur-Dragon gets low enough on health, there's a grace period. During that period, anyone who starts a fight with him will find the dragon to be nearly dead already, and finishing him off gives you the rewards.

You can get some separate rewards by doing a certain amount of damage at any time, including before the grace period, but it's all worthless garbage that isn't worth concerning yourself with.

Don't bother trying to fight the Ur-Dragon as a warrior.

Thumbtacks
Apr 3, 2013
Yeah, I figured. I just haven't fought him since like Generation 9 on my xbox so I don't remember the mechanics very well. Does he have to DIE to get full rewards? It might be worth bringing a Maker's Finger with me since that clears a full weak point but I don't know how much relative damage that would do. Do you know if Offline has the same defenses as the online version? Might check how much damage my MK can do to it.

Vargs
Mar 27, 2010

Yeah, you need to actually, fully kill him yourself to get the real rewards.

Maker's Finger isn't necessary. If you can fire that thing, it means you're a bow-wielding class and shouldn't have any problems doing it normally.

The easiest way to fight Ur-Dragon though imo is to play mage or sorc, slap on a holy enchantment, and spam homing charged attacks.

Vargs fucked around with this message at 06:56 on Jan 15, 2016

Hocus Pocus
Sep 7, 2011

ZZZorcerer posted:

So, people that already played, any important stuff you can easily miss? I know that advancing the main quest will lock you out of some sidequests, any quests I should look out for ?
Anything worth keeping / collecting since the beginning, or should I just sell everything I don't use ?

Maybe some "Things you should know before playing".

(I know, "Just play the game", but while I'm not looking to go all 100%, I'd rather not skip great quests, ultimate weapons, miss important npcs, bosses, etc.)

In response to your first question about quests you'll be locked out of - pretty much any quest given by an NPC, not a board, will end (just a rule of thumb). There are main quests, NPC given quests, and then board quests. Advancing from one phase of main quests to the next will lock you out of that phase's NPC quests, but not the board quests (which are mostly 'kill X of Y monster'). The game warns you when you're moving to the next thing.

Here are a few things that I realized a little later than I perhaps should have (probably my own fault):

- I headed straight from the first town to the second, then third, only doing one or two things that people spoke to me about. There are actually a fair few quests in the first town that I'd totally skipped because the game doesn't really force them on you. For example there is an early quest in the first town's church - a building I didn't know existed.

- Among the types of skills you can buy there are 'core skills', some of these are passive, but a lot are attack combos with unique inputs. To find out their button inputs, press the details button in the menu - they're generally stuff like hold Y, or press X then X again after a pause.

- There is an infinite warp item in your storage, in combination with rift crystals you can set up your own fast travel system.

- You can use materials that are in storage for weapon/armor enhancements without taking them out. But I'm pretty sure you can't combine items in your inventory with items in storage.

- When it comes to selling items, the menu categorizes out special items, so you generally know whats quest sensitive. Materials are used for weapon/armor enhancements and combining to make tools/healing items. I keep anything I can use to make the items I use, otherwise I keep 5 of everything just in case a piece of armor or a weapon down the road needs it for enhancements. I've made a lot more money through selling rare weapons and from completing quests, though.

- Some healing items are kept under materials instead of curative, keep that in mind when combining to make curatives, or if you need some extra healing in a tight spot.

- Don't let griffins carry you away, fam

Thumbtacks
Apr 3, 2013

Vargs posted:

Yeah, you need to actually, fully kill him yourself to get the real rewards.

Maker's Finger isn't necessary. If you can fire that thing, it means you're a bow-wielding class and shouldn't have any problems doing it normally.

The easiest way to fight Ur-Dragon though imo is to play mage or sorc, slap on a holy enchantment, and spam homing charged attacks.

honestly my biggest problem is that all my really good gear is on my warrior, so if I end up using a ranger instead (which I probably will, and just buy about 800 blast arrows) I'll need to go buy something off Caxton or one of the Everfall merchants unless I can scrounge up something in BBI.

Lodin
Jul 31, 2003

by Fluffdaddy
My tip to people who have never played the game before is this: don't give a gently caress about guides and poo poo for maxing your character. Don't read every FAQ on every little side-quest. Go out there and have an adventure. Try every class and find one that's fun. Sure, you'll miss some stuff on the way but leave that for NG+.
Just go out there and explore the insane world that is Dragon's Dildo.

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


It has been brought to my attention that the game unequips items invalid for your vocation after loading your save. This new version should fix that, as well as let you equip anything on the oddly special screen you get after a vocation change.

code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>737</ID>
      <Description>"No Armor Restriction"</Description>
      <LastState Activated="1"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>/*
  Tallgeese's Devil/Equip:
  Removes equipment restrictions.
  You still won't be able to use one weapon's skills with another.
*/

[ENABLE]
aobscanmodule(allowEquip,DDDA.exe,0F 94 C0 C2 0C)
registersymbol(allowEquip)
aobscanmodule(allowEquipAfterVocChange,DDDA.exe,75 09 5F 5E 5B 33 C0)
registersymbol(allowEquipAfterVocChange)
aobscanmodule(removeEquipSaveCheck,DDDA.exe,75 15 8B 4D 10)
registersymbol(removeEquipSaveCheck)

allowEquip:
db 90 B0 01

allowEquipAfterVocChange:
db EB

removeEquipSaveCheck:
db 90 90

[DISABLE]
allowEquip:
db 0F 94 C0
unregistersymbol(allowEquip)

allowEquipAfterVocChange:
db 75
unregistersymbol(allowEquipAfterVocChange)

removeEquipSaveCheck:
db 75 15
unregistersymbol(removeEquipSaveCheck)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Have fun playing dressup!

Infinity Gaia
Feb 27, 2011

a storm is coming...

Yeah a friend of mine decided to get this to play for the first time and I was seriously considering what to tell him and what not to tell him, and in the end decided to only give him three pieces of information that I dearly wish I knew about the first time I played:

-How to do Quina's first quest in the Witchwood, mostly because it locks out SO much poo poo later on, including a vitally important quest for LORE
-The existence of the Black Cat and its forging services (vaguely defined intentionally)
-The fact that pawns actually really learn from your actions

Hocus Pocus
Sep 7, 2011

Lodin posted:

My tip to people who have never played the game before is this: don't give a gently caress about guides and poo poo for maxing your character. Don't read every FAQ on every little side-quest. Go out there and have an adventure. Try every class and find one that's fun. Sure, you'll miss some stuff on the way but leave that for NG+.
Just go out there and explore the insane world that is Dragon's Dildo.

This is the best advice. As people have said over and over in this thread - you don't need to min max to enjoy this game.

The most fun I have had with this game is exploring Gransys with my crew and getting in over our heads.

im cute
Sep 21, 2009

lets hang out posted:

this page is really bad

Vargs posted:

A whole lot of stuff on here is bullshit or subjective to the point of worthlessness.

I tried to post a lot of Dogma stuff in the actual thread, but most of it never made it to the wiki as it's closed reg. Centipeed tries his best though. :eng99:

ZZZorcerer posted:

So, people that already played, any important stuff you can easily miss? I know that advancing the main quest will lock you out of some sidequests, any quests I should look out for ?
Anything worth keeping / collecting since the beginning, or should I just sell everything I don't use ?

Maybe some "Things you should know before playing".

(I know, "Just play the game", but while I'm not looking to go all 100%, I'd rather not skip great quests, ultimate weapons, miss important npcs, bosses, etc.)

A couple of those aforementioned collectathons can be tricky or exhausting if you focus on them too much. Keep at least 10-12 of everything you find, since just about every useless item is either bound to be used as an upgrading material, or is involved in one of those quests. Most of the Notice Board quest rewards are meh though the greased/golden weapons can come in handy. Be on the look out for late and post-game ones that pop up since they may be rewarded with actual useful items like that armor that lets you double your DCP gains.

There is a quest line that has its own Notice Board downstairs in the Pawn Guild; it offers the 100 Badge of Vows quests. Badges of Vows don't actually do anything, but they can be hard to get to which I guess is the point, and they won't actually show up in the world until you have the associated quest in your log. If you run across any, hold on to them. They are carried over between playthroughs, and they can be picked up (again, straight from the storage box this time) every NG for free XP and riftbux.

And like everyone else said, look out for the quest Lost and Found. Another one that's easy to mess up or skip is Chasing Shadows, which will also cause a bunch of LORE stuff to never happen and some quest lines to be abandoned so do it before you meet the Duke. There are some other missable quest here and there, but they don't have nearly as profound an effect on the game as those two. If you're intent on getting them all the first time through: make sure you visit Cassardis and The Abbey in the forest in the middle of Gransys after every major story beat. You'll be done once Quina and Valmiro have left the game. Also, visit with both of the passive bandit leaders (you'll have to be or dress up as a woman to speak with Ophis) as they have easily missed quests, too. You'll be done with them once you get their respective Badge of Amity. Notice board quest do NOT count towards full quest completion.

Trapezium Dave
Oct 22, 2012

Can anyone give me a vague idea of what the average height of people is in Gransys? I don't want to get a character just right in the editor who I think is simply "tall" who ends up a whole two heads taller than everyone else.

im cute
Sep 21, 2009

Trapezium Dave posted:

Can anyone give me a vague idea of what the average height of people is in Gransys? I don't want to get a character just right in the editor who I think is simply "tall" who ends up a whole two heads taller than everyone else.

Well, 5'10" is 177.8cm, so that's a start. Game is weirdly fixated on short and fats (like, there are a LOT of fat soldiers for a country that apparently just went through a protracted war), so really any height+weight combo will be suitably heroic.

sicDaniel
May 10, 2009
The only escort quest I remember being worth doing is Ser Berne's because a) he will actually fight with you using his big-rear end sword and b) when you're done he will give you his sword which is a very good Warrior weapon, especially if you do the quest early.
Most other escort quests give you a ton of healing items or talismans which nobody ever really needs.
There is even a trick do finish escort quests easily but you should find that out on your own.

Thumbtacks
Apr 3, 2013

Tallgeese posted:

It has been brought to my attention that the game unequips items invalid for your vocation after loading your save. This new version should fix that, as well as let you equip anything on the oddly special screen you get after a vocation change.

code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>737</ID>
      <Description>"No Armor Restriction"</Description>
      <LastState Activated="1"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>/*
  Tallgeese's Devil/Equip:
  Removes equipment restrictions.
  You still won't be able to use one weapon's skills with another.
*/

[ENABLE]
aobscanmodule(allowEquip,DDDA.exe,0F 94 C0 C2 0C)
registersymbol(allowEquip)
aobscanmodule(allowEquipAfterVocChange,DDDA.exe,75 09 5F 5E 5B 33 C0)
registersymbol(allowEquipAfterVocChange)
aobscanmodule(removeEquipSaveCheck,DDDA.exe,75 15 8B 4D 10)
registersymbol(removeEquipSaveCheck)

allowEquip:
db 90 B0 01

allowEquipAfterVocChange:
db EB

removeEquipSaveCheck:
db 90 90

[DISABLE]
allowEquip:
db 0F 94 C0
unregistersymbol(allowEquip)

allowEquipAfterVocChange:
db 75
unregistersymbol(allowEquipAfterVocChange)

removeEquipSaveCheck:
db 75 15
unregistersymbol(removeEquipSaveCheck)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Have fun playing dressup!

so when you say ANYTHING, what happens if you try to equip like a greatsword on a sorc?

Also this is great, I can wear my usual getup as any class. Awesome.

gtrmp
Sep 29, 2008

Oba-Ma... Oba-Ma! Oba-Ma, aasha deh!

Trapezium Dave posted:

With the bulletin board quests, note that the ones that are fine to pick up ASAP are the "Kill Umpteen Critters" type ones. Those are the ones that will naturally complete as you play the game. However those boards also offer a bunch of escort quests that are not of this type and are most often a pain in the arse to complete successfully, so skip those unless/until you really want to do them - or at least until you've explored the map a fair bit.

IIRC, you can only have a certain number of quests from each board active at a time, so you might want to avoid taking board quests to deliver items or kill enemies that you've never heard of. There are a bunch more of these busywork board quests in DD:DA than there were in the base game; all of them, outside of the BBI quests, were originally DLC for the base game.

Trapezium Dave
Oct 22, 2012

paco650 posted:

Well, 5'10" is 177.8cm, so that's a start. Game is weirdly fixated on short and fats (like, there are a LOT of fat soldiers for a country that apparently just went through a protracted war), so really any height+weight combo will be suitably heroic.
I remember the average was noticeably shorter than I thought it would be. It was the only thing I didn't get a good handle of in the otherwise excellent character designer. Although I didn't mind the end result of having an Arisen that doesn't fit in with the crowd, given the game.

gtrmp posted:

IIRC, you can only have a certain number of quests from each board active at a time, so you might want to avoid taking board quests to deliver items or kill enemies that you've never heard of.
Thanks, I'd forgotten that. It's been a while since I've played the game.

bewilderment
Nov 22, 2007
man what



Infinity Gaia posted:

Yeah a friend of mine decided to get this to play for the first time and I was seriously considering what to tell him and what not to tell him, and in the end decided to only give him three pieces of information that I dearly wish I knew about the first time I played:

-How to do Quina's first quest in the Witchwood, mostly because it locks out SO much poo poo later on, including a vitally important quest for LORE
-The existence of the Black Cat and its forging services (vaguely defined intentionally)
-The fact that pawns actually really learn from your actions

So how DO you do Quina's first quest in the Witchwood?
I vaguely remember something like this when I rented this on console, but mostly I remember getting my poo poo pushed in by a bunch of bandits near a rolling boulder.

Beeb
Jun 29, 2003
Probation
Can't post for 21 days!

Tallgeese posted:

It has been brought to my attention that the game unequips items invalid for your vocation after loading your save. This new version should fix that, as well as let you equip anything on the oddly special screen you get after a vocation change.

code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>737</ID>
      <Description>"No Armor Restriction"</Description>
      <LastState Activated="1"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>/*
  Tallgeese's Devil/Equip:
  Removes equipment restrictions.
  You still won't be able to use one weapon's skills with another.
*/

[ENABLE]
aobscanmodule(allowEquip,DDDA.exe,0F 94 C0 C2 0C)
registersymbol(allowEquip)
aobscanmodule(allowEquipAfterVocChange,DDDA.exe,75 09 5F 5E 5B 33 C0)
registersymbol(allowEquipAfterVocChange)
aobscanmodule(removeEquipSaveCheck,DDDA.exe,75 15 8B 4D 10)
registersymbol(removeEquipSaveCheck)

allowEquip:
db 90 B0 01

allowEquipAfterVocChange:
db EB

removeEquipSaveCheck:
db 90 90

[DISABLE]
allowEquip:
db 0F 94 C0
unregistersymbol(allowEquip)

allowEquipAfterVocChange:
db 75
unregistersymbol(allowEquipAfterVocChange)

removeEquipSaveCheck:
db 75 15
unregistersymbol(removeEquipSaveCheck)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Have fun playing dressup!

I love this is already a thing taken care of.

Cialis Railman
Apr 20, 2007

bewilderment posted:

So how DO you do Quina's first quest in the Witchwood?
I vaguely remember something like this when I rented this on console, but mostly I remember getting my poo poo pushed in by a bunch of bandits near a rolling boulder.

Level more. When I did it, I was level 15-20 or so.

Genocyber
Jun 4, 2012

bewilderment posted:

So how DO you do Quina's first quest in the Witchwood?
I vaguely remember something like this when I rented this on console, but mostly I remember getting my poo poo pushed in by a bunch of bandits near a rolling boulder.

Just run past the bandits. They're way tougher than anything you find in the Witchwood itself.

verbal enema
May 23, 2009

onlymarfans.com

Trapezium Dave posted:

Can anyone give me a vague idea of what the average height of people is in Gransys? I don't want to get a character just right in the editor who I think is simply "tall" who ends up a whole two heads taller than everyone else.

lol just make a person

Trapezium Dave
Oct 22, 2012

verbal enema posted:

lol just make a person
I'm the kind of player who spends over a hour in the character creator tweaking every single slider to make it look just right. And then starts all over again because the actual game uses a completely different lighting model and the hair is now the wrong tint of brown. :argh:

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.

bewilderment posted:

So how DO you do Quina's first quest in the Witchwood?
I vaguely remember something like this when I rented this on console, but mostly I remember getting my poo poo pushed in by a bunch of bandits near a rolling boulder.

run like a baby into the woods. then run like a baby until you find her.

verbal enema
May 23, 2009

onlymarfans.com

Trapezium Dave posted:

I'm the kind of player who spends over a hour in the character creator tweaking every single slider to make it look just right. And then starts all over again because the actual game uses a completely different lighting model and the hair is now the wrong tint of brown. :argh:

well then i'd say yeah wat other guy said 5'10ish and a lil portish tho first village is p "normal" sized.

I made a 5'7 girl and i never felt oddly placed unless i had some amazon/ barb with me as a pawn but thats that

Vargs
Mar 27, 2010

If you aren't playing as a max size character or a minimum size character then I don't understand what you're doing with your life

I might play as Feste this time around. I used him as a pawn once; maybe now it's his chance for the spotlight.

gtrmp
Sep 29, 2008

Oba-Ma... Oba-Ma! Oba-Ma, aasha deh!

bewilderment posted:

So how DO you do Quina's first quest in the Witchwood?
I vaguely remember something like this when I rented this on console, but mostly I remember getting my poo poo pushed in by a bunch of bandits near a rolling boulder.

Go there at night when the higher-level bandits with archer support are replaced by much more manageable wolves.

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal

Trapezium Dave posted:

I'm the kind of player who spends over a hour in the character creator tweaking every single slider to make it look just right. And then starts all over again because the actual game uses a completely different lighting model and the hair is now the wrong tint of brown. :argh:

Stick with the default height and you should be fine.

PureRok
Mar 27, 2010

Good as new.
Could I get an invite into the steam group? My profile page is here. Thanks in advance.

I played this game for a while on the 360, but didn't get very far, so I'm looking forward to playing it in higher resolution. Hopefully SSAO can be forced through drivers, because I don't remember seeing an option for it in TotalBiscuit's port report.

Random Hajile
Aug 25, 2003

I'm wishing I had a blu-ray drive so I could try to rip the button icons and use them to overwrite the PC version ones.

DontMindMe
Dec 3, 2010

What could possibly go wrong?
Once I hit 10, I'm assuming I can just go to BBI instead of running to the main city to change vocations, right? Planning on hitting every side quest, so I may hit 10 before then.

Random Hajile
Aug 25, 2003

DontMindMe posted:

Once I hit 10, I'm assuming I can just go to BBI instead of running to the main city right? Planning on hitting every side quest, so I may hit 10 before then.

Correct. BBI should open up as soon as you get your main pawn, I think.

Robo Reagan
Feb 12, 2012

by Fluffdaddy

Magus42 posted:

So, I made a thing real quick for calculating pawn characteristics based on the starting questions.

Just save a copy and pick your answers from the dropdowns to fill in what the inclinations should end up as. (Highest numbers win)

As long as the data I found was accurate, and they didn't change the numbers, it should work fine.

Also you can buy items from the dude in the camp tent that changes your pawn's inclination if you gently caress up. Also also giving commands changes inclination over time, unless they got rid of that.

Illuminated Rodent
Oct 28, 2010

Tallgeese posted:

Is it possible to make a good Warrior pawn, or does the three skill slots really neuter them?

Warrior sadly has one reason to exist, HP growth. As cool as being a 2h badass is, there's nothing they do better then other vocations. Well, besides HP growth.

Illuminated Rodent
Oct 28, 2010

DontMindMe posted:

Once I hit 10, I'm assuming I can just go to BBI instead of running to the main city to change vocations, right? Planning on hitting every side quest, so I may hit 10 before then.

Yepp, and honestly the only way to switch vocation at exactly 10 IMO, I know people pulled it off before DA and all but unless you want to miss parts of the story or even running from some enemies I don't see anyone hitting Gran Soren at 10. Yet another feather in DA's cap for fixing my few annoyances with Dragon's Dogma.

Magus42
Jan 12, 2007

Oh no you di'n't

Robo Reagan posted:

Also you can buy items from the dude in the camp tent that changes your pawn's inclination if you gently caress up. Also also giving commands changes inclination over time, unless they got rid of that.

Yah, but it's a lot cheaper/easier if you can nail them down from the start :)

Illuminated Rodent
Oct 28, 2010

Magus42 posted:

Yah, but it's a lot cheaper/easier if you can nail them down from the start :)

No matter how great I set my pawn up eventually it will mimic my lootwhorery and Acquisitor joins the fray.

Koala Cola
Dec 21, 2005

I am the stone that the builder refused...
Invite me to Steam group please http://steamcommunity.com/id/koalacola/

Phil Tenderpuss
Jun 11, 2012
I'd like an invite too please! http://steamcommunity.com/id/gumball_dad

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Momomo
Dec 26, 2009

Dont judge me, I design your manhole
I played a good chunk of this on the PS3 a while back, before I had to give it up, so I'll be glad to finally see where this game goes. If someone wouldn't mind adding me to the Steam group, my profile is http://steamcommunity.com/id/alotofmomos/

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