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Rocketpriest posted:I'm thanking my lucky stars I ground out that Direwolf for this challenge. Realistically, there's no other mech I can think of that will be able to compete once you decide to shoot something. 70 damage on a 2.5 second cooldown is serious hurt. I forget, do solo kills count for the challenge? If you do the most damage to them!
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# ? Jan 15, 2016 17:00 |
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# ? May 22, 2024 11:07 |
This challenge makes playing lights a total ballache. Just constant LRM spam by people who might as well be AFK.
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# ? Jan 15, 2016 17:02 |
Cyrano4747 posted:Nah, easiest way to drag down those kill most damage points for this challenge is with that KC 0000 sporting 3 LRM15A plus a metric fuckload of ammo and a few heatsinks to offset the fact that the LRMs are in ghost heat territory. I'm getting 3-6 on pubdrops with the 3x UAC5 2x UAC10 Direwolf. Wait for pubbies to engage then blast people in the face.
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# ? Jan 15, 2016 17:08 |
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gently caress. Shadow Cat(s) or Blackjack(s)? Both on sale.
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# ? Jan 15, 2016 17:09 |
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jBrereton posted:This challenge makes playing lights a total ballache. Just constant LRM spam by people who might as well be AFK. I got my 40 kills in just running around in my old Yen-lo Wang putting AC/20 rounds up the arse of people who are too stupid (funninly enough, usually LRM boats) to realise that theres someone behind them tearing them a new one. Fantastic way to get the highest damage in when they melt in a couple of hits. Mediums seem to get matches much quicker? When I was trying to use a Heavy Mech, the time it took before it found a match was much longer.
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# ? Jan 15, 2016 17:14 |
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This contest is broken. I killed my whole team twice and didn't get anything.
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# ? Jan 15, 2016 17:17 |
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jBrereton posted:This challenge makes playing lights a total ballache. Just constant LRM spam by people who might as well be AFK. This challenge rules as a light Slap radar dep on/play a cheater and run up and get that sweet lrm buttmeat
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# ? Jan 15, 2016 17:31 |
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Tindahbawx posted:
That's because everyone thinks that Heavies are going to get that challenge done quicker because Heavy = more damage! (Not really) I did this entire thing with a Streakcrow and a Hunchback.
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# ? Jan 15, 2016 17:31 |
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I did most of the challenge leveling up mechs Gonna buy that ER PPC cicada for shits
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# ? Jan 15, 2016 17:50 |
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I made a thing using footage from one of the matches I played with goons a couple days ago: https://www.youtube.com/watch?v=saI2mnbpGQo
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# ? Jan 15, 2016 18:13 |
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http://mwo.smurfy-net.de/mechlab#i=296&l=b11add3a5541b54659ac6df1d72e09ed571dc5d9 I kinda want to do this
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# ? Jan 15, 2016 18:24 |
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Cyrano4747 posted:Nah, easiest way to drag down those kill most damage points for this challenge is with that KC 0000 sporting 3 LRM15A plus a metric fuckload of ammo and a few heatsinks to offset the fact that the LRMs are in ghost heat territory. I meant, "easiest way that doesn't make me want to slam my dick in a desk drawer."
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# ? Jan 15, 2016 18:31 |
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I just ran into a Direwolf with an lrm20 and an lrm15 being super smug about his sweet set-up. I am irrationally angry at videogames right now. There is so much lrm'ing going on for this challenge, it's insane. vvv It's not like keeping track of both reticules is even hard, what the hell? Then again, most of my play time over the life of this game happened before arm locking was a thing (or it was turned off by default and I never knew about it). Rocketpriest fucked around with this message at 18:39 on Jan 15, 2016 |
# ? Jan 15, 2016 18:34 |
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It will never cease to amaze me how utterly bad some people are with unlocked arms. Look, we get it, you saw this on a video and the guy was pro. Youre poo poo, youre missing that Atlas in front of you. Keep those arms locked ffs. Lol, just watched an Atlas getting stung to death by a maddog with 1 medium laser. Turns out, 3xppc and 1 small is no good setup for a brawl... Yolomon Wayne fucked around with this message at 18:45 on Jan 15, 2016 |
# ? Jan 15, 2016 18:36 |
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Yolomon Wayne posted:Turns out, 3xppc and 1 small is no good setup for a brawl... Yeah those PPCs need to be ERPPCs. What a chump.
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# ? Jan 15, 2016 18:46 |
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Im not sure if he died from the dog or from burning his reactor. Shameful display.
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# ? Jan 15, 2016 18:48 |
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Yolomon Wayne posted:Shameful display. I can't hear this phrase without immediately thinking of the voice over actor from Total War Shogun 2 who says it.
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# ? Jan 15, 2016 18:57 |
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Would it make sense to just use a AC/20 and triple SRM6 on an AS7-D-DC? Just slap extra ammo in it and go to town? Or should I stick a single LLas in an arm?
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# ? Jan 15, 2016 19:00 |
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A.o.D. posted:Anyone have a better idea for a BOAR'S HEAD? Commoners does exceptionally well with his gos handing fastlas. I believe it's an xl 400 and 3lpl on one arm and 2lpl +1mpl on the other. All of the corner peeking basically.
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# ? Jan 15, 2016 19:01 |
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Stringbean posted:Would it make sense to just use a AC/20 and triple SRM6 on an AS7-D-DC? Just slap extra ammo in it and go to town? Or should I stick a single LLas in an arm? The point of a mech is to pick an engagement range and style and stick with it. Let a teammate in a different mech cover a different range. Building a multi-range mech is a waste of tonnage (though there are, of course, weapons that are good for multiple ranges) With the Atlas, you are a big target, and your hardpoints are low on your body. Any sort of engagement means maximum body exposure, so you want the maximum return for risk. That means maximum DPS, and that depends on low heat. Any sort of laser on this type of build is wasted. Use those arms as extra armor by adopting the twisting play style, add enough ammo so you can shoot on every cycle without worrying, and use your size and durability to open up opportunities for teammates. Playing an atlas means being the tank that draws agro. You can dish out damage, but most of the kills are going to come from teammates.
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# ? Jan 15, 2016 19:11 |
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That's what I was figuring, it just seems like it has enough hardpoints in its torso that using the arms would be a waste. Considering I can jack the armor up on the arms and twist to my hearts content.
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# ? Jan 15, 2016 19:15 |
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TheParadigm posted:Commoners does exceptionally well with his gos handing fastlas. Yeah it's kinda hilarious how people are getting by with xl engines in the boars head after recent quirk buffs. I think it was Alchenar who runs his BH with 6 lrg pulses and an xl. It's a build that I would normally scoff at, but he was pooping out fresh dps in it. I still don't recommend xl engines in the boars head. I just can't. Nope. No.
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# ? Jan 15, 2016 19:21 |
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uhhh... how?
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# ? Jan 15, 2016 19:42 |
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Ice Fist posted:I can't hear this phrase without immediately thinking of the voice over actor from Total War Shogun 2 who says it. Its the "I am your father" of our generation.
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# ? Jan 15, 2016 19:44 |
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Stringbean posted:Would it make sense to just use a AC/20 and triple SRM6 on an AS7-D-DC? Just slap extra ammo in it and go to town? Or should I stick a single LLas in an arm?
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# ? Jan 15, 2016 19:57 |
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Sometimes, i simply dont know what im looking at. Just spectated a zeus, an 80-ton assault, with 2 Large Lasers and an Lrm10. I think you can fit that, including a reasonable amount of ammo, on a medium?
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# ? Jan 15, 2016 20:05 |
Not as much as that zeus
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# ? Jan 15, 2016 20:08 |
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Would I be correct in my on paper assessment of the summoner that it is a shittier hellbringer/timber wolf?
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# ? Jan 15, 2016 20:16 |
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DOMDOM posted:I run mine with 2 LLs, 4xSRM4, and an AC/20. Don't take too much ammo for the AC/20 as it is the first thing people focus fire. Idk man I don't think the 2LL contribute much there. Since they're so low-mounted you're not gonna get to use them unless your whole mech is exposed and the mechs you're firing at at that range probably have a lot more than 2LL to fire back at you Then when you get close they force you to stare at an enemy so they don't sync up well with your ac20/srms, and they're hot so they make you overheat quicker, and they force you to downgrade to SRM4s so you're not getting as much of a knockout blow I agree on the ac20 ammo bit. Three tons is enough
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# ? Jan 15, 2016 20:19 |
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Does PGI do refunds if you really hate a hero mech
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# ? Jan 15, 2016 20:20 |
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Coolwhoami posted:Would I be correct in my on paper assessment of the summoner that it is a shittier hellbringer/timber wolf? Yeah it's bad. Semi mobile but bad hard points and huge torsos
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# ? Jan 15, 2016 20:21 |
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I think I'm going to give up on the AC20 in the Atlas, the drat thing blows up constantly. I think I'll go for LPLs and SRMs rather than the AC20, MLs and SRMs.
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# ? Jan 15, 2016 20:28 |
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Pattonesque posted:Yeah it's bad. Semi mobile but bad hard points and huge torsos As I figured. I'm having a tough time finding any stellar mechs in this sale save the blackjack of course. I am always hearing negative things about the executioner, is there a particular reason for this?
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# ? Jan 15, 2016 20:29 |
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Coolwhoami posted:As I figured. I'm having a tough time finding any stellar mechs in this sale save the blackjack of course. I am always hearing negative things about the executioner, is there a particular reason for this? You kind of have to build it as a laser brawler and it's a bit too squishy and hot for that. I wouldn't say it's bad though, just a bit strange Bait and Swatch posted:I think I'm going to give up on the AC20 in the Atlas, the drat thing blows up constantly. I think I'll go for LPLs and SRMs rather than the AC20, MLs and SRMs. The dirty secret of the atlas is that the ASRM6s are your strongest weapon. The AC/20 does go down fast, but the way an Atlas works these days you're not gonna get a whole lot of shots out of it anyway
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# ? Jan 15, 2016 20:32 |
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Pattonesque posted:The dirty secret of the atlas is that the ASRM6s are your strongest weapon. The AC/20 does go down fast, but the way an Atlas works these days you're not gonna get a whole lot of shots out of it anyway That's what I figured. The SRMs hit like a truck, but the AC20 is usually gone in the first trade of the brawl, so I am questioning the space it costs compared to the actual use I get out of it. Is theLBX 10 at all useful, or is it better to just get better lasers?
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# ? Jan 15, 2016 20:36 |
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It still boggles me that as good as clan stuff was for ages, PGI managed to make a robot as iconic for simply beating rear end as the Thor as bad as it is. Regarding good robots for this event: Gonna be having a lot of fun in the Oxide. That thing is perfect for most damage done assists solo kills on bad Assaults that die after 32~ SRMs to the rear CT. I was thinking of dropping from this XL 280 to a slightly smaller engine to hold a little more ammo but the pages of light mech speed posts have me hesitant. 130ish seems fast enough to me, though. I also saw some other launcher arrangements posted; I thought 4xSRM4 was the best, is it not?
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# ? Jan 15, 2016 20:36 |
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Love Stole the Day posted:I made a thing using footage from one of the matches I played with goons a couple days ago: https://www.youtube.com/watch?v=saI2mnbpGQo I knew even before I clicked the video that it was gonna be the match where you ran into gently caress city and desperately tried to not die and distract the enemy team. Pattonesque posted:Idk man I don't think the 2LL contribute much there. Since they're so low-mounted you're not gonna get to use them unless your whole mech is exposed and the mechs you're firing at at that range probably have a lot more than 2LL to fire back at you Ten tons from dropping the LLs will buy you an upgrade to SRM6s+artemis and some combination of a bigger engine/more ammo. Not using lasers and having a big engine makes it a lot easier to spread damage since you don't have to stare at targets and can twist faster, and being able to run around dropping "gently caress off" 68 point alphas while twisting like a spaz means you should survive to do a decent chunk of damage even if you get focused down immediately. If you absolutely positively must have something that isn't ammo-based, a pair of medium lasers will give you something to do if you miraculously survive brawling long enough to have your ammo run out.
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# ? Jan 15, 2016 20:46 |
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ZenVulgarity posted:Does PGI do refunds if you really hate a hero mech As far as I know, yes. Say what you will about PGI, their customer support is actually really good.
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# ? Jan 15, 2016 20:53 |
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These Blackjacks are really nice, picked up the BJ-1X seeing as it was on sale and it absolutely shovels out the damage. Definitely going to buy a couple more of these while they're cheap and max them out. What other variants are decent? This thing is ridiculously good: Tindahbawx fucked around with this message at 21:37 on Jan 15, 2016 |
# ? Jan 15, 2016 21:07 |
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# ? May 22, 2024 11:07 |
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Sard posted:It still boggles me that as good as clan stuff was for ages, PGI managed to make a robot as iconic for simply beating rear end as the Thor as bad as it is. 130 is as slow as you'd ever want to go in something that fragile. Using srm6s rather than 4s means you lose a ton of ammo for each one you swap out, and i frequently find myself without ammo in the dregs of the match so probably best to stick with 4s.
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# ? Jan 15, 2016 21:08 |