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Cialis Railman
Apr 20, 2007

Night10194 posted:

The best description I can think of of Dragon's Dogma is that it's like playing in a really creative guy's first D&D game. Yeah, it's full of cliches and poo poo, but it's just so earnest and enthusiastic, and full of 'Yeah, why the hell not' stuff that you wouldn't expect to work yet does. Like my buddy who is playing it for the first time excitedly telling me he figured out he could throw a lizardman at another lizardman and then slice their tails off.

And then the plot goes completely off the rails in the best possible ways.

Oh yeah, "D&D campaign" is exactly how I'd describe this game. Some of the bigger quests wouldn't be out of place on a tabletop. It's probably why I love it so much.

It's weird. There's substantially less in this game's overworld than, say, Skyrim, but I like exploring it more. I think part of it is because it takes so long to get anywhere that every trip outside Gran Soren feels like a proper adventure.

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gimme the GOD DAMN candy
Jul 1, 2007
So, is there any way to retry if you fail chasing shadows?

ajkalan
Aug 17, 2011

I'm so happy to be playing this game again.

Here's my obligatory shot of entering Gran Soren. (The pawns refused to cooperate for a group photo.)

cheesetriangles
Jan 5, 2011





Cialis Railman posted:

Oh yeah, "D&D campaign" is exactly how I'd describe this game. Some of the bigger quests wouldn't be out of place on a tabletop. It's probably why I love it so much.

It's weird. There's substantially less in this game's overworld than, say, Skyrim, but I like exploring it more. I think part of it is because it takes so long to get anywhere that every trip outside Gran Soren feels like a proper adventure.

And then you start to stack up port crystals and place them everywhere important and never walk again.

ShadowMar
Mar 2, 2010

HERE IS A
GRAVEYARD
OF YOU!


Cialis Railman posted:

Oh yeah, "D&D campaign" is exactly how I'd describe this game. Some of the bigger quests wouldn't be out of place on a tabletop. It's probably why I love it so much.

It's weird. There's substantially less in this game's overworld than, say, Skyrim, but I like exploring it more. I think part of it is because it takes so long to get anywhere that every trip outside Gran Soren feels like a proper adventure.

its the fast travel system for me. it sucked in vanilla but dark arisen adding a few extra port crystals made the exploration really enjoyable to me

Tabletops
Jan 27, 2014

anime
could I get an invite?

http://steamcommunity.com/id/buttblasterassdisaster/

Orv
May 4, 2011
Goddamn I wish I had been recording. I was in Bluemoon Tower on the initial set of zig zag stairs up and a bandit strider just casually Helmsplitters and flies into the abyss. Would have made a perfect gif.

Demiurge4
Aug 10, 2011

Trip report: Ogres have the most hilarious weak spot, their butts. Those big red buttocks? Land a powerdraw arrow in there and there's a very good chance he'll fall over.

HnK416
Apr 26, 2008

Hot diggity damn!
Anyone else having problems connecting to the servers? Every time I rest it says that it can't connect or that there's a problem.

Robo Reagan
Feb 12, 2012

by Fluffdaddy
Arc of Deliverance is hilarious. I can't decide if it makes up for not being a swiss army knife assassin though

Olewithmilk
Jun 30, 2006

What?

Olewithmilk posted:

Could one of you nice people add me to the steam group, please. You'll get to use my incredible Nerdbait mage Leia Organa.

http://steamcommunity.com/id/olewithmilk

abraham linksys
Sep 6, 2010

:darksouls:
Crossed half the world from Gran Soren to the Greatwall Encampment, having to fight my way through Ogres and Cyclopes (who my crazy Mage friend made short work of, at least), because I had a quest objective over there from this Fourvel Trial quest...

only to find out that the objective was just an NPC I had already talked to back in Gran Soren. :negative:

At least I dropped a Portcrystal so it wasn't a completely worthless journey

ANIME IS BLOOD
Sep 4, 2008

by zen death robot
Reflections on 20 Hours In:
-The character creator is, itself, one of the game bosses
-I have a sneaking suspicion that the game's quests are actually one of the ways the antagonist is trying to kill the Arisen; seeing as one of them had me go into a dungeon only to come on a tentacle monster which couldn't be killed, and the other against obscenely tough bandits, I'm just content loving around
-I should have rolled a healer pawn
-What the gently caress was I thinking
-Whoever put the amulet on the underside of the golem's foot is a loving dick
-More accurate title would have been Goblin Bully (or Wolf Worrier) 2016
-I loving love ballistas

regardless, 10/10 GOTY

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.



Time for my hobbit wizard to strike out into a brave new world.

Infinity Gaia
Feb 27, 2011

a storm is coming...

abraham linksys posted:

Crossed half the world from Gran Soren to the Greatwall Encampment, having to fight my way through Ogres and Cyclopes (who my crazy Mage friend made short work of, at least), because I had a quest objective over there from this Fourvel Trial quest...

only to find out that the objective was just an NPC I had already talked to back in Gran Soren. :negative:

At least I dropped a Portcrystal so it wasn't a completely worthless journey

Make sure to check on the shopkeeper up there, he sells some VERY nice stuff, especially if you get there early on.

Unctuous Cretin
Jun 20, 2007
LUrker
E: got invited!

Unctuous Cretin fucked around with this message at 23:07 on Jan 18, 2016

Robo Reagan
Feb 12, 2012

by Fluffdaddy
Going to pimp out my pawn itt so hopefully some dudes around ~40-50 will see it. I've got a Utilitarian/Medicant buffbot mage that's also fuckhuge so he can packmule. Add me to friends so I can dump these level 20 pawns without having to use pubbie/generated ones tia

http://steamcommunity.com/id/mrcrumblebottom

Geomancing
Jan 8, 2004

I am not an egghead. I am well-read.

ANIME IS BLOOD posted:

Reflections on 20 Hours In:
-The character creator is, itself, one of the game bosses
-I have a sneaking suspicion that the game's quests are actually one of the ways the antagonist is trying to kill the Arisen; seeing as one of them had me go into a dungeon only to come on a tentacle monster which couldn't be killed, and the other against obscenely tough bandits, I'm just content loving around
-I should have rolled a healer pawn
-What the gently caress was I thinking
-Whoever put the amulet on the underside of the golem's foot is a loving dick
-More accurate title would have been Goblin Bully (or Wolf Worrier) 2016
-I loving love ballistas

regardless, 10/10 GOTY

There are two places I always go for first on a Golem. The foot, and the palm of the right hand. Sometimes it's a massive pain in the rear end to get positioned to get that second one, and it's impossible while the golem is in its 'gently caress everything' mode.

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

Geomancing posted:

There are two places I always go for first on a Golem. The foot, and the palm of the right hand. Sometimes it's a massive pain in the rear end to get positioned to get that second one, and it's impossible while the golem is in its 'gently caress everything' mode.

The golem berserk doesn't last forever. If the disc is in a bad spot you can just back off and wait for it to slow down again.

Infinity Gaia
Feb 27, 2011

a storm is coming...

It takes a bit of luck and a bit of skill, but the ideal situation for me is triggering the golem shutdown while it's knocked down, thus letting me freely rampage on the foot medal. Takes a bit of doing and having the shiniest medallion be easily accessible, though.

Thumbtacks
Apr 3, 2013


I managed to make a pretty decent looking little girl Arisen without making a weird loli, I think. Boy there are a lot of those.

Also the correct order for a Golem is to kill the back disc first, kill the foot disc, then kill the head disc to freeze it in place once it stands back up.

Robo Reagan
Feb 12, 2012

by Fluffdaddy

Thumbtacks posted:



I managed to make a pretty decent looking little girl Arisen without making a weird loli, I think. Boy there are a lot of those.

Also the correct order for a Golem is to kill the back disc first, kill the foot disc, then kill the head disc to freeze it in place once it stands back up.

The correct order is completely random due to jumping around like a retard spamming x

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

Robo Reagan posted:

The correct order is completely random due to jumping around like a retard spamming x

You're clinging to a golem's back on the right side and swing your sword. Do you hit:

The back disc
The hand disc
The right leg disc
CLINK CLINK CLINK CLINK

Infinity Gaia
Feb 27, 2011

a storm is coming...

I really like how the golems have a typical anime laser beam. You know, light beam across the ground, pause, EXPLOSIONS. They feel distinctly anime in such a western styled game.

Something I'd never noticed in the poor resolution of consoles is that they have holes where their faces should be. Creepy.

Robo Reagan
Feb 12, 2012

by Fluffdaddy

LITERALLY MY FETISH posted:

You're clinging to a golem's back on the right side and swing your sword. Do you hit:

The back disc
The hand disc
The right leg disc
CLINK CLINK CLINK CLINK


I'm a warrior atm so if I even think of attacking something three enemies in the immediate area get hurt.

Perestroika
Apr 8, 2010

Speaking of golems, the metal golem can just go gently caress itself. Jesus christ would you just leave me alone for five drat seconds while I shoot this thing. If I hadn't gotten a good new bow just before that fight it'd have been even more of a pain in the rear end.

Trapezium Dave
Oct 22, 2012

I've just got to Gran Soren and now nearly every drat pawn wandering around is wearing one of two dresses.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Trapezium Dave posted:

I've just got to Gran Soren and now nearly every drat pawn wandering around is wearing one of two dresses.

I refuse to hire any pawn wearing the stupid princess dress. Yes, I know it gives a lot of blue numbers, but that poo poo's ugly and way too overused. If I find one while wandering the wilds I'll find the nearest cliff to toss em off.

Edit: The male equivalent is the Nameless Armor, Julien's stuff. Yes, I know it looks cool, but drat that poo poo's not creative at all and gently caress you random pawn you confused me in the mission where you trail the guy.

Oo Koo
Nov 19, 2012

Trapezium Dave posted:

I've just got to Gran Soren and now nearly every drat pawn wandering around is wearing one of two dresses.

The princess dress has a ridiculous 50% piercing, 60% striking resistance when dragonforged or better and up to 85% stagger and knockdown resistance when gold rarefied which makes it one of the best pieces of mage armor in the game. stack some defensive augments on top of that and you can basically ignore a lot of damage. It's nice for a fighter or warrior too since you can combine it with stone/steel will or temerity for even more ridiculous damage resistance. It's kinda not a wonder it's so commonly used.

Delacroix
Dec 7, 2010

:munch:

hampig posted:

It might, but I have no idea why it does. Dark Souls is at its heart a horror game, Dragon's Dogma is a more classic action RPG. It's combat is superficially similar but reminds me much more of Kingdoms of Amalur (or maybe that's the other way round). I mean that only as a compliment, for all that games' flaws it also had a fun as hell, deeper-than-it-first-appears combat system. Dragon's Dogma has enemy placement and combat that encourages thinking on your feet and making poo poo up as you go, Dark Souls is all about learning where the enemies are and how the levels are laid out. They're not just a bit different, they're fundamentally different games.

Which is great since I get to enjoy the hell out of both.

I get the same KoA feeling from the combat too. The reaction to encountering a new enemy is not to circle around it and fish for backstabs but to see if you can launch it into the air, flatten it with a giant anime weapon or blow its socks off with spell. It's neat but also a breath of fresh air.

I want to customise multiple pawns without relying on shenanigans! I restarted to make a strider pawn because it turns out big burly muscle wizard is a pretty popular choice. You'll be missed, McBhastard. :( The way you're encouraged to switch vocations to get certain abilities and pad out stat growth, I'd really prefer using FFTA style menus at this point.

Orv
May 4, 2011
Hollow form of man seek seek lest.

Ethiser
Dec 31, 2011

I wish I could have the Dragon just talk to me throughout my day. He has the greatest voice.

Kiggles
Dec 30, 2007

Night10194 posted:

The best description I can think of of Dragon's Dogma is that it's like playing in a really creative guy's first D&D game. Yeah, it's full of cliches and poo poo, but it's just so earnest and enthusiastic, and full of 'Yeah, why the hell not' stuff that you wouldn't expect to work yet does. Like my buddy who is playing it for the first time excitedly telling me he figured out he could throw a lizardman at another lizardman and then slice their tails off.

And then the plot goes completely off the rails in the best possible ways.

Absolutely have to agree with this. Most everything is so prototypical, that if you were to take most things in isolation they might not seem so impressive, but it all comes together in this big badass audio/visual/gameplay spectacular.

It gets you to sink in immediately by presenting you with little more than the familiar. Then it gives you a good while to truck along, doing all the badass fantasy stuff in a way that looks sufficiently badass. Finally it tops it all off with nice little bit of :psyduck: to prevent the whole thing from sinking into irrelevance by contextualizing the whole thing in something unique and memorable. The bizarre part is the presentation often feels so haphazard at times, I can't even imagine it was planned to work out like this. It still has that sort of amateur, but like you said, it has this sincere enthusiasm that it's hard not to getting caught up in it.

One of the best examples of 'sum is greater than it's parts'.

Kiggles fucked around with this message at 14:26 on Jan 18, 2016

Ignimbrite
Jan 5, 2010

BALLS BALLS BALLS
Dinosaur Gum
God drat does taking the wrong slip'n'slide in Soulflayer Canyon suck

Demiurge4
Aug 10, 2011

Ethiser posted:

I wish I could have the Dragon just talk to me throughout my day. He has the greatest voice.

https://www.youtube.com/watch?v=26FBhM_pjoc

I still haven't killed that ogre. I'm just gonna go fight cyclops for a few hours.

lets hang out
Jan 10, 2015

Oo Koo posted:

The princess dress has a ridiculous 50% piercing, 60% striking resistance when dragonforged or better and up to 85% stagger and knockdown resistance when gold rarefied which makes it one of the best pieces of mage armor in the game. stack some defensive augments on top of that and you can basically ignore a lot of damage. It's nice for a fighter or warrior too since you can combine it with stone/steel will or temerity for even more ridiculous damage resistance. It's kinda not a wonder it's so commonly used.

Except it looks terrible and armor stats don't matter at all

Bakalakadaka
Sep 18, 2004

I will never tire of tricking ogres into drop kicking themselves off cliffs.

E: has anyone made a mod that makes mystic knight buffs last longer? Because that's the one thing that kept me from playing one for any significant amount of time.

Bakalakadaka fucked around with this message at 14:59 on Jan 18, 2016

toasterwarrior
Nov 11, 2011
How feasible is it to, say, change vocations every five levels just so you can grab your augments of choice before settling on a final class? I want to run a sword/bow Assassin, but all its augments are too situational while Fighter, Warrior, and Strider all have the good poo poo.

Also, how plentiful are Discipline points overall? While playing the above classes, will I get enough points to have some rudimentary skills so I won't be stuck piddling around with basic poo poo while trying to level them up?

Chuck Finley
Oct 27, 2010

Thumbtacks posted:



I managed to make a pretty decent looking little girl Arisen without making a weird loli, I think. Boy there are a lot of those.

Also the correct order for a Golem is to kill the back disc first, kill the foot disc, then kill the head disc to freeze it in place once it stands back up.

Anytime I see a tiny looking character I just write off the creator as a pedophile and move on, unless it's Danny DeVito or some hosed up tiny monstrosity, then it's okay.

Also, I was experimenting between hard mode and normal mode damage modifiers to see what it was like (after spending the first quarter of the game on hard mode :suicide:) and it seems like the modifier is way more than double damage, as the wiki states. I keep hearing it's meant for experienced players, but most of the early fights devolve into just using ranged or hit and running a fucker because if he even grazes you with his majestic death touch you are hosed. The gold and experience sure are nice though, as I'm loaded now with near a million gold and I haven't even done any of the Wyrmhunt stuff yet, but drat it feels like this difficulty was made for masochists.

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Arthil
Feb 17, 2012

A Beard of Constant Sorrow
If you have some big brass balls, you can make the sprint through the DLC content to grab a ring that increases Discipline Point gain by 50%.

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