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cool buffs to Marks and stuff like Wyrd Heal, speed rate for Arbalest. Jester got some buffs but whatever. Leper getting loving nothing is kind of weird, but yeah Holy Lance not usable for Rank 2 ruins my Point-Blank Shot/Holy Lance shuffle method team makeup. Guess it was too good or something? I'll get over it. Camp skill redo don't seem too ridiculous, 4 encounters seems fine. would have expected leper to at least get a cool unique item to bring along or something, ah well!
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# ? Jan 19, 2016 19:49 |
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# ? May 25, 2024 14:20 |
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just fyi, modding the game doesn't seem to disable achievements, so if anyone cares about that but still wants to do something about, say, the jester or leper, then feel free
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# ? Jan 19, 2016 19:51 |
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drat, someone on the dev team really didn't like double crusader teams.
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# ? Jan 19, 2016 19:54 |
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Holy moly thats a hell of a lot of changes! Since they are adding level 5 boss trinkets, any chance they give old saves a crack at fighting level 5 bosses again or do I need a new file? E: i had my suspicions holy lance would get nerfed. saw it crit for like 40dmg far too many times.
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# ? Jan 19, 2016 19:57 |
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By the way, if you were one of the people who got to design heroes or items, they're now in the full release. The traits you assigned your hero are locked in from recruitment, positive and negative. Haven't tried getting the item I designed yet. Once I've made sure that's in I'll post the hero / item name in here for people to use.
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# ? Jan 19, 2016 20:07 |
Serpentis posted:By the way, if you were one of the people who got to design heroes or items, they're now in the full release. The traits you assigned your hero are locked in from recruitment, positive and negative. Haven't tried getting the item I designed yet. Yeah, subject to balancing. Those who backed, check to see your dude got their traits right.
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# ? Jan 19, 2016 20:09 |
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Haven't had a chance to mess with it much, but I have an Occultist with Bleed resist and first round dodge/init buff under the name Unaz. Also, I think I named my trinket "Bones of Zuh" - and it should have +virtue chance along with deathblow and bleed resist (basically made for red-lining intentionally - though couldn't get blight resist as well)
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# ? Jan 19, 2016 20:12 |
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Doctor Schnabel posted:just fyi, modding the game doesn't seem to disable achievements, so if anyone cares about that but still wants to do something about, say, the jester or leper, then feel free What sorts of changes do people think would be warranted to bring them up to par?
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# ? Jan 19, 2016 20:13 |
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RubberBands Hurt posted:Haven't had a chance to mess with it much, but I have an Occultist with Bleed resist and first round dodge/init buff under the name Unaz. I'd be careful dropping the names right now. Isn't there a concern that the heroes/items will be one time use only?
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# ? Jan 19, 2016 20:13 |
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Pavlov posted:drat, someone on the dev team really didn't like double crusader teams.
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# ? Jan 19, 2016 20:13 |
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Serpentis posted:By the way, if you were one of the people who got to design heroes or items, they're now in the full release. The traits you assigned your hero are locked in from recruitment, positive and negative. Haven't tried getting the item I designed yet. Heroes are in, but I tried for my trinket and the interface doesn't seem to be in yet.
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# ? Jan 19, 2016 20:22 |
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I thought they were going to change the dependence on deeds. At least graverobber's camping skills are about as good as the others now.
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# ? Jan 19, 2016 20:22 |
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Found two hidden rooms so far. First I didn't have a key and got 1k gold. Second I did and got 3 Puzzling Trapezohedrons for 7.5k gold combined. Wowza! Also I killed the Swine King while forgetting to give my Occultist the Mark skill which I didn't have on him previously - I ran the whole thing with 3 skills still got through but took some extra unnecessary stress damage since I had two classes with a skill that benefits from marking on the team.
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# ? Jan 19, 2016 20:23 |
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drat those are some pretty huge changes to camp skills. I think scouting is now even more important, since you really don't want to spend any camp buff fights in hallways. Overall nerfs in the form of negative effects, though some poo poo got reduced as well, the shared skills were all buffed, and more options to prevent ambush (instead of reduced chance to prevent as well!) are nice. Camping is safer and the buffs aren't nearly as long term. Think this finally kills the "camp asap" approach that was the only proper way to play. Lot of buffs to marking, makes occultist even better than before. If it bleeds got a pretty crazy nerf to it, which makes hitting rank 3 kind of sucky for hellion now. Can't believe they did nothing to leper. Most of the nerfs are pretty expected.
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# ? Jan 19, 2016 20:26 |
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So the crusader now can't hit the back 2 ranks unless he's been knocked into the back ranks himself? Is there much point to taking him over a MAA or even leper now?
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# ? Jan 19, 2016 20:37 |
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Carcer posted:So the crusader now can't hit the back 2 ranks unless he's been knocked into the back ranks himself? Is there much point to taking him over a MAA or even leper now? you can still use guys like G-Robber, Hwayman and Hellion to do movement based skills to move Crusader back. Just use Lunges and now Breakthrough, it could still work.
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# ? Jan 19, 2016 20:40 |
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Second mission, The Collector. First time ever seeing him. I see how it is game.
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# ? Jan 19, 2016 20:42 |
Personalized Trinkets Coming Later this Week! Hello backers! Originally we hoped to have your custom equippable trinkets in place for today's launch. Despite some very late night heroics, we couldn't finish all 400+ trinkets without jeopardizing the game's stability this morning. We are working hard on them, and plan to get them in later this week. Stay tuned for updates, and thank you for your understanding. This remains extremely high priority for us! For any questions, please email backersupport@redhookgames.com --The Darkest Dungeon Team
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# ? Jan 19, 2016 20:43 |
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willing to settle posted:What sorts of changes do people think would be warranted to bring them up to par? I think the Jester will get a mark effect added to solo, and I might replace his -stress camping skills with +crit
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# ? Jan 19, 2016 20:44 |
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MacheteZombie posted:I'd be careful dropping the names right now. Isn't there a concern that the heroes/items will be one time use only? Eh, I already checked out the dude on an existing save ( http://i.imgur.com/1ViEMl8.png ), and they never said any of it was globally unique, so I'll just whine if it locks me out. Also, http://steamcommunity.com/app/262060/discussions/0/458605613388496326/
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# ? Jan 19, 2016 20:44 |
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So apparently you can only send heroes down into the darkest dungeon once
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# ? Jan 19, 2016 20:44 |
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RubberBands Hurt posted:Eh, I already checked out the dude on an existing save ( http://i.imgur.com/1ViEMl8.png ), and they never said any of it was globally unique, so I'll just whine if it locks me out. Oh okay cool, that's pretty awesome and makes wish I had threw some bones at DD back in the day.
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# ? Jan 19, 2016 20:45 |
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AegisP posted:Second mission, The Collector. First time ever seeing him. i met the Collector for the first time earlier today, and managed to surprise him all he did was summon some spectral vestals, who spent all their time healing each other before i beat him down to 1hp and blighted him to death. my dudes never took a scratch
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# ? Jan 19, 2016 20:45 |
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The Collector is a huge rear end in a top hat or total pushover depending on if you get a chance to stun him before he summons/he summons useless formations. He can't really threaten your party without at least one highwayman head. He's still really annoying on level 5 missions, though I discovered if you run from him his encounter can change into a normal enemy one when you engage again. I'm sad he doesn't have a head for every class, and also that the heads aren't named after dead heroes. I guess they couldn't come up with more head puns. Operant posted:So apparently you can only send heroes down into the darkest dungeon once I though the gimmick was that you could only send them in with no option for retreat, so its fight until you win or die.
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# ? Jan 19, 2016 20:50 |
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Carcer posted:So the crusader now can't hit the back 2 ranks unless he's been knocked into the back ranks himself? Is there much point to taking him over a MAA or even leper now? He has both a heal and a stress heal. Leper only has self-recovery moves and MaA has none. Also, being able to launch himself from the back ranks still gives him a huge leg up over the leper.
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# ? Jan 19, 2016 20:55 |
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RubberBands Hurt posted:Eh, I already checked out the dude on an existing save ( http://i.imgur.com/1ViEMl8.png ), and they never said any of it was globally unique, so I'll just whine if it locks me out. Well, there you go then. I'll not bother with the item now, but my hero's Hextilda, a Plague Doctor (Irrepressible/Unyielding positive, Love Interest negative). And, gently caress the Hag. Seriously. Even the cannon is more fun to me - boring or not, at least its mechanic is controllable and not unnecessarily dickish.
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# ? Jan 19, 2016 20:59 |
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Internet Kraken posted:The Collector is a huge rear end in a top hat or total pushover depending on if you get a chance to stun him before he summons/he summons useless formations. He can't really threaten your party without at least one highwayman head. He's still really annoying on level 5 missions, though I discovered if you run from him his encounter can change into a normal enemy one when you engage again. I've had him roll 3 highwaymen and that's probably the worst lineup he can produce. they killed my level 5 abom at the end of a quest to make him level 6!
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# ? Jan 19, 2016 21:02 |
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So can you still get the level 5 boss trinkets if you've already completed the fight or are people who have already done those fights S.O.L.?
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# ? Jan 19, 2016 21:15 |
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Found a Secret Room just now. They show up when you get a critical scouting chance and appear as yellow star marking on the map. There's nothing to click on, but if you press W while on that tile of the map you'll enter a room with a chest. If you have a key, you can open the chest to get some valuable items. Mine had two Puzzling Trapezohedrons (jewels that sell for 2500) and a Very Rare trinket.
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# ? Jan 19, 2016 21:17 |
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Oh poo poo. You can actually assault the Darkest Dungeon from the word go. N-Not that I want to. I just... saw it was open.
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# ? Jan 19, 2016 21:35 |
widespread posted:Oh poo poo. You can actually assault the Darkest Dungeon from the word go. Do it. Report back..... If you dare.
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# ? Jan 19, 2016 21:38 |
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Does the Darkest Dungeon have to level up like the other dungeons? and is there an answer to this: Time_pants posted:So can you still get the level 5 boss trinkets if you've already completed the fight or are people who have already done those fights S.O.L.?
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# ? Jan 19, 2016 21:38 |
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Darkest Dungeon AGDQ 2016 will feature a Darkest Dungeon run with level 1 Reynauld and Dismas.
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# ? Jan 19, 2016 21:39 |
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looks like you can retreat from the darkest dungeon, but one person's gotta die holding the line while everyone else cheeses it
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# ? Jan 19, 2016 21:40 |
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Darkest Dungeon loving destroyed my A-team, beware
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# ? Jan 19, 2016 21:40 |
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Innerguard posted:Do it. Report back..... Fuuuuuuuuck that. At least not with Reynauld and Dismas... both of whom need to be alive for one of the new cheev's. I'm assuming I can't just rename them. Fake Edit: Speaking of cheev's, another one is basically "Send a fresh team into the Darkest Dungeon". widespread fucked around with this message at 21:51 on Jan 19, 2016 |
# ? Jan 19, 2016 21:48 |
Fukken Leper's breastplate looks like titties what the gently caress is this bullshit.
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# ? Jan 19, 2016 21:58 |
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Whoah, I haven't touched this game since it was in early access over a year ago. It looks pretty nice. I'm guessing that if a minion gets too overburdened with mental afflictions or whatnot, it's safer to just dismiss them than suffer their mental damage?
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# ? Jan 19, 2016 22:03 |
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Was there always this weird hitching whenever a battle is finished? Game performance seems down.
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# ? Jan 19, 2016 22:03 |
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# ? May 25, 2024 14:20 |
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Whoah, there's a class that's basically a werewolf with all his skills unlocked from the start now? Looks like the only downside to using him in beast mode is it stresses out a bunch of people and certain zealous class members refuse to work with him.
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# ? Jan 19, 2016 22:07 |