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Humbaba posted:Can you guys give some gunnery lessons in fleet tonight? I'm getting 2 kills a match in my Nevada, and I think it's mostly because I'm missing shots. I stay a live well, but I have a tough time hitting DDs at range. Honestly this already means you're doing pretty well as a battleship. Hitting Destroyers with them requires two things to happen: You need to lead right, but more importantly, the DD needs to play dumb. A DD that is actively changing speed and course actually has enough time to change his direction in between you taking the lead and firing and the shells landing. You're only going to hit one with long-range fire if you have high velocity CA shells or he decides to sail straight for a couple seconds. Even when you do lead properly, DDs are small enough that BB shells will probably only hit once or twice per volley, and you have to get a bit lucky to truly dunk one in one shot.
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# ? Jan 19, 2016 23:10 |
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# ? Jun 4, 2024 05:48 |
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Humbaba posted:Can you guys give some gunnery lessons in fleet tonight? I'm getting 2 kills a match in my Nevada, and I think it's mostly because I'm missing shots. I stay a live well, but I have a tough time hitting DDs at range. At long range I only fire when I know I can hit or I really want the DD to gently caress off from chasing our subs. What I usually do is try to get into a safe position to hit the escorting Cruisers lurking behind them. Once they get in torp range, they tend to get cocky and predictable, because they think "lol I got this" and then they become proper dumpstering targets between torpedo run behavior and the reduced shell flight time needed to hit them. edit: I cleared the application list because pubbies. Groggy nard fucked around with this message at 23:48 on Jan 19, 2016 |
# ? Jan 19, 2016 23:42 |
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Pervis posted:Dive bombers are really that bad. Perfect scenario hitting a hostile CV with a flight netted me ~450 damage (and the game ending in a draw), this is on a Wasp (t6). 4 torps does ~2500-3000 damage, and it's easier to hit and you can hit subs with them. Don't carry any dive bombers unless you are full on torp bombers and fighters. Thanks for the pointers. I'm at Independence now, but don't play it as much as other ships because I only have so much time to play and the problem with carriers unlike other ships is that you can have a game that goes terribly try drags on, being a hefty time sink. Usually other ships that have terrible games die pretty quick in my experience, but you can at least try something else.
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# ? Jan 20, 2016 03:41 |
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Griz posted:27k damage in a Nevada on a really bad super kitakami and he got mad enough to send me a tell afterwards.
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# ? Jan 20, 2016 04:20 |
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Really fun times with fleet action. Sorry I couldn't get my mumble working. We did well the first two battles then I don't know what happened. Gameplay is very different then regular battles, opponents seemed much better at staying hidden. I kept running out of fighters trying to scout.
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# ? Jan 20, 2016 04:59 |
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This game is fun as balls. When is the last opportunity to buy that growth plan thing?
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# ? Jan 20, 2016 05:09 |
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Today I stacked the quick-load Nazi on the Hipper along with my usual spotting/camo/speed crew. First game out was a 4v4 with my entire team miraculously ending themselves on the enemy without sinking anything. I proceeded to murder the destroyer, 2 BBs, and the sub solo. The DD was the only one on their team to land a hit.
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# ? Jan 20, 2016 05:15 |
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Target Practice posted:This game is fun as balls. When is the last opportunity to buy that growth plan thing? Before level 5 I believe. Totally worth it.
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# ? Jan 20, 2016 05:15 |
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Had a friendly Pensacola drive into the upper corner of the map and hide in fear. In a night battle. Still won.
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# ? Jan 20, 2016 06:06 |
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The last noble goon fite Thanks for playing everybody!
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# ? Jan 20, 2016 06:11 |
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Griz posted:27k damage in a Nevada on a really bad super kitakami and he got mad enough to send me a tell afterwards. most of this was secondaries at 3km as he drove in a straight line failing to torp anyone, plus 2 full volleys of main gun when he got stuck on an island and quickload nazi was ready. He was really the worst I had seen yet. By the way what's your BB crew set to?
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# ? Jan 20, 2016 07:19 |
quickload nazi, Macmillan, Elton Grey with a promotion so he gets the turret rotation bonus, Arashi, Hoffenstein because the chance of pen bonus seems more useful than any of the other guys I have
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# ? Jan 20, 2016 07:31 |
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Griz posted:quickload nazi, Macmillan, Elton Grey with a promotion so he gets the turret rotation bonus, Arashi, Hoffenstein because the chance of pen bonus seems more useful than any of the other guys I have Who is quickload nazi again? I'm not sure I have him yet for some reason.
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# ? Jan 20, 2016 08:33 |
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Lee Outrageous posted:Who is quickload nazi again? I'm not sure I have him yet for some reason. Mazz posted:I wouldn't ask people to do training or whatever, I don't care to take this that seriously either. Probably all it would take would be playing a couple pub games in the Wyoming right before fleet so we have a better feel. That's usually enough for me to aim a lot better. Same with playing the Fubuki or Atlanta. I agree though, so sorry if it came off as demanding, just come shoot botes goons.
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# ? Jan 20, 2016 08:39 |
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Slim Jim Pickens posted:
That totally made up for the rest of the fleet battles. Also, it helped me finally get my Pennsylvania, so, all in all a good day of botes.
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# ? Jan 20, 2016 08:49 |
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I don't like them patch notes about team sizes, no sir.
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# ? Jan 20, 2016 09:03 |
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Only 3 man teams, huh? I wonder why. Also, 10,000 damage a day for 90 merit? Might as well just give it to me for logging in.
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# ? Jan 20, 2016 09:54 |
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Night10194 posted:Only 3 man teams, huh? I wonder why. Pretty sure it's because 95% of the people queuing as a team are <=3 which is causing MM fuckery when it's >=4
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# ? Jan 20, 2016 13:25 |
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Of of loving COURSE the surcouf goes on sale now that I have one.
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# ? Jan 20, 2016 14:58 |
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Ohhhh that makes way more sense when viewed as a platoon and not actual team.
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# ? Jan 20, 2016 18:19 |
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I don't know if the enemies were bad or was I just a good shot for once, but geting 12k dmg in Konigsberg 1927 was pretty awesome. Just now noticed how crazy the penetration is on the guns too. For comparison Pensacola main arty has 202 pen, Konigs has 228.
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# ? Jan 20, 2016 19:52 |
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The Konigs is basically a heavy cruiser with faster firing, less damaging guns that don't get the artillery scope. Also it dies if you look at it funny with a real gun, but eh.
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# ? Jan 20, 2016 21:25 |
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Night10194 posted:The Konigs is basically a heavy cruiser with faster firing, less damaging guns that don't get the artillery scope. The problem is CLs don't get high angle shots so they have to go against the belt most of the time.
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# ? Jan 20, 2016 21:31 |
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Yeah, but it still has enough pen to bust anything but a BB consistently and the guns will penetrate the softer bits on a BB, too, while being accurate enough to shoot for them. The HE has solid enough Pen to ensure it busts through on DDs no matter the angle, too, so you'll blow them the gently caress up.
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# ? Jan 20, 2016 21:45 |
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# ? Jan 21, 2016 00:19 |
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Sometimes the pubby is too heavy for even the mightiest shoulders, don't let it get you down.
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# ? Jan 21, 2016 00:27 |
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What modules are good/bad? Reload speed and vision definitely seem worth it, but what T stuff like better accuracy when turning? Or extra armor/bulge? The problem I see with bulge is that simply being 3kts faster might allow to to avoid torpedoes completely vs taking reduced damage. If I take Doenitz plus the other two +1kt guys can I have a sub with +4kts submerged speed?
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# ? Jan 21, 2016 03:38 |
Panfilo posted:What modules are good/bad? Reload speed and vision definitely seem worth it, but what T stuff like better accuracy when turning? Or extra armor/bulge? I always use rangefinder and the gyro thing because they're the best general-purpose non-binding gear that doesn't have a speed penalty, third slot gets reload/acceleration/steering depending on your personal preference and how long you expect to stay in that ship.
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# ? Jan 21, 2016 04:42 |
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We just had a pubby BB flare our own DD then get instantly lit up and torpedoed to death in a night battle. My friend and I still managed to win by killing the enemy DD and the enemy BB not realizing that at close range you should angle your hull instead of presenting flat armor. I haven't had a 1.8km gun duel with a BB before in this game but the old World of Warships instincts still work when a BB fight is all by direct fire.
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# ? Jan 21, 2016 04:43 |
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Man, stay the gently caress away from 6/7 platoons when you see tier 8s on.
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# ? Jan 21, 2016 06:21 |
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Slim Jim Pickens posted:Man, stay the gently caress away from 6/7 platoons when you see tier 8s on. Or get a tier 8. You don't need that free XP as bad as I need a scout.
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# ? Jan 21, 2016 06:32 |
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Mazz posted:Or get a tier 8. You don't need that free XP as bad as I need a scout. I'm saving my free xp for sensible purchases. Like planes, dear god you need planes.
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# ? Jan 21, 2016 09:11 |
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# ? Jan 21, 2016 22:08 |
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Read the patch notes and: Reduce the upper limit aircraft carriers amount of each team to 1 ship; - Guess we don't have to get good against the 3 carrier strat Reduce the upper limit battleships amount of each team to 2 ships; -hmmmmm ok, Seems a bit bizzare but alright. Reduce the upper limit subs amount of each team to 2 ships. ' - Yawn.
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# ? Jan 21, 2016 22:11 |
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Lockmart Lawndart posted:Read the patch notes and:
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# ? Jan 21, 2016 22:15 |
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I was in a match earlier in the week where some platoon from another fleet TKed a random pubbie destroyer. They said he had been in a few games with them and was just AFKing for the free XP. Don't recall if it's the same guy or not, though.
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# ? Jan 21, 2016 22:19 |
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Mazz posted:Those are platoon limit changes, 3 person platoons max now, with the changes to boat class built in. Ah misread that. Well gently caress,
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# ? Jan 21, 2016 22:25 |
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Holy god is the new event easy to do. Nice to have one I can do in any ship again, too.
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# ? Jan 21, 2016 22:28 |
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Humbaba posted:I was in a match earlier in the week where some platoon from another fleet TKed a random pubbie destroyer. They said he had been in a few games with them and was just AFKing for the free XP. Don't recall if it's the same guy or not, though. This moron was sailing around the whole game trying to hit stuff with torps. Never saw him firing his guns. The rest of the rocket scientists were mostly sitting still and being shot to poo poo. I've played a lot of these games and the pubbies here are truly magical.
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# ? Jan 21, 2016 22:34 |
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# ? Jun 4, 2024 05:48 |
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Lockmart Lawndart posted:Ah misread that. Well gently caress, I did as well until someone else made a comment and it made way more sense.
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# ? Jan 21, 2016 22:36 |