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Internet Kraken posted:Yes, though it doesn't work exactly the way you think. Saw one thing that was kind of cool from someone's vid of doing the first Darkest Dungeon quest (lucky SOB didn't even lose anybody, though his Vestal got put on Death's Door by stress heart attack yet still managed to make it). Apparently the faces of the characters taken into there can occasionally twist into monstrous forms in the roster portrait (look at Kesoxxx). Guess that's to indicate why you don't want to bring them back there...
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# ? Jan 21, 2016 05:03 |
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# ? May 27, 2024 22:47 |
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Soothing Vapors posted:You can still play in the dark, but it's pretty much the game's hardmode Is it harder-mode than it was during Beta, though?
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# ? Jan 21, 2016 05:13 |
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MadDogMike posted:Saw one thing that was kind of cool from someone's vid of doing the first Darkest Dungeon quest (lucky SOB didn't even lose anybody, though his Vestal got put on Death's Door by stress heart attack yet still managed to make it). Apparently the faces of the characters taken into there can occasionally twist into monstrous forms in the roster portrait (look at Kesoxxx). Guess that's to indicate why you don't want to bring them back there... Yeah about that; Its the game screwing with you after completing the first mission there. Your ancestor says "now you will see things as they truly are" and a bunch of horrible visuals will randomly flash while you're on the embark screen. There's the character portraits changing, the caretaker morphing into a flesh monster, the dungeons being drenched in blood, and a bunch of other weird stuff. I still haven't gotten past the second mission so I'm not sure if it gets worse as it goes on. At first I thought it was a glitch. Its really neat.
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# ? Jan 21, 2016 05:15 |
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Turds in magma posted:Is it harder-mode than it was during Beta, though? Definitely. The game in general is somewhat harder than it was during the first half of 2015; like, it's still pretty easy, but you can't steamroll it as effortlessly. Especially at higher levels. I feel like dark runs may still be the pro-strat for apprentice runs: everyone is expendable early on, and later on you can send in upgraded level 1 and 2 characters with advanced trinkets and demolish everything. It gets a lot dicier in veteran/champion dungeons, though.
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# ? Jan 21, 2016 05:17 |
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compulsive curio checking is the worst loving trait if only because theres a 69 hour delay between the bark and them actually doing the thing that cant be skipped through
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# ? Jan 21, 2016 05:27 |
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I think I have a good idea of when to use stuns vs. attacks vs. heals vs pulls. What I don't have a good grip on is debuffs. Are those ever worth using on regular enemies? I feel like you are giving up the chance to kill the enemy faster in exchange for possibly hindering them killing you faster. Just doesn't seem worth it in this game.
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# ? Jan 21, 2016 05:52 |
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Verviticus posted:compulsive curio checking is the worst loving trait if only because theres a 69 hour delay between the bark and them actually doing the thing that cant be skipped through The Sitiomania people in the Weald and Warrens want a word with you. For reference, not only is it that stuff, but a good chunk of the time, you'll get diseases because no god dammit take the herbs as you eat that loving corpse Megasabin posted:I think I have a good idea of when to use stuns vs. attacks vs. heals vs pulls. What I don't have a good grip on is debuffs. Are those ever worth using on regular enemies? I feel like you are giving up the chance to kill the enemy faster in exchange for possibly hindering them killing you faster. Just doesn't seem worth it in this game. Debuffs can be weird. But I can say that you should throw them up if you can't kill them during that turn. Or have an absurd amount of Dodge.
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# ? Jan 21, 2016 05:56 |
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Has anyone seen the ending? What happens? The Ancestor is such a sketchy guy. Talking in the present tense, alternating between being contrite and condescending... He's up to something!
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# ? Jan 21, 2016 06:04 |
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Megasabin posted:I think I have a good idea of when to use stuns vs. attacks vs. heals vs pulls. What I don't have a good grip on is debuffs. Are those ever worth using on regular enemies? I feel like you are giving up the chance to kill the enemy faster in exchange for possibly hindering them killing you faster. Just doesn't seem worth it in this game. If you don't have a stun and can't kill an enemy any faster, debuffs are sometimes the next best thing. (In a few cases, there are enemies tough enough that debuffs become plan #1 because even with a stun you can't count on killing them before they wreck your poo poo.)
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# ? Jan 21, 2016 06:04 |
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Panfilo posted:Has anyone seen the ending? What happens? And we're working with him
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# ? Jan 21, 2016 06:05 |
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Panfilo posted:Has anyone seen the ending? What happens? It's pretty much exactly what you expect. But it's executed pretty well.
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# ? Jan 21, 2016 06:06 |
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Notably, I love -PROT debuffs because it means I can actually scratch those Ultimate Fuckers with 75% PROT in the cove. Also -DODGE debuffs because I have a Leper because I love watching a massive whiff.Panfilo posted:Has anyone seen the ending? What happens?
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# ? Jan 21, 2016 06:08 |
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Gabriel Pope posted:If you don't have a stun and can't kill an enemy any faster, debuffs are sometimes the next best thing. I mean define "can't kill an enemy any faster"? Like if you can take a swing at them, is it better to that than debuff them? Which debuff skills are notably worth taking? Are any of the -damage ones goods?
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# ? Jan 21, 2016 06:19 |
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goddamn locking traits is so expensive What are people's preferred traits to lock? Mine are usually the <Slayer> families and occasionally some crit.
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# ? Jan 21, 2016 06:38 |
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You have to look at whether it's going to make a difference. Right at the start, yeah, you pretty much want to be laying out as much damage as possible. But suppose you take out the glass cannons and there's a tough enemy left that will take ~3 attacks and is likely/definitely going to move next: attacking now will not stop it from getting an attack off, but debuffing will not stop you from killing it before it gets a second attack. E: also, forgot to mention AOE debuffs with chip damage are a good way to mitigate damage while finishing a weakened enemy ofd the holy poopacy fucked around with this message at 07:03 on Jan 21, 2016 |
# ? Jan 21, 2016 06:43 |
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Rascyc posted:goddamn locking traits is so expensive
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# ? Jan 21, 2016 06:57 |
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I'm partial to any protection buffs, but of course +speed is amazing. And certain crit boosts for classes that can use them.
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# ? Jan 21, 2016 07:18 |
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Is a flat 10% melee damage buff on Crusader worth locking?
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# ? Jan 21, 2016 07:22 |
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I take back anything bad I said about the man at arms. He's not a great damage dealer but he has a lot of utility for bulky guy. Plus its amusing to see him respond to the cosmic screams of a fledgling god by slamming his shield into it.Rascyc posted:goddamn locking traits is so expensive Stuff that boosts speed, damage, and durability. I don't like locking the slayer stuff just because I want my bonuses to be applicable in all fights and I'm too lazy to keep track of who is really good at killing eldritch stuff at the moment. Megasabin posted:Is a flat 10% melee damage buff on Crusader worth locking? Absolutely. Internet Kraken fucked around with this message at 07:29 on Jan 21, 2016 |
# ? Jan 21, 2016 07:22 |
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long treks through the warrens are fun. i had to skip over two moonshine barrels as well because i didnt have herbs because my inventory was full of trapezohedrons she had 150 base accuracy as a level 1 hellion. neat!
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# ? Jan 21, 2016 07:37 |
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Been using Jester, and he's not bad at all? He basically ensures that my team comes back with no stress. Granted, I just have Solo/Finale and the two buffs. There's nothing wrong with a character that is just straight up used for utility, especially one that mitigates stress completely.
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# ? Jan 21, 2016 07:43 |
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TastyLemonDrops posted:Been using Jester, and he's not bad at all? He basically ensures that my team comes back with no stress. Granted, I just have Solo/Finale and the two buffs. There's nothing wrong with a character that is just straight up used for utility, especially one that mitigates stress completely. Or you could use a houndmaster / crusader who can also do the stress heal job but who are also not poo poo at everything else.
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# ? Jan 21, 2016 07:46 |
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CAPTAIN CAPSLOCK posted:Or you could use a houndmaster / crusader who can also do the stress heal job but who are also not poo poo at everything else. But I'm using the Houndmaster and Crusader to kill people??? How am I supposed to heal stress if I'm hitting dudes in the face instead. Well I mean other than crits, which the Jester will happily provide with his buff.
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# ? Jan 21, 2016 07:52 |
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Huh, just found Dismas' head in a secret room. Dismas is in my party He is now wielding his own severed head
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# ? Jan 21, 2016 08:03 |
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Put jester on front row. He's fast, so he can finale an enemy before they can act. He is now in the back row destressing
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# ? Jan 21, 2016 08:04 |
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I've just picked this back up now that it's out and jesus gently caress can everything go wrong fast on a run. Everything was going just fine until my bounty hunter ate two crits in a row and I missed 3 attacks against those goddamn spiders, then made the mistake of thinking 'I'm almost to the last room, I can use my food to heal', which immediately led to hunger. I managed to get out of it with 3 insane heroes and 2 on death's door, but at least I won. I'm guessing that as they're rookies, I should just fire the crazies? Treating them would cost an awful lot.
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# ? Jan 21, 2016 08:12 |
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Night10194 posted:I've just picked this back up now that it's out and jesus gently caress can everything go wrong fast on a run. Everything was going just fine until my bounty hunter ate two crits in a row and I missed 3 attacks against those goddamn spiders, then made the mistake of thinking 'I'm almost to the last room, I can use my food to heal', which immediately led to hunger. fire them all unless they have good quirks TastyLemonDrops posted:But I'm using the Houndmaster and Crusader to kill people??? How am I supposed to heal stress if I'm hitting dudes in the face instead. Well I mean other than crits, which the Jester will happily provide with his buff. bring more than 1 houndmaster. bring 4 houndmasters
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# ? Jan 21, 2016 08:13 |
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I laughed when I found out four Hound Masters is apparently an entirely viable party. I knew they were good but geez.
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# ? Jan 21, 2016 08:15 |
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CAPTAIN CAPSLOCK posted:fire them all unless they have good quirks The only guy who came out of it sane got +3% Melee Crits on a Crusader, so he's a keeper.
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# ? Jan 21, 2016 08:16 |
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First of all: gently caress THE COLLECTOR. I was about to exit a long Warrens dungeon with over 30,000 gold thanks to the secret room treasures. Well at least I got the party wipe achievement... What is the best way to beat him? Also, can anyone give general advice on using the Abomination? RE: The Jester, after some tinkering, I think this may be the most mod-friendly game I've played so far. Rascyc posted:goddamn locking traits is so expensive I lock On Guard as soon as it pops up, and Fated though I'm not sure how effective it really is...
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# ? Jan 21, 2016 08:28 |
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Either the narrator wrote a LOT of notes before he offed himself or being dead is no detriment to his being able to chat your ear off. "Yes, Grandpa, I KNOW this land is a festering abomination!"
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# ? Jan 21, 2016 08:36 |
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FourLeaf posted:Also, can anyone give general advice on using the Abomination? Don't be afraid to use him in human form. When I take an abom I only hulk him out for fights that are going to be tough. Stress healers are good with him for obvious reasons. I can't remember exactly what trinket it is, but if you see the one that reduces the stress output of beastie mode definitely prioritize grabbing it because it is very good.
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# ? Jan 21, 2016 08:42 |
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Speedball posted:Either the narrator wrote a LOT of notes before he offed himself or being dead is no detriment to his being able to chat your ear off. Why can't it be both?
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# ? Jan 21, 2016 08:46 |
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Speedball posted:Either the narrator wrote a LOT of notes before he offed himself or being dead is no detriment to his being able to chat your ear off. The dead wish they were silent.
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# ? Jan 21, 2016 08:47 |
Picked this up again after playing it a bunch when it first came out and it's a lot loving harder now. gently caress rabid dogs.
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# ? Jan 21, 2016 09:54 |
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FourLeaf posted:First of all: gently caress THE COLLECTOR. I was about to exit a long Warrens dungeon with over 30,000 gold thanks to the secret room treasures. Well at least I got the party wipe achievement... What is the best way to beat him? I beat him by stacking blight and bleed on him and swatting down any collected highwaymen that showed up until he died. It's basically a test of endurance so if you don't have a good healer or any blight/bleed skills to dump on him you're a bit hosed. FourLeaf posted:Also, can anyone give general advice on using the Abomination? Don't even bother transforming 90% of the time, his human skills are actually enormously useful for stunning, blighting, and keeping himself healed. Definitely bring other people who can deal damage with him because he does very little actual damage in human form and if you transform him every fight it will drive everyone nuts. Use him as a utility class in standard fights and then go ape when you really, really need raw damage output for a boss or a really hard fight.
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# ? Jan 21, 2016 11:41 |
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you can also just stun him on turn one and beat the poo poo out of him. 5 speed is not that high for an easily stunnable 'boss'
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# ? Jan 21, 2016 11:43 |
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Really enjoying release. Still hoping someone will make a mode that pushes the game along like XCOM instead of letting you grind endlessly forever.
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# ? Jan 21, 2016 12:48 |
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Did Abomination take a massive nerf with release? I seem to recall him doing quite a lot more damage in beast form before. Not that it was entirely unwarranted though, and Rake spam is still fairly effective.
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# ? Jan 21, 2016 13:03 |
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# ? May 27, 2024 22:47 |
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gigawhite posted:Really enjoying release. Still hoping someone will make a mode that pushes the game along like XCOM instead of letting you grind endlessly forever. New Game+ mode, unlocked after beating the game once. Adds 91-week time limit, toughens enemies, blocks the options modifying game elements(Like corpses).
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# ? Jan 21, 2016 13:12 |