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nine-gear crow
Aug 10, 2013
Seriously, everyone should be watching ACES and Lune's videos as well as mine, they're great stuff.

Also, the Ace in Mission 10 that Kadorhal mentions in ACES's second video is in fact Huckebein himself. He will remain a passive target and not attack you until you fire your gun or a missile at him, at which point he will become an active threat to the player. Otherwise he proceeds on a straight path due south and despawns roughly two minutes after Schwarze Squadron appears on the map. I actually had to stitch together two passes at that mission because I got so wrapped up in fending off Schwarze that he despawned on me. That's why Zubov says "drat, I lost the Huckebein!" even though I'd "already" shot him down.

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Kadorhal
Jun 3, 2013

Look, just sign the stupid petition. I've got stuff to do.
Regarding Lunethex's videos, fun story on Broken Truce: the export version of the mission, "Scramble", has you on the complete opposite side. You're there to destroy those eight R-201s. The Mission Accomplished requirement is to destroy all of them before they take off in the same time-frame as for this version, which is kind of loving ridiculous when you only get planes half as often as you do in the original game and every single one of them is changed to be a useless flying brick.

Ghosts of the Past is now the tenth mission in the export version, as simply "Maze". As usual, no AI allies accompanying you, therefore no Rena having a minor freak-out and making the whole experience kind of uncomfortable. You just follow the Nighthawk which apparently can't see you until it leads you to the base, then you blow everything up. I don't think there's any actual penalty for breaking stealth by flying above the canyon. There could be a new missile defense system added for all I know, I actually replayed this a few weeks ago and I'm already forgetting everything important in favor of the goddamned worthless planes god damnit give me something useful already :argh:

No Clearance didn't make the cut, too much actual interesting plot.

Fragile Cargo actually gets to keep its name, but there's another mission from halfway through a completely different story branch between it and Broken Truce/Scramble. It's mostly the same mission, although I seem to recall there being other targets added to shoot down. I could be remembering wrong, though! All I could focus on was how much better the game would get when it finally gave me something actually flyable like the F-22C or its version of the Su-47. Oh how much better indeed. (Poor me from three weeks ago.)

Scylla and Charybdis is now simply "Escort", and occurs immediately after "Maze". Again, it's basically the same mission as in the original version, except, of course, minus the whole plot-decision thing where you get the option to shoot your buddy down afterwards. I will note this is the mission that introduces the F/A-32C Erne, which is actually a fictional update to the Boeing X-32, which was the losing competitor in the Joint Strike Fighter program to the Lockheed Martin X-35. It's kind of a bastard in this game. Enemies piloting it are fast and mobile and it took me a solid ten minutes to shoot a bunch of them down in a later mission even after the game finally gave me a craft that was slightly better than what I already had, but I distinctly recall getting it in the endgame, testing it out for the final stretch of missions, and ending up being stuck with what was essentially the exact same sort of flying brick I started out with but with a few extra missiles.


Long story short is, don't play the international version. Just get the Japanese one, the guys doing the translation patch even have a full text dump for every mission so you don't have to wait for them to finish the second disk.


And regarding the paint-scheme discussion I had with Aces, I mentioned everyone's favorite Jolly Rogers F-14, but I completely forgot to mention something else I learned recently: VF-1 Wolfpack, another former F-14 squadron whose rather simple paint scheme was the inspiration for that of the F-14 in one of the original arcade games that lead to Ace Combat. Also I probably should have increased the volume on my commentary track like I do for my own LPs but oh well learning for the next time I guest commentate.

Also, talk about the order in which characters get shot down: I don't think it's actually scripted. I know at the very least Gelb has two sets of dialogue depending on which of the two planes you shot down first; one where you hit Altman and his captain orders him to bail out, and the other where you hit the captain and Altman wonders aloud if he got shot down, and another specific famous encounter later on in the game where number one is distinctive from the rest of the flight has the same situation. I also know in the fourth game they could have dialogue play depending on the order you shoot down specific enemies in (won't get into that yet if only because it needs to be experienced properly to highlight the ridiculousness), so I wouldn't be surprised if they expanded on that for this game.

Shinjobi
Jul 10, 2008


Gravy Boat 2k
Ace mode is a total oval office and it's fantastic. Thanks for the videos, everybody.:allears:

destitute
May 1, 2002
It's about how hard you get hit and keep moving forward.
Nap Ghost

Cangelosi posted:

...why does the bird have no pants? And why is he daring me to look at his rear end? :ohdear:

A bunch of the squadron emblems in the USAF were actually designed by Walt Disney during WWII, so if there were some Strangereal analogue to Donald Duck, that'd be your answer.

Dead Reckoning
Sep 13, 2011

ACES CURE PLANES posted:

unnecessary showboating

In the finest tradition of Air Forces everywhere.

https://www.youtube.com/watch?v=I8tP6TuzdHE

(Yes, a guy really did what you did at the start of Mission 3 IRL, except he was canopy-side up.)

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

Man, I really dig Electrosphere's soundtrack.

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:
Mercenary Cypher after reading the pilot's fates:

destitute
May 1, 2002
It's about how hard you get hit and keep moving forward.
Nap Ghost
You guys have mentioned in the videos and the thread a few times how much more money the Mercenary playthrough has available - is it to the point that a mercenary can buy all the aircraft and special weapons as they show up or is there ever a point where the cost of the planes/weapons outstrips how much you're making?

Selenephos
Jul 9, 2010

Psycho Landlord posted:

Man, I really dig Electrosphere's soundtrack.

Seriously, I'm trancing out watching Lunethex play it.

ninjahedgehog
Feb 17, 2011

It's time to kick the tires and light the fires, Big Bird.


destitute posted:

You guys have mentioned in the videos and the thread a few times how much more money the Mercenary playthrough has available - is it to the point that a mercenary can buy all the aircraft and special weapons as they show up or is there ever a point where the cost of the planes/weapons outstrips how much you're making?

The latter, because the order planes are unlocked in this game is totally funky (like getting the Terminator a third of the way through). In most other AC games you could, but only by selling everything else you had, because super-expensive powerful planes like the Raptor or Berkut only showed up near the very end when you had 18 mission's worth of cash to blow.

ACES CURE PLANES
Oct 21, 2010



Psycho Landlord posted:

Man, I really dig Electrosphere's soundtrack.

It is really great, but every time I hear it, I go and make sure that Kota Hoshino didn't work on it because it just sounds so much like his style at times. Although a bit less bombastic.

Shinjobi posted:

Ace mode is a total oval office and it's fantastic. Thanks for the videos, everybody.:allears:

The funny thing about Ace mode, and you'll see it soon enough, is that it manages to turn AA guns and flak cannons into instruments of terror. Plane gunfire is weirdly inaccurate for how many bullets they spit, but when three bullets means your death, you can go from six turning, four burning to corpse city in a split second when doing a ground run.

I forgot to mention it, but in mission two, I was trying to get an AA gun to hit me to show off what kind of damage it does but they weren't playing nice. There'll be plenty of opportunities later though.

Also, a general question for the thread - how many people still play Infinity? I'm thinking of maybe doing a short thing for that but rather than have a pubbie room, if I could wrangle up 8 goons to play some Hard missions that would be the best possible scenario. It'd be even better if people had PS3 microphones, and maybe one other guy recording for the opposite team.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
Concerning AC3's music, there's a lot more great tracks to go. It's worth listening to Quartz in its full glory though.

Quotes from the AC3 sound team as well.

quote:

In order to stimulate my imagination during production, I went to the sea at Itoh! Is that a real starfish? Well, I ended up taking home a mollusk, and it chewed on my pointer finger! As a result, I wrote phrases that didn’t require me to use it! Thanks to the starfish for being a great inspiration!

I'm also gonna drop that my next batch of videos will include one of the more extremely disturbing elements in the game. It's incredibly :stare: worthy and is rightfully a mission failure.

Lunethex fucked around with this message at 20:34 on Jan 20, 2016

ultrabindu
Jan 28, 2009
Did I miss a video because that espionage plot came out of nowhere? All I saw was Fi having a bit of a crisis about being on the opposite side to her sister and then bam, she spying it up with delegate Clarkson.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
That's the surface of it, yes.

Selenephos
Jul 9, 2010

I do find it a little weird they wanted Nemo or Rena to shoot the plane down instead of disabling or capturing the plane and taking them in for questioning but given the overall story of AC 3 it sort of makes sense retroactively I guess.

nine-gear crow
Aug 10, 2013
“The Inferno”

Mission 11: Operation Cannibal – June 1st, 1995

Overview: With South Belka officially demilitarized, the Allied Forces press into the north for the first time, targeting the industrial city of Hoffnung with a strategic bombing designed to cripple the Belkans’ war major war production facilities and minimize potential casualties as the Allies prepare to press into Dinsmark itself and remove Chancellor Rald’s government from power.


Guest Commentator: I’m joined for this video by Cirvante, or Cirv, also known on the forums as Mersenne. Cirv is yet another (actual) Ace Combat enthusiast. He hasn’t done any LPs himself, but he has appeared as a guest commentator in CJacobsSpec Ops: The Line FUBAR Mode bonus stream, and near the tail end of Blind Sally’s Emily Is Away stream LP for the Casual Games thread, among other various things.





HOFFNUNG

Get used to these “Project Aces used SLEDGEHAMMER! It’s Super Effective!” moments, you’ll be seeing a lot of them in the future. Yes, Hoffnung is German for “hope,” and what a better way to wield that sledgehammer than by having you play a part in the ruthless extermination of the Belkans’ hope; hope for winning this war, and for putting their proud empire back together again. Basically, this is it for Belka. Show’s over, it’s time to wrap it up, folks.

Which also means we can now experience the firepower of a fully armed and operational “Osea Is Not The Good Guys™”. I should be clear on this however, just because Osea has started acting like a bunch of jackasses now that they have Belka on the run does not instantly make Belka the good guys in this fight. Belka is still going to be the spearhead of the majority of the terrible stuff we’ve yet to make it through in this game. I’m saying this so that this thread doesn’t get (but probably will anyway) the flood of Belka apologists similar to how the Killzone threads would be periodically flooded with Helghast apologists. That’s also not to say you’re not allowed to feel sympathy for the Belkan people. They’re getting hosed from all sides in this conflict, but if you feel the need to justify the actions of the Belkan government (now or in the future) then please, :frogout:

In this mission, the Osean military has officially let victory go it its head and is succumbing to the temptation of revenge. Hell, I can’t even call it “revenge” because by and large, Osea doesn’t actually have any dogs of its own in this fight, metaphorically speaking. Really, I should be discussing Osea’s role in this conflict up until now.

So I will.


OSEA’S ROLE IN THIS CONFLICT UP UNTIL NOW

Osea jumped whole hog into what was functionally a territorial dispute happening on its doorstep. Why? Well, there’s a number of reasons for that. The more obvious reason was that was that Belka hosed up and pushed into Osean territory in its blitz to retake its lands. True it was a small fraction of Osean territory, and it originally belonged to Belka before the Federal Law Review, but it was enough to wake the sleeping giant in Belka’s backyard. Belka also overstepped in the south too by pressing into Sapin. Sapin was a close local ally and economic partner of Osea, so Osea was kind of duty-bound to help liberate it. If Belka had just stuck to reclaiming Ustio and its eastern ceded territories, I think Osea would have been content to actually just let them have their empire back.

But Belka hosed up.

Even at the height of its power, Belka was no match for Osea. They fought a war in the 40s and Osea won, decisively. If Belka was ever considered a "superpower", it was a 2nd tier superpower like Erusea or Emmeria, a member of the "world's shortest giant" club compared to Osea and Yuktobania. Even during its initial push at the start of the Belkan War, Belka was really no match for Osea, it focused all its efforts on the weaker eastern and southern nations on the sub-continent. Even if Belka got its empire back, it would still never be a match for Osea. Osea understood this, Belka didn’t. That’s why if Belka just retook Ustio, Recta, Gebet, and Ratio, Osea probably would have let them have them, because the Oseans knew that whatever war Belka would inevitably launch against them in the future would be as doomed to failure as a war between the United States and say Brazil.

But Belka hosed up.

The leaders of Osea were geopolitically savvy enough to capitalize on Belka poking the bear, as it were, and went into this war ostensibly to liberate Ustio and Sapin from Belkan occupation, but functionally to annex as much of Belka as it could. And to do that, it needed to break Belka, completely. Which is where we get to this mission, aptly titled “The Inferno”. This is where the war turns into hell. That’s the dog Osea has in this fight. They want to redraw the map yet again. That’s the real objective here.



THE FIREBOMBING OF DRESDEN
Welcome to “Ace Combat Does History”. Today’s piece of history is the Firebombing of Dresden. The parallels are too obvious to ignore here. We’ve got an allied force consisting of America, sort of England, and Miscellaneous conducting what amounts to an indiscriminate carpet bombing of a city in a Germanic country at the end of a war that just happened to start with them picking a fight with an entire continent by invading as much of it as they could as quickly as they could.

In the real world, Dresden was also a city vital to the German war machine and logistics line (allegedly. It’s actual importance has been argued about by historians for decades). The Allied offensive bombing runs on the city was effectively the straw the broke the camel’s back for European front of World War II, and contributed to the German surrender three months later. In all, 25,000 people were killed in the 3 day assault, and critics argue to this day that Dresden was not actually the military or industrial target the Allies claimed it to be, that its bombing produced no actual strategic advantage over the Germans, and only served to devastate a culturally significant locale in order to break the Germans’ spirit and allow for the British and American forces to exact a measure of revenge against the Nazi Wehrmacht for its multitude of sins over the course of the war.

So you can see where this might be leading us in the future of Ace Combat Zero.



CANNIBAL
This mission is somewhat presciently named “Operation Cannibal” because it also involves the beginnings of the Belkan’s scorched earth policy towards the advancing allies. In the second half of the mission, the Belkans begin to destroy Hoffnung themselves rather than leave anything behind for Osea to capture and use against them in their advance.

This is also reflective of another big event in World War II, Stalin’s scorched earth retreat in the face of Hitler’s advance into Russia. Faced with the prospect of the Wehrmacht rolling into the Russian heartland, the Russian army was ordered into a precipitous retreat eastward. As they pulled back their lines, they burned and destroyed every piece of farmland, every factory, useable shelter, or piece of heavy equipment they could not take with them to ensure the Germans could not repurpose anything to aid in their advance on the Motherland. Like just about everything Stalin’s Russia did, their scorched earth campaign was brutally effective, and was likely a contributing factor to the failure of the German invasion of Russia. Well, that and Hitler forgetting that Russia had this thing called “Winter” that also did Napoleon in too.



THE INFERNO
There’s also a shout out to Dante’s Inferno hidden behind the translation gag. A Belkan soldier can be heard over the radio saying “Abandon Hoffnung,” effectively “Abandon Hope.” This is a contraction of the oft repeated refrain “abandon all hope, you who enter here” from Dante’s Inferno, which is purported to be the inscription written upon the gates of Hell itself. The complete inscription reads:

Dante’s Inferno, Canto III, ll.1-9 posted:

Through me you pass into the city of woe:
Through me you pass into eternal pain:
Through me among the people lost for aye.
Justice the founder of my fabric moved:
To rear me was the task of Power divine,
Supremest Wisdom, and primeval Love.
Before me things create were none, save things
Eternal, and eternal I endure.
All hope abandon, ye who enter here.

It’s also a nice little follow up touch from Mission 7 where we have gone from being “Hell Bound” right into “The Inferno”. After all, where else would a Demon Lord reside, but in Hell?




Aircraft featured in Mission 11: Operation Cannibal.

…We’ve been building up to it this whole LP, and now, it’s time to shine—I mean poo poo the bed has finally arrived :getin:


F-35C Lightning II
Manufacturer: Lockheed Martin
Role: Stealth multi-role fighter
Manufactured: 2006-Present
Status: In Testing
Primary Operators:United States, United Kingdom, Norway, Netherlands, Israel, Italy, Australia, South Korea, Canada* The newly elected Trudeau government has vowed to cancel the ousted Harper government’s CF-35 deal and shop around for cheaper and less lovely alternatives.
Quick Facts:
  • Shows up in Ace Combats Zero, 5, X, Xi, Joint Assault, and Assault Horizon Legacy (/ Cross Rumble).
  • The majority of these games were made while the F-35 was still a “concept plane”.
  • Hence why its virtual counterpart is vastly superior to its real world one.
  • Is still in a heavy testing and retooling phase in the real world.
  • The F-35C is the navy’s carrier-based variant of the F-35.
  • Is actually scheduled for deployment in the US Navy’s fighter force by 2018, 23 years after it shows up fully functional here in Zero.
  • Zero and its fellow AC games depict the F-35’s gun as being housed internally, while the real F-35C’s chaingun is mounted on an external weapon pod.
  • Has a myriad of problems with it in addition to it being both financially and politically “too big to kill”.
  • Its ejection seat is prone to failure, its radar doesn’t work properly, its touch screen and pilot interface systems are sluggish and unresponsive, its flight avionics software failed even “basic flight training” level scrutiny, the vertical thruster on its VTOL variants runs so hot it melts concrete, a basic engine replacement takes 52 hours while its contemporary jets can have theirs replaced in just 2, oh and the general maintenance tools the USAF and USN use on their aircraft don’t even work on it.
  • Lockeed Martin has spent a lot of money and has been paid a lot of money to fool people into thinking the 35 is a work of engineering art.
  • Namely it has appeared in high profile movies such as Superman Returns, Live Free Or Die Hard, The Avengers, Green Lantern, Man of Steel, and Ender’s Game. Well, 1.5 good movies out of six isn’t that bad, I guess…
  • Known as the “Joint Strike Fighter” to the public before receiving its service name of Lightning due to the large number of countries involved in its development.



This versatile and lightweight carrier-based stealth fighter features both air-to-air and air-to-ground attack capabilities while maintaining a low production cost.

:vince: loving REALLY, Project Aces? Really?!

AMMO
Missiles: 78
LASM: 14
SOD: 16
QAAM: 10



B-2A Spirit
Manufacturer: Northrop Grumman
Role: Stealth bomber
Manufactured: 1987-2000
Status: In Service
Primary Operators: United States
Quick Facts:
  • An unplayable enemy plane in Zero.
  • Is playable in Ace Combats Assault Horizon and Infinity, however.
  • Started its life as a military black project.
  • Was officially revealed to the public in 1989 after photographers from Aviation Week magazine took advantage of a lack of altitude restrictions in the airspace over a closed viewing of the bomber and released several photographs of it the year prior.
  • Was codenamed “Aurora” during its development, leading to speculation that it was actually a replacement for the SR-71 Blackbird high altitude spyplane.
  • A version of the alleged Aurora (based off a widely accepted speculative design) appears in Ace Combat 3: Electrosphere as a playable plane; the UI-4054 Aurora.
  • The B-2A was one of the first planes designed and manufactured through computer-aided design and manufacturing in the USAF’s catalog.
  • Its angular design, radar-absorbing paint, and still-classified in-flight procedures designed to “stealth up” the bomber when approaching enemy anti-air installations give the bomber an alleged radar cross-section of 1.1 square feet (roughly the size of a large bird).
  • The 20 B-2As still in service by the USAF are projected to remain in service until 2058, and is intended to be one of the last manned bomber aircraft in its service.






102
Winston Pettigrew
"Pfau"
28, Male, Belka
06.01.95 Operation Cannibal - Killed In Action
Su-32 Strike Flanker
Difficulty: Any
Ace Style: Mercenary

Part of a group that targeted and eliminated enemy transport and commerce lines. He died on an ambush mission in Hoffnung, when he was shot down by an Ustio mercenary.


103
Leon Haas
"Schauer"
28, Male, Belka
06.01.95 Operation Cannibal - Shot Down
F-117A Nighthawk
Difficulty: Any
Ace Style: Soldier

Upon disassembly of the troops, he took the opportunity to retire from service. Thereafter, he became a police officer in the city of Dinsmark. He assists in apprehending escaped war criminals as well as political officers. Thus far, he has apprehended 12.


104
Ludwig Richter
"Pelikan"
27, Male, Belka
06.01.95 Operation Cannibal - Shot Down
A-10A Thunderbolt II
Difficulty: Any
Ace Style: Knight

Due to serious injuries from his plane being shot down, he was in the hospital during the cease-fire. Upon release, he became the leader of a NGO that aids retired servicemen assimilating to civilian life. The organization has expanded with branches located worldwide.


105
Kristof Horn
"Wolkenwand"
27, Male, Belka
06.01.95 Operation Cannibal - Missing In Action
EA-18G Growler* Special Plane Colour Unlocked
Difficulty: Any
Ace Style: Any

Incommunicado after being shot down in the Hoffnung battle. Although reports indicated that he was picked up by a Belkan freighter, the commander disavows this information.

Postscript: His fiancee was filed as missing in 1996.


106
Jascha Krasnow
"Sternchen"
29, Male, Yuktobania
06.01.95 Operation Cannibal - Killed In Action
F-5E Tiger II
Difficulty: Ace
Ace Style: Any

A Yuktobanian immigrant who joined the Belkan Air Force. He served in many intense air battles and was eventually promoted to Captain. His rank is rather low judging by his military record, but this is probably due to the ultra-nationalistic influence of the Rald Party.






Tracks featured in Mission 11: Operation Cannibal:

DISC 1

Argas
Jan 13, 2008
SRW Fanatic




Mr. Fortitude posted:

I do find it a little weird they wanted Nemo or Rena to shoot the plane down instead of disabling or capturing the plane and taking them in for questioning but given the overall story of AC 3 it sort of makes sense retroactively I guess.

I imagine that disabling or capturing a plane would usually entail that.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
As I understand it, a decent number - by no means all, but some - of the F-35's woes are directly the fault of our beloved US Marine Corps who insisted they not only wanted in on the F-35 project for poorly explained reasons, they were the ones who insisted on it having VTOL/STOVL capabilities. Chat in the various military threads scattered around SA seems to think that if the F-35 had been kept strictly for the needs of the Air Force and Navy - you know, the two services that actually have real need to operate fixed-wing aircraft - some of the 35's worst teething problems would have been avoided.

But Marines gonna Marine.


Given that Ace Combat is made by a Japanese company, I wonder if this mission isn't more inspired by the American firebombing of Japan during WW2 than Dresden specifically. Hiroshima and Nagasaki honestly didn't get it any worse than Tokyo and other cities burned to the ground by American bombers, save the lingering effects of radiation.

Dreamsicle
Oct 16, 2013

So how many of those problems can be attributed to "It's not finished yet"? Which considering the development cycles of other contemporaries might not be totally bullshit. Maybe half this time. (This I'm basing off the Rafale, Typhoon and F-22 taking loving forever to finish)

Also how the gently caress did I not find this thread sooner I love this game.

Dreamsicle fucked around with this message at 18:39 on Jan 21, 2016

SIGSEGV
Nov 4, 2010


Dreamsicle posted:

So how many of those problems can be attributed to "It's not finished yet"? Which considering the development cycles of other contemporaries might not be totally bullshit. (Maybe half this time)

It's supposed to be concurrent development, it'll never be finished. And it'll forever have teething problems because the requirements are insane in a single plane, it's like making a submarine that is also an helicopter, it's always going to be a piece of poo poo compared to a helicopter and a submarine and cost at least ten times as much as a few thousand submarines and helicopters.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

SIGSEGV posted:

It's supposed to be concurrent development, it'll never be finished. And it'll forever have teething problems because the requirements are insane in a single plane, it's like making a submarine that is also an helicopter, it's always going to be a piece of poo poo compared to a helicopter and a submarine and cost at least ten times as much as a few thousand submarines and helicopters.

Also, modern-day America is teetering on becoming a cyberpunk corporate-feudalism dystopia. If you want an idea of how hosed up American military procurement is, go read Skunk Works by Ben Rich. It's the memoirs of Lockheed Martin's most advanced aircraft design bureau, and he's the man who created the F-117. Pay attention to the chapters on how unbelievably hosed up the Skunk Works' projects became after the Blackbird: the F-117, the Sea Shadow, and worse.

SIGSEGV
Nov 4, 2010


I have, my current favorite thing is concurrent development applied to building aircraft carriers with the electropult not really working reliably and the arrestor system's not-a-cable parts also being unreliable. And changing them to traditional systems would involve reworking the hangar layout underneath the deck.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

nine-gear crow posted:

Zero and its fellow AC games depict the F-35’s gun as being housed internally, while the real F-35C’s chaingun is mounted on an external weapon pod.

Sort of a mix here. The -B and -C need an external pod for their gun but the -A has it internally mounted. It's also not a chaingun - I learned that (in this thread?) but chaingun implies a specific method of feeding the weapon that is not applicable here. All F-35s use the GAU-22/A; a gatling-type rotary cannon if you want to get really annoyingly pedantic about it.

Assault Horizon correctly models the F-35B as having an external gunpod. It does not correctly model the -B as being the root of at least part of the evil that is the F-35's budget, but what can you do. According to the game's writer, they specifically chose the -B because he drafted a mission where you would actually use the lift-fan engine and do some hovering and take advantage of those capabilities, but that mission got cut during development.

also the 'low cost' description text was, in fairness, the right thing to put in when AC0 was written. After all the F-35 was supposed to be the low-cost alternative to the F-22. Let that sink in now that we're in the reality of 2016. :laugh:

(so basically let's all point and laugh at how monstrously hosed up F-35 procurement is because wow)


nine-gear crow posted:

Was officially revealed to the public in 1989 after photographers from Aviation Week magazine took advantage of a lack of altitude restrictions in the airspace over a closed viewing of the bomber and released several photographs of it the year prior.

If I remember this story right, it's really funny. The trailing edge of the B-2 was apparently the real hard part of the plane - you had to try and get aerodynamic "can this thing actually fly" and low-observable in a fairly complex flying wing shape, plus how they buried the engines and exhaust to try and reduce IR signature, lot of complex stealthy-stuff in the rear end end of the B-2 basically. So the USAF did a public demo where they carefully put the B-2 nose-forward to all the angles where they were going to allow anyone to view it. And then someone flies overhead and gets the whole profile including that trailing edge and engines and oops!


Psion fucked around with this message at 19:14 on Jan 21, 2016

MadDogMike
Apr 9, 2008

Cute but fanged
Wow, that mission must have serious black humor in Mercenary mode, where the horror is less that they're killing civilians and more that they're kill-stealing without paying you. And where are CIPHER'S atrocity inflicting fire bombs? That's anti-mercenary discrimination in war crime capacity! At a minimum Aces Cure Planes should get some for Pixy so he can drop them in the background and make the missions look more metal with all the random awesome flame spouts while his Cipher does all the work. Speaking of that run, while the "all F-5 all the time" thing is certainly fun, I'm wondering if we could see you maybe show off some of the other planes (at least some of the interesting ones). As a mercenary you'd have more income for that sort of thing, and it might make a nice contrast with the main run sticking to the F-15 the whole way. Not a requirement though, so long as you keep flying like a madman I'll stay quite entertained ;).

FAKE EDIT: Gee, thanks autocorrect for trying to change "so long as" in that last sentence to "let's nag". Guess I know its opinion on my suggestion...

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Dreamsicle posted:

So how many of those problems can be attributed to "It's not finished yet"? Which considering the development cycles of other contemporaries might not be totally bullshit. Maybe half this time. (This I'm basing off the Rafale, Typhoon and F-22 taking loving forever to finish)

Well you're sort of hitting part of the problem here: Every plane has design/development/procurement fuckups. Every single one. However, the F-35 procurement is so big and so loving ridiculous that it's being heavily scrutinized so people are like "wow holy poo poo everything's loving awful what is going on" for problems that in any other plane just aren't that unusual and wouldn't - normally - even be worth commenting on. And then they're doing the same for the problems that really do deserve that level of scrutiny, because boy howdy does it have a fuckload of those too.

I guess I'd summarize it by saying it gets a lot of poo poo it doesn't deserve, but it also gets a lot of poo poo it does. It's just hard to tell which is which sometimes. Personally I choose to blame Lockmart, the USMC, and Congress. It's a pretty comprehensive list, I know. :v:

designing for multirole "do-everything" airplanes is a tragically stupid idea and I feel like someone should have drawn the right lessons from the F-111, but I guess they got outvoted.

Dreamsicle
Oct 16, 2013

Psion posted:

Well you're sort of hitting part of the problem here: Every plane has design/development/procurement fuckups. Every single one. However, the F-35 procurement is so big and so loving ridiculous that it's being heavily scrutinized so people are like "wow holy poo poo everything's loving awful what is going on" for problems that in any other plane just aren't that unusual and wouldn't - normally - even be worth commenting on. And then they're doing the same for the problems that really do deserve that level of scrutiny, because boy howdy does it have a fuckload of those too.

I guess I'd summarize it by saying it gets a lot of poo poo it doesn't deserve, but it also gets a lot of poo poo it does. It's just hard to tell which is which sometimes. Personally I choose to blame Lockmart, the USMC, and Congress. It's a pretty comprehensive list, I know. :v:

Yeah my take on the F-35 has been "not as bad as Pierre Sprey and Mike Sparks claim and not as good as Lockmart and Dragon029 claim" for a while.

Wait was the F-111 really designed for air to air? It always seemed like a good strikr aircraft to me.

Cooked Auto
Aug 4, 2007

Two "honourable mentions" of the F-35 in movies has to be Pacific Rim and the newest American Godzilla movie. I say that because the opening act of PacRim has at least a two or three F-35s getting blown up by the first Kaiju and in Godzilla the MUTO's killscore for the F-35 is at least 10 or so from what I recall with them just practically falling out of the sky due to the EMP.

Which was an odd inverse to the previous aforementioned trend of the F-35 being close to a hero plane whenever it showed up.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Dreamsicle posted:

Yeah my take on the F-35 has been "not as bad as Pierre Sprey and Mike Sparks claim and not as good as Lockmart and Dragon029 claim" for a while.

The other problem is, which F-35 is the poo poo one we're talking about? For all they have the same number, the -A is a wildly different plane from the -B from the -C.

The A/C models will probably be perfectly fine airplanes sooner rather than later. If I had to guess, A first, C second, B a distant last.

Dreamsicle
Oct 16, 2013

Psion posted:

The other problem is, which F-35 is the poo poo one we're talking about? For all they have the same number, the -A is a wildly different plane from the -B from the -C.

The A/C models will probably be perfectly fine airplanes sooner rather than later. If I had to guess, A first, C second, B a distant last.

The Marines don't give a gently caress how bad the B is as long as it can be better than the Harrier. I don't know if this is possible though.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Dreamsicle posted:

The Marines don't give a gently caress how bad the B is as long as it can be better than the Harrier. I don't know if this is possible though.

The Marines shouldn't be operating fixed-wing aircraft anyway. :colbert: They were created for a simple reason: so Army troops wouldn't have to be aboard Navy ships in the country's early years.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Dreamsicle posted:

The Marines don't give a gently caress how bad the B is as long as it can be better than the Harrier. I don't know if this is possible though.

They don't give a gently caress how bad the B is as long as they can somehow declare IOC early enough to avoid a legally-mandated investigation that would take place if it got the delays it almost certainly needs under any rational examination, because the lives of marine aviators are worth less than admitting they might have overreached and hosed up the project

I'm not a fan of that approach, you can probably tell


e: IOC = Initial operational capability, i.e. "this meets the minimum requirements to be usefully deployed"

Psion fucked around with this message at 19:40 on Jan 21, 2016

ACES CURE PLANES
Oct 21, 2010



MadDogMike posted:

At a minimum Aces Cure Planes should get some for Pixy so he can drop them in the background and make the missions look more metal with all the random awesome flame spouts while his Cipher does all the work. Speaking of that run, while the "all F-5 all the time" thing is certainly fun, I'm wondering if we could see you maybe show off some of the other planes (at least some of the interesting ones). As a mercenary you'd have more income for that sort of thing, and it might make a nice contrast with the main run sticking to the F-15 the whole way. Not a requirement though, so long as you keep flying like a madman I'll stay quite entertained ;).

Yeah but Pixy is a fuckup who keeps getting in the way of my actual kills, the bastard. I'll go into that in the next couple videos.

As for other planes, I do want to branch out a bit but the thing is, what with it being a challenge run, I do want to keep on using the F-5. At the very least it keeps it more satisfying, especially on harder missions, using the shittiest plane in the game and all that, and the super limited payload keeps it interesting. But I could jump on using the MiG-31 for a bit, which though it doesn't have the payload problems, it makes the F-5 look nimble.

I dunno, I'll open the question up, what do you guys want to see? I've only got a couple missions recorded so I could try some other aircraft if people want to see new things.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
I want to see at least one MiG-31 mission but I've always had a soft spot for the MiG-31. Like "yeah my job is to go super loving fast in a straight line and also I am a bodybuilder in my spare time" and it looks exactly the part.

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby

SIGSEGV posted:

I have, my current favorite thing is concurrent development applied to building aircraft carriers with the electropult not really working reliably and the arrestor system's not-a-cable parts also being unreliable. And changing them to traditional systems would involve reworking the hangar layout underneath the deck.

If the Gerald Ford's new systems don't work as intended, there's no turning back.

SIGSEGV
Nov 4, 2010


The Casualty posted:

If the Gerald Ford's new systems don't work as intended, there's no turning back.

And they most likely wont. It's nice to know that the Royal Navy isn't the only one building carriers that don't actually work as carriers. (Everything else aside, why did they not use a nuclear power plant?)

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

SIGSEGV posted:

And they most likely wont.

You're saying this based on what, exactly...?

It will come later than anyone wants at a higher cost than anyone wants, but the EMC is not an insurmountable problem. I mean nice burn (tying in the RN was a good touch) but the Ford will, eventually, be a functioning carrier.

SIGSEGV
Nov 4, 2010


Psion posted:

You're saying this based on what, exactly...?

It will come later than anyone wants at a higher cost than anyone wants, but the EMC is not an insurmountable problem. I mean nice burn (tying in the RN was a good touch) but the Ford will, eventually, be a functioning carrier.

Well, mostly cynicism, and the certainty it wont work as well as advertised but that's true for almost everything. It'll end up working good enough for varrying value of good and enough one day of course but for now it's mostly me raging at seeing people try to slot in unfinished part in unfinished parts because they found a nice name for improvisation.

The thing that really rubs me the wrong way with concurrent development is the way its a perverse incentive to deliver a piece of poo poo and work on it for decades resulting in a rent rather than a project and then a product. I realize, of course, that military procurement (and procurement of all kinds, really) was already hosed before but it's just so much worse and obvious it's disgusting.

Kadorhal
Jun 3, 2013

Look, just sign the stupid petition. I've got stuff to do.

Cythereal posted:

The Marines shouldn't be operating fixed-wing aircraft anyway. :colbert: They were created for a simple reason: so Army troops wouldn't have to be aboard Navy ships in the country's early years.

They shouldn't, but there's no way in hell they're going to give them up. Not since a Navy carrier task force pulled out of Guadalcanal like two days into the campaign, thus causing the supply ships to leave because they had no air cover, thus causing the Marines to be left with less than half the supplies and equipment they needed, and also no air cover.


Anyway, not a whole lot to say about this mission that hasn't already been covered. There's not much difference in dialogue between Ace Styles and F-35 chat has covered the vast majority of the thread so everything I've got has already been gone over in great detail. I will note (I think reiterate actually) though that the Marines have claimed the F-35B met initial operational capability as of July 31st 2015, but the trials actually showed shortcomings in night operations, communications, software and weapons carriage capabilities; apparently to the Marines "expectation of meeting IOC by <date>" means "we will declare it to meet IOC on <date>, actual results be damned".

EDIT: I will agree with the mention in the video that this is basically Mercenary's Paradise, too. In my recent Merc playthrough, this was the point where I was able to finally afford both the Su-37 and an alternate special weapon for it. In case you're unaware, one of the Su-37's special weapons in this game is the FAEB, aka the biggest and baddest bomb available. Dropping one then turning away, hearing the giant explosion start up about half a second before an entire city block disappears from radar is intensely satisfying.

EDIT 2 a while later: Regarding the "low production cost" thing this game claims about the F-35, it kind of reminds me of the old Delta Force: Land Warrior where the XM29 OICW was an available weapon, and its armory description specifically noted its light weight (actual OICW was about 18 pounds, three heavier than the requirement and six heavier than the existing M16A2 with M203) and effectiveness (actual OICW had a nine-inch barrel so had poo poo accuracy and stopping power, and used wimpy 20mm grenades that didn't fragment properly for airbursting to actually be lethal).

Kadorhal fucked around with this message at 05:33 on Feb 5, 2016

ninjahedgehog
Feb 17, 2011

It's time to kick the tires and light the fires, Big Bird.


Psion posted:

You're saying this based on what, exactly...?

It will come later than anyone wants at a higher cost than anyone wants, but the EMC is not an insurmountable problem. I mean nice burn (tying in the RN was a good touch) but the Ford will, eventually, be a functioning carrier.

Honestly, the Ford's greatest sin is its dumb loving name. The pride of the United States Navy, the centerpiece of its fleets, and the single largest symbol of America's staggering wealth and overwhelming military might for the next half-century.... named after a guy who was President for two years and is mostly remembered for falling down a lot. Why, oh why, couldn't they have named the first ship the Enterprise?

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Dreamsicle
Oct 16, 2013

ninjahedgehog posted:

Honestly, the Ford's greatest sin is its dumb loving name. The pride of the United States Navy, the centerpiece of its fleets, and the single largest symbol of America's staggering wealth and overwhelming military might for the next half-century.... named after a guy who was President for two years and is mostly remembered for falling down a lot. Why, oh why, couldn't they have named the first ship the Enterprise?

I think the U.S started naming it's Carriers after people starting with CV-67 (John F Kennedy). I think it's stupid and should go back to using battles and Star Trek for carrier names.

And yes I am asking for a USS Defiant carrier. :colbert:

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