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Brawl all day every day.
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# ? Jan 21, 2016 23:47 |
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# ? May 14, 2024 10:26 |
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I played it, Polar Highlands sucks rear end.
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# ? Jan 21, 2016 23:56 |
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I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad?
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# ? Jan 22, 2016 00:25 |
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this is how I roll in my warhamsters WHM-6D WHM-6R BLACK WIDOW
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# ? Jan 22, 2016 00:29 |
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Lonjon posted:I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad?
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# ? Jan 22, 2016 00:38 |
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Lonjon posted:I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad? I was told the D was basically a DDC w/o ECM, so I skipped the RS and went with that. If you really want to make people groan in disgust, get the K. e: Or buy a Boar's Head, you rich mother-fucker.
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# ? Jan 22, 2016 00:54 |
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Bentai posted:I hear the RS is alright. The RS commits the mortal sin of having enough laser hardpoints in the arms to make you want to use them for things other than shielding your body. Way back when people used to put 4 large lasers on it and chain fire them, which could work I guess, but Stalkers are better for that with their tiny, high arms. The AS7-D is probably the good bet. It can run a pair of UAC5's and three large pulse lasers, or two large pulses and two LB10X's because why not (this one has the benefit of giving you a completely dead left side), Or just run it almost stock with 4 medium lasers, an AC20 and 2 ASRM6's. It's not glamorous, but it's serviceable enough to elite out for mastery on Ghost Dad.
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# ? Jan 22, 2016 00:56 |
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armchairyoda posted:e: Or buy a Boar's Head, you rich mother-fucker. the Boar's Head isn't actually a Dad, it's just a Bad Uncle
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# ? Jan 22, 2016 00:57 |
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Blackdog420 posted:the Boar's Head isn't actually a Dad, it's just a Bad Uncle The BH is mom's new boyfriend. Fast, flashy, swole arms and no gut.
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# ? Jan 22, 2016 01:01 |
I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay.
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# ? Jan 22, 2016 01:04 |
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Beet Wagon posted:I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay. The trench idea is good but ffs they need a way to provide some form of defence thats not just 'hope you spammed ecm v0v'
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# ? Jan 22, 2016 01:13 |
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Beet Wagon posted:I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay. I feel this is a fair assessment. Now that I've played around in it a few times. If you're a light, sniper/LRM or have ECM - the map is okay. If you're brawling, stick with someone with ECM and stay down in the trenches.
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# ? Jan 22, 2016 01:15 |
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I really like how wide open the map is with a lack of designated chokepoints where people can sit and turtle at. Lights/mediums feel super useful for taking long routes and flanks. Brawl bots without any lasers in arms are hosed if theres an UAV around .
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# ? Jan 22, 2016 01:41 |
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Beet Wagon posted:I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay. As a dedicated scout, you can do fine in a scout class mech in basically any map if you're not bad.
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# ? Jan 22, 2016 01:45 |
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The new map works fine even if you are drunk and arm your mech with nothing but pulse lasers and all of the heat sinks, as such it is kind of okay.
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# ? Jan 22, 2016 02:09 |
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The biggest problem it has is stupid players. Teams tend to sway to the right as they leave spawn on any map, and when both of them do that on a large undulating plain then they can easily miss each other. If you just go straight for the enemy spawn the fight starts pretty quick. You're loving hosed if someone lands a NARC on you, though. I'm not sure if NARC finally being relevant is a good thing or not.
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# ? Jan 22, 2016 02:11 |
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Sard posted:You're loving hosed if someone lands a NARC on you, though. I'm not sure if NARC finally being relevant is a good thing or not. That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech.
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# ? Jan 22, 2016 02:13 |
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Rocketpriest posted:The RS commits the mortal sin of having enough laser hardpoints in the arms to make you want to use them for things other than shielding your body. Way back when people used to put 4 large lasers on it and chain fire them, which could work I guess, but Stalkers are better for that with their tiny, high arms. The AS7-D is probably the good bet. It can run a pair of UAC5's and three large pulse lasers, or two large pulses and two LB10X's because why not (this one has the benefit of giving you a completely dead left side), Or just run it almost stock with 4 medium lasers, an AC20 and 2 ASRM6's. It's not glamorous, but it's serviceable enough to elite out for mastery on Ghost Dad. Someone is forgetting the halcyon days when even the RS could fit a STD400. An Atlas briskly jogging at you was pretty terrifying. Sure it only had 4 MPLs, but it was still an Atlas.
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# ? Jan 22, 2016 02:24 |
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Patrat posted:That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech. This is the best and only way for me to enjoy the new map. Just a blaze of glory as I reach full bird form.
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# ? Jan 22, 2016 02:24 |
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if you have a catapult lying around put 6 ASRM4 and buttload of rockets into it, quickly before polar highlands brings back the longrange meta. Thank me later.
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# ? Jan 22, 2016 02:37 |
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MGs are basically a hosed weapon because they (and flamers) are the only ones that require you continuously face your target while exposed to apply damage. If they did through armour cries, they could be useful, but even then it's not a great way to run a robot. I kinda wish the range on them was the same as an AC/2, so you could at least tickle people from far away instead of right in their face.
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# ? Jan 22, 2016 02:38 |
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If you buy an AS7-RS, you can make the Disco Dad It's not exactly a good build but it can be really fun.
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# ? Jan 22, 2016 02:59 |
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Number19 posted:If you buy an AS7-RS, you can make the Disco Dad With a name like Disco Dad, I was expecting it to have at least one of each type of laser because of the multi-colored lights, with this song playing in the background. Love Stole the Day fucked around with this message at 03:07 on Jan 22, 2016 |
# ? Jan 22, 2016 03:05 |
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*ahem* Disco Dan
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# ? Jan 22, 2016 03:09 |
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All they need to do to balance the maps is make one that is heavily geared towards brawling, like a big city scape without the large open areas or high ground all over the place. That way these long-range idiots can feel the pain of their boring play style when a ghost dad tickles their butthole.
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# ? Jan 22, 2016 03:11 |
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Number19 posted:If you buy an AS7-RS, you can make the Disco Dad On this note the Mauler is going to be interesting since it looks like an elited 2P can safely alpha with 6 LPLs on non-hot maps.
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# ? Jan 22, 2016 03:16 |
Elliotw2 posted:As a dedicated scout, you can do fine in a scout class mech in basically any map if you're not bad. Agreed, but this map actually makes them seem useful in their "intended" role a little more than any of the other maps. The actual dealing of damage and such is obviously the same as any other map you'd play a scout on, but the wide open space and lack of real obvious points of focus make situational awareness even more of a good thing, and that's something scouts can deliver in spades. It's not perfect, but I like the fact that there's a little more than just "run to the top of the platform and shoot the guys coming over the hill"
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# ? Jan 22, 2016 03:23 |
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Hey I am coming back into the game after stopping playing right after launch. I have 17k of MC in my account from founders and am wondering what mechs I should buy with it. Could I get an invite to WoL. I really don't want to sign up for a stupid rear end SC account for this game. Also whats a good wiki for builds? Also is there still ghost heat for everything?
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# ? Jan 22, 2016 05:29 |
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Raged posted:Hey I am coming back into the game after stopping playing right after launch. I have 17k of MC in my account from founders and am wondering what mechs I should buy with it. mc kinda sucks, you can buy a few hero mechs that are ok, hero blackjack, jenner, stalker, uh... griffon? anyhow sombody correct me here but it may be better spent on premium time. generally it is best to buy stuff with cbills if possible so premium it up and grind away. no you dont need goonrathi at all to play, somebody here can send ya the mumble info if you have pm's (tying to keep that off the op to reduce randoms) ghost heat exists, it shows up as a yellow exclamation point inside a triangle in the upper left of the methlab screen. mechs have quirks now and some mitigate ghost heat.
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# ? Jan 22, 2016 05:44 |
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Patrat posted:That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech. This guy gets it.
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# ? Jan 22, 2016 05:47 |
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Sard posted:The BH is mom's new boyfriend. Fast, flashy, swole arms and no gut. This is a beautiful post. Also regarding MGs: yeah they work at tearing up internals but you need at LEAST 4 of them and that's really not good enough, six works. But the amount of mechs you can reliably run 6mgs on with the weapons to actually strip armor with AND get in position is basically The Arrow and only The Arrow. And even then the build is very very tuned and really requires you to know maps and how to twist. (edit: I forgot there's a 4xMG 2xLL Urbie build that can totally do work but again that's a super nuanced thing.) Don't run MGs. As far as Willfrey was saying: MC is best used on mechbays. Some heroes are good enough to be the type you want to routinely drop with, opinions vary. I swear by The Arrow (Blackjack) and Sparky (Griffon). Top dog (Thunderbolt) is totally solid. Jenner, Stalker, Marauder, and maybe another I've forgotten have been highly regarded but I don't own them so I'm not really sure. I certainly don't laugh at those hero mechs when I see them unlike say, Golden Boy or Heavy Metal or Pretty Baby which are basically loving awful. Sharks Dont Sleep fucked around with this message at 06:05 on Jan 22, 2016 |
# ? Jan 22, 2016 05:47 |
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The Top Dog isn't a bad mech but there's other Thunderbolts that can more or less do the same thing but better. I guess you could run 3xLL/ERLL and 4xML with the Top Dog, but for MPL or LPL boating the 5SS and 9SE are much better
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# ? Jan 22, 2016 06:38 |
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nova is quickly becoming a fav buy it before it becomes the new top mech
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# ? Jan 22, 2016 06:41 |
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Decided to get back into this since I saw this thread poping up again. Cicadas are a ton of fun . This is my current build. Is this any good? It's very effective in quick matches, just running around like a lunatic and picking off lone wolves and distracted targets. That is not helpful VVV edit 2: That's doubly unhelpful as that is a hunchback build. MagicBoots fucked around with this message at 06:51 on Jan 22, 2016 |
# ? Jan 22, 2016 06:47 |
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# ? Jan 22, 2016 06:48 |
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but for real, use both metamechs.com and mechspecs.com, don't listen to goons (too much). for the 4p, basically run this with a little more back armor http://mwo.smurfy-net.de/mechlab#i=2&l=e156e4a8af72b83893950f92ceb81216ae4312ee edit: didn't notice that was a cicada-2a. run smpl instead of sml edit2: where did your leaderboard screencap go teepo fucked around with this message at 06:53 on Jan 22, 2016 |
# ? Jan 22, 2016 06:50 |
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teepo posted:but for real, use both metamechs.com and mechspecs.com, don't listen to goons (too much). Any particular reason why? Note I haven't played in over a year. ThanksVVV MagicBoots fucked around with this message at 06:59 on Jan 22, 2016 |
# ? Jan 22, 2016 06:54 |
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because some goons don't like you running whatever you'd like and for refrence, metamechs has mostly bracketbuilds focused on laser vomit but the guides for individual mechs go through literally every loadout. i generally find mechspecs more useful for inspiring brawling builds but sort through the thread by stars if you want to quickly find the most popular builds.
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# ? Jan 22, 2016 06:55 |
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Go all SPLs or MLs. Touch robots and scoot when you're getting too hot. E: spls if you like lots of little pew pews, MLs since the 2a has a quirk or two for them.
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# ? Jan 22, 2016 06:55 |
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# ? May 14, 2024 10:26 |
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Stringbean posted:I went with the GRF-2N. I'm so glad I did. Griffin 2N is seriously good and those shield arms are legit. In fact if I could get a 2N with crab-like geometry I would never pilot a different mech ever.
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# ? Jan 22, 2016 07:09 |