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Bait and Swatch
Sep 5, 2012

Join me, Comrades
In the Star Citizen D&D thread
Brawl all day every day.

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Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
I played it, Polar Highlands sucks rear end.

Lonjon
Jun 26, 2007

Books are the real treasures of the world!
Fun Shoe
I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad?

Blackdog420
Sep 10, 2009

born to roam
this is how I roll in my warhamsters

WHM-6D
WHM-6R
BLACK WIDOW

Bentai
Jul 8, 2004


NERF THIS!


Lonjon posted:

I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad?
I hear the RS is alright.

armchairyoda
Sep 17, 2008
Melman

Lonjon posted:

I want to buy a 3rd Dad during this sale event so I can finally Elite my current Dads. I have Ghost Dad and Loyalty Dad. What would be a good 3rd Dad?

I was told the D was basically a DDC w/o ECM, so I skipped the RS and went with that. If you really want to make people groan in disgust, get the K.

e: Or buy a Boar's Head, you rich mother-fucker.

Rocketpriest
Nov 28, 2006
Alias: Non-Demoninational Minister Capable of Sub-Atmospheric Flight

Bentai posted:

I hear the RS is alright.

The RS commits the mortal sin of having enough laser hardpoints in the arms to make you want to use them for things other than shielding your body. Way back when people used to put 4 large lasers on it and chain fire them, which could work I guess, but Stalkers are better for that with their tiny, high arms. The AS7-D is probably the good bet. It can run a pair of UAC5's and three large pulse lasers, or two large pulses and two LB10X's because why not (this one has the benefit of giving you a completely dead left side), Or just run it almost stock with 4 medium lasers, an AC20 and 2 ASRM6's. It's not glamorous, but it's serviceable enough to elite out for mastery on Ghost Dad.

Blackdog420
Sep 10, 2009

born to roam

armchairyoda posted:

e: Or buy a Boar's Head, you rich mother-fucker.

the Boar's Head isn't actually a Dad, it's just a Bad Uncle

Sard
May 11, 2012

Certified Poster of Culture.

Blackdog420 posted:

the Boar's Head isn't actually a Dad, it's just a Bad Uncle

The BH is mom's new boyfriend. Fast, flashy, swole arms and no gut.

Beet Wagon
Oct 19, 2015





I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay.

kingcom
Jun 23, 2012

Beet Wagon posted:

I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay.

The trench idea is good but ffs they need a way to provide some form of defence thats not just 'hope you spammed ecm v0v'

Stringbean
Aug 6, 2010

Beet Wagon posted:

I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay.

I feel this is a fair assessment. Now that I've played around in it a few times. If you're a light, sniper/LRM or have ECM - the map is okay. If you're brawling, stick with someone with ECM and stay down in the trenches.

Drakes
Jul 18, 2007

Why my bullets no hit?
I really like how wide open the map is with a lack of designated chokepoints where people can sit and turtle at. Lights/mediums feel super useful for taking long routes and flanks.

Brawl bots without any lasers in arms are hosed if theres an UAV around :shrug:.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

Beet Wagon posted:

I understand this is heresy, but I kind of like how the new map makes scouts useful. It's just a little too lurm-friendly for my tastes. Other than that it's p. okay.

As a dedicated scout, you can do fine in a scout class mech in basically any map if you're not bad.

Patrat
Feb 14, 2012

The new map works fine even if you are drunk and arm your mech with nothing but pulse lasers and all of the heat sinks, as such it is kind of okay.

Sard
May 11, 2012

Certified Poster of Culture.
The biggest problem it has is stupid players. Teams tend to sway to the right as they leave spawn on any map, and when both of them do that on a large undulating plain then they can easily miss each other. If you just go straight for the enemy spawn the fight starts pretty quick.

You're loving hosed if someone lands a NARC on you, though. I'm not sure if NARC finally being relevant is a good thing or not.

Patrat
Feb 14, 2012

Sard posted:

You're loving hosed if someone lands a NARC on you, though. I'm not sure if NARC finally being relevant is a good thing or not.

That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech.

Unhappy Meal
Jul 27, 2010

Some smiles show mirth
Others merely show teeth

Rocketpriest posted:

The RS commits the mortal sin of having enough laser hardpoints in the arms to make you want to use them for things other than shielding your body. Way back when people used to put 4 large lasers on it and chain fire them, which could work I guess, but Stalkers are better for that with their tiny, high arms. The AS7-D is probably the good bet. It can run a pair of UAC5's and three large pulse lasers, or two large pulses and two LB10X's because why not (this one has the benefit of giving you a completely dead left side), Or just run it almost stock with 4 medium lasers, an AC20 and 2 ASRM6's. It's not glamorous, but it's serviceable enough to elite out for mastery on Ghost Dad.

Someone is forgetting the halcyon days when even the RS could fit a STD400. An Atlas briskly jogging at you was pretty terrifying. Sure it only had 4 MPLs, but it was still an Atlas.

Bait and Swatch
Sep 5, 2012

Join me, Comrades
In the Star Citizen D&D thread

Patrat posted:

That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech.

This is the best and only way for me to enjoy the new map. Just a blaze of glory as I reach full bird form.

sebmojo
Oct 23, 2010


Legit Cyberpunk









if you have a catapult lying around put 6 ASRM4 and buttload of rockets into it, quickly before polar highlands brings back the longrange meta.

Thank me later.

Coolwhoami
Sep 13, 2007
MGs are basically a hosed weapon because they (and flamers) are the only ones that require you continuously face your target while exposed to apply damage. If they did through armour cries, they could be useful, but even then it's not a great way to run a robot. I kinda wish the range on them was the same as an AC/2, so you could at least tickle people from far away instead of right in their face.

Number19
May 14, 2003

HOCKEY OWNS
FUCK YEAH


If you buy an AS7-RS, you can make the Disco Dad

It's not exactly a good build but it can be really fun.

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you

Number19 posted:

If you buy an AS7-RS, you can make the Disco Dad

It's not exactly a good build but it can be really fun.

With a name like Disco Dad, I was expecting it to have at least one of each type of laser because of the multi-colored lights, with this song playing in the background.

Love Stole the Day fucked around with this message at 03:07 on Jan 22, 2016

A.o.D.
Jan 15, 2006
*ahem*

Disco Dan

Bait and Swatch
Sep 5, 2012

Join me, Comrades
In the Star Citizen D&D thread
All they need to do to balance the maps is make one that is heavily geared towards brawling, like a big city scape without the large open areas or high ground all over the place. That way these long-range idiots can feel the pain of their boring play style when a ghost dad tickles their butthole.

Unhappy Meal
Jul 27, 2010

Some smiles show mirth
Others merely show teeth

Number19 posted:

If you buy an AS7-RS, you can make the Disco Dad

It's not exactly a good build but it can be really fun.

On this note the Mauler is going to be interesting since it looks like an elited 2P can safely alpha with 6 LPLs on non-hot maps.

Beet Wagon
Oct 19, 2015





Elliotw2 posted:

As a dedicated scout, you can do fine in a scout class mech in basically any map if you're not bad.

Agreed, but this map actually makes them seem useful in their "intended" role a little more than any of the other maps. The actual dealing of damage and such is obviously the same as any other map you'd play a scout on, but the wide open space and lack of real obvious points of focus make situational awareness even more of a good thing, and that's something scouts can deliver in spades.

It's not perfect, but I like the fact that there's a little more than just "run to the top of the platform and shoot the guys coming over the hill"

Raged
Jul 21, 2003

A revolution of beats
Hey I am coming back into the game after stopping playing right after launch. I have 17k of MC in my account from founders and am wondering what mechs I should buy with it.

Could I get an invite to WoL. I really don't want to sign up for a stupid rear end SC account for this game. Also whats a good wiki for builds?


Also is there still ghost heat for everything?

Willfrey
Jul 20, 2007

Why don't the poors simply buy more money?
Fun Shoe

Raged posted:

Hey I am coming back into the game after stopping playing right after launch. I have 17k of MC in my account from founders and am wondering what mechs I should buy with it.

Could I get an invite to WoL. I really don't want to sign up for a stupid rear end SC account for this game. Also whats a good wiki for builds?


Also is there still ghost heat for everything?

mc kinda sucks, you can buy a few hero mechs that are ok, hero blackjack, jenner, stalker, uh... griffon? anyhow sombody correct me here but it may be better spent on premium time. generally it is best to buy stuff with cbills if possible so premium it up and grind away.

no you dont need goonrathi at all to play, somebody here can send ya the mumble info if you have pm's (tying to keep that off the op to reduce randoms)

ghost heat exists, it shows up as a yellow exclamation point inside a triangle in the upper left of the methlab screen. mechs have quirks now and some mitigate ghost heat.

armchairyoda
Sep 17, 2008
Melman

Patrat posted:

That is why you drive a Rhino Stalker at all times and just run right at the enemy team whilst drinking beer. Worst case scenario you do 300+ damage directly to center torsos by relentlessly and mindlessly SRMing/lasering people, before you explode yourself with overheating as a million long range missiles slam into your doomed mech.

This guy gets it. :golfclap:

Sharks Dont Sleep
Mar 4, 2009

In pairing luxury automobiles with large predatory felines we have achieved reality ahead of schedule.

Sard posted:

The BH is mom's new boyfriend. Fast, flashy, swole arms and no gut.

This is a beautiful post.

Also regarding MGs: yeah they work at tearing up internals but you need at LEAST 4 of them and that's really not good enough, six works. But the amount of mechs you can reliably run 6mgs on with the weapons to actually strip armor with AND get in position is basically The Arrow and only The Arrow. And even then the build is very very tuned and really requires you to know maps and how to twist. (edit: I forgot there's a 4xMG 2xLL Urbie build that can totally do work but again that's a super nuanced thing.)

Don't run MGs.

As far as Willfrey was saying: MC is best used on mechbays. Some heroes are good enough to be the type you want to routinely drop with, opinions vary. I swear by The Arrow (Blackjack) and Sparky (Griffon). Top dog (Thunderbolt) is totally solid. Jenner, Stalker, Marauder, and maybe another I've forgotten have been highly regarded but I don't own them so I'm not really sure. I certainly don't laugh at those hero mechs when I see them unlike say, Golden Boy or Heavy Metal or Pretty Baby which are basically loving awful.

Sharks Dont Sleep fucked around with this message at 06:05 on Jan 22, 2016

Bolow
Feb 27, 2007

The Top Dog isn't a bad mech but there's other Thunderbolts that can more or less do the same thing but better. I guess you could run 3xLL/ERLL and 4xML with the Top Dog, but for MPL or LPL boating the 5SS and 9SE are much better

teepo
Oct 14, 2004

yospos
nova is quickly becoming a fav

buy it before it becomes the new top mech

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!
Decided to get back into this since I saw this thread poping up again.

Cicadas are a ton of fun :stare:.

This is my current build. Is this any good? It's very effective in quick matches, just running around like a lunatic and picking off lone wolves and distracted targets.



That is not helpful VVV

edit 2: That's doubly unhelpful as that is a hunchback build.

MagicBoots fucked around with this message at 06:51 on Jan 22, 2016

teepo
Oct 14, 2004

yospos
:suicide:

teepo
Oct 14, 2004

yospos
but for real, use both metamechs.com and mechspecs.com, don't listen to goons (too much).

for the 4p, basically run this with a little more back armor

http://mwo.smurfy-net.de/mechlab#i=2&l=e156e4a8af72b83893950f92ceb81216ae4312ee


edit: didn't notice that was a cicada-2a. run smpl instead of sml

edit2: where did your leaderboard screencap go :colbert:

teepo fucked around with this message at 06:53 on Jan 22, 2016

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

teepo posted:

but for real, use both metamechs.com and mechspecs.com, don't listen to goons (too much).

for the 4p, basically run this with a little more back armor

http://images.akamai.steamusercontent.com/ugc/545301170763951066/E654414A7D1689608796E3C1BC21FBFE9DE9D0B2/


edit: didn't notice that was a cicada-2a. run smpl instead of sml

edit2: where did your leaderboard screencap go :colbert:
I noticed it was for the wrong mech when I read your post:


Any particular reason why? Note I haven't played in over a year.

ThanksVVV

MagicBoots fucked around with this message at 06:59 on Jan 22, 2016

teepo
Oct 14, 2004

yospos
because some goons don't like you running whatever you'd like

and for refrence, metamechs has mostly bracketbuilds focused on laser vomit but the guides for individual mechs go through literally every loadout. i generally find mechspecs more useful for inspiring brawling builds but sort through the thread by stars if you want to quickly find the most popular builds.

Pooncha
Feb 15, 2014

Making the impossible possumable
Go all SPLs or MLs. Touch robots and scoot when you're getting too hot.

E: spls if you like lots of little pew pews, MLs since the 2a has a quirk or two for them.

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DancingShade
Jul 26, 2007

by Fluffdaddy

Stringbean posted:

I went with the GRF-2N. I'm so glad I did.

e: The ECM kinda sold it for me, plus being able to slap 4x SRM4+A on it. Sneaking up on LRMBoats has never been so satisfying.

Griffin 2N is seriously good and those shield arms are legit.

In fact if I could get a 2N with crab-like geometry I would never pilot a different mech ever.

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