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it cleansed my loving WALLET heyoooooooooooooooooooooooooooo
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# ? Jan 22, 2016 23:20 |
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# ? May 10, 2024 00:21 |
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Gabriel Pope posted:Each DD mission has a 15k gold reward, and completing a DD mission gives you stress relief for the entire roster so it's not like you need to spend that gold on recovery (and vets of DD missions are semi retired anyhow.) That's a lot of bandages. Yeah for real if you're actually fretting over the cost of loving bandages then you're so far out of complaints you lost the argument 5 points ago.
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# ? Jan 22, 2016 23:28 |
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For some reason at a glance I thought the witch was flipping you off and started to chuckle.
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# ? Jan 22, 2016 23:40 |
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she p much is, by her very existence
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# ? Jan 22, 2016 23:47 |
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Let's do this! And they're all wearing Sun Rings too! EDIT: Trip report! The red leper is actually my good one so I was worried there for a while. Lyrax fucked around with this message at 00:08 on Jan 23, 2016 |
# ? Jan 22, 2016 23:51 |
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If I have any problems with this game, it's that god-damnit, everyone's hitting level 3 and guys we are not done with the level 1 bosses yet! And on top of that I'm paranoid enough with retreats that no one's dying, so I don't have fresh guys to go point at those bosses. edit: Treebranch Giant just casually wrecking my party by shuffling it, then one-shotting my poor Plague Doc down to Death's Door. StrixNebulosa fucked around with this message at 00:03 on Jan 23, 2016 |
# ? Jan 22, 2016 23:54 |
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Lyrax posted:Let's do this! And they're all wearing Sun Rings too! lmao have fun chopping and hewing through endless buffed summons while the graverobber desperately plinks away at an otherworldly abomination
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# ? Jan 23, 2016 00:07 |
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StrixNebulosa posted:If I have any problems with this game, it's that god-damnit, everyone's hitting level 3 and guys we are not done with the level 1 bosses yet! Hey, now you've got some room on your roster for fresh meat
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# ? Jan 23, 2016 00:12 |
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Totally new to the game here. Are there any classes to avoid like the plague, or are they all serviceable?
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# ? Jan 23, 2016 00:51 |
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Every class is useful to one extent or another but most people seem to agree the Leper and the Jester are low tier.
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# ? Jan 23, 2016 00:57 |
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fargom posted:Houndmaster is my favorite class, HM/HM/HM/Leper is currently my A team and they are smashing level 3 missions pretty easily at this point. Having all 4 people capable of self heal is pretty loving rad, and blackjack might be the best stun in the game. It might be, if Flashbang and Uppercut did not exist. Batman > dogman. Dr. Carwash posted:Totally new to the game here. Are there any classes to avoid like the plague, or are they all serviceable? Leper and Jester are generally acknowledged as the duds. They're "serviceable", after a fashion, but definitely focus on other classes until you get a better handle on the game.
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# ? Jan 23, 2016 00:58 |
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DOWN JACKET FETISH posted:lmao Looks like he did quite well. The thing I like about this game is people getting their knickers in a twist when people use sub-optimal party compositions
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# ? Jan 23, 2016 01:30 |
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Lyrax posted:The Berserk Mask and Berserk Charm are two different trinkets. One exclusively for the Leper and one equippable by everyone. And you may as well put it on everyone with that DMG and Spd boost.
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# ? Jan 23, 2016 01:34 |
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Exmond posted:Looks like he did quite well. The thing I like about this game is people getting their knickers in a twist when people use sub-optimal party compositions im loving furious that he's using lepers
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# ? Jan 23, 2016 01:36 |
DOWN JACKET FETISH posted:im loving furious that he's using lepers
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# ? Jan 23, 2016 01:37 |
he is a Darkest Dungeon thread leper, for using lepers
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# ? Jan 23, 2016 01:37 |
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Eonwe being in this thread has increased the quality by 100%. PARRRRRP
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# ? Jan 23, 2016 01:40 |
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he should have used three lepers and a jester, for perfectly curated trolling
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# ? Jan 23, 2016 01:41 |
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Coolguye posted:Yeah for real if you're actually fretting over the cost of loving bandages then you're so far out of complaints you lost the argument 5 points ago. Seriously, if the cost for supplies is chafing you that much, just edit their cost in the inventory .json file to something more palatable. And if it's REALLY chafing you that much, then give them a (much) higher buy-back price, and cheese the game for easy money. It's far better to seek practical solutions than complain about the existing problems. If gold is that big a problem, then cheese inventory items. If you need trinkets, then increase the number the Wagon generates. If you need rarer trinkets, drop common/uncommon rates to 0. The game is highly editable. It's best to take advantage of that. At least until the next update rolls in and restores all files to default settings, and then you have to change them all again, anyway. Incidentally: what's everyone's strategy(s) for The Collector? Ran into him for the first time a couple days back, and I feel like pulling him to the front and wailing on him first wasn't how that fight is supposed to work. Radiochromatic fucked around with this message at 01:45 on Jan 23, 2016 |
# ? Jan 23, 2016 01:42 |
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Rascyc posted:Stress damage is a big deal in the DD unfortunately Berserker Charm has extremely good synergy with Heaven's Hairpin, which is really cool and thematic for hellions. You wind up with net +5 acc, +15% damage, +3 speed, and -5% stress damage, which is a pretty nice set of bonuses for any pair of trinkets. The only penalty you're left with is -10% virtue chance, which doesn't matter, because you've got a hella buff hellion who will murder everything instead of going crazy.
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# ? Jan 23, 2016 01:44 |
fargom posted:Eonwe being in this thread has increased the quality by 100%. hi
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# ? Jan 23, 2016 01:48 |
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Exmond posted:Looks like he did quite well. The thing I like about this game is people getting their knickers in a twist when people use sub-optimal party compositions Yeah wow I didn't even have a point posting the initial picture other than I knew the party composition is loving awful. And with you always getting surprised by the Shambler, who knows how useful those Lepers are on the first round.
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# ? Jan 23, 2016 02:02 |
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Would it be wise just to load up every Darkest Dungeon Team with the Hero Rings for +15% Virtue chance?
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# ? Jan 23, 2016 02:06 |
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I might take 1 to be moved around to whoever's stress is the highest, but giving up 4 trinket slots for virtue chances is not a great tradeoff imo. I've started using Hero Rings instead of destressing my guys and the results have not been great, purely anecdotally +15 virtue chance seems to get me 1 virtue per 3 or 4 afflictions
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# ? Jan 23, 2016 02:09 |
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my view is that it is probably better to not get to 100 stress in the first place, and to use other trinkets to help prevent that i mean, if it's 50/50 vice/virtue and you get +15% to virtue, that's still a 35% chance of each of your dudes turning into something that actively works against your party, and i think the actual virtue chance is less than that
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# ? Jan 23, 2016 02:10 |
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Finally lost a dude for good. RIP Not-Reynaud, you were pretty cool but you got Collectored like a Champion. Also the first mission I gave up because that Collector happened in the first or second hallway so I was never going to finish the dungeon alive. I find it oddly appealing to do dungeons with totally expendable dudes and sub-adequate supplies. I did this a couple of times on a fresh save file and made 30-40k pretty darn quick (Dismas died on the way back to his home planet, though). A trick I read on reddit is to float between the 51-75 range and the 26-50 range, torch-wise. The former is for rooms, for surprise% and scouting, and the latter is for hallways, so that curios give out more $$$. e:^^^^^ There's no way the affliction/virtue chance is 50-50. A rough estimate based on my experience is that the base odds are something in the 15-25% range.
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# ? Jan 23, 2016 02:11 |
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Soothing Vapors posted:I might take 1 to be moved around to whoever's stress is the highest, but giving up 4 trinket slots for virtue chances is not a great tradeoff imo. I've started using Hero Rings instead of destressing my guys and the results have not been great, purely anecdotally +15 virtue chance seems to get me 1 virtue per 3 or 4 afflictions Ooh that's actually smart, it's a pity you can't take Trinkets with you anymore, I would have loved to bring along trinkets to swap into after using the... I think there's a trinket that gives +20% actually, one of the Ancestral ones. Just bring it and the hero Ring, throw them on whoever has the most Stress, swap em about.
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# ? Jan 23, 2016 02:11 |
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DOWN JACKET FETISH posted:my view is that it is probably better to not get to 100 stress in the first place, and to use other trinkets to help prevent that Also, the Darkest Dungeon is the worst place to try to gamble with afflictions. You can do virtue chance gimmick runs in other dungeons, because if it doesn't pay off you can always just abort. In the DD, you're stuck with an afflicted character who has bad trinkets and you can't retreat without losing someone.
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# ? Jan 23, 2016 02:22 |
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Hands down my favorite party name in the game so far.
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# ? Jan 23, 2016 02:26 |
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Why do people on here hate the Jester so much? Battle Ballad is the best buff in the game (not even taking into account the fact that it stacks) and Inspiring Tune is the only worthwhile Fear heal. I got through every mid-level dungeon and boss pre-release with a Jester in my fourth rank Battle Ballad-ing and spot healing for Stress. After the Ballad stacks it's pretty much assured that all four of your adventurers will go first every round, which allows for teams with unusually slow characters who have massive buffs to damage from trinkets. I think the Jester is actually worse after the release. My go-to teams used to be Jester/Vestal/Crusader/Crusader, with both Crusaders with Holy Lancing and stunning, or Jester/Occultist/Abom/misc. Now both Crusader and Abomination have been nerfed, so you need that fourth slot for an additional marker, spot damager, or utility character, and can't justify the inclusion of a pure Fear healer and general buffer. As for the Leper, he is and always has been a chump. A leprous, self-righteous chump.
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# ? Jan 23, 2016 02:34 |
I like my leper even if he's kind of bad
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# ? Jan 23, 2016 02:36 |
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centaurtainment posted:Why do people on here hate the Jester so much? Battle Ballad is the best buff in the game (not even taking into account the fact that it stacks) and Inspiring Tune is the only worthwhile Fear heal. I got through every mid-level dungeon and boss pre-release with a Jester in my fourth rank Battle Ballad-ing and spot healing for Stress. After the Ballad stacks it's pretty much assured that all four of your adventurers will go first every round, which allows for teams with unusually slow characters who have massive buffs to damage from trinkets. You could spend a few turns buffing, then more turns stress healing. Or use an actual good character and kill things faster and in fewer turns.
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# ? Jan 23, 2016 02:44 |
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centaurtainment posted:Why do people on here hate the Jester so much? For my part, excepting the in-combat stress heal - which makes him pretty much necessary in a veteran party if you have more than one abomination - unless the dice decide to conspire against you, he doesn't do any particular thing others do significantly better. Accuracy/speed buffs? Check out the MAA's Bolster, or Occultist's Dark Ritual/Communion camp skill (I forget it's exact name). Strong enemy rank 1 damage/long-term debuffs if the victim survives? Hellion's Bleed Out doesn't reshuffle your party, and it's negatives can be mostly countered by Adrenaline Rush. Two odd-position and single- and mixed-target bleed attacks? In my experience, Highwaymen bleed single targets better, and Houndmasters deal better with mass bleeds thanks to Hound's Harry. Solo/Finale combo? ... Nuclearmonkee posted:I like my leper even if he's kind of bad Also a perfectly acceptable opinion. Serpentis fucked around with this message at 02:51 on Jan 23, 2016 |
# ? Jan 23, 2016 02:49 |
Nuclearmonkee posted:I like my leper even if he's kind of bad leper bad so what?
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# ? Jan 23, 2016 03:25 |
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Had to abandon another champion dungeon because my whole party was in single-digit health. One of the Maguffins was in the furthest possible point so I had like 3 fights left, there's no way everyone makes it out in the end. It wouldn't have been so bad if I just hadn't been ambushed after my camp. It's really frustrating trying to do these dungeons without suitably high upgrades unlocked, but I'm pretty sure I would be bored if I just did an indefinite low-level money and heirlooms grind so that my high level guys had all of the advantages. I'm trying to at least have most things upgraded to level 4, but it's still quite rough. Also, the way I'm playing means that my main party members are too high-leveled for all of the non-DD bosses currently available. They really compressed the XP curve at the higher end.
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# ? Jan 23, 2016 04:15 |
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I am getting some new recruits up to speed while my Level 5s and 6s recuperate and I ended up running a fun, goofy little party: Man-at-Arms, Vestal, Houndmaster, Houndmaster. MaA has the Position 4 shield just just buffs and guards all drat day. Vestal has her heals, judgment for back ranks, and stun (though I'm using a heal boost trinket that reduces stun chance). 2nd Position HM uses targeted bites or hound harry. 1st HM uses Stun Baton with a +Stun Trinket, often able to chain stun people even with the post stun buff. After the first round, everyone is faster than the bad guys, and it's just a stun and targeted bite massacre, with heals out the rear end. It's obviously not an optimal build (the HMs are a little squishy in front rank) but it's kinda fun. Try it today!
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# ? Jan 23, 2016 05:15 |
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Anal Surgery posted:I am getting some new recruits up to speed while my Level 5s and 6s recuperate and I ended up running a fun, goofy little party:
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# ? Jan 23, 2016 06:17 |
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Boy howdy, Vestal / Plague Doctor / Crusader / Crusader is pretty loving unfair against the Necromancer, and in the Ruins in general Olive Branch posted:Sounds like a good time. Earlier today I got the MAA shield for position 4 protection and it seems like a fun tryout for guarding and tough ringing all day. I have an MAA with Tough locked in (+10% HP) so all I need is to lock in Hard Skinned if he rolls it for the finest bodyguard ever.
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# ? Jan 23, 2016 06:44 |
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im at a really annoying point where im like 420 deeds short of upgrading my guys to be able to do level 3 dungeons but half the time the weald is level 3 and im running out of guys to do level 1s. do i just throwaway four of them and keep doing dark runs in the weald for max deeds or what?
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# ? Jan 23, 2016 06:51 |
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# ? May 10, 2024 00:21 |
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I tried running position 4 MaA and was severely underwhelmed with it. It was fine up until level 5 dungeons, but then the fact that I had a guy who could literally do nothing but buff and defend held me back too much. That was back when you could have him shield your entire team over multiple turns as well, as opposed to only a single guy.Verviticus posted:im at a really annoying point where im like 420 deeds short of upgrading my guys to be able to do level 3 dungeons but half the time the weald is level 3 and im running out of guys to do level 1s. do i just throwaway four of them and keep doing dark runs in the weald for max deeds or what? You do level 3 dungeons with your level 3 guys, even if they don't have fully upgraded gear. Its harder but not impossible.
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# ? Jan 23, 2016 06:54 |