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dj_clawson
Jan 12, 2004

We are all sinners in the eyes of these popsicle sticks.

EricFate posted:

Step 1: Download a save file where someone has already jumped through all the hoops.
Step 2: Sleep.
Step 3: Be relieved that you didn't waste three hours of your life setting this up on your own.

The way I look at video games, the more hours I get of enjoyment out of a game, the better my money was spent. Like if I pay $40 and finish a game in 40 hours I'll be super annoyed.

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JawKnee
Mar 24, 2007





You'll take the ride to leave this town along that yellow line

EricFate posted:

Step 1: Download a save file where someone has already jumped through all the hoops.
Step 2: Sleep.
Step 3: Be relieved that you didn't waste three hours of your life setting this up on your own.

I really prefer my method:

who cares about achievements and trophies

Nitrox
Jul 5, 2002

dj_clawson posted:

The way I look at video games, the more hours I get of enjoyment out of a game, the better my money was spent. Like if I pay $40 and finish a game in 40 hours I'll be super annoyed.
Enjoy doing that tediously repetitive task for 3 hours straight then.

Corzaa
Aug 1, 2006


Nitrox posted:

Enjoy doing that tediously repetitive task for 3 hours straight then.

He literally said just that.


loving nerds.

Dragonstoned
Jan 15, 2006

MR. DOG WITH BEES IN HIS MOUTH AND WHEN HE BARKS HE SHOOTS BEES AT YOU
by Roger Hargreaves

Nitrox posted:

Enjoy doing that tediously repetitive task for x hours straight then.

This pretty much describes all video games

Meicyn
Aug 22, 2006

dj_clawson posted:

Basically, get your charisma up and get as many people as possible in one settlement. Put down enough mutfruits to feed everybody so you can have the least possible number of people farming because mutfruits are more efficient. Then put EVERYONE else on a level 3 shop. Yes, it will cost a fortune to build all of those level 3 stands, and don't bother with the weapons or armor stands, because they don't raise happiness, only food, clothing, general trading, and medical stands do. You need about 16 stands, everyone one of them manned, for this to work.

Once you've got 16 people at 16 stands (ish) and the rest on farming, decorate the poo poo out of the place. Put up walls and load them up with every available picture, because pictures only cost wood (the most abundant resource) and work as well as anything else. Doesn't matter if the settlers can see the pictures. Just stick them on every available surface.

At this point, go to a bed and sleep for 24 hours. If the arrow is still green and up in terms of happiness, keep sleeping for 24 hours in the settlement. If it doesn't seem to be working, hit the bell and let all the settlers come over and talk to you, because that makes them all happy, then throw up some more walls and more pictures. Rinse and repeat.

Couple other things:
- It seems to be that the settlement size needs to be a yellow bar, so build build build walls and pictures until it gets there, and get as many people as you can. You can go to another settlement with people, take a grape charisma drug, and ask them to move while your charisma is higher, and they will do it if they're able. Once they go to the settlement you want them at, they'll stay there.
- Make sure there's at least 1 food, 1 water, and 1 bed (with a real roof over it) for every settler.
- Do this at a settlement that doesn't have companions or robots. It complicates things. Just pick a neutral settlement with no named characters or send the named characters elsewhere.
- Put your fanciest (highest charisma) duds on while you're at the settlement.
- Don't waste resources on things that DON'T boost happiness, like electricity, general furniture, shelving, etc. You want pictures. Lots and lots of pictures.
- Don't waste settlers by having anyone on defense. Use turrents instead.

Some of the settlements are a little buggy so start with one that's clear of named characters and already holding above like 60 percent before you start investing in stands.

I did it at Northhagen Beach with about 23 people. One of them was the kid, whom you can't reassign to mutfruit from melons, so I got rid of all of the melons so the only thing to farm was mutfruit. I know there's been people who've gotten the achievement with 19 or 20 people, so it can be done, but it's easier with more people.
Actually, it's easier to do with LESS people. Maybe this latest patch changed things, but if you're on console or haven't downloaded the beta patch for PC, I recommend my method.

All you need is one settler in a settlement. Create a tier 2 or tier 3 bar/restaurant. Assign the settler to it. Fill the workshop full of surplus food or have another settlement provide food via trade route. Create a single water faucet to provide ample water, a turret or two to get the defense rating up, and a bed. Build a shitload of furniture to get the settlement to yellow.

From there, it's just a matter of waiting. Just leave the game running overnight or something. At a certain point, you can only gain 1% happiness per 24 in-game hours.

Meicyn fucked around with this message at 10:21 on Jan 25, 2016

MarshyMcFly
Aug 16, 2012

dj_clawson posted:

Basically, get your charisma up and get as many people as possible in one settlement. Put down enough mutfruits to feed everybody so you can have the least possible number of people farming because mutfruits are more efficient. Then put EVERYONE else on a level 3 shop. Yes, it will cost a fortune to build all of those level 3 stands, and don't bother with the weapons or armor stands, because they don't raise happiness, only food, clothing, general trading, and medical stands do. You need about 16 stands, everyone one of them manned, for this to work.

Once you've got 16 people at 16 stands (ish) and the rest on farming, decorate the poo poo out of the place. Put up walls and load them up with every available picture, because pictures only cost wood (the most abundant resource) and work as well as anything else. Doesn't matter if the settlers can see the pictures. Just stick them on every available surface.

At this point, go to a bed and sleep for 24 hours. If the arrow is still green and up in terms of happiness, keep sleeping for 24 hours in the settlement. If it doesn't seem to be working, hit the bell and let all the settlers come over and talk to you, because that makes them all happy, then throw up some more walls and more pictures. Rinse and repeat.

Couple other things:
- It seems to be that the settlement size needs to be a yellow bar, so build build build walls and pictures until it gets there, and get as many people as you can. You can go to another settlement with people, take a grape charisma drug, and ask them to move while your charisma is higher, and they will do it if they're able. Once they go to the settlement you want them at, they'll stay there.
- Make sure there's at least 1 food, 1 water, and 1 bed (with a real roof over it) for every settler.
- Do this at a settlement that doesn't have companions or robots. It complicates things. Just pick a neutral settlement with no named characters or send the named characters elsewhere.
- Put your fanciest (highest charisma) duds on while you're at the settlement.
- Don't waste resources on things that DON'T boost happiness, like electricity, general furniture, shelving, etc. You want pictures. Lots and lots of pictures.
- Don't waste settlers by having anyone on defense. Use turrents instead.

Some of the settlements are a little buggy so start with one that's clear of named characters and already holding above like 60 percent before you start investing in stands.

I did it at Northhagen Beach with about 23 people. One of them was the kid, whom you can't reassign to mutfruit from melons, so I got rid of all of the melons so the only thing to farm was mutfruit. I know there's been people who've gotten the achievement with 19 or 20 people, so it can be done, but it's easier with more people.

Haha wow. Ok so I'm thinking of doing this on my max base charisma character so charisma is not a problem and caps aren't a real problem either. My guy is rich off his rear end. I'm guessing I have to get rid of all other food and just plant mutfruits because they generate 1 food instead of half a food (makes complete sense). So pictures???? Thats a lot of cat pics I have to put up!!! My settlement is going to look like the inside of a cat ladies apartment after this lol. Also I already have 3 emporiums, 1 each for weapons, armor, and a general one too, so I guess I need a bunch of general, medical, food, and clothing. Thanks a lot btw! This is probably the last trophy I want to go out of my way to do but I can't just not get it!

Literal Nazi Furry
Jan 27, 2008

Swastika - Helvetica - Ikea
Last night I dreamt of Adolf searching for Anne.
I lay on my back
standing alone in the corner watching the girls dance.

I'm on crystal meth.
I piss in my pants.

Dragonstoned posted:

This pretty much describes all video games

I am sorry that those are the videogames you choose to play for some reason

McSpankWich
Aug 31, 2005

Plum Island Animal Disease Research Center. Sounds charming.
I just woke up one day and Greygarden was at 100% happiness and I got the achievement. I fast traveled there to see what was going on and all the people were gathered in a big pile in front of the artillery doing nothing. I have no shops or decorations there, and their sleeping quarters is the small prefab shack with 15 sleeping bags shoved in it, and some missile turrets on the roof. :shrug:

Anime Schoolgirl
Nov 28, 2002

McSpankWich posted:

I just woke up one day and Greygarden was at 100% happiness and I got the achievement. I fast traveled there to see what was going on and all the people were gathered in a big pile in front of the artillery doing nothing. I have no shops or decorations there, and their sleeping quarters is the small prefab shack with 15 sleeping bags shoved in it, and some missile turrets on the roof. :shrug:
Turns out people are happy if they don't have to do any work because robots are doing it for them!

(that area is glitched out because it has robots at all, which make a lot of ingame formulas for calculating settler happiness wacky)

winterwerefox
Apr 23, 2010

The next movie better not make me shave anything :(

The only reason you would need Mutfruits is to save build space. All farmers produce 6 food, whether from 6 mutfruits, 12 corn, 6 tatos+6 melons, what ever combination adds up to 6.

The Berzerker
Feb 24, 2006

treat me like a dog


I did that achievement on PS4 at the Red Rocket. I had one guy farming Mutfruits, buttloads of defense, and 7 other settlers. I had 3 of them working at max-level clinics and I built a bunch of junk items to make the size bar in the 'large' section (yellow bar). Then you just kinda wear your charisma gear and stand around. If the number jumped up, I'd save then go sleep for 72hrs and wait for the same thing to happen. If it was stagnating I'd build another clinic and get a settler on it, generally made it jump a few points. I think it took an hour and a half.

dj_clawson
Jan 12, 2004

We are all sinners in the eyes of these popsicle sticks.

Meicyn posted:

Actually, it's easier to do with LESS people. Maybe this latest patch changed things, but if you're on console or haven't downloaded the beta patch for PC, I recommend my method.

All you need is one settler in a settlement. Create a tier 2 or tier 3 bar/restaurant. Assign the settler to it. Fill the workshop full of surplus food or have another settlement provide food via trade route. Create a single water faucet to provide ample water, a turret or two to get the defense rating up, and a bed. Build a shitload of furniture to get the settlement to yellow.

From there, it's just a matter of waiting. Just leave the game running overnight or something. At a certain point, you can only gain 1% happiness per 24 in-game hours.

I have heard this works too, but I have not seen video confirmation of it like I have the other way. I really got into settlement building, so I didn't mind doing the work to get the achievement, though I am relieved to not have to bother with shops on my second playthrough and I can just spend all of my resources on making the buildings look cool.

McSpankWich
Aug 31, 2005

Plum Island Animal Disease Research Center. Sounds charming.

Anime Schoolgirl posted:

Turns out people are happy if they don't have to do any work because robots are doing it for them!

(that area is glitched out because it has robots at all, which make a lot of ingame formulas for calculating settler happiness wacky)

So why wasn't the advice for that dude who wants the achievement "Go build poo poo in Greygarden" instead of "spend 300 hours making everything exactly perfect, and then hoping it works."

Pwnstar
Dec 9, 2007

Who wants some waffles?

If you send Vault-Tec guy to another settlement then send him back to Sanctuary (just do the command, you don't have to wait for him to actually go there) he won't do his two lines of dialogue every time you talk to him.

EricFate
Aug 31, 2001

Crumpets. Glorious Crumpets.

dj_clawson posted:

The way I look at video games, the more hours I get of enjoyment out of a game, the better my money was spent. Like if I pay $40 and finish a game in 40 hours I'll be super annoyed.

True, but in this instance, there is no enjoyment to be had because the achievement is entirely dependent on a system which is a bug ridden pile of poo poo. The only way to accomplish it is via a combination of RNG and exploits.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I just finished Cambridge Polymer Labs for the first time.

:smith:

Modus Pwnens
Dec 29, 2004

Pwnstar posted:

If you send Vault-Tec guy to another settlement then send him back to Sanctuary (just do the command, you don't have to wait for him to actually go there) he won't do his two lines of dialogue every time you talk to him.

Didn't work for me :reject:

NickBlasta
May 16, 2003

Clearly their proficiency at shooting is supernatural, not practical, in origin.
I did it without having a yellow-bar sized settlement. I don't think you actually need that.

dj_clawson
Jan 12, 2004

We are all sinners in the eyes of these popsicle sticks.

NickBlasta posted:

I did it without having a yellow-bar sized settlement. I don't think you actually need that.

I think that was uncomfirmed, whether you needed that or not. There's a lot of guesswork on the various forums.

Nitrox
Jul 5, 2002

NickBlasta posted:

I did it without having a yellow-bar sized settlement. I don't think you actually need that.
There is a shitload of wrong information in that 500-word essay of a post. I got it in a settlement with 10 people, no pictures, sub-10 charisma and like 20 items built.

woodenchicken
Aug 19, 2007

Nap Ghost
So can a settler who is secretly a synth go berserk and shoot up the settlement?

Orgytron
Aug 11, 2007

woodenchicken posted:

So can a settler who is secretly a synth go berserk and shoot up the settlement?

Yes. It gets communicated as a standard settlement attack. The quest usually bugs out and doesn't assign you credit for successfully defending the settlement, though, so it was a while before I figured out what was going on.

If you ever defend a settlement and one of your settlers end up dying, look for a synth component in their loot. If you find one, they were a synth.

Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore

Nitrox posted:

There is a shitload of wrong information in that 500-word essay of a post. I got it in a settlement with 10 people, no pictures, sub-10 charisma and like 20 items built.

I did it with 3 settlers and a million crates. Fallout is crazy.

Waiting for the last few happiness points sucks.

cash crab
Apr 5, 2015

all the time i am eating from the trashcan. the name of this trashcan is ideology


woodenchicken posted:

So can a settler who is secretly a synth go berserk and shoot up the settlement?

As far as I can tell, yeah. I went back to Sunshine Co-op and there was about 20 early gen synths there and once I got rid of them, a headless settler next to the workshop had a synth component on them. I sort of assume they were responsible. I am the judge of the Commonwealth.

Entropic
Feb 21, 2007

patriarchy sucks
Is there some actual reason people are trying to get a settlement to 100 happiness, or is it just to get the Steam achievement?

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Entropic posted:

Is there some actual reason people are trying to get a settlement to 100 happiness, or is it just to get the Steam achievement?

Some people will do anything for achievements. If there was an achievement for eating 100 sweet rolls, people would try to get it. There would be Reddit posts with "NEW map: ALL sweet roll sites revealed!!!!"

woodenchicken
Aug 19, 2007

Nap Ghost

cash crab posted:

As far as I can tell, yeah. I went back to Sunshine Co-op and there was about 20 early gen synths there and once I got rid of them, a headless settler next to the workshop had a synth component on them. I sort of assume they were responsible. I am the judge of the Commonwealth.
Now this to me just looks like the snatched vendor was iced by the invading force while minding his own biz.
Wireheads going berserk would be so cool! What if they could do some serious damage. Imagine the paranoia and fear for your precious base.
Assuming you wouldn't be able to just kill everyone, see who's the synth and reload game.

CJacobs
Apr 17, 2011

Reach for the moon!

Gynovore posted:

Some people will do anything for achievements. If there was an achievement for eating 100 sweet rolls, people would try to get it. There would be Reddit posts with "NEW map: ALL sweet roll sites revealed!!!!"

This is a reason why achievements are good, not bad, hth

cash crab
Apr 5, 2015

all the time i am eating from the trashcan. the name of this trashcan is ideology


woodenchicken posted:

Now this to me just looks like the snatched vendor was iced by the invading force while minding his own biz.
Wireheads going berserk would be so cool! What if they could do some serious damage. Imagine the paranoia and fear for your precious base.
Assuming you wouldn't be able to just kill everyone, see who's the synth and reload game.

It really adds to the feeling of paranoia when it's like, "Synths? In MY settlement?"

Anyway, terrifying Nexus Mods find:



:gonk:

Magmarashi
May 20, 2009





cash crab posted:

It really adds to the feeling of paranoia when it's like, "Synths? In MY settlement?"

Anyway, terrifying Nexus Mods find:



:gonk:

Yeah that hair color is just so fake.

It's 2016, granddad, everyone can vote and guys with 'girly' hair aren't 'terrifying' anymore.

Anime Schoolgirl
Nov 28, 2002

McSpankWich posted:

So why wasn't the advice for that dude who wants the achievement "Go build poo poo in Greygarden" instead of "spend 300 hours making everything exactly perfect, and then hoping it works."
because it's inconsistent as all gently caress much like all other happiness factors in the settlement system

for example, turning starlight drive-in into a recursive storefront will only get up to 89 for one person but will do 100 for another person perfectly

The Duke
May 19, 2004

The Angel from my Nightmare

Am I good to just dump all the mods in my mod tab into my workbench? I've been abusing the mod system a little so I have a ton of space taken up by mods in my inventory and I'm not sure if they're actually being used on something or if when you attach a mod it disappears from your inventory.

Dr.Smasher
Nov 27, 2002

Cyberpunk 1987

The Duke posted:

Am I good to just dump all the mods in my mod tab into my workbench? I've been abusing the mod system a little so I have a ton of space taken up by mods in my inventory and I'm not sure if they're actually being used on something or if when you attach a mod it disappears from your inventory.

That's what I do. I used to dump them into a cabinet nearby but now i just throw them in the workbench.

Pellisworth
Jun 20, 2005

The Duke posted:

Am I good to just dump all the mods in my mod tab into my workbench? I've been abusing the mod system a little so I have a ton of space taken up by mods in my inventory and I'm not sure if they're actually being used on something or if when you attach a mod it disappears from your inventory.

mods in your inventory are "loose" and not integrated into any weapon so you can safely store or scrap them

Dr.Smasher
Nov 27, 2002

Cyberpunk 1987

Entropic posted:

Is there some actual reason people are trying to get a settlement to 100 happiness, or is it just to get the Steam achievement?

Some people are completionists. Some people want the Platinum trophy on PSN, because they have a history of getting platinum trophies for the other two Fallout games on PS3 as well as Skyrim.

That one save of mine, Sunshine Tidings will never get loving sick because there are so many clinics.

steady
Feb 28, 2011
Pillbug

The Duke posted:

Am I good to just dump all the mods in my mod tab into my workbench? I've been abusing the mod system a little so I have a ton of space taken up by mods in my inventory and I'm not sure if they're actually being used on something or if when you attach a mod it disappears from your inventory.

Each one of those mods weighs 0.5 pounds. If you lug around a truckload of them, it adds up. Storing them in the workbench (or a separate cabinet if you like your stuff organized) is encouraged.

shovelbum
Oct 21, 2010

Fun Shoe
Replaying New Vegas right now and even modded to get rid of the irritating repair system it's just not as fun as Boston. I miss the heftier power armor and the open urban environment so much and the lore and better story just don't make up for the brown empty world.

dj_clawson
Jan 12, 2004

We are all sinners in the eyes of these popsicle sticks.

shovelbum posted:

Replaying New Vegas right now and even modded to get rid of the irritating repair system it's just not as fun as Boston. I miss the heftier power armor and the open urban environment so much and the lore and better story just don't make up for the brown empty world.

I never used it. The Fallout 4 version is fun and rewarding.

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mbt
Aug 13, 2012

shovelbum posted:

Replaying New Vegas right now and even modded to get rid of the irritating repair system it's just not as fun as Boston. I miss the heftier power armor and the open urban environment so much and the lore and better story just don't make up for the brown empty world.

:eyepop: That's really cool, I didn't know NV doesn't hold up anymore, especially when compared with Fallout 4.

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