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I have a lot of trouble effectively using seekers, but I think I'm getting a little better at it. I hate when my sub is the beacon and in the heat of the moment I pointlessly slam the R button in a futile attempt to through a bomb. Once I even left a beacon on the spawn area by accident.
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# ? Jan 25, 2016 23:24 |
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# ? May 30, 2024 10:00 |
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MustelaFuro posted:Once I even left a beacon on the spawn area by accident. I hope you immediately jumped to it in order to hide your shame.
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# ? Jan 25, 2016 23:30 |
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Splash wall rules. Nuf said.
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# ? Jan 25, 2016 23:41 |
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Snuffman posted:I find I'm pretty good with the mid-long range guns (.56 Gal is my jam), also the Nzaps. It's heavily depending on positioning. It's a stealth weapon. The paint flick has poo poo for range- unless you're using a dynamo-type roller, but those are an entirely different beast, but it's a one-hit kill if you hit an opponent with the middle of the roller. All the same, you don't want to get caught in a straight fight because anyone and their uncle can out-range you. (Again, this does not apply to dynamo-type rollers.) You really have to be aware of your surroundings when you're using a roller. Ink around people to flank them, sneak up behind them, and bring the Hammer of Thor down on their heads. It is good at laying down ink in nice, straight lines, good for covering turf in general really. They're good at laying down paths for your teammates to follow, because again, nice straight lines. They're satisfying to use in this way. Nothing like laying down a nice, even coat of paint. They're good in maps that have a lot of narrow areas and not much vertical difference, and in open areas too. They're poo poo in maps with a lot of elevation changes, since they can't ink up walls very effectively. Now, as I mentioned a couple times, pretty much none of this applies to the dynamo-type rollers. They operate completely differently and I'm utter poo poo with them, so someone else will have to weigh in on how they work.
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# ? Jan 26, 2016 00:23 |
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MustelaFuro posted:I'm curious. Which weapon type are you best with and which are you worst with? Been trying to get a solid grasp on a variety of weapons, but I'd have to say that I'm best with most Rollers and Blasters. I'm garbage with anything that has a long wind-up time, like the Hydra, Dynamo Roller, E-liter, etc. I'd like to say I did well with inkbrushes too, but I got hit with a slew of hand issues late last year, so I've had to dial back and stop using them. Having to mash the trigger button regularly isn't great when you've got trigger finger, what a surprise.
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# ? Jan 26, 2016 00:49 |
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Smiles posted:i love squid fashion Make sure you tell her that unless she's running a charger (though even WITH a charger it still doesn't do much,) stacking that many damage ups does almost nothing besides making you look like a jerk. Cialis Railman fucked around with this message at 01:13 on Jan 26, 2016 |
# ? Jan 26, 2016 01:11 |
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Dreamy Souffle posted:Been trying to get a solid grasp on a variety of weapons, but I'd have to say that I'm best with most Rollers and Blasters. I'm garbage with anything that has a long wind-up time, like the Hydra, Dynamo Roller, E-liter, etc. That sucks about your hand injury. The way I practice with various weapons is I play turf wars with the weapon that has been unused for the longest time. I keep using that weapon until I lose a round and then switch to the next weapon that hasn't been used for the longest amount of time. Doing this I discovered I'm not half bad with a range blaster, and that I'm garbage with splatlings. Seriously, how does anyone provide any benefit to their team with a splatling? I can handle the mini splatling so-so but I might as well be using a strong laxative to ink the course.
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# ? Jan 26, 2016 01:42 |
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Cialis Railman posted:Make sure you tell her that unless she's running a charger (though even WITH a charger it still doesn't do much,) stacking that many damage ups does almost nothing besides making you look like a jerk. She was running it with her 3K so I guess I could forgive her for that. Though, if she didn't, I couldn't tell her what a dork she looked like since she's Japanese and this entire time we've only managed to communicate to each other through mime and squid flops But yeah, I main the 3K these days, I've only got one main and one sub Damage Up on my Cap'n's Hat and I can still pretty much murder any other Charger no probs On the other hand I accidentally took out my 3K with my Splatterscope outfit (no Damage Ups) and man is it gimped without at least one Damage Up on it
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# ? Jan 26, 2016 02:36 |
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MustelaFuro posted:That sucks about your hand injury. Aim up and sweep from side to side when you're putting ink down. Keep an eye out for people trying to get on your flanks or rush you, and remember that you don't have to charge it the whole way for it to be effective. Unlike chargers, they're still lethal even when not charged up all the way. They also have pretty long range, so use that to your advantage. Smiles posted:She was running it with her 3K so I guess I could forgive her for that. Though, if she didn't, I couldn't tell her what a dork she looked like since she's Japanese and this entire time we've only managed to communicate to each other through mime and squid flops I used a 3K for a little bit, because apparently I had never used the scoped ones and I wanted to get them on my turf inked board on SplatNet, and yeah, I can see how being able to semi-quickly snapshot with them would help. But most of the damage up stuff looks sooo dumb. Though I did get lucky with that layered dark gray shirt and get three damage ups in a row tonight, and that looks alright. Plus it has main ink saver as a main ability, so it's useful on any build. It's pretty astounding how I've gone from not knowing how to use rollers effectively, to being pretty good, to almost never using anything else. Something just clicked with me, I guess.
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# ? Jan 26, 2016 03:22 |
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Silver Falcon posted:Now, as I mentioned a couple times, pretty much none of this applies to the dynamo-type rollers. They operate completely differently and I'm utter poo poo with them, so someone else will have to weigh in on how they work. Here's a good dynamo roller post from far upthread.
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# ? Jan 26, 2016 04:18 |
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If you can't make it to saturday's concert, at least you can do karaoke.
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# ? Jan 26, 2016 09:18 |
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MustelaFuro posted:I'm curious. Which weapon type are you best with and which are you worst with? I'm best with NZaps and Luna blaster and suck miserably with inkbrushes and chargers. I'm also good with non-dynamo rollers and sloshers. (I'm going to stop bolding now) I really like to play with Dynamo rollers and squelchers but I'm not good enough with them for ranked. My aim sucks so with blasters I usually miss and unless the target is at just the right range I'm screwed (Luna is excepted because I can get right in their face and hurt them anyway) and of course chargers are just right out. I want to like inkbrushes but I can't seem to get into a good rhythm with them, plus they tire my finger out.
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# ? Jan 26, 2016 18:11 |
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I've stuck with both .96 gals pretty much since unlocking the first one. Lately I've picked up the Custom Range Blaster and am getting to be alright with that. I am absolute trash with chargers. Rollers and brushes just haven't interested me enough to give them a real shot yet.
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# ? Jan 26, 2016 18:19 |
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O Lord, I don't know what exactly I did to piss you off, but I'm sorry. Please send me good teammates now, I beseech you. And make sure Abe Vigoda gets a nice room with a view in Heaven, he deserves it. E: Hey, it worked. The 96 deco works pretty well when paired with a couple of swim speed up mains. Terrifyingly so. I went 13-1 my last match, and that was mostly the gun, I only popped kraken once or twice. Cialis Railman fucked around with this message at 22:30 on Jan 26, 2016 |
# ? Jan 26, 2016 22:02 |
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^^^ I know that feeling. Though today I think I was that teammate. I was having such an off time of it in turf wars. I think I was attempting too aggressive, and it was pathetic. Then I did some tower control and did great the first 3 matches and decided to stop playing before my suck reemerged. Question, what happens if you attempt to order a piece of clothing you already have from Spike?
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# ? Jan 26, 2016 23:50 |
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MustelaFuro posted:^^^ I know that feeling. Though today I think I was that teammate. I was having such an off time of it in turf wars. I think I was attempting too aggressive, and it was pathetic. Then I did some tower control and did great the first 3 matches and decided to stop playing before my suck reemerged. I think it replaces the item you already have. E: And if I'm being honest, pretty much 8 times out of 10 that I (Or anyone else) complain about my teammates, it probably wasn't actually their fault. Cialis Railman fucked around with this message at 07:05 on Jan 27, 2016 |
# ? Jan 26, 2016 23:54 |
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I take back anything positive I might've said about Arowana Mall. You'd think that the other team having three snipers would mean they would automatically lose, but not in the crazy, topsy-turvy world of Arowana Mall!!! But I got my own back. After the map change, my first match was on skatepark. The other team was all snipers. It was beautiful.
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# ? Jan 27, 2016 07:08 |
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Cialis Railman posted:I take back anything positive I might've said about Arowana Mall. You'd think that the other team having three snipers would mean they would automatically lose, but not in the crazy, topsy-turvy world of Arowana Mall!!! My main strategy (lack of strategy?) in sniper heavy rounds (especially on sniper-friendly stages) is to lay ink and hop from puddle to puddle like a maniac and never stop moving. In those situations I primarily ignore opponents if I'm anywhere near a sniper's range and sloppily lay ink in an attempt to make myself an annoying target to splat. And the more time a sniper wastes trying to line up a good shot, the less time he or she is claiming turf. Sure I get splatted, but I feel like its not as frequently as when I'm being methodical with my inking and/or engaging in direct combat. It's not a perfect strategy but I get splatted less often and don't waste time attempting to hide instead of claiming turf.
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# ? Jan 27, 2016 12:25 |
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Arowana Mall with snipers is annoying, but you just need to prioritize in getting those nests flushed. The rest is up to you.
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# ? Jan 27, 2016 12:31 |
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My strategy Vs. Snipers is to just run in a circle. it fucks with their equilibrium.
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# ? Jan 27, 2016 12:39 |
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My strategy vs Chargers is a simple one that works most of the time: Be a smarter, faster Charger.
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# ? Jan 27, 2016 13:08 |
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My strategy is to die a lot to chargers.
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# ? Jan 27, 2016 13:53 |
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Dr Cheeto posted:My strategy is to die a lot to chargers. That's a terrible strategy.
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# ? Jan 27, 2016 15:47 |
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RadicalR posted:That's a terrible strategy. Everyone's a critic
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# ? Jan 27, 2016 16:21 |
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I just can't win a splat zones. You'd think that even if I were hiding in a corner, I'd occasionally get a team of 3 decent players who could carry us to a win, but no. No, I'm so terrible that I somehow drag whatever team I'm on into 10-loss streaks despite my best efforts. At the same rank I can carry the rainmaker to an immediate slam-dunk, or ride the tower all the way in one trip, but splat zone sucks.
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# ? Jan 27, 2016 18:19 |
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Tryna stay fresh
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# ? Jan 28, 2016 00:03 |
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eddiewalker posted:I just can't win a splat zones. You'd think that even if I were hiding in a corner, I'd occasionally get a team of 3 decent players who could carry us to a win, but no. I'm like the last person who should be saying this, but you should probably take a break when you get into a big losing streak. Take it from me, the person who keeps saying he should do the same thing but never actually does.
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# ? Jan 28, 2016 00:12 |
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Be on the lookout for Jessica in B ranks. There's only hundreds of us. I'm trying to convince my wife to let me rename her character to "BLAZEIT420" or something; thus far, no luck.
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# ? Jan 28, 2016 00:19 |
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MustelaFuro posted:^^^ I know that feeling. Though today I think I was that teammate. I was having such an off time of it in turf wars. I think I was attempting too aggressive, and it was pathetic. Then I did some tower control and did great the first 3 matches and decided to stop playing before my suck reemerged. It usually just resets the slots to question marks or however it was when it was originally bought it the shop, rather than replace them with the thing you ordered.
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# ? Jan 28, 2016 02:56 |
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I don't know who said the Great Zapfish looked cool, you were right!
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# ? Jan 28, 2016 03:17 |
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Alec Eiffel posted:
Succeeding.
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# ? Jan 28, 2016 04:41 |
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The worst thing about the map feature is sometimes you'll ask yourself "huh, wonder where the rest of my team is" and you can just look and actually get the answer to that question. And it is, invariably, on exactly the opposite side of the map from any sort of action. I'm trying to use "c'mon!" to point out to people that the tower is right here and we are going to lose if we don't get all hands on deck (or alternatively "this is the final push, sure would be helpful if it was four on four!") but...the future refused to change.
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# ? Jan 28, 2016 10:07 |
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Rexroom posted:Arowana Mall with snipers is annoying, but you just need to prioritize in getting those nests flushed. The rest is up to you. The problem is this requires some degree of coordination to actually break their push, and you're the only one not running straight ahead like a lemming. Whoops, they're smart enough to look left every once in a while and purge the side-passage too when you try it .
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# ? Jan 28, 2016 13:49 |
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Neddy what is your main? Including subs and special.
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# ? Jan 28, 2016 13:52 |
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Jonas Albrecht posted:Neddy what is your main? Including subs and special. 52 Gal Deco, Seekers and Ink Strike. Which isn't as useful as you might think, because it still needs your teammates able to push on through the Ink Strike even if it clears the drat hill in Arowana. Also Squid Fashion.
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# ? Jan 28, 2016 14:26 |
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http://xtec.tumblr.com/post/136353445855/sonypraystation-squidward-x-splatoon-art-point Mr.Pibbleton fucked around with this message at 05:09 on Jan 29, 2016 |
# ? Jan 28, 2016 16:21 |
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Neddy Seagoon posted:52 Gal Deco, Seekers and Ink Strike. Which isn't as useful as you might think, because it still needs your teammates able to push on through the Ink Strike even if it clears the drat hill in Arowana. Throw Range Up and any sort of bomb type weapon is a really decent option when Arowana is in rotation, so you can bombard the snipers from outside of their firing angles. Right now you're just using a weapon with inferior range, a sub weapon that's totally irrelevant, and a special that can't clear out all the places giving you trouble at once.
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# ? Jan 28, 2016 19:24 |
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Misandu is right. This is a common tactic that often causes me to retreat from my perch. Granted, savvy chargers are going to scrooch back and start taking shots through the grates, but you'll be in a better position than before.
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# ? Jan 28, 2016 21:46 |
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Is there any headgear that stays orange? Pirate stipe and clownfish shoes need a wicked orange hat. Just dealing with the boater straw hat stripe changing around atm
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# ? Jan 28, 2016 22:34 |
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# ? May 30, 2024 10:00 |
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Just bumped into a Japanese 15 minute tips and tricks video. Some are hard to decipher, but some are immediately apparent and worth picking up. One of the most interesting tricks seen is moving in the ink with quick turns. I'll have to try that out.
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# ? Jan 28, 2016 22:34 |