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ZenMaster posted:
This is really good
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# ? Jan 29, 2016 16:54 |
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# ? May 9, 2024 13:10 |
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A Loud Fart posted:What is the technical reason behind the lovely animations and retarded ship physics in this disaster? Is it missing/poor coding? Haven't people been able to to play in Arena Commander and the PU for some time, and it's still like this? I hope not, otherwise a major source of entertainment would dry out. I just think the developers don't have a thorough understanding of everything. I'm sure they are all very talented, but it takes a long time for a developer to "adjust" and learn the intricacies of the framework. In one bug smasher episode, the guy made an "optimization" in the engine. It appeared to be a fairly simple change, but I had to imagine the guys that wrote the original code had a reason on why it was written like that. I have no doubts that little tweaks like that take place everyday and the ramifications aren't immediately noticed. Then a couple weeks down the road some weird bug pops up (elevator, backpack, shotgun, etc) and no one has a clue. When you hear in the videos "we have no idea why this happening, we just shifted some code around and now it works" does not exactly exude confidence. Not a slam at all on the developers talents. It's not a fun job to be whipped and have someone breathing down your neck everyday for results due to the failure of project management.
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# ? Jan 29, 2016 16:55 |
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So today we get the live show, right? Reverse the Verse or whatever? I actually want to watch this trainwreck.
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# ? Jan 29, 2016 17:02 |
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spacetoaster posted:So today we get the live show, right? Reverse the Verse or whatever? Good lord, don't be so cynical. Probably just a car wreck that was full of kittens level.
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# ? Jan 29, 2016 17:05 |
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Star Citizen: Imagine Four Studios on the Edge of a Cliff
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# ? Jan 29, 2016 17:11 |
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Colostomy Bag posted:I hope not, otherwise a major source of entertainment would dry out. It's a bigger problem than this, the CryEngine is fundamentally unsuited for the type of game they're trying to make. The fact that they've pulled off as much as they have is miraculous. They could have the most talented programmers in the world with perfectly run project management and they still wouldn't be able to design the game they're promising. They're trying to build a fortress on a foundation of quicksand.
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# ? Jan 29, 2016 17:16 |
ZenMaster posted:
lol
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# ? Jan 29, 2016 17:17 |
even if I don't post as much as I do, this thread is honestly wonderful for when I need to take a workbreak and just laugh at terrible things
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# ? Jan 29, 2016 17:17 |
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A Neurotic Jew posted:It's a bigger problem than this, the CryEngine is fundamentally unsuited for the type of game they're trying to make. The fact that they've pulled off as much as they have is miraculous. They could have the most talented programmers in the world with perfectly run project management and they still wouldn't be able to design the game they're promising. They're trying to build a fortress on a foundation of quicksand. Those awesome animated GIFs that AP posted show this. The ships STILL have no mass or inertia. Like, at all - they just jank around. It's awful.
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# ? Jan 29, 2016 17:19 |
like the high admiral or whatever who got banned https://www.reddit.com/r/starcitizen/comments/435jew/one_singleuse_store_credit_buyback_per_atv/ - this poo poo lmao
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# ? Jan 29, 2016 17:20 |
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ZenMaster posted:
This...this might be the best summary of Star Citizen to date.
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# ? Jan 29, 2016 17:21 |
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Madcosby posted:Star Citizen: Imagine Four Studios on the Edge of a Cliff CIG works the same way
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# ? Jan 29, 2016 17:22 |
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Has Sandi "Pusher" Gardiner caused any more lead programmers to get into bicycle "accidents" and break their wrists?
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# ? Jan 29, 2016 17:23 |
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I spent all yesterday either doing important adult things or eating hamburgers with friends, so I'm 1000 posts behind. ONWARDS!Beer4TheBeerGod posted:You hire a bunch of performance capture artists who are all the same size, have them do whatever motions are necessary, and then slap on the heads of the actors. Or better yet you skip the head poo poo entirely and just use their voices, since nobody gives a poo poo that Gary Oldman is playing Gary Oldman. It also gives the voice actors videos of a stuntman in a latex suit pretending to be a monkey, helping them to cheer up after doing particularly grim scenes. Lime Tonics posted:Squadron 42 : The Star Marines within Mr SoupTeeth posted:I prefer 'tism tokens myself. https://www.youtube.com/watch?v=JwI2NrVYqIE Barnsy posted:The funny thing is, 15 hours is gently caress all. The witcher 3, ONE GAME, with a much smaller budget, gives you a minimum of 90 hours of gameplay. The DLC (for 10 bucks) adds another 10 hours, and there's a second bit of DLC that'll add another 20. Tippis posted:How difficult would it be to do a mix of mocap and, say, Source's face posing system? In other words, you use the performance capture to build a library of emotes and syllables (with a couple of different emotions represented) and then “just” feed the system the script, letting it create the animation rather than rely on constant re-shoots whenever you want to add something new. Hell, modders have figured out ways to read the input from a standard webcam and use it to pose HL2 character faces in Garry's Mod. A $100 million studio divided across continents can probably sort something more refined out. Gilganixon posted:ugh I just realised that "UEC" stands for United Earth Credits Gilganixon posted:it's seriously dumb. currency says a lot in fiction using the least possible words. I mean you could have the UEE (the UEE is a stupid and cliched thing as well but let that slide for now) using Renminbi or Roubles and in no time and zero effort you've worked something interesting into the background there, whether or not you choose to expand on it. ZenMaster posted:
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# ? Jan 29, 2016 17:23 |
I honestly think we are at the tipping point as some people have mentioned lately like look at this thread and how many people are angry at CIG https://www.reddit.com/r/starcitizen/comments/435jew/one_singleuse_store_credit_buyback_per_atv/
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# ? Jan 29, 2016 17:23 |
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How I imagine every Reddit SC post http://i.imgur.com/bgoN3hl.mp4
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# ? Jan 29, 2016 17:24 |
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Eonwe posted:like the high admiral or whatever who got banned like how that eve online dev spawned a bunch of rare blueprints for his alliance and they made a fortune only this is with realbux instead of spacebux
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# ? Jan 29, 2016 17:25 |
Ash1138 posted:i wonder if the big news that dsizzle is talking about is some kind of CIG insider trading/double dipping in the grey market Literally nothing would make me happier
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# ? Jan 29, 2016 17:26 |
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Eonwe posted:I honestly think we are at the tipping point as some people have mentioned lately I know this has been said a lot over the last couple of threads but I also really do think it's starting now. e; I like how the top comment is blaming Turbulent. Like Sandi is simply unaware of what's happening and a tweet away from flying into a panic over the perception that this is somehow a cash grab. Dusty Lens fucked around with this message at 17:30 on Jan 29, 2016 |
# ? Jan 29, 2016 17:28 |
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Ash1138 posted:i wonder if the big news that dsizzle is talking about is some kind of CIG insider trading/double dipping in the grey market I never even considered that. Holy gently caress
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# ? Jan 29, 2016 17:28 |
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# ? Jan 29, 2016 17:29 |
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TTerrible posted:He who controls the jump dust controls the universe? Sort of. More of a heavily democratized spice without the addictive psychotropic qualities. tooterfish posted:Jump dust?
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# ? Jan 29, 2016 17:32 |
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Beer4TheBeerGod posted:It makes sense, and I remember reading a novel about that (Overdraft by John Jackson Miller). The whole premise was about finding things aliens coveted that humans did not give a poo poo about. So basically a Rogue Trader with less genocide. One of my favorite fictional currencies would have to be the C-Bill from the Mechwarrior universe. When the Asimov Foundation esq collapse of the government/resulting military fallout took its toll on the galaxy's infrastructure the ability to communicate between worlds was maintained by a neutral party and the amount of data that could be transmitted was utilized as a the economic standard of the inner sphere. It's good stuff and, given how communication works in the SC universe, I thought it would have been a good system there too. But I guess it makes more sense to back the value of the credit against the US dollar.
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# ? Jan 29, 2016 17:37 |
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Now, this is a story all about how My verse got flipped-turned upside down And I'd like to take a minute just come right in I'll tell you how I became a whale of star citizen In the 4th Stimpire born and raised, On an alpha was where i spent most of my days Buggin out crashin' and bashin' vanduul All postin' my delusions in a reddit cesspool When a couple of goons, they were up to no good Started shitposting in my neighborhood I got in one little fight and the mods got scared And said "don't let Derek's trolls fool you this is not vaporware" I bought into the ship sales day after day Then they said an unmelt system was on its way All my credits were there but the system was broken, Gotta buy back with cash, 'cos there's only one token Million mile high club, yo this is bad Drinking hairy roberts out of a champagne glass Is this what wing commanders of SC living like? PAAAARP this might be alright. But wait i hear they're toxic, spergy, all that Is this the type of place that they just send this cool cat? I don't think so When i get there i'll see I hope they're prepared for another whale in SC Well, i asked a question "when's SM coming out?" Chris became annoyed and began to pout "Star Marine was just a game mode With 2.0 it's always been here" He sprang with quickness to the UK, disappeared I went to r/starcitizen and it became clear The backers lost patience, kept getting hosed in the rear If anything I could say CIG's starting to slip But i thought 'Nah, forget it - let's buy some more ships' I pulled up to the server there were only 16 And I yelled in frustration as it crashed and blue screened I looked at my verse I was finally free To sell off my farm and be a whale of SC **PAAAARP**
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# ? Jan 29, 2016 17:39 |
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craptown posted:Now, this is a story all about how Song of the year
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# ? Jan 29, 2016 17:45 |
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A Loud Fart posted:What is the technical reason behind the lovely animations and retarded ship physics in this disaster? Is it missing/poor coding? Haven't people been able to to play in Arena Commander and the PU for some time, and it's still like this? I'm sorry but I think you'll find this is a perfectly reasonably level of progress for a game four years into development. Sure we're not technically only in alpha because of marketing and most of what CIG wants to do is pretty much impossible according to their Senior Technical Director. And sure the game is a year past the original release date, has had core promises cut, and much of the gameplay still isn't even in the conceptual stage. But everything is fine.
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# ? Jan 29, 2016 17:46 |
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AP posted:That's 3 separate bugs in 15 seconds and all the bloke was trying to do was pull a gun out and walk down some stairs. So what you're saying is that its preforming better than expected?
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# ? Jan 29, 2016 17:46 |
Beer4TheBeerGod posted:I'm sorry but I think you'll find this is a perfectly reasonably level of progress for a game four years into development. Sure we're not technically only in alpha because of marketing and most of what CIG wants to do is pretty much impossible according to their Senior Technical Director. And sure the game is a year past the original release date, has had core promises cut, and much of the gameplay still isn't even in the conceptual stage. ok....DEREK SMART
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# ? Jan 29, 2016 17:46 |
AP posted:That's 3 separate bugs in 15 seconds and all the bloke was trying to do was pull a gun out and walk down some stairs. lol
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# ? Jan 29, 2016 17:47 |
T.G. Xarbala posted:Battletech I don't know whether to thank you because this looks amazing or be mad at you because now I'll never get caught up on both threads! I had wondered where your av came from, that explains it! Very nice, by the way!
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# ? Jan 29, 2016 17:50 |
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Dusty Lens posted:One of my favorite fictional currencies would have to be the C-Bill from the Mechwarrior universe. When the Asimov Foundation esq collapse of the government/resulting military fallout took its toll on the galaxy's infrastructure the ability to communicate between worlds was maintained by a neutral party and the amount of data that could be transmitted was utilized as a the economic standard of the inner sphere. Yeah c-bills makes a ton of sense. It's yet another example of making a universe interesting and varied instead of handwaving it away as generic sci-fi bullshit. I feel bad for Dave Haddock. By all accounts he works his rear end off and he seems like an awesome guy, but I can't help but imagine how much of his writing ends up tossed in the trash thanks to Roberts.
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# ? Jan 29, 2016 17:51 |
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Sq 42 Soundtrack confirmed https://www.youtube.com/watch?v=B_E7WdhqotQ https://www.youtube.com/watch?v=Zd0KO6-j9ug https://www.youtube.com/watch?v=g1uKIA7qjgM https://www.youtube.com/watch?v=fWTR8Za6co4 https://www.youtube.com/watch?v=dX2rf54hn6U https://www.youtube.com/watch?v=ibi8m_fkW_Q https://www.youtube.com/watch?v=MH04kMBuqYw
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# ? Jan 29, 2016 17:51 |
spacetoaster posted:So today we get the live show, right? Reverse the Verse or whatever? Live shows are always comedy gold, if only for the ability to enrage the entire twitch chat.
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# ? Jan 29, 2016 17:53 |
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Scruffpuff posted:Those awesome animated GIFs that AP posted show this. The ships STILL have no mass or inertia. Like, at all - they just jank around. It's awful. I wouldn't necessarily say that, there is some conservation of momentum evident with a hard body collision, but it doesn't seem to have been adjusted. I'm not directly contradicting you, but the ship that blats another ship off the pad is showing some imparted energy. My favourite is the one that pauses in the middle of a collision, because the engine has to go 'poo poo, more things to handle'. A Neurotic Jew posted:They're trying to build a fortress on a foundation of quicksand. I think someone talented and with experience could extend it. Suffice to say they're hosed. Re: space currency http://hitchhikers.wikia.com/wiki/Triganic_Pu http://hitchhikers.wikia.com/wiki/Ningi Hav fucked around with this message at 17:56 on Jan 29, 2016 |
# ? Jan 29, 2016 17:53 |
Daztek posted:One single-use Store Credit Buyback per ATV Ben says: quote:Hey guys! I'm sorry for the trouble. We will absolutely change this system, it's just going to take a little work. We've spoken to the web team and there's not an option for just turning on store credit with the current design... so it'll take a little thinking and a new build to make right. (I know you've already figured this out, but there does need to be some balance; perhaps a limited number of times you can unmelt a particular package, or a limited number of unmelts per month. We'll figure it out and report once it's decided!) Solution? NONE OF THAT JACK! One unmelt, that's it. Forever.
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# ? Jan 29, 2016 17:54 |
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Eonwe posted:Literally nothing would make me happier Booblord Zagats posted:I never even considered that. Holy gently caress
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# ? Jan 29, 2016 17:55 |
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Tindahbawx posted:Can someone tell me why exactly these guys need to have so many god drat studios? I've been reading through the thread, on and off, and I've got the impression that they've got something ridiculous like 8 studios located in various parts of the world? 8? Surely you jest. Cloud Imperium Games Corp, West Hollywood, CA Cloud Imperium Games LLC, West Hollywood, CA Cloud Imperium Services, LLC West Hollywood, CA <– The one is interesting. It is found on BBB, but is not in the CA Secretary Of State dB records Cloud Imperium Games LLC, Santa Monica, CA Cloud Imperium Games Texas LLC, West Hollywood, CA Cloud Imperium Games Texas LLC, Austin, TX Cloud Imperium Games UK Limited, UK Foundry 42 Limited, UK Foundry 42, Germany Gemini 42 Entertainment LLC, West Hollywood, CA Gemini 42 Productions LLC, Santa Monica, CA Roberts Space Industries Corp, West Hollywood, CA Roberts Space Industries International Limited, UK Twin Brothers Production Inc, West Hollywood, CA Twin Bros, Germany
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# ? Jan 29, 2016 17:55 |
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Two more additions to the soundtrack, including Ben's Theme https://www.youtube.com/watch?v=ss7q8bTDskU and Sandi's https://www.youtube.com/watch?v=bwxJqZaMx7k
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# ? Jan 29, 2016 17:55 |
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The Kins posted:To be fair, The Witcher was made in Poland, which has a lower cost of living than friggin' LA, Austin and Manchester.
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# ? Jan 29, 2016 18:00 |
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# ? May 9, 2024 13:10 |
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Scruffpuff posted:Those awesome animated GIFs that AP posted show this. The ships STILL have no mass or inertia. Like, at all - they just jank around. It's awful. Add that to a physics engine that expects land. They likely used the VTOL vehicle model as a starting point, it needs a land mass to push off from. Remember the overall rules of how a vehicle moves is set in an XML file which is then set constraints via the in engine editor. One can override the other in bizzare ways. Also when something gets destroyed the engine swaps over to the damaged model, which is a separate entity and from the looks doesn't properly inherit momentum from it's parent or even the global physics and drops like a stone. It might be reverting back to the default gravity settings. Now if they are trying to do modular damage you have to remember a ship is chunks of hit boxes in a cluster, you can imagine what is happening when the engine suddenly has a object that is both obeying and disobeying gravity.
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# ? Jan 29, 2016 18:01 |