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It's been such a slow day at work that I've made it to chapter 15 of the XCOM/Stargate SG-1 fanfic. I don't know why.
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# ? Jan 29, 2016 23:03 |
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# ? May 21, 2024 16:45 |
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CrazyLoon posted:Hopefully, in XCOM2 the condition to researching alien corpses could be: "You have to have one soldier pick it up and lug it around, or take it back to the Skyranger, in order to get the option of dissecting it back at base." Or at least, that would be a cool thing to mod in for the realism folks anywho. It seems like a number of mission types still have kill everything as a win condition, it'd be interesting to do away with that in a mod and make it so no matter what you're gonna be outgunned with escalating reinforcements. Couple that with having to physically collect things could make for some interesting strategy as long as it doesn't get too repetitive hucking poo poo across the battlefield.
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# ? Jan 29, 2016 23:09 |
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Coolguye posted:Hey I live in Kansas and the thing all you guys forget is the word "tried". The reason you must say this is because even in the demons and dragons big corp republican hellhole folks seem to think this place is, that proposal got laughed out of the state senate because the system isn't perfect but it generally works. It's like you are offended that someone even thought of a thing, which is way more oppressive than anything that's been proposed.
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# ? Jan 29, 2016 23:09 |
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SupSuper posted:Time for a new OpenXcom mod: https://www.youtube.com/watch?v=hoS1MCF8AeI
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# ? Jan 29, 2016 23:11 |
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Mr.Pibbleton posted:#3 has a pretty solid grasp on human nature. In a way, we're already playing right into Ethereal #3's hands.
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# ? Jan 29, 2016 23:18 |
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Dog: WOOF! The dialog feels real.
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# ? Jan 29, 2016 23:19 |
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Vib Rib posted:I mean, it worked right? Despite all the quality of life improvements and cool new features Vipers remain one of the most talked-about things in the whole game even after several months. "one of the most talked-about things" = "circle-jerked over by a handful of weirdos"
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# ? Jan 29, 2016 23:25 |
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I kinda wonder whether victory will really mean victory here. Like I can see an ending where you've ended Project Avatar or whatever and there's widespread revolts throughout the world, and the Advent leadership is dead... but there's still millions upon millions of aliens still occupying the globe, and you've only dealt a temporary setback to their plans.
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# ? Jan 29, 2016 23:25 |
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Fangz posted:I kinda wonder whether victory will really mean victory here. Like I can see an ending where you've ended Project Avatar or whatever and there's widespread revolts throughout the world, and the Advent leadership is dead... but there's still millions upon millions of aliens still occupying the globe, and you've only dealt a temporary setback to their plans.
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# ? Jan 29, 2016 23:26 |
Fangz posted:I kinda wonder whether victory will really mean victory here. Like I can see an ending where you've ended Project Avatar or whatever and there's widespread revolts throughout the world, and the Advent leadership is dead... but there's still millions upon millions of aliens still occupying the globe, and you've only dealt a temporary setback to their plans. Then we repair the warp drive of our ship and travel to the home world to fight the leaders. XCom 2: Right Back at You coming Winter 2016!
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# ? Jan 29, 2016 23:29 |
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Anime Schoolgirl posted:Even better if it's left ambiguous whether we did the right thing at all Taking in the symbolism of the sectoid head logo, whose human heads turn into skeletons, I'm gonna go out on a limb and say...yeah, anything's better than the human race going extinct lol. But it's true that it'd be interesting, if the alternative to extinction is not all that rosy, even if satisfying.
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# ? Jan 29, 2016 23:29 |
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I'll name one of my heavies Duke Nukem and he'll make those alien bastards pay, baby! It's time to kick rear end and I'm all out of ambiguity baby
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# ? Jan 29, 2016 23:30 |
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In the end, XCOM frees earth, and uncovers coordinates to similarly occupied planets. Now Humanity has reverse engineered warp drive, and they're pissed. They can even reuse the title XCOM Alliance
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# ? Jan 29, 2016 23:34 |
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Hopefully there will be dogs in XCOM3. Or maybe someone can mod dogs into 2?
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# ? Jan 29, 2016 23:36 |
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I kind of hope to see the reveal from the ending of Enemy Unknown come back - the idea that the invasion was meant to be a test of humanity to prepare us/use us against a much greater threat looming on the horizon that even the Ethereals feared.
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# ? Jan 29, 2016 23:37 |
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Danaru posted:In the end, XCOM frees earth, and uncovers coordinates to similarly occupied planets. Now Humanity has reverse engineered warp drive, and they're pissed. Lol...to think, I didn't have to do all that IRC simming and just had to wait two more decades.
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# ? Jan 29, 2016 23:44 |
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Rhymenoserous posted:In the original you could huck peoples bodies around. Rhymenoserous posted:X-Com remastered would be something I'd totally play. The modern games have the occasional "And then catastrophy struck" moments. But really nothing compares to kicking the skyranger door open, and an etherial that's right across the street immediately panics the blaster bomb toting dude into nuking the entire squad. We toyed with the idea of an X-Com Remastered back when the IP was well and truly dead, but I don't think there's any chance of that now. Maybe they'll hire us when they're on their 5th game and in need of a cheap "back to the roots HD remake" cashgrab. Kaboom Dragoon posted:Is OpenTFTD at a point where it can be completed by us (yes TFTD is fully playable in the nightlies)
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# ? Jan 29, 2016 23:49 |
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Colapops posted:I kind of hope to see the reveal from the ending of Enemy Unknown come back - the idea that the invasion was meant to be a test of humanity to prepare us/use us against a much greater threat looming on the horizon that even the Ethereals feared. When did they say that? I thought the Ethereals were just after a Transcendence victory like their mysterious predecessors managed, but which they couldn't achieve because they were too physically weak?
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# ? Jan 29, 2016 23:49 |
Colapops posted:I kind of hope to see the reveal from the ending of Enemy Unknown come back - the idea that the invasion was meant to be a test of humanity to prepare us/use us against a much greater threat looming on the horizon that even the Ethereals feared. My theory is that the ending from Enemy Unknown did happen and The Volunteer returned to earth (teleporting away at the last moment) and is new leader of the Advent/Alien forces. He saw into the future and knows what is coming and figured the mixing of Human and Alien DNA was the only way to survive it. The first thing he did was take out XCom since he knew they'd stand in his way and that is why we have the "XCom lost" aspect of the story.
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# ? Jan 29, 2016 23:52 |
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Megaman's Jockstrap posted:"one of the most talked-about things" = "circle-jerked over by a handful of weirdos"
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# ? Jan 29, 2016 23:54 |
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emTme3 fucked around with this message at 02:17 on Mar 31, 2022 |
# ? Jan 30, 2016 00:03 |
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It's a cookbook!
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# ? Jan 30, 2016 00:05 |
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CrazyLoon posted:Taking in the symbolism of the sectoid head logo, whose human heads turn into skeletons, I'm gonna go out on a limb and say...yeah, anything's better than the human race going extinct lol. Suure, believe in that XCOM propaganda tape why don't you.
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# ? Jan 30, 2016 00:06 |
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So, for the goons that read the book that handles what happens before the game itself, did the aliens start "culling" the human populace or have they gone for a relatively peacefull occupation?
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# ? Jan 30, 2016 00:20 |
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My body is ready to recieve all the xeno scum shooting one can humanly possible. One thing I really want is to someone mod the weapon progression so I can keep playing with basic weapons while having upgrade bonuses. Like, all those guns in classic or x-com 2 look like loving toy guns compared to how BLAM! BLAM! BLAM! basic guns are (basically reskin / re-sound every weapon to starter equivalents and let me be happy). I wonder if anyone modded that to EU? Google isn't helping me, neither the Nexus.
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# ? Jan 30, 2016 00:23 |
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XCOM sympathizers are the Dees/Alex Jones crowd of the 2030's!
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# ? Jan 30, 2016 00:26 |
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Fangz posted:Hopefully there will be dogs in XCOM3. Replace gremlins with dogs, change absolutely nothing else. I want my dogs to hack things.
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# ? Jan 30, 2016 00:29 |
AnonSpore posted:Replace gremlins with dogs, change absolutely nothing else. Day 1 DLC.
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# ? Jan 30, 2016 00:29 |
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A houndmaster class that detects enemies through walls passively, sics their dog on enemies to make them bleed, delivers unpinned grenades through hallways to drop at enemies' feet, pins an enemy down by biting their leg or other stuff might be interesting. Humanity's Best Friend!
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# ? Jan 30, 2016 00:32 |
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an entire team consisting of hounds and shivs bonus points if the dogs are carrying laser swords ala sif
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# ? Jan 30, 2016 00:33 |
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Anime Schoolgirl posted:an entire team consisting of hounds and shivs They've been evasive on whether or not SHIVS are in this game. I mean, they probably will be? Firaxis didn't even want to admit they had blaster bomb launchers back when EU was in development.
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# ? Jan 30, 2016 00:41 |
Something like shivs are Shen's last gift. Has to be. Unless its androids. How do you recruit rooks? Does it cost intel or supplies or both or what?
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# ? Jan 30, 2016 00:56 |
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Sylphosaurus posted:So, for the goons that read the book that handles what happens before the game itself, did the aliens start "culling" the human populace or have they gone for a relatively peacefull occupation? People are vanishing, aliens blame it on XCOM terror-bombings. The book is awful.
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# ? Jan 30, 2016 00:59 |
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LordNat posted:My theory is that the ending from Enemy Unknown did happen and The Volunteer returned to earth (teleporting away at the last moment) and is new leader of the Advent/Alien forces. He saw into the future and knows what is coming and figured the mixing of Human and Alien DNA was the only way to survive it. The first thing he did was take out XCom since he knew they'd stand in his way and that is why we have the "XCom lost" aspect of the story. Could be, but Jake has specifically and literally said that the universes where we won are 'safe' and they didn't want to 'take that away from people'. There's probably going to be some sort of twist, but I think it won't involve taking away our wins.
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# ? Jan 30, 2016 01:01 |
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Sylphosaurus posted:So, for the goons that read the book that handles what happens before the game itself, did the aliens start "culling" the human populace or have they gone for a relatively peacefull occupation? Peaceful, but sinister. People are disappearing but not enough to rouse public ire, just the occasional person who wont let it go, also; Darkrenown posted:People are vanishing, aliens blame it on XCOM terror-bombings. The aliens blame alot on XCOM. As for the book itself, its serviceable but completely passable. Cut and dry military stuff with an xcom paintjob. The really interesting part is the contagion and the zones that have been flagged as such. It'll be a shame if that's not a plot point in the game. Thyrork fucked around with this message at 01:06 on Jan 30, 2016 |
# ? Jan 30, 2016 01:04 |
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I watched the first episode of Colony the other day and boy oh boy did Firaxis and USA Network drop the ball on cross-promotional advertising.
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# ? Jan 30, 2016 01:09 |
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SniperWoreConverse posted:Something like shivs are Shen's last gift. Has to be. Unless its androids. Rookies are 35 supplies unless you have a continent bonus that makes them cost 10 supplies, and there's a Dark Event that doubles the cost. You can also get rookies as a reward for some scanning sites. Advanced soldiers can be got as a mission reward or they can occasionally be purchased at XCOM HQ at the start of the month for a certain amount of supplies, or from the Black Market for a certain amount of Intel.
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# ? Jan 30, 2016 01:09 |
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Rygar201 posted:XCOM sympathizers are the Dees/Alex Jones crowd of the 2030's! Oh my god can someone commission Dees to make an xcom 2 ad.
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# ? Jan 30, 2016 01:20 |
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Hell Yes. I am Ready for that hot Sectoid Load. Fill me with your Hot Load, Solomon !!!
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# ? Jan 30, 2016 01:34 |
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# ? May 21, 2024 16:45 |
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Thyrork posted:The aliens blame alot on XCOM. As for the book itself, its serviceable but completely passable. Cut and dry military stuff with an xcom paintjob. The really interesting part is the contagion and the zones that have been flagged as such. It'll be a shame if that's not a plot point in the game. The art book seems to indicate that the contagion zones are indeed a thing, and may have something to do with the Avatar Project.
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# ? Jan 30, 2016 01:36 |