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With the rare games, marks, and Chaos killed I don't ever need to go back to the Necrohol of Nabudis! Yay we did it I was pretty underleveled for the fight with Chaos(62-65), but was able to beat him after like 10 minutes and constant use of phoenix downs, raise spells, and elixirs. Too bad if I use him he'll hit like a kitten and have the durability of a wet napkin like most Espers in FFXII
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# ? Jan 31, 2016 18:25 |
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# ? May 28, 2024 23:28 |
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Yeah Espers in FF12 don't really work right, but they sure look cool! I love them all especially 'cause they are all different from the usual FF roster. I hope they show up in FF14 at some point.
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# ? Jan 31, 2016 18:36 |
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8-Bit Scholar posted:Yeah Espers in FF12 don't really work right, but they sure look cool! I love them all especially 'cause they are all different from the usual FF roster. I'd at least expect a few more of them to pop up in the Sky Pirate raids (whatever comes after Void Ark).
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# ? Jan 31, 2016 18:55 |
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8-Bit Scholar posted:Yeah Espers in FF12 don't really work right, but they sure look cool! I love them all especially 'cause they are all different from the usual FF roster. They do, kind of: Notice the names of the opposing scions.
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# ? Jan 31, 2016 19:33 |
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Oh yeah, now I remember why I really liked what I played of FFXII. Because Ivalice is really cool.
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# ? Jan 31, 2016 20:09 |
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Armitage posted:With the rare games, marks, and Chaos killed I don't ever need to go back to the Necrohol of Nabudis! Yay we did it Yeah, this was my experience with a lot of the fights too. I went through the game pretty low leveled (I think I was in the 50s for that fight. I know I fought Gilgamesh's final form at 52...), and it's easy to get party wiped and scrambling to get back on your feet with the backup team. I don't think I could've "let the game play itself" and win fights like that. Chaos is really fun to use against Shemhazai in vanilla 12. Minor mechanics spoilers if you haven't fought Shemhazai yet: Shem switches her elemental weaknesses constantly, but Chaos can use pretty much every element and automatically targets weaknesses, so he keeps shifting spells to tear her up.
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# ? Jan 31, 2016 20:13 |
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Augus posted:Oh yeah, now I remember why I really liked what I played of FFXII. Because Ivalice is really cool. It's one of my favorite persistent settings. It has gods, demons, fallen gods, airships, guns, ninjas, moogles, magic stones that can summon demons or bring people back to life, corrupt churches, stand-ins for factions fighting over medieval England... It's kind of sad that there aren't any more Ivalice games.
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# ? Jan 31, 2016 20:17 |
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Schwartzcough posted:Yeah, this was my experience with a lot of the fights too. I went through the game pretty low leveled (I think I was in the 50s for that fight. I know I fought Gilgamesh's final form at 52...), and it's easy to get party wiped and scrambling to get back on your feet with the backup team. I don't think I could've "let the game play itself" and win fights like that Gilgamesh just requires you to consider your party's level before you go in so you're not getting slapped by his Level (x) spells and to take down Enkidu ASAP. If you bring Reddas along he makes a nice distraction. I didn't even have to touch my gambits for him at a similar level.
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# ? Jan 31, 2016 20:23 |
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Gilgamesh was super fun underleveled without gambits. I worked out a successful strategy that was all about casting Reverse with perfect timing.
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# ? Jan 31, 2016 20:28 |
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FactsAreUseless posted:Gilgamesh was super fun underleveled without gambits. I worked out a successful strategy that was all about casting Reverse with perfect timing. i worked out a successful strategy that was all about my main party getting one hit in and then dying, then subbing them out with the b team and using phoenix downs with perfect timing
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# ? Jan 31, 2016 21:09 |
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Evil Fluffy posted:I picked up Trails in the Sky during the last Steam sale and it's pretty decent. Enemies can and will wreck you in short order if you aren't careful though. Maybe it changes later in the game but early on you can and will take significant damage from normal enemies and if they gang up on a character it hurts. Yeah I've got that in my backlog, so I'll have to fire that up then once I finish replaying FFX/X-2 HD. Sounds good, I'd be happy with some more difficult turn-based combat. I'm tempted to jump into Trails of Cold Steel too, but I probably shouldn't make my backlog much bigger than it is already Blackbelt Bobman posted:Have you played Final Fantasy Record Keeper on mobile? It scratches that itch for me. Thanks for the recommendation. Unfortunately I can't stand mobile games (I fully accept this might be due to me becoming an old fart). I've tried a fair few, just to be sure I wasn't just being curmudgeonly, but I've never found one that amused me for more than about 15 minutes. And so many of them seem to be free to play, which is a business model I hate. So at this point I'm just swearing off them entirely.
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# ? Jan 31, 2016 21:39 |
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Currently doing the FFX endgame, on my actual PS2, which somehow still works despite the abuse it has suffered over the years. Second try on Catcher Chocobo, 0.6. An hour later
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# ? Jan 31, 2016 23:52 |
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The White Dragon posted:i worked out a successful strategy that was all about my main party getting one hit in and then dying, then subbing them out with the b team and using phoenix downs with perfect timing
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# ? Jan 31, 2016 23:53 |
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Armitage posted:With the rare games, marks, and Chaos killed I don't ever need to go back to the Necrohol of Nabudis! Yay we did it Well, I saw there's an Esper called Ultima but it looks like I definitely need to be 99 in order to stand a chance to get to it. Ran into a Mom Bomb and I didn't think HP and damage numbers could go that high outside of Yiazmat.
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# ? Feb 1, 2016 00:47 |
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Armitage posted:Well, I saw there's an Esper called Ultima but it looks like I definitely need to be 99 in order to stand a chance to get to it.
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# ? Feb 1, 2016 00:48 |
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Ultima also isn't the final esper, who you also don't have to be at level 99 to get.
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# ? Feb 1, 2016 00:48 |
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I'm sure people have probably done everything in the game at level 1/no gambits/no license board/Penelo only or whatever XII's version of a challenge run is
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# ? Feb 1, 2016 00:59 |
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But I meant just on a casual blind playthrough. Getting to Ultima is harder than fighting her, but you should be able to handle it at your level.
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# ? Feb 1, 2016 01:00 |
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The only real difficulty was the Mom Bombs. Most of the monsters at that part of the crystal do hit like a truck, but it's more manageable if there's one or two. Ultima was a pain but she eventually dropped right before she tried one last Holyja. The Sage Ring did come in handy and Penelo would have just revived who died anyway. I think I do need better equipment.
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# ? Feb 1, 2016 02:04 |
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If you don't really utilize the junction system effectively, Final Fantasy VIII is plenty challenging. It sort of encourages you to use GF attacks as a crutch, then in the endgame it kicks that crutch out from under you with anti-GF attacks.
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# ? Feb 1, 2016 02:09 |
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Starting a playthrough of 12 with the Zodiac Job System. Are there any jobs that are must-avoids or must-haves?
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# ? Feb 1, 2016 04:41 |
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Arrrthritis posted:Starting a playthrough of 12 with the Zodiac Job System. Are there any jobs that are must-avoids or must-haves? Not really, but certain characters do better in certain jobs. Vaan makes a great Monk, Samurai, really anything as he's got the best Physical stat and the third best Mag stat. https://docs.google.com/document/d/1pRNoNgG65Pk7sGQFlM3-g591q57Qvu46BU2oaV8p7qY/edit
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# ? Feb 1, 2016 04:47 |
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It's nice to have a character that can steal without having to actually acquire the steal gambit. White Mages are nice to have. Time Mages are nice to have. Breakers have their uses. Really any Job is good and you really should not worry too much about picking them. I went with the thematic picks myself, like making Basch a Knight, Balthier a Machinist, etc.
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# ? Feb 1, 2016 05:02 |
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Don't use guns I think guns are like the worst weapon type in the game or something? So I just made Balthier my red mage or something
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# ? Feb 1, 2016 05:10 |
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Gologle posted:It's nice to have a character that can steal without having to actually acquire the steal gambit. White Mages are nice to have. Time Mages are nice to have. Breakers have their uses. Really any Job is good and you really should not worry too much about picking them. I went with the thematic picks myself, like making Basch a Knight, Balthier a Machinist, etc. Well I think I might regret not taking a mage later but I think my party layout is going to be Vaan: Hunter (already picked) Penelo: Monk (Already picked) Balthier: Machinist Fran: Archer/Breaker (undecided) Basch: Knight/Samurai (also undecided) Ashe: Uhlan i might regret it later but then again maybe it'll be fun like a FJF.
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# ? Feb 1, 2016 05:21 |
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voltcatfish posted:Don't use guns I think guns are like the worst weapon type in the game or something? Final Fantasy XII ZJS challenge: Machinist for everyone! I thought the guns ignored defense?
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# ? Feb 1, 2016 06:15 |
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Guns are good but Balthier is bad at using them due to his animation for it being longer than everyone else's.
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# ? Feb 1, 2016 06:16 |
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They do flat damage regardless of stats. I'm not sure if that includes the enemies'.
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# ? Feb 1, 2016 06:16 |
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Yeah, guns would be great for a low level run, and if you can get new ones early enough they remain really powerful compared to weapons that depend on your stats. But if you level up really high, then they fall off, comparatively.Arrrthritis posted:Well I think I might regret not taking a mage later but I think my party layout is going to be Ohh, yeah, going with zero mages is a questionable choice, since there are enemies that put up palings to block physical attacks, and white magic is the only way to get good group healing and easy access to defensive buffs. But Ashe has good magic stats and Uhlan gets some offensive magic. Monk and Knights can unlock some White Magic, but I recall it being pretty late and mostly locked behind Espers (by the way, be very careful who you give the espers to. They can totally change the way you play a class since a lot of important licenses are only available by giving certain espers to each class). Ditto for Machinists and some good time magic. Time mages aren't really that bad; they're an interesting physical/magic hybrid. It's good to make someone like Basch the time magic for extra offensive power. Black Mages are great a nuking, especially since the damage cap has been removed. Red Mages are just all-around excellent, and don't share the problem RMs do in a lot of final fantasies by being good early and crap late. White Mages are of course good for buffing and healing, and with the right Espers you can give them Greatswords God damnit when are they going to announce an official IZJS HD release.
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# ? Feb 1, 2016 06:37 |
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Schwartzcough posted:God damnit when are they going to announce an official IZJS HD release. Seriously. Even just a "FFX HD met sales expectations" with an acknowledgement of what they said that meant about XII.
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# ? Feb 1, 2016 06:41 |
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Endorph posted:Guns are good but Balthier is bad at using them due to his animation for it being longer than everyone else's. You do this specifically for me, I swear. The animation is, at most, .5 seconds slower than everybody else. Sure, that racks up over time in a long fight, but on a case by case, turn by turn basis, it's only half a second (at most, I don't myself actually remember how fast it is) slower than everyone else. IIRC too, all characters have variable speeds of not only shooting and also attacking with every weapon. EDIT: It's not even, it's .2 seconds. Fran has the same lag with a bow and Penelo with a gun. Gologle fucked around with this message at 07:15 on Feb 1, 2016 |
# ? Feb 1, 2016 07:12 |
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i've heard a rumor Ashe is the fastest Samurai too
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# ? Feb 1, 2016 07:28 |
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voltcatfish posted:i've heard a rumor Ashe is the fastest Samurai too I thought she was the best stat-wise, as the only one who can get to natural 99 strength and 99 magic, but had a slow animation speed?
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# ? Feb 1, 2016 07:31 |
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Gologle posted:You do this specifically for me, I swear.
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# ? Feb 1, 2016 07:32 |
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For IZJS you should do what I did and go with the classic six classes: white/black/red mage, knight, monk, and hunter (thief).
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# ? Feb 1, 2016 09:02 |
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AlphaKretin posted:I thought she was the best stat-wise, as the only one who can get to natural 99 strength and 99 magic, but had a slow animation speed? Nope, Ashe and Vaan are the best Samurai's, Ashe has more Mag, he has more Strength
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# ? Feb 1, 2016 09:06 |
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Gologle posted:EDIT: It's not even, it's .2 seconds. Fran has the same lag with a bow and Penelo with a gun. This is actually a significant amount of time for what it is and will add up quickly, not slowly, when you are trying to optimise damage.
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# ? Feb 1, 2016 09:25 |
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Josuke Higashikata posted:This is actually a significant amount of time for what it is and will add up quickly, not slowly, when you are trying to optimise damage. It's completely irrelevant in 99% of fights and practically irrelevant in the remaining 1%, just have Balthier shoot things if you want.
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# ? Feb 1, 2016 09:31 |
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Josuke Higashikata posted:This is actually a significant amount of time for what it is and will add up quickly, not slowly, when you are trying to optimise damage. Gologle is really bad at videogames.
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# ? Feb 1, 2016 09:32 |
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# ? May 28, 2024 23:28 |
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Pyroxene Stigma posted:Gologle is really bad at videogames. In this case he's right though. It really doesn't matter that much unless you're doing some ridiculous challenge run where every potion and millisecond of time really really matters.
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# ? Feb 1, 2016 09:52 |