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Panty Saluter posted:oh. maybe? or i accidentally looked up the wrong computer. idk what actually used R12k? all i can think of off the top of my head is SGI and Siemens/Nixdorf
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# ? Jan 31, 2016 23:14 |
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# ? May 23, 2024 07:06 |
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Doc Block posted:I have an SGI Octane in storage. Thanks to the Internet Archive, I was able to find the pics I took of it back in 2003. Here's the whole setup, including SGI-branded Sony Trinitron monitor oh ya its this one
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# ? Jan 31, 2016 23:14 |
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Panty Saluter posted:oh ya its this one Yeah, I was gonna say, by the time that PDP-11/73 rolled around the PDP-11 was functionally obsolete and any sales were on the strength of compatibility with existing software/applications.
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# ? Jan 31, 2016 23:15 |
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Citizen Tayne posted:Yeah, I was gonna say, by the time that PDP-11/73 rolled around the PDP-11 was functionally obsolete and any sales were on the strength of compatibility with existing software/applications. this is not really true. the performance of an 11/73 or a pro/380 was pretty good for the money. people were using them as workstations and industrial controllers instead of micro-mainframes with tens of users.
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# ? Jan 31, 2016 23:18 |
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Notorious b.s.d. posted:this is not really true. the performance of an 11/73 or a pro/380 was pretty good for the money. Actually, what I said was very true. They were industrial controllers in the eighties for the same exact reason you still find 486s with RS232 output doing the same thing today.
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# ? Jan 31, 2016 23:30 |
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Citizen Tayne posted:Actually, what I said was very true. They were industrial controllers in the eighties for the same exact reason you still find 486s with RS232 output doing the same thing today. the original j-11 chipset was from the late 1970s. in 1984, cranking over at 15 MHz, it was pretty drat fast for the money. for perspective the 8 MHz 80286 was the fastest intel chip at the time. (and those sure didn't run unix very well.) Notorious b.s.d. fucked around with this message at 23:36 on Jan 31, 2016 |
# ? Jan 31, 2016 23:32 |
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here is a screenshot of osf/1 failing to boot in gxemul from a hacked-up disk image. i'm not sure where i got the disk image. maybe from a physical 5000/240?
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# ? Jan 31, 2016 23:51 |
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Beeftweeter posted:i could swear that came on the cd version of win95. if not, then it came on some other cd that came with an old p1-122 mhz gateway 2000 i had its not on the cdrom version of win95 but there is a perry/aniston cd-rom that you could buy idk what was on it because i haven't found any info on it but maybe thats what u had edit - http://www.thefreelibrary.com/%22Friends%22+Go+Interactive+in+Support+of+Windows+95+GT+Interactive...-a017119755
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# ? Jan 31, 2016 23:52 |
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Notorious b.s.d. posted:what actually used R12k? somebody gave me an octane2 and it was R12k. at that time none of the free *nixes supported it (guess netbsd does now) and i couldn't find irix. didn't have the weirdo hard drive sled either so even if i found irix discs i couldn't have installed it on a hard drive.
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# ? Feb 1, 2016 00:11 |
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Pham Nuwen posted:somebody gave me an octane2 and it was R12k. at that time none of the free *nixes supported it (guess netbsd does now) and i couldn't find irix. didn't have the weirdo hard drive sled either so even if i found irix discs i couldn't have installed it on a hard drive. the sleds turn up on ebay from time to time installing irix from cd really, really sucks but it can be done with enough patience. it's usually easier to set up an irix install server on freebsd / netbsd / solaris. linux does not work very reliably due to nfs / rsh quirks. at a minimum you will need two sets of discs: irix 6.5.22m or 6.5.30 "overlays" (4 discs) irix 6.5 base media (4 discs) to do anything useful you will also need: idf/idl mipspro
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# ? Feb 1, 2016 01:06 |
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maniacdevnull posted:Lol at everyone using the os from when apple was legit doomed well if you wanted to play some old PC games or whatever that don't run under win 7+ you have a lot more options including well-supported VMs on the Mac side you have far fewer options that don't work as well
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# ? Feb 1, 2016 01:14 |
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eschaton posted:Spectre My Mom called John Calhoun because the original b&w Glider's intro screen had naked boobs on it. I think he emailed an alternative image with instructions on how to replace it using ResEdit. also the source code to his joust clone, glypha was the first real full program I'd ever seen as a teen and I studied everything about it and made me want to be a game developer. now i write horrible enterprise java. Ambrosia... Cassady & greene... metrowerks codewarrior...spriteworld...quickdraw...gently caress me
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# ? Feb 1, 2016 01:14 |
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the Ambrosia game "Barrack" (jezz-ball clone) had blasphemous sound effects in it so we removed them with ResEdit so we could be allowed to play it
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# ? Feb 1, 2016 02:29 |
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~Coxy posted:"Barrack" (jezz-ball clone)
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# ? Feb 1, 2016 05:18 |
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You Am I posted:I threw out my DEC (well, it was branded Compaq) Alpha workstation a couple of months ago. It was too noisy, nothing worked on it anymore in regards to an OS and sucked down power big time same i saved it from the dump but i'm moving in july and i'm not going to move it kind of hope i can find someone to take it tbh im youre a massive dork in montreal hit me up
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# ? Feb 1, 2016 07:58 |
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Notorious b.s.d. posted:the playstation was under development for like a decade. if it had come out on time it would have been a very expensive console. Well it did have a bunch of coprocessors to make it not suck: https://en.wikipedia.org/wiki/PlayStation_technical_specifications The main bits that made the PSX a success was the geometry translation coprocessor and the design they used for the GPU where the focus seems to have been speed rather than precision. The thing didn't even do floating point if i remember. Early psx games had geometry holes, texture warping and other glitches all over their graphics but they were actually capable of rendering at 60fps. As time went on the developers got better at hiding the flaws in the 3d math processors by breaking up polygons into smaller chunks and so on. Meanwhile the N64 had lots of bells and whistles in the gpu like perspective correct texture mapping, texture filtering, mipmapping, z-buffering etc that completely gimped performance. Holy crap the N64 CPU ran at 90mhz compared to the PSX 33mhz and Zelda still couldn't achieve 30fps. It ran at 17fps on PAL systems
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# ? Feb 1, 2016 08:01 |
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error1 posted:It ran at 17fps on PAL systems wait what is this for real?
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# ? Feb 1, 2016 08:45 |
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wonder hwat fps it got for 4 player on mario kart 64 or diddy kong racing lmao
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# ? Feb 1, 2016 09:46 |
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i can confirm mario kart 64's low framerate with 4 players
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# ? Feb 1, 2016 10:03 |
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I thought the problem with the n64 was it had no memory but the carts couldn't hold much texture data anyway like if you just wanted plain flat shaded polygons it was fine which is why mario 64 looks the way it does
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# ? Feb 1, 2016 14:21 |
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early carts didn't have much memory but later releases were pushing 100 megabytes even smaller carts had space for textures well in excess of the texture memory. there were some games that dynamically loaded textures off the cart to sidestep the limit
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# ? Feb 1, 2016 15:59 |
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error1 posted:Well it did have a bunch of coprocessors to make it not suck: https://en.wikipedia.org/wiki/PlayStation_technical_specifications yeah the focus at the time was getting textured 3d into a reasonable price for a home console and the psx did that, flawed as it may have been
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# ? Feb 1, 2016 16:22 |
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the n64's texture memory was a joke so you tended to get either blown-up blurry turds or sharper textures in conspicuously small sets then they put out the ram pack and n64 games finally had decent textures, years after launch
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# ? Feb 1, 2016 16:23 |
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perspective incorrect textures are an aesthetic now.
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# ? Feb 1, 2016 16:23 |
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i had like 900 dollars to my name in feb 1996 and i spent most of it on video games instead of, say, a car. which would have allowed me to be independent and socially functioning....but gently caress that, video games
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# ? Feb 1, 2016 16:24 |
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Sham bam bamina! posted:the n64's texture memory was a joke so you tended to get either blown-up blurry turds or sharper textures in conspicuously small sets the n64 also launched almost 2 years after the psx
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# ? Feb 1, 2016 16:24 |
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i had a car then, no one wanted to hang out, almost never used it. everyone was inside playing video games. so, you made the correct choice.
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# ? Feb 1, 2016 16:26 |
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Barnyard Protein posted:i had a car then, no one wanted to hang out, almost never used it. everyone was inside playing video games. so, you made the correct choice. ha, i knew it
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# ? Feb 1, 2016 16:32 |
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Sham bam bamina! posted:i can confirm mario kart 64's low framerate with 4 players i also remember dumping the N64's framerate by repeatedly firing akimbo grenade launchers in Goldeneye so the explosions would start stacking up
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# ? Feb 1, 2016 18:40 |
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Farmer Crack-rear end posted:i also remember dumping the N64's framerate by repeatedly firing akimbo grenade launchers in Goldeneye so the explosions would start stacking up N-Bombs or gtfo
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# ? Feb 1, 2016 18:43 |
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yeah, I think the prob with the n64 re: speed was having ridiculously small texture memory cache.
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# ? Feb 1, 2016 18:54 |
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error1 posted:Meanwhile the N64 had lots of bells and whistles in the gpu like perspective correct texture mapping, texture filtering, mipmapping, z-buffering etc that completely gimped performance. Holy crap the N64 CPU ran at 90mhz compared to the PSX 33mhz and Zelda still couldn't achieve 30fps. It ran at 17fps on PAL systems on the other hand I've heard playing N64 games on the SGI workstations used for development was an awesome experience, 1280×1024@60fps—possibly in stereo 3D!—and some devs added network code just for their own amusement
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# ? Feb 1, 2016 19:06 |
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the Nintendo 64 was a piece of poo poo console. so glad I never had to waste money on expansion paks or garbage rear end gimmicks just to play my games. fuckin sony had the PS1, and then the dualshock came out and I spent most of the late 90s losing my mind over how cool sony's analog sticks and how poo poo Nintendo's were
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# ? Feb 1, 2016 19:09 |
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A Pinball Wizard posted:which is why mario 64 looks the way it does mario 64 still holds up.
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# ? Feb 1, 2016 19:11 |
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Turdsdown Tom posted:the Nintendo 64 was a piece of poo poo console. so glad I never had to waste money on expansion paks or garbage rear end gimmicks just to play my games. I spent most of the late nineties being cool and having sex, sorry for your lot.
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# ? Feb 1, 2016 19:11 |
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IMO nintendo has never been very good at designing console hardware, they are all reliable but slow. They more than make up for it with stellar software development, but it really makes me dream about what nintendo games could be like if they ditched their own console and went multiplatform. https://www.youtube.com/watch?v=A3UjmiCvgpo Gamecube was cool for its time though
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# ? Feb 1, 2016 19:13 |
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Turdsdown Tom posted:the Nintendo 64 was a piece of poo poo console. so glad I never had to waste money on expansion paks or garbage rear end gimmicks just to play my games. Cool autism. N64 had cool games to play with friends. Enjoy your jrpg, fucktard.
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# ? Feb 1, 2016 19:26 |
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Silver Alicorn posted:I think the only old computer I have rn is my tandy pc-3 i love pocket computers here's my collection my PC-3 (with the cracked screen) is one i've had since childhood, i left it laying around a few years back and it got sat on so i bought a mint sharp equiv when it popped up cheap on ebay. i also have a PC-2 but previous owner left batteries installed and they corroded all over the place and it's out in the garage waiting to be repaired one day recently got this Poqet PC (this one is a very early model according to version numbers and timestamps in ROM) but still need to buy some memory cards so i can actually do something with it besides watch it boot up. runs on 2 AA batteries, CGA (B&W) graphics, claims to get 100 hours of battery life before needing a new set.
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# ? Feb 1, 2016 19:53 |
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sickkkkkk
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# ? Feb 1, 2016 20:12 |
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# ? May 23, 2024 07:06 |
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Citizen Tayne posted:I spent most of the late nineties being cool and having sex, sorry for your lot. who needs sex when you have gran turismo, retard
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# ? Feb 1, 2016 21:23 |