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Magres posted:Re: Mouse Chat
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# ? Jan 30, 2016 09:06 |
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# ? May 14, 2024 17:40 |
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me reading this thread
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# ? Jan 30, 2016 09:23 |
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Thanks for the mouse advice guys, not sure what I'm going to go with yet but that helped.
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# ? Jan 30, 2016 10:34 |
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UglyCrackBaby posted:Thanks for the mouse advice guys, not sure what I'm going to go with yet but that helped. i use a keyboard
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# ? Jan 30, 2016 11:04 |
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I'm tempted to use my new snes controller for playing... a warrior, maybe? There's probably a way to use left and right bumper as modifier keys.
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# ? Jan 30, 2016 12:55 |
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are pets still useless
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# ? Jan 30, 2016 14:08 |
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Nope, after 3 years they decided to make them not die instantly for some reason. They'll live longer than any player.
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# ? Jan 30, 2016 14:20 |
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They made it so any pets including illusions take 95% less damage when not directly targeted by enemies in pve, which has increased their lifespan drastically in a game full of massive AOE death circles meant to be dodged and can turn into a pretty good steady source of damage.
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# ? Jan 30, 2016 14:21 |
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i particularly like that you can put a turret/pet/summon down inside the rear end of Old Tom and tank the entire bossfight without moving or lifting a finger
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# ? Jan 30, 2016 15:43 |
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Kessel posted:i particularly like that you can put a turret/pet/summon down inside the rear end of Old Tom and tank the entire bossfight without moving or lifting a finger
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# ? Jan 30, 2016 15:47 |
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Is water spirit not healing pet a bug or a feature?
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# ? Jan 30, 2016 15:48 |
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learnincurve posted:Is water spirit not healing pet a bug or a feature? Feature and a good one. Nobody cares if a ranger pet croaks.
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# ? Jan 30, 2016 15:55 |
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I care, poor Sammy
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# ? Jan 30, 2016 16:22 |
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mike12345 posted:I'm tempted to use my new snes controller for playing... a warrior, maybe? There's probably a way to use left and right bumper as modifier keys. if you check my post history in this thread for sometime around launch, I posted a full xpadder layout that I was using at the time. xoxohth.
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# ? Jan 30, 2016 18:04 |
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I have profession skills set to shift 1-5 and weapon skills on 1-5, and I don't know if it's hardware or how GW2 works but hitting shift-whatever really quickly will make it register two inputs, modified and unmodified versions of whatever number.
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# ? Jan 30, 2016 19:25 |
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Just hit the 3 year mark, I will not let you down Cletus
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# ? Jan 31, 2016 02:02 |
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I'm honestly surprised he hasn't eaten it
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# ? Jan 31, 2016 02:25 |
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# ? Jan 31, 2016 02:29 |
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CLAM DOWN posted:Just hit the 3 year mark, I will not let you down Cletus
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# ? Jan 31, 2016 02:38 |
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NEW SFD GUILD JP IS UP! Go check it out! It is both fun and good. Thanks Mesmer Asura!
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# ? Jan 31, 2016 09:16 |
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Mesmer you're my favourite
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# ? Jan 31, 2016 09:23 |
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CLAM DOWN posted:Mesmer you're my favourite
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# ? Jan 31, 2016 10:33 |
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Goddamn mesmer that loving ruled, I can't believe you make these things, Anet should hire you
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# ? Feb 1, 2016 00:10 |
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It's what SAB should've been, really.
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# ? Feb 1, 2016 00:26 |
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Sorry about bailing on the HP train. Between disko stewy screaming, and getting lost in midair, I suddenly recalled why I hadn't set foot in the expansion zones in two months.
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# ? Feb 1, 2016 02:45 |
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I'm glad pets are slightly less useless because I have no friends and wanted the easiest solo experience
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# ? Feb 1, 2016 09:18 |
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You don't need friends for this game. Rope in the most horrible crew of goons and pubbies you can and let them do all the work while you autoattack one mob every event!
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# ? Feb 1, 2016 09:51 |
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I ended up doing that at the Maw last night. Between the way it likes to punish you for getting in close to the shaman, and the absurd number of people that event draws, I didn't feel too bad about messing around with the AH while my pets and staff went on the auto-offensive.
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# ? Feb 1, 2016 13:49 |
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i feel like if i had the option to freely switch my stats around then ranger would probably be the class for me, with the passive event participation
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# ? Feb 1, 2016 13:55 |
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Ranger also has the elite specialization I least wanted to use but ended up being one of my favorites. I'm just terribly disappointed that druid got NO changes at all with the big loving quarterly patch.
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# ? Feb 1, 2016 14:11 |
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Baron Von Pigeon posted:Ranger also has the elite specialization I least wanted to use but ended up being one of my favorites. I'm just terribly disappointed that druid got NO changes at all with the big loving quarterly patch. To be fair it didn't really seem to need any changes.
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# ? Feb 1, 2016 15:32 |
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malhavok posted:To be fair it didn't really seem to need any changes. The really inconsistent rate of building astral power between different weapon sets, the fact that you can't activate celestial avatar unless you're full on astral power AND there is a cooldown on activating it AND if you cancel it early you lose like 20% of astral power? Am I really in a minority opinion thinking that it should be changed in some way? Even without mechanic tooling I have a hard time believing that after so many months there isn't a single balance change to the druid or any of traits or the staff skills or celestial avatar or any of the glyphs. Nothing needed an adjustment in how much damage or healing it did? No cooldowns need tweaking? I just have a hard time believing they aren't either negligent or apathetic (or both).
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# ? Feb 1, 2016 15:49 |
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I've been playing Druid and I can't honestly say there is anything that I feel like needed changed. How Celestial Avatar works is fine. Its balanced around needing full power to activate it and balanced around you staying in the mode long enough to make use of it otherwise you lose a lot of power by canceling it early. Its a very powerful ability. I'd like it if all weapon types built it at the same speed, but really, if I'm in a position where I need to be getting to CA faster, I'd probably be using staff anyway. Otherwise, number tweaking for the sake of number tweaking isn't exactly a good idea. If they think Druid is balanced, what point would there be to upping or lowering damage/healing/cooldown numbers? Just to make you feel better that they aren't negligent or apathetic? I really don't hear too many people complaining about Druid being over or underpowered (outside of the usual lot that claims every class is over/underpowered).
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# ? Feb 1, 2016 16:43 |
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They really should just make the glyphs usable underwater since they're all point-blank aoes (the recently changed Guard should also be made usable underwater since it's no longer ground targeted), but who cares about underwater combat enough to complain?
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# ? Feb 1, 2016 17:00 |
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Toraen posted:They really should just make the glyphs usable underwater since they're all point-blank aoes (the recently changed Guard should also be made usable underwater since it's no longer ground targeted), but who cares about underwater combat enough to complain? Herald also can't use any of it's skills underwater. Like dungeons, they've abandoned underwater combat completely.
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# ? Feb 1, 2016 17:02 |
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malhavok posted:To be fair it didn't really seem to need any changes. Honestly, whether it needed changes balance-wise or not it probably should have gotten them. Balance is maybe the one part of the game where they probably should fix what isn't broke. At least from someone who mostly plays PvP, regular balance patches just to shake things up and make it so it's not literally the same thing for a year is a good idea. I mean, I don't really trust them to do it well but not changing anything risks the game starting to get a little boring and smacks a little of laziness to me. Deformed Church fucked around with this message at 18:27 on Feb 1, 2016 |
# ? Feb 1, 2016 18:24 |
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MooCowlian posted:Honestly, whether it needed changes balance-wise or not it probably should have gotten them. Balance is maybe the one part of the game where they probably should fix what isn't broke. At least from someone who mostly plays PvP, regular balance patches just to shake things up and make it so it's not literally the same thing for a year is a good idea. sPvP has basically been the same thing (conquest game mode) for 3.5 years tbf
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# ? Feb 1, 2016 18:27 |
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Ranger as a class still got changes. Ranger changes still can effect Druid. Plus, they did remove Cele Amulet and Durability runes, both of which Druids often used in pvp. Just because they didn't needlessly change any Druid stuff directly doesn't mean things didn't change for them overall.
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# ? Feb 1, 2016 18:32 |
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They could definitely do with adding new maps and gamemodes, although their efforts so far have sucked infinite amounts of balls, but they haven't actually promised. We were expecting a balance patch to change things between seasons and they've gone and not changed things. Saying PvP didn't change between d/d cele ele, the bunker mesmer/power rev meta and the current abundance of necros is literally bullshit. You may as well say that dungeons are all the same because they're 5 man PvE instances where you wade through trash and then kill a boss. edit: Totbot posted after I started writing this. The amulet changes and stuff affected everyone else too. The fact remains that the ranger changes are half-arsed in comparison to the other classes and doesn't bode well for the future. Deformed Church fucked around with this message at 18:36 on Feb 1, 2016 |
# ? Feb 1, 2016 18:33 |
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# ? May 14, 2024 17:40 |
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MooCowlian posted:edit: Totbot posted after I started writing this. The amulet changes and stuff affected everyone else too. The fact remains that the ranger changes are half-arsed in comparison to the other classes and doesn't bode well for the future. I don't really agree. The shout changes may not be meta-changing, but they actually took effort. They completely re-designed how some of the shouts functioned. Thief and Rev changes may actually be meta-changing, but they were very low effort. Increase and decrease some numbers. Yeah, super exciting there. If anything, those changes were the half-arsed ones. Simply put, Druid did not need any changes. 1 spec that doesn't need change not getting change out of all of them isn't going to suddenly make the game go stale.
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# ? Feb 1, 2016 18:49 |