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PiCroft posted:I take it those of us who got XCOM 2 off GreenManGaming have to wait for the day until we get our keys? I'm so excited, I want to preload it. I fully expect 2k to push the preload/release keys button today around 1EST or tomorrow morning.
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# ? Feb 3, 2016 12:34 |
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# ? May 19, 2024 10:41 |
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Or possibly the day after.
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# ? Feb 3, 2016 12:36 |
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Kinda regret spoiling myself to most of the new aliens and tech, but I hope there are some big surprises left that nobody has been able to show us yet. Also can't wait to start customizing my rookies to painstakingly recreate most of the mercs from Jagged Alliance. Gus Tarballs (with a cigar and everything) skulljacking an alien is something I want to see.
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# ? Feb 3, 2016 12:37 |
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lordsummerisle posted:My main enemy in classic is my own impatience. I just get bored with doing the move+overwatch constantly. The second I break this routine, I die. Mimetic Skin Assaults/Supports and Kinetic Strike MECs are the cure. Fogbust with confidence!
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# ? Feb 3, 2016 12:44 |
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Meta-Mollusk posted:Kinda regret spoiling myself to most of the new aliens and tech, but I hope there are some big surprises left that nobody has been able to show us yet. Also can't wait to start customizing my rookies to painstakingly recreate most of the mercs from Jagged Alliance. Gus Tarballs (with a cigar and everything) skulljacking an alien is something I want to see. Spoiler, Valen sides with the aliens after XCOM falls and shows up in this game as a SS2-esque cybernetic midwife running the aliens' Avatar research program on Earth. But yeah hopefully there are interesting enemies and stuff related to the story that haven't been shown yet.
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# ? Feb 3, 2016 13:18 |
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So the Reinforcement Pack includes 3 coming DLCs, is that right? What do the Goons think about the Digital Deluxe Pack then? I am tempted... Buying, yes...no?
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# ? Feb 3, 2016 13:33 |
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I did because i'm going to buy the DLC no matter what it is anyway. The more money this game makes the more likely there is another.
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# ? Feb 3, 2016 13:35 |
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How interesting does buying MECs maybe, more cosmetic armors, and a new enemy type about 3-5 months in advance sound?
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# ? Feb 3, 2016 13:36 |
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Man, I keep defaulting to Miss_Jamball when I go to look at beagles videos. Twitch should really do them a solid and redirect to the new name.
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# ? Feb 3, 2016 14:27 |
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what are the difficulty options for X2? I want to work my way back to xcom through a babymode and then keep increasing it later on. I figure this one will be more agreeable anyway since the ADVENT mission +/- poo poo sounds far more manageable than "capture this loving alien in the midst of a firefight or no story progress also you are losing all funding constantly"
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# ? Feb 3, 2016 14:31 |
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There's only 4 this time, but it goes from "total newbie" to "beaglerush." I've watched Jamball play on Veteran (2nd difficulty) a few times, it looks pretty easy IMO but it's good to have options.
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# ? Feb 3, 2016 14:36 |
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So I think I saw this mentioned a couple pages back, and I'd quote it but I'm not digging to find it. I think what I've been enjoying about the streams the most so far is that every time I see a level in the game, they don't look procedural or random. Every time I look at them they just give the feeling of lovingly hand crafted maps. And that's just amazing.
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# ? Feb 3, 2016 14:39 |
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Mr.PayDay posted:So the Reinforcement Pack includes 3 coming DLCs, is that right? What do the Goons think about the Digital Deluxe Pack then? I am tempted... Buying, yes...no? I bought it, because back in the day games cost that much anyway. Considering 15 years' inflation and price increase (I'm old now ) it's a bargain! a cow fucked around with this message at 14:42 on Feb 3, 2016 |
# ? Feb 3, 2016 14:40 |
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Soothing Vapors posted:There's only 4 this time, but it goes from "total newbie" to "beaglerush." I've watched Jamball play on Veteran (2nd difficulty) a few times, it looks pretty easy IMO but it's good to have options. Vet looks like it has the right challenge to be friendly, but I'd like it to have more aliens per pod. Maybe that'll be Commander difficulty? Mr.PayDay posted:So the Reinforcement Pack includes 3 coming DLCs, is that right? What do the Goons think about the Digital Deluxe Pack then? I am tempted... Buying, yes...no? I had the money to spare, No real reason other then "I'd end up buying them anyway vv"
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# ? Feb 3, 2016 14:46 |
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Thyrork posted:
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# ? Feb 3, 2016 14:52 |
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Elliotw2 posted:I fully expect 2k to push the preload/release keys button today around 1EST or tomorrow morning.
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# ? Feb 3, 2016 15:01 |
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There was an explosion nearby during the night, I was half-asleep and dreamed that there was an actual alien invasion going on and thought to myself "Firaxis did it again, just like the Paris attacks", then I woke up and remembered that there is a civil war going on. That's my "XCOM 2 gave me a moment of respite from terror" story, thank you, Jake 'Hot Shot' Solomon.
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# ? Feb 3, 2016 15:15 |
People who have been streamwatching, do they still punish you with lost resources for using explosives? I generally avoid using them (aside from emergencies, like when it spawned nine mutons in a small warehouse that I just opened the door to) so I'm interested if they will be a much bigger deal
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# ? Feb 3, 2016 15:16 |
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It looks like they still break dropped things, but it's a bit less of a worry since only a few enemies a mission will actually drop anything.
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# ? Feb 3, 2016 15:20 |
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DreamShipWrecked posted:People who have been streamwatching, do they still punish you with lost resources for using explosives? I generally avoid using them (aside from emergencies, like when it spawned nine mutons in a small warehouse that I just opened the door to) so I'm interested if they will be a much bigger deal Only sometimes. Mobs drop "loot" now which is an item you have to physically pick up, and if you grenade the poo poo out of them the loot will not drop. You also shouldn't grenade supply crates in specific missions, but Bradford will very angrily tell you when that is an issue. edit: Yeah not every mob drops loot. You get maybe 1-2 drops per mission.
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# ? Feb 3, 2016 15:21 |
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Malachite_Dragon posted:Same here; getting the Pack now and getting all the DLC from it as they come is easier on my wallet in the long run I'm just bad with money when games like x-com roll around. It's fine. I'm ok.
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# ? Feb 3, 2016 15:31 |
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Does GMG usually send out their game keys on the day of the release or the day of the preload (if there is one)? Also I will probably play the game on Normal, go up to Hard, and experience Legendary vicariously through Beagle.
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# ? Feb 3, 2016 15:33 |
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ZearothK posted:There was an explosion nearby during the night, I was half-asleep and dreamed that there was an actual alien invasion going on and thought to myself "Firaxis did it again, just like the Paris attacks", then I woke up and remembered that there is a civil war going on. That's my "XCOM 2 gave me a moment of respite from terror" story, thank you, Jake 'Hot Shot' Solomon. Do you literally live in Syria
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# ? Feb 3, 2016 15:36 |
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RBA Starblade posted:Does GMG usually send out their game keys on the day of the release or the day of the preload (if there is one)? They tweeted that they will be releasing the codes later today.
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# ? Feb 3, 2016 15:38 |
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The Iron Rose posted:This is actually quite interesting, as it indicates Iris Pro graphics can play Xcom2. That surprises me, but it's good news for anyone getting a laptop in 12 months. It doesn't surprise me too much, I mean the graphics aren't Farcry levels of cutting edge (which is fine, that's not why people play the game).
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# ? Feb 3, 2016 15:38 |
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RBA Starblade posted:Does GMG usually send out their game keys on the day of the release or the day of the preload (if there is one)? GMG's tweeted a few times that they're just waiting on 2K to push the button.
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# ? Feb 3, 2016 15:38 |
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Oh sweet, at work so I couldn't check. Thanks!
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# ? Feb 3, 2016 15:40 |
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ZearothK posted:There was an explosion nearby during the night, I was half-asleep and dreamed that there was an actual alien invasion going on and thought to myself "Firaxis did it again, just like the Paris attacks", then I woke up and remembered that there is a civil war going on. That's my "XCOM 2 gave me a moment of respite from terror" story, thank you, Jake 'Hot Shot' Solomon. I feel like this got passed over in all the hype. Where do you live? Hope you're okay wherever you are. Stay safe revolution ghost.
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# ? Feb 3, 2016 15:43 |
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Meta-Mollusk posted:Kinda regret spoiling myself to most of the new aliens and tech, but I hope there are some big surprises left that nobody has been able to show us yet. Also can't wait to start customizing my rookies to painstakingly recreate most of the mercs from Jagged Alliance. Gus Tarballs (with a cigar and everything) skulljacking an alien is something I want to see. I've basically maintained radio silence, just checking the last page of this thread to say this game is going to own. I know there are snakemans. I know there are potentially snake tits. I watched a little of Beagle play just to make sure the game is still Otherwise, I'm going in real fresh and I can't loving wait. I gladly payed for the deluxe edition and my girlfriend is going to hate me on the 5th so much. I can't wait.
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# ? Feb 3, 2016 15:43 |
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Allright, I bought the digital deluxe version via cdkeys for 48 Euro, sounds like a good deal.dogstile posted:The more money this game makes the more likely there is another.
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# ? Feb 3, 2016 15:49 |
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I would like this game but not for seventy five US dollars
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# ? Feb 3, 2016 15:51 |
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StabMasterArson posted:I would like this game but not for seventy five US dollars Some people are wary of key sites but as long as they take Paypal I'm cool with them. I don't know what Steam can do about the keys since I assume most sites somehow farm out retail copies and sell the keys for super cheap. Deluxe for 50 bucks doesn't seem so bad to me, so I did the cdkeys route too.
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# ? Feb 3, 2016 15:56 |
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Those 3 "Long War" mods seem like they should just be in the vanilla game. Do they really need to get everyone to use the workshop on day 1 to promote future mods...
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# ? Feb 3, 2016 15:57 |
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They're mods so you can use them as an example to be able to learn how to make your own custom class/gun/alien easier than trying to dissect XCOM2_ALIENS.uc
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# ? Feb 3, 2016 15:58 |
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StabMasterArson posted:I would like this game but not for seventy five US dollars But it on gmg for less?
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# ? Feb 3, 2016 16:03 |
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Back To 99 posted:Those 3 "Long War" mods seem like they should just be in the vanilla game. Do they really need to get everyone to use the workshop on day 1 to promote future mods... I'm glad they are separate mods, because the smg seems like it's either stupidly overpowered or useless depending upon the damage, and another class when they are already releasing one in a month or two is pointless.
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# ? Feb 3, 2016 16:03 |
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I'm wondering if the Normal mode has that hidden shot modifier that makes the game easier if you keep missing shots like the first one. It felt kind of lame after finishing my first Normal run in the original when I heard about that.
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# ? Feb 3, 2016 16:07 |
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Back To 99 posted:Those 3 "Long War" mods seems like they should just be in the vanilla game. Do they really need to get everyone to use the workshop on day 1 to promote future mods... Firaxis essentially made their version of the game, knowing what specifically they wanted to improve from EW. Feature creep is a very real and very dangerous thing for developers to consider. I'll go ahead and say they masterfully handled the idea of feature creep by limiting their scope AND presenting players with the ability to expand the scope on their own. None of these mods are really as brutal as other long war changes were, SMGs are a nice change (since Johnnylump loves mobility manipulation) at the cost of damage (sans Rangers), officer leaders just make sense and add a dimension of extra power to the player, and the big bad aliens are a counterbalance to them all. Realistically, Firaxis could have brought LWS on as private consultants and extended development time even further, but they did the smarter route. I made this argument about Long War before and it still holds true now; People who like XCOM will buy this regardless. People on the fence about XCOM will be more likely to buy it if they don't feel completely intimidated and feel like they aren't the target audience. XCOM is good. Long War is good in different ways. XCOM 2 took the better parts of Long War and integrated them in flat out. LWS potentially might make a new long war for XCOM 2 (though, I'd put my money on crossovers or total overhauls rather than expanding the system this time around). You don't need to promote the workshop for games anymore, if people know the game will have workshop integration, they're GOING to use it and they're GOING to pound out content like no one's business. I'd wager half of the people playing on day 1 will be designing mods as opposed to actually playing the game (which is flawed, but people will do what they do).
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# ? Feb 3, 2016 16:07 |
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I enjoyed watching Beagle play it but LW looks like an insanely tedious chore to play myself.
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# ? Feb 3, 2016 16:29 |
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# ? May 19, 2024 10:41 |
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Long War would be fine if the air game was removed/modified, and maps were designed for its enemy spawns.
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# ? Feb 3, 2016 16:31 |