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Wooper
Oct 16, 2006

Champion draGoon horse slayer. Making Lancers weep for their horsies since 2011. Viva Dickbutt.

Thanqol posted:

I can't think of one strait that does not start the game controlled from both sides. I know there aren't any in Europe, maybe one of the Arabian ones?
Constantinople, Verden - Holstein, several Greek island ones.

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VDay
Jul 2, 2003

I'm Pacman Jones!
Yemen-Adal in the horn of africa, the strait of Hormuz, the one in Indonesia, the one on the south tip of India (though that's technically a vassal and its lord), and the one north of Japan.

Vivian Darkbloom
Jul 14, 2004


New dev diary, details on naval manpower changes. I don't know if this is what it's going to take to make naval games more fun but here's hoping.

quote:

Hello everyone, and welcome to another Europa Universalis development diary. We are now working fully towards 1.16 and our next big expansion. While I’ve always been the lead designer for EU4, I’m now the project lead for this expansion, as Wiz has moved to another project.

One of the biggest changes in concept is the introduction of sailors. Sailors represent the trained seamen of a nation. Sailors differ from manpower both in what they are used for, and in how you get them. Only coastal provinces provide sailors, and the amount of sailors depend on total development in that province. Sailors are required when constructing new ships, and when ships are “repaired”. Of course not all ships require the same amount of sailors, with heavy ships needing the most and transports the least.

Docks and Drydocks now provide 50% and 100% more sailors from their provinces instead of increasing forcelimits, while Shipyards and Grand Shipyards have been redesigned to increase naval forcelimits & decrease shipbuilding times in those provinces.

Natural Harbours and Coastal Trade Centers increase the amount of sailors you get from a province, while Merchant marine now gives +50% Sailors & Press Gangs now give +20% Sailor Recovery. Some nations also have ideas giving them more Sailors from their provinces with Netherlands and Norway having the biggest boosts at +25%. There are also policies, parliament issues & norse gods boosting your sailor pool as well.



If you have the expansion, you also gain sailors from occupying another nation’s coastal provinces, even if your maximum possible pool is not increased.

One of the most feared things in europe in this time-period was the arrival of slave raiders from the north african coast. Countless villages were razed and millions of europeans were sold in slavery in Algiers, Tunis, Tripoli & Istanbul until the European nations were finally able to stop it at the middle of the 19th century by simply conquering the North African coast.

Now Barbary Nations lose their 10% cheaper ship tradition, and they gained the ability to raid for slaves. Raiding for Slaves is now something fleets can do at sea, where they gain money and sailors from coastal provinces that are not their allies or subjects. To raid a coastal province, you need be able to blockade it with that fleet, and you can only raid a province once every ten years. The efficiency of raiding is reduced by fleets on pirate hunting patrol. Raiding of course hurts your relation with the owner of provinces you raid.

The reason for why you get sailors from raids, is that plenty of them historically ended up chained to an oar at a galley.



Next week, we’ll take a deep look at how we have redesigned the espionage system.

Eej
Jun 17, 2007

HEAVYARMS

Bort Bortles posted:

edit2: Should I take Defender of the Faith? I think I'm the only Coptic country other than Funj...

Free 5% morale, amongst other things, go for it.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Thanqol posted:

I can't think of one strait that does not start the game controlled from both sides. I know there aren't any in Europe, maybe one of the Arabian ones?

Both sides of Hormuz

Allyn
Sep 4, 2007

I love Charlie from Busted!

Thanqol posted:

I can't think of one strait that does not start the game controlled from both sides. I know there aren't any in Europe, maybe one of the Arabian ones?

Scotland-Tyrone and Scotland-Shetlands, too

Also Holland-Friesland

YF-23
Feb 17, 2011

My god, it's full of cat!


Bort Bortles posted:

edit2: Should I take Defender of the Faith? I think I'm the only Coptic country other than Funj...

If you're not feeling an intense pressure for monarch points I guess go for it.

It feels a bit like you went into Egypt a bit early but if you rival the Ottomans you should be able to get alliances with their European rivals. For ideas, either a military group or economic. You will probably still be getting high amounts of inflation but it should prevent it from becoming stupid. Expansion, you really don't need to be spending money on another settler, and trade is good to pull really good money from India, but that might be more difficult without a monopoly over Aden.

Wiz
May 16, 2004

Nap Ghost
I will be moving on from my position as EU4 project lead (but staying at PDS). I posted a thread about it on the EU4 forums if you're interested in the details.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Wiz posted:

I will be moving on from my position as EU4 project lead (but staying at PDS). I posted a thread about it on the EU4 forums if you're interested in the details.
Time to earn yourself a Nobel Prize in Economics, by creating a sensible economic model for Victoria III.

VDay
Jul 2, 2003

I'm Pacman Jones!
I'm glad you'll still be around dude. Sorry about the other thing :(

Tendronai
May 7, 2008

My worst nightmare. It's a dream I have. I'm in a square cell, glass walls, just me and a little castle.
You did some really good work with EU4, good luck on Stellaris/secret project.

quadrophrenic
Feb 4, 2011

WIN MARNIE WIN

A Buttery Pastry posted:

Time to earn yourself a Nobel Prize in Economics, by creating a sensible economic model for Victoria III.

so just use the V2 economic model then

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

quadrophrenic posted:

so just use the V2 economic model then
The market is clearly fine, being entirely run by irrational actors operating with imperfect information, but the state side of things is too easily manipulated by the player.

quadrophrenic
Feb 4, 2011

WIN MARNIE WIN
victoria 2 was a masterpiece of game design whose biggest fault was the fact that it largely played itself

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

quadrophrenic posted:

victoria 2 was a masterpiece of game design whose biggest fault was the fact that it largely played itself

That means its a masterpiece of CPU demo design, not game design

quadrophrenic
Feb 4, 2011

WIN MARNIE WIN
a masterpiece of systems design, i spose

YF-23
Feb 17, 2011

My god, it's full of cat!


A masterpiece of poo poo.

axeil
Feb 14, 2006

Wiz posted:

I will be moving on from my position as EU4 project lead (but staying at PDS). I posted a thread about it on the EU4 forums if you're interested in the details.

So this secret project is Vicky III right? :)

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Wiz posted:

I will be moving on from my position as EU4 project lead (but staying at PDS). I posted a thread about it on the EU4 forums if you're interested in the details.

Good luck on whatever you'll be doing next! Try not to get secret murdered now that you're in exile.

Sephyr
Aug 28, 2012
I've been trying to get an Ironman Muscovy game going for days, with no luck. Poland always rivals you, and with the religious shitstorm going on during the Reformation, none of your allies will be able to do much when they start coming for you.

The one time i managed to ally the Ottomans and put up a fight, my allies spent all their time besieging useless coastal forts while their endless 30-stacks just chased my army and destroyed it.

Are there any sound strategies to get a Russia run going?

CasinoV
Aug 13, 2009
Clearly the secret project is EU:Rome 2

TITY BOI
Apr 4, 2008

A REAL HUMAN BEING
AND A REAL TITY BOI

Sephyr posted:

I've been trying to get an Ironman Muscovy game going for days, with no luck. Poland always rivals you, and with the religious shitstorm going on during the Reformation, none of your allies will be able to do much when they start coming for you.

The one time i managed to ally the Ottomans and put up a fight, my allies spent all their time besieging useless coastal forts while their endless 30-stacks just chased my army and destroyed it.

Are there any sound strategies to get a Russia run going?

"Let us appoint a local noble instead."

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Wiz posted:

I will be moving on from my position as EU4 project lead (but staying at PDS). I posted a thread about it on the EU4 forums if you're interested in the details.

Rome II confirmed.

Hefty Leftist
Jun 26, 2011

"You know how vodka or whiskey are distilled multiple times to taste good? It's the same with shit. After being digested for the third time shit starts to taste reeeeeeaaaally yummy."


oh dear

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Nobody is going to comment that EU4 will now have ~**~ BARBARY PIRATES ~**~ ? Clearly the anti-Ubik conspiracy is strong!

dublish
Oct 31, 2011


That dev diary completely skips over what really stopped the Barbary pirates. :911:

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

What map mod is this?

Hefty Leftist
Jun 26, 2011

"You know how vodka or whiskey are distilled multiple times to taste good? It's the same with shit. After being digested for the third time shit starts to taste reeeeeeaaaally yummy."


skasion posted:

What map mod is this?

tbarw and typus orbis terrarum

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Sephyr posted:

I've been trying to get an Ironman Muscovy game going for days, with no luck. Poland always rivals you, and with the religious shitstorm going on during the Reformation, none of your allies will be able to do much when they start coming for you.

The one time i managed to ally the Ottomans and put up a fight, my allies spent all their time besieging useless coastal forts while their endless 30-stacks just chased my army and destroyed it.

Are there any sound strategies to get a Russia run going?

I assume you're devouring Novgorod right off the bat? That's a no brainer. You'll want to take Religious ideas first, at least up to the 4th idea for +Missionary Strength. Always be taking Horde lands, and once you have Religious ideas complete and your third national idea, you should start culture converting that land to Russian. Pick up Defender of the Faith once the Ottomans have finished steamrolling the Orthodox countries around them, the +5% morale, +1 missionary and -0.03 War Exhaustion are huge.

Beating Poland shouldn't be all that difficult; you have the forcelimits and potential income to build comparable armies to them. What works well generally is to sit back playing defensively for a few years, and letting them sit around sieging your forts and taking attrition (at a high rate, because you took Defensive ideas, right?). Engage selectively so that they either have to abandon their siege, or fight with only a portion of their army. Always make sure you let your infantry rest up and replenish after a fight as well, having those regiments at full strength makes a huge difference. If all else fails, just wait around for Lithuania to collapse, because it almost always does. If Poland forms the Commonwealth, they actually get significantly weaker too. Allies are nice, but you don't really need them.

RabidWeasel posted:

Nobody is going to comment that EU4 will now have ~**~ BARBARY PIRATES ~**~ ? Clearly the anti-Ubik conspiracy is strong!

I was gonna say, Barbary Pirates are something I'm very surprised to see. They were probably the worst part of MM, hopefully Paradox does a better job, because the Berber States definitely need it.

PittTheElder fucked around with this message at 18:31 on Feb 4, 2016

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

PittTheElder posted:

I was gonna say, Barbary Pirates are something I'm very surprised to see. They were probably the worst part of MM, hopefully Paradox does a better job, because the Berber States definitely need it.
To be fair, it would be hard not to do a better job, especially with full control over the engine. Hopefully the new system strikes a nice balance between wanting to deal with the Barbary Pirates, while making the Berber States strong enough that outright conquest isn't the clearly optimal solution.

dublish posted:

That dev diary completely skips over what really stopped the Barbary pirates. :911:
Didn't that only stop piracy targeted at US shipping? In any case, I think the British started the trend of beating them up until they gave in. Actually, that brings up a question, would it be possible to make arrangement with the pirates in exchange for gold/not beating them up? Like, a diplomatic action to get them off your back for some period of time, at the cost of gold? Or being able to declare war with the goal of making them end raiding against you for a given amount of time?

A Buttery Pastry fucked around with this message at 18:56 on Feb 4, 2016

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

YF-23 posted:

If you're not feeling an intense pressure for monarch points I guess go for it.

It feels a bit like you went into Egypt a bit early but if you rival the Ottomans you should be able to get alliances with their European rivals. For ideas, either a military group or economic. You will probably still be getting high amounts of inflation but it should prevent it from becoming stupid. Expansion, you really don't need to be spending money on another settler, and trade is good to pull really good money from India, but that might be more difficult without a monopoly over Aden.
Yeah I did not want to get cut off from the Med and have to stand alone vs the Ottomans if they decide that they want to go south, so I backed up my save and went for it.

YF-23
Feb 17, 2011

My god, it's full of cat!


Bort Bortles posted:

Yeah I did not want to get cut off from the Med and have to stand alone vs the Ottomans if they decide that they want to go south, so I backed up my save and went for it.

For what it's worth, I was able to ally France and Austria with the Ottomans rivalled without having a med port.

Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib
Perm is a really annoying start. I've devoured both Muscovy and Novgorod and yet no one powerful wants to ally me. I am constantly afraid of Lithuania, Sweden or Uzbek.

pdxjohan
Sep 9, 2011

Paradox dev dude.

dublish posted:

That dev diary completely skips over what really stopped the Barbary pirates. :911:

American and swedish ships! ;)

https://en.m.wikipedia.org/wiki/First_Barbary_War

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Anyone else very curious what this secret project is that Wiz is moving to?

YF-23
Feb 17, 2011

My god, it's full of cat!


PittTheElder posted:

Anyone else very curious what this secret project is that Wiz is moving to?

I expect it to be Victoria 3 (which will probably be announced to us as Project Rome 2).

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
It's going to be Rome 2 which will be teased using the code name Vicky 3.

jsoh
Mar 24, 2007

O Muhammad, I seek your intercession with my Lord for the return of my eyesight
i think its really dumb and bad that its impossible for me to threaten war against norway or denmark to get one of norways provinces while they are in union under denmark

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender

Fister Roboto posted:

EU5 should use an actual globe.

gently caress that, EU4 should. I believe in you Johan.

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Sindai
Jan 24, 2007
i want to achieve immortality through not dying
It's probably possible. I mean, the map is a fully 3D object, just a flat one.

They'd have to totally change how the map is loaded though. Isn't it defined by some square 2D images now?

Sindai fucked around with this message at 20:56 on Feb 4, 2016

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