Neddy Seagoon posted:Goddamn Fiery Blow-Hogs torching my Pikmin The best is when they set your pikmin on fire and while you're desperately trying to save them a loving cannon beetle pops up and just crushes everyone.
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# ? Feb 4, 2016 09:12 |
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# ? May 11, 2024 10:56 |
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Away all Goats posted:In XCOM Enemy Within there's a status affect called 'panic' where the character will do random actions like fire at the enemy, fire at friendlies, run and hide, or just cower wherever they are. Normally this is reserved for your rookies at the early stages of the game when they're facing the terrifying unknown aliens. Brilliantly this also includes the otherwise unflappable enemy humans, EXALT. They don't speak - their dialogue is deliberately scrambled with indistinct radio "chatter" - but they completely lose their poo poo when set on fire. "I'M LOSING CONTROL OF THE SITUATION "
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# ? Feb 4, 2016 09:25 |
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https://www.youtube.com/watch?v=uy4mB5J0bDE "Good, Rico! "
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# ? Feb 4, 2016 11:21 |
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I mentioned a problem with it in the 'dragging games down' thread, but seriously, Mario & Luigi: Paper Jam is a goddamn love letter to Paper Mario and all of the little things they do to act as nods from those games are great. When Mario and Paper Mario first meet, they experimentally match abilities, and Mario sets Paper up to do both the spin from 64 and the spring jump from TTYD.
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# ? Feb 4, 2016 11:43 |
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Away all Goats posted:In XCOM Enemy Within there's a status affect called 'panic' where the character will do random actions like fire at the enemy, fire at friendlies, run and hide, or just cower wherever they are. Normally this is reserved for your rookies at the early stages of the game when they're facing the terrifying unknown aliens. Watching a muton lose its goddamn mind and start running away from you in terror is such a good feeling. I've been playing it a lot recently with the sequel coming up and everything and one thing I never really thought about before is just how good the kill animations are. Considering a lot of strategy games have enemies just kind of fall over or fade away, it's really gratifying to watch a sectoid get lifted clear off its feet and thrown like ten feet backwards by a burst of automatic weapons fire while doing its weird warbling death scream.
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# ? Feb 4, 2016 14:03 |
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Byzantine posted:Civilization V I love how in Brave New World the new future tech combat unit is the XCOM squad. It's too bad the barbarians don't turn into sectoids for them to fight though.
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# ? Feb 4, 2016 16:56 |
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poptart_fairy posted:Brilliantly this also includes the otherwise unflappable enemy humans, EXALT. They don't speak - their dialogue is deliberately scrambled with indistinct radio "chatter" - but they completely lose their poo poo when set on fire. I've been playing it wrong all this time. I was almost never using flamethrowers
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# ? Feb 4, 2016 20:39 |
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Iron Crowned posted:I've been playing it wrong all this time. I was almost never using flamethrowers Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb.
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# ? Feb 4, 2016 20:46 |
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Iron Crowned posted:I've been playing it wrong all this time. I was almost never using flamethrowers While the flamethrowers are bossanova, using a MEC to robo-punch a Muton through the hull of a UFO is loving METAL.
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# ? Feb 4, 2016 20:49 |
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Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb. I am bad at games
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# ? Feb 4, 2016 20:55 |
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Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb. True http://i.imgur.com/2TDjc31.gifv https://twitter.com/shin01571/status/668399084529516544
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# ? Feb 4, 2016 21:07 |
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Looks like I'll be playing XCOM again.... I somehow never realized there was a flamethrower...
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# ? Feb 4, 2016 21:08 |
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Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb. Flare guns are also nice for immolation at a distance.
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# ? Feb 4, 2016 21:11 |
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This belongs in a museum.
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# ? Feb 4, 2016 21:27 |
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Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb. This is true everywhere except Dead Space.
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# ? Feb 4, 2016 21:40 |
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NoEyedSquareGuy posted:This is true everywhere except Dead Space. Bah, about 50% of video game flamethrowers just set monster on fire and then it keeps attacking you while its health is slowly draining. Other 50% are awesome though.
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# ? Feb 4, 2016 21:45 |
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Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb. LA Noire of all games has a flamethrower available in the last 5 minutes of the game and it's objectively terrible, probably the worst part of that flawed game (it happens to be one of my favorites but it definitely has its issues) That being said I use it every time I get to that point anyways because Don Gato posted:Anytime there is a flamethrower in a game you have to use it, just as a rule of thumb.
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# ? Feb 4, 2016 21:50 |
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Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though.
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# ? Feb 4, 2016 22:00 |
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McDragon posted:Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though. You should really try Payday 2.
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# ? Feb 4, 2016 22:11 |
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I think my all-time favorite video game flamethrower was the one in GTA 2. https://www.youtube.com/watch?v=twt-4e79QK0
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# ? Feb 4, 2016 22:38 |
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McDragon posted:Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though. Killing Floor 1 and 2 have good flamethrowers, as well as a class revolving around them.
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# ? Feb 4, 2016 22:45 |
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Jim DiGriz posted:You should really try Payday 2. The flamethrower in Payday 2 might be the best flamethrower in video game history. It does a poo poo-ton of direct damage and the afterburn stacks, so for every second you have fire on-target you've doubled your afterburn damage. Only a handful of the enemies in the game can withstand a full tank of fuel. It takes a little bit to learn how to use it properly, but nothing clears a room like it. Combine it with a very accurate, powerful secondary and you've got the ability to live through almost anything in that game. My favorite little thing in Payday 2, though, is the mask customization system. How with only a few simple choices (material, pattern, colors for pattern) you can render something genuinely disturbing. I get kicked from pubbie matches for wearing these things. Behold:
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# ? Feb 4, 2016 23:33 |
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McDragon posted:Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though. https://www.youtube.com/watch?v=ZUCXpSPUF3c Black Ops 3 has a good flamethrower but you can only use it a few times a round.
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# ? Feb 4, 2016 23:35 |
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Exit Strategy posted:The flamethrower in Payday 2 might be the best flamethrower in video game history. It does a poo poo-ton of direct damage and the afterburn stacks, so for every second you have fire on-target you've doubled your afterburn damage. Only a handful of the enemies in the game can withstand a full tank of fuel. It takes a little bit to learn how to use it properly, but nothing clears a room like it. Combine it with a very accurate, powerful secondary and you've got the ability to live through almost anything in that game.
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# ? Feb 4, 2016 23:36 |
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Iron Crowned posted:I've been playing it wrong all this time. I was almost never using flamethrowers The flamethrower is incredible for crowd control, and can really gently caress up the enemy's day in terms of sheer damage later on. But it isn't quite as satisfying as giant robot punchy fist.
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# ? Feb 4, 2016 23:40 |
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McDragon posted:Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though. My favorite was Return to Castle Wolfenstein: Nice long range, fills a volume (so that you can bounce it off walls or fill rooms through windows), great visuals for the time, actually hurts the enemy, it's perfect. https://www.youtube.com/watch?v=NZs9OnW6o9c Skip to ~0:30 sec. This was the only video I could find of it
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# ? Feb 4, 2016 23:52 |
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Irsh posted:Looks like I'll be playing XCOM again.... I somehow never realized there was a flamethrower... It's in the Enemy Within expansion pack, so if you don't have that then you don't have the flamethrower. And you have to choose between flamethrower and punching fist, and despite the coolness of fire the fist is better.
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# ? Feb 4, 2016 23:52 |
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Well even though gameplay wise yeah the robofist is the better option, the flamethrower is a solid B to the rocket punch's A.
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# ? Feb 5, 2016 00:26 |
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scamtank posted:I think the best one is when you make a British section garrison a church, specifically. "Let's see if Duffy bursts into flames."
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# ? Feb 5, 2016 00:28 |
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NoEyedSquareGuy posted:This is true everywhere except Dead Space. Actually the Flamethrower is insanely useful for the hordes of those little bacterial globs and the skinny guys that fall apart. It's useless against anything else though. Exit Strategy posted:My favorite little thing in Payday 2, though, is the mask customization system. How with only a few simple choices (material, pattern, colors for pattern) you can render something genuinely disturbing. I get kicked from pubbie matches for wearing these things. Behold: Jesus Christ .
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# ? Feb 5, 2016 01:57 |
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McDragon posted:Yeah, I always have to try the flamethrower in a video game, just in case it turns out to be the legendary Video Game in Which the Flamethrower is Useful. It never is though. The one in Postal 2 is pretty great - at least, in Paradise Lost it is. It's been too long since I played the original for me to remember whether it was any good in that (or even if it was in the base game at all). Where most video game flame throwers fail is that the enemies don't react appropriately to them. If you get hit, you have to get out of there immediately or you'll die. If they get hit they just keep attacking you (and sometimes set you on fire as well). Games where they work have the enemies run away when you start shooting fire at them.
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# ? Feb 5, 2016 03:27 |
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This is a good post.
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# ? Feb 5, 2016 03:52 |
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The flamethrower on XCom's MECs was mutually exclusive with the rocket punch, which didn't cause panic, could only attack one target at a time, and couldn't attack diagonally but they gave you more movement points, didn't require any ammo, you and could explode a freaking tank if you punched an alien into it. I never trusted the psi panic ability. There was always a chance they would shoot one of your guys.
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# ? Feb 5, 2016 04:53 |
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Dr Christmas posted:The flamethrower on XCom's MECs was mutually exclusive with the rocket punch, which didn't cause panic, could only attack one target at a time, and couldn't attack diagonally but they gave you more movement points, didn't require any ammo, you and could explode a freaking tank if you punched an alien into it. I would have loved to have been able to MEC punch diagonally but I also appreciated that the punch did a few more points damage than the flame. I can't recall if it was 2 or 3 points damage difference but when you're trying to take down something with high health like a mechtoid or a berzerker, those few points can matter. Don't some enemies resist flame damage as well? I thought I remember flaming a sectopod or something else robotic and it took no damage, or something like that.
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# ? Feb 5, 2016 06:21 |
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Exit Strategy posted:The flamethrower in Payday 2 might be the best flamethrower in video game history. It does a poo poo-ton of direct damage and the afterburn stacks, so for every second you have fire on-target you've doubled your afterburn damage. Only a handful of the enemies in the game can withstand a full tank of fuel. It takes a little bit to learn how to use it properly, but nothing clears a room like it. Combine it with a very accurate, powerful secondary and you've got the ability to live through almost anything in that game. Also, standard enemies are incapacitated by fire. And you can combine it with a perk where dealing damage heals you. It's insane.
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# ? Feb 5, 2016 06:26 |
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https://www.youtube.com/watch?v=Z5Q-bWPETg0 Farcry 3 has the best Flamethrower mission
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# ? Feb 5, 2016 06:27 |
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Tiggum posted:The one in Postal 2 is pretty great - at least, in Paradise Lost it is. It's been too long since I played the original for me to remember whether it was any good in that (or even if it was in the base game at all). Where most video game flame throwers fail is that the enemies don't react appropriately to them. If you get hit, you have to get out of there immediately or you'll die. If they get hit they just keep attacking you (and sometimes set you on fire as well). Games where they work have the enemies run away when you start shooting fire at them. The gas can + match is one of the most satisfying weapons ever. -slosh- -fwish- "AAAAHHHHHHH!!!"
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# ? Feb 5, 2016 08:54 |
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The Half-Life 2-ish game Timeshift has a SMG that it's primary fire is to shoot bullets that set people on fire. Secondary is a flame-thrower. https://www.youtube.com/watch?v=EyWcY5cOaOc&t=196s
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# ? Feb 5, 2016 09:22 |
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The Missing Link posted:https://www.youtube.com/watch?v=Z5Q-bWPETg0 I had The Doors on in my player and literally the second I clicked the video Morrison goes "C'mon, Baby, Light My Fire".
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# ? Feb 5, 2016 09:24 |
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# ? May 11, 2024 10:56 |
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That is horrifying. In other news: *snip* http://gfycat.com/ImpurePoliteBovine Metal. Teriyaki Koinku has a new favorite as of 13:30 on Feb 5, 2016 |
# ? Feb 5, 2016 09:27 |