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DontMindMe posted:No, I mean the discount voucher doesn't work (27PERC-OFFXCO-M2GAME) Ohhh. Might be too late =/ Yep. Also, drat thread moves fast. Also, gently caress, I thought it was unlocked last night at midnight and I woke up and no XCom. Sad.
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# ? Feb 4, 2016 21:07 |
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# ? May 21, 2024 17:50 |
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Trilin posted:afaik, ironman can't be enabled with the tutorial. it's not even an option
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# ? Feb 4, 2016 21:08 |
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Press start game without tutorial checked, should be there.
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# ? Feb 4, 2016 21:09 |
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You can still force random nicknames on custom characters right?
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# ? Feb 4, 2016 21:11 |
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Okay my character is back up, spelling mistake fixed: https://www.dropbox.com/s/3stva8auxuc0aiq/TheIronRose.bin?dl=0
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# ? Feb 4, 2016 21:11 |
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necrobobsledder posted:As another person on 3440x1440, I am not looking forward to hitting this at all on a single GTX 970. I turned down resolution in most other games to make it work out for me but I'm just hoping that the SLI is the problem rather than the game is murder on GPUs. Game doesn't like high resolutions at all. Trying to play this in 3840x2160 resolution on 980Ti just leads to a slideshow.
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# ? Feb 4, 2016 21:12 |
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For when I make my character tonight, what class should I be Bio: bad at strategy games, tends to charge to the front and die horribly, really likes explosions and lightning; also may or may not be a WH40K commissar
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# ? Feb 4, 2016 21:13 |
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The Iron Rose posted:Okay my character is back up, spelling mistake fixed: https://www.dropbox.com/s/3stva8auxuc0aiq/TheIronRose.bin?dl=0 Too late. "Resistence" is now the canon spelling in the XCOM universe.
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# ? Feb 4, 2016 21:13 |
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The Iron Rose posted:Anyways from what it looks like people need to create a character and put them in a pool of their own, before sending it to someone who will then put them in a big large character pool. I'm happy to do that if people send their characters to me at ironroseSA@gmail.com though I believe someone else said they would be down to do so as well. When I said I would do this yesterday, I admit I did not think there would be that much competition for the role of "person who checks boxes over and over again for several minutes and then uploads a file". It might be worth taking a look at the file format itself in the longer term. It should conceivably be possible to automatically concatenate them, and if their code release includes the code for writing the pool files I expect it wouldn't even be that hard.
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# ? Feb 4, 2016 21:14 |
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idonotlikepeas posted:When I said I would do this yesterday, I admit I did not think there would be that much competition for the role of "person who checks boxes over and over again for several minutes and then uploads a file". I kind of want to do that to be honest, get my C# chops on But that would prevent me from actually playing XCOM 2 That's a tough call!!!
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# ? Feb 4, 2016 21:15 |
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Ciaphas posted:For when I make my character tonight, what class should I be Creating a character doesn't lock them to a class, they can show up as a rookie who can promote to anything. You can also tag them to show up in the base as an engineer/scientist or in missions as a VIP.
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# ? Feb 4, 2016 21:16 |
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Ciaphas posted:I kind of want to do that to be honest, get my C# chops on Is it though?
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# ? Feb 4, 2016 21:17 |
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Advent leaders have grenades, it's not fair (rip half my starting squad)
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# ? Feb 4, 2016 21:18 |
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Here's my guy. http://bit.ly/GyoruXC2
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# ? Feb 4, 2016 21:18 |
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Zore posted:Creating a character doesn't lock them to a class, they can show up as a rookie who can promote to anything. You can also tag them to show up in the base as an engineer/scientist or in missions as a VIP. I was led to understand you can also choose a class for them for the purpose of pre-promoted soldiers, like in mission rewards?
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# ? Feb 4, 2016 21:18 |
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Icon Of Sin posted:Is it though? It is!! I've wanted a personal programming project to set my chops on for a long time, doing it just for work is lame as hell. But I also want to play XCOM 2! RARGH! (edit) I'll probably start looking at the file formats when the game inevitably makes me ragequit, that seems like a solid compromise Ciaphas fucked around with this message at 21:25 on Feb 4, 2016 |
# ? Feb 4, 2016 21:19 |
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I've pretended to be Australian long enough...here we go
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# ? Feb 4, 2016 21:24 |
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Stuck in class for another four hours, plus the commute home. Gonna die of anticipation while my teacher spergs about epidimiology and the APA citation style
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# ? Feb 4, 2016 21:25 |
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527 posts since I last viewed, hell yeah. Totally going to wait until after work tomorrow to finally play but I am beyond excited
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# ? Feb 4, 2016 21:25 |
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I'm just gonna pretend I can't gently caress with launch options to play the game early and watch Beagle's TNX stream instead. The hard part now is to decide if I want to play Xcom 2 tonight and never go to bed or try and fall asleep.
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# ? Feb 4, 2016 21:26 |
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The tutorial is a bit more extended than EU's, spread over three missions, with the gatecrasher, where you control two rookies then bradford to get the commander. Then a mission to retrieve the power source for the avenger. Finally, a normal hit mission to set up where your headquarters will be. There are a few unique cutscenes, including one where when the commander first steps onto the bridge the alarm goes off cause he's not authorized. But you get the achievement after gatecrasher anyway, so restart if you want ironman or to immediately get into the game.
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# ? Feb 4, 2016 21:27 |
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Okay, just got to wait till 11, made up all of my lunches for the next few days, going to be tidying my room and got a nice glass of beer ready and waiting. Going to be a nice evening in.
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# ? Feb 4, 2016 21:28 |
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So is there any significant long-term gameplay difference between tutorial and no? Like how in EU you'd get a free satellite but have a forced building placement
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# ? Feb 4, 2016 21:28 |
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Ciaphas posted:It is!! I've wanted a personal programming project to set my chops on for a long time, doing it just for work is lame as hell. But I also want to play XCOM 2! Right now there's a lot of enthusiasm and manual labor available to do all this stuff by hand. Later in the game's lifecycle that might not be the case, so your efforts might be more valuable then. In other words, go play XCOM. Semi-related: since I already got asked this in PMs, if for some reason you are unable to get to the character generator or feel you are bad at it, but still want to be in the goonpool, I'll make a character for you this evening, time permitting. The most relevant pieces of information would be: 1) Character name (could be your real name, or just some pseudonym, doesn't matter as long as it looks vaguely real) 2) Your username. 3) General appearance you want for the character. Obviously there are only so many customization options, so, you know. Get the skin and hair color in there, at least. 4) Attitude: Normal, Laid Back, Twitchy, Happy-Go-Lucky, Hard Luck, Intense, or By The Book. 5) Major/minor colors for armor and color for weapons (three colors total). 6) Nationality. Doesn't need to be your real one, of course, will pick the closest available country. 7) Which things the character could show up as (soldier, VIP, dark VIP). Probably best to request that in PM or e-mail rather than putting them in the thread since it's too easy to miss them. idonotlikepeas fucked around with this message at 02:10 on Feb 5, 2016 |
# ? Feb 4, 2016 21:29 |
CharlieFoxtrot posted:So is there any significant long-term gameplay difference between tutorial and no? Like how in EU you'd get a free satellite but have a forced building placement There is some important story stuff so just play it Also this game rocks
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# ? Feb 4, 2016 21:31 |
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I am playing the tutorial but if going non-tutorial gives a gameplay benefit....
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# ? Feb 4, 2016 21:32 |
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Has anyone looked into what it takes to make a mod? I was curious how difficult it would be to make melee attacks have a 100% hit chance.
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# ? Feb 4, 2016 21:33 |
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SeaTard posted:Has anyone looked into what it takes to make a mod? I was curious how difficult it would be to make melee attacks have a 100% hit chance. Not to worry, it seems that upgraded blades always hit.
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# ? Feb 4, 2016 21:33 |
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Successful Shot Percentage: 100.00% **NEW RECORD** Well now what game?
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# ? Feb 4, 2016 21:34 |
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I didn't expect Council Dude to actually take up a weapon and fight, instead of just using his awesome voice to talk. A true hero. o7
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# ? Feb 4, 2016 21:34 |
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idonotlikepeas posted:Right now there's a lot of enthusiasm and manual labor available to do all this stuff by hand. Later in the game's lifecycle that might not be the case, so your efforts might be more valuable then. Sounds like a plan to me I had this rather sudden, grandiose idea for a systray app that monitors wherever saved character files go, and automatically uploads them to some central server, categorized by user name with lots of tagging and grouping options. You would be able to pick characters from the site like a shopping cart, and create a character pool you can download and import. I know I could eventually do the client part, but I am hot loving garbage at web programming (I don't even know what the favorite web programming languages are nowadays), so it'd be an interesting learning experience anyway.
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# ? Feb 4, 2016 21:35 |
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So if you do the tutorial, does it go from the Commander Rescue straight to Operation Gatecrasher?
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# ? Feb 4, 2016 21:36 |
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I'm definitely pleased that Ironman isn't even an option after all the Ironman is the only way to play, prole chat earlier
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# ? Feb 4, 2016 21:37 |
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Pretty sure you get the popup for Ironman once you start the game.
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# ? Feb 4, 2016 21:38 |
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HenryEx posted:I didn't expect Council Dude to actually take up a weapon and fight, instead of just using his awesome voice to talk. A true hero. o7 Please be real, and let him also do it while still wearing a suit.
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# ? Feb 4, 2016 21:38 |
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Game needs a mod to see hack values of characters during a battle, unless I'm missing a way to see people's stats.
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# ? Feb 4, 2016 21:41 |
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Hey can somebody notify this thread when Beags is on. I would have watched Jamball but she's far into the campaign and I don't want spoilers from endgame.
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# ? Feb 4, 2016 21:41 |
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Totally want to make Roland Deschain, the gunslinger from the Dark Tower series, and whatever other storybook soldier characters I can think of for Xcom.
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# ? Feb 4, 2016 21:43 |
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DeathSandwich posted:So if you do the tutorial, does it go from the Commander Rescue straight to Operation Gatecrasher? I'm not sure what you mean. The tutorial mission is where you rescue the commander (You). Is Gatecrasher a different mission on non-tutorial?
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# ? Feb 4, 2016 21:44 |
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# ? May 21, 2024 17:50 |
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maybe I glossed this over, but do you get to choose the class your Rookies evolve into in this iteration?
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# ? Feb 4, 2016 21:44 |