Panic owns owns owns! I made an idiot move that left my ranger girl exposed to some jerk in an alley, then his buddy does mind-magic which just makes her run out of being flanked, take full cover and miss a shot... Which set a semi truck on fire and did six damage to that no good space nerd the next turn edit: oh my gosh i shot a pectoid point blank and missed and his idle/dodge pose looked like he was grabbing the gun away and i freaked Soho Joe fucked around with this message at 07:58 on Feb 5, 2016 |
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# ? Feb 5, 2016 07:28 |
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# ? May 21, 2024 18:16 |
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Kai Tave posted:Just four minutes to go before unlocking is complete, assuming something else doesn't gently caress up along the way. Wish me luck. Hard-drive failure imminent.
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# ? Feb 5, 2016 07:28 |
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Yay the game is finally out! Okay doing the dumb tutorial mission, but getting into the story, finish the tutorial mission and--- Computer is hard locked. Couldn't even ALT+F4 or CTRL+ALT+DEL (or CTRL+SHIFT+ESC). Not a great start. I can't remember the last time a game did that to me. Rebooted and updated my drivers and lowered the game settings, but I dunno whats up. Hrm.
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# ? Feb 5, 2016 07:30 |
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Phew, that was a fun 12 hours of killing aliens. My squad is coming together quite nicely and I've yet to have a single death on Commander. Some definite close ones of course, but now I've left things for a little bit and I need to go to new places and raid their Blacksites, or I lose. I was curious and checked out the game over cutscene. It's, uh, pretty rubbish. Just Avatar project is done, XCOM is defeated, nothing specific or anything.
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# ? Feb 5, 2016 07:34 |
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Internet Kraken posted:How bad is it that instead of actually playing this game I'm sitting in the character pool screen making stupid poo poo Ah yes, the time Death joined the Foreign Legion... Edit- and now I want kepis and those French round box hat things
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# ? Feb 5, 2016 07:34 |
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Just got a retaliation mission where I have only 4 civilians on my side of the map, and there is a group of 5 stacked on top of each other on the other side of the map being slaughtered one by one per turn. Yay. Seriously, the quality of the missions vary wildly, which is the danger of procedurally generated maps, I suppose. Edit: The roof fell on them due to the damage done by the aliens shooting at them and they all died, heh. Broken Cog fucked around with this message at 07:38 on Feb 5, 2016 |
# ? Feb 5, 2016 07:35 |
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I am so hyped even though I have been unable to proceed past the fuckin' Gatecrasher mission because it keeps crashing to desktop or freezing before I can even get an opening ambush move. I'm going to try a couple more times before I give up and be a grown up that gets some reasonable amount of sleep.
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# ? Feb 5, 2016 07:37 |
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PantsBandit posted:I really hope these goon characters are self-portraits because these are some seriously dorky looking dudes mine actually looks sorta like me! down to the cigarette even. I restrained myself from adding aviators even though I rock them whenever it's even moderately sunny
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# ? Feb 5, 2016 07:39 |
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Oh dear, looks like I need to work from home this morning. My son is err sick.
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# ? Feb 5, 2016 07:39 |
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Pwnstar posted:Is there a way to paste text into the bio field or do you have to do it by hand for every soldier? Thanks for this, some good poo poo in here.
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# ? Feb 5, 2016 07:41 |
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Geight posted:Anything I can do about the game seemingly having no sound? Verified the game cache, had two files missing, but apparently those weren't the sound files. restarting fixed it
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# ? Feb 5, 2016 07:42 |
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Who is this man and why did he steal Bradford's sweater.
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# ? Feb 5, 2016 07:43 |
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I'm having the same problem I had with jabor.bin - the game opens the file and can see the character's name, but nothing happens when you try to import it. Not even an error message, it just doesn't show up in the character list afterward. Has anyone else successfully added this character? Trying to figure out if it's me or the file. Anyway, the pool is updated with everyone else that sent me something.
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# ? Feb 5, 2016 07:46 |
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What do I have to do to get a character into the goon pool? Does exporting it in the game do everything?
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# ? Feb 5, 2016 07:47 |
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Furnaceface posted:This post terrifies me. I dont mind timed missions as a way of breaking up the pace, but having it be the majority of them is going to get tedious quick, even when I set it to babby difficulty. Internet Kraken posted:How bad is it that instead of actually playing this game I'm sitting in the character pool screen making stupid poo poo
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# ? Feb 5, 2016 07:48 |
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I know people were saying how great Phantom was during Beagle's stream and I am sure it is but man I am loving hacking aliendudes to pieces with ease
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# ? Feb 5, 2016 07:48 |
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How do we access a saved character in the pool so we can link it here? I see a characterPool directory but it only contains the default "demos&replays" and "developers". I exported to a new pool called "me".
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# ? Feb 5, 2016 07:49 |
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PantsBandit posted:What do I have to do to get a character into the goon pool? Does exporting it in the game do everything? Select it in the Character Pool list, pick export, create a new pool named after that character, click on that pool and export the character into it. Then pick up that file (Documents\My Games\XCOM2\XComGame\CharacterPool\Importable\[whatever name].bin) and mail it to me. Davethulhu posted:How do we access a saved character in the pool so we can link it here? I see a characterPool directory but it only contains the default "demos&replays" and "developers". I exported to a new pool called "me". Almost there - look for a subdirectory called "importable" and you should see "me.bin".
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# ? Feb 5, 2016 07:50 |
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When does the tutorial end? I'd like to restart after it.
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# ? Feb 5, 2016 07:50 |
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idonotlikepeas posted:I'm having the same problem I had with jabor.bin - the game opens the file and can see the character's name, but nothing happens when you try to import it. Not even an error message, it just doesn't show up in the character list afterward. I think I figured it out - if you rename the character pool file, it doesn't import correctly. Not exactly sure why, but I'd guess the actual name you gave the pool is kept in the character data somewhere (and it fucks up if it doesn't match). I've re-exported to a pool with the right name, hopefully this one works: https://www.dropbox.com/s/9no9c81teawgol9/Jabor.bin?dl=0
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# ? Feb 5, 2016 07:53 |
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I'm not seeing any problems with the framerate so far, but my new rig admittedly is pretty beefy so I might just be brute-forcing it. Holy poo poo Bradford you sound so different.
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# ? Feb 5, 2016 07:53 |
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I'm gonna play this game for a longggggggggggggggggggg time
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# ? Feb 5, 2016 07:55 |
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necrobobsledder posted:I am so hyped even though I have been unable to proceed past the fuckin' Gatecrasher mission because it keeps crashing to desktop or freezing before I can even get an opening ambush move. I'm going to try a couple more times before I give up and be a grown up that gets some reasonable amount of sleep. Yeah it just crashed for me for the second time, this is pretty hosed.
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# ? Feb 5, 2016 07:57 |
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Sorry if this a dumb question , but what is the incentive of the Goon Pool Characters you lads and ladies are sharing? Did I miss a function or gameplay Layer here?
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# ? Feb 5, 2016 07:57 |
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Got this motherfucker as a rookie for the third tutorial mission, his first major action was to crit a sectoid so maybe there was past history or something?
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# ? Feb 5, 2016 07:58 |
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Mr.PayDay posted:Sorry if this a dumb question , but what is the incentive of the Goon Pool Characters you lads and ladies are sharing? Goons getting ganked by Alien scum is its own reward.
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# ? Feb 5, 2016 07:59 |
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PantsBandit posted:I really hope these goon characters are self-portraits because these are some seriously dorky looking dudes A lot of the dude faces and some ladies are pretty lumpy, you're going to struggle to make an attractive guy. They're fine in game but will never capture my erotic potential.
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# ? Feb 5, 2016 07:59 |
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immortal flow posted:Wow, this game is terribly optimized The only graphics setting that actually makes a difference is the anti-aliasing, even so it's chugging at 20-45 fps. And yet people with oldish integrated graphics are saying it runs nice and smooth. I suspect this game has (For real it's probably an interaction between AA and one or more of the higher-quality graphics effects, I had always thought that some of those newer UE graphical options like SSAO weren't even compatible with old style AA. ) Pwnstar posted:That's a bit annoying. I wanted to make a sharpshooter with that Navy Seals Sniper with 300 confirmed kills quote but typing it all out could take almost 2 minutes!
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# ? Feb 5, 2016 08:00 |
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I grenaded someone and no one yelled at me. Do no longer lose anything by blowing up enemies, or did they just decide not to tell you off for it anymore?
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# ? Feb 5, 2016 08:02 |
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LibbyM posted:I grenaded someone and no one yelled at me. Do no longer lose anything by blowing up enemies, or did they just decide not to tell you off for it anymore? I think it makes it less likely for them to drop loot.
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# ? Feb 5, 2016 08:03 |
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Speedball posted:I think it makes it less likely for them to drop loot. It's more that if they WOULD have dropped loot, they no longer do. It tells you the loot was destroyed if they explode to death.
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# ? Feb 5, 2016 08:04 |
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Yeah it's not showing my .bin file in the importable directory either. Not sure what's up, guess I'll try again tomorrow.
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# ? Feb 5, 2016 08:04 |
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I'm not the only one getting weirdly long (like 2 mins+) load times right? At first I figured maybe it's just my lovely laptop but I'm playing off an SSD and loading a save from inside a mission takes like 5 secs. Is there just THAT much stuff that it's doing while it generates a mission/map?
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# ? Feb 5, 2016 08:05 |
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Ciaphas posted:It's more that if they WOULD have dropped loot, they no longer do. It tells you the loot was destroyed if they explode to death. Typically it's just proper aliens and ADVENT officers who drop loot now, right?
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# ? Feb 5, 2016 08:05 |
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VDay posted:I'm not the only one getting weirdly long (like 2 mins+) load times right? At first I figured maybe it's just my lovely laptop but I'm playing off an SSD and loading a save from inside a mission takes like 5 secs. Is there just THAT much stuff that it's doing while it generates a mission/map? Remember, the missions are being procedurally generated. So that takes some time. Speedball posted:Typically it's just proper aliens and ADVENT officers who drop loot now, right? I've had grunts drop phat loot as well, so it's not just the higher ups. Though what you get does seem to be determined by who you shoot, so aliens are more likely to drop power cores.
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# ? Feb 5, 2016 08:06 |
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I was seeing 20 FPS at the title screen (!) and ~45 FPS in game with the maximum settings it defaulted to on my 970. I suspect the 8xMSAA is the culprit. I turned it down to FXAA and texture quality down one tick and now it's basically stable 60, looks the same.
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# ? Feb 5, 2016 08:07 |
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So you only lose out if they would have had loot? That's nice to know.
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# ? Feb 5, 2016 08:09 |
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Any tips for the first blacksite?
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# ? Feb 5, 2016 08:12 |
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Can someone explain quickdraw vs lightning hands? Also lolllll at my entire squad of 10 people getting killed, apart from 2 snipers, in my first base defense equivalent mission. edit: quickdraw says 'firing a pistol does not cost an action' and lightning hands says 'firing your pistol on your first action no longer ends your turn'. Did it end my turn before? If it did, what is the point of quickdraw, at all?
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# ? Feb 5, 2016 08:13 |
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# ? May 21, 2024 18:16 |
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Man usually when I get all hyped about a game it's always a letdown. Not this time.VDay posted:I'm not the only one getting weirdly long (like 2 mins+) load times right? At first I figured maybe it's just my lovely laptop but I'm playing off an SSD and loading a save from inside a mission takes like 5 secs. Is there just THAT much stuff that it's doing while it generates a mission/map? I'm playing this on a 4 year old PC and a regular hard drive and my load times are maybe 20-30 seconds.
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# ? Feb 5, 2016 08:14 |