|
Defian Downfall is basically "hey you remember how you killed things on the ground the first 30 hours of the game? well....."
|
# ? Feb 4, 2016 09:27 |
|
|
# ? May 30, 2024 01:58 |
|
On the other hand, leveling up my allies' abilities (and a lot of button-mashing) was enough for me to get Rexoskell down.
|
# ? Feb 4, 2016 09:59 |
|
I love orphan armor. I feel like a Kamen rider
|
# ? Feb 4, 2016 14:41 |
|
Internet Kraken posted:No matter how many times I hear that line it still makes me laugh. I enjoyed all the themes from the start. Uh. Uh. Uh. Uh.
|
# ? Feb 4, 2016 15:47 |
|
The percussion for NLA's night theme sounds enough like a hard drive failure to make me nervous.
|
# ? Feb 4, 2016 15:49 |
|
Has anyone made themselves a custom level 60 mech?
|
# ? Feb 4, 2016 19:39 |
|
many johnnys posted:Yeah, you can come back to it any time afaik. I finally found one, after installing most of the probes on the map. gently caress that rockmole cave or whatever, all lv40+ dudes that you can't avoid. I'll have to wait on that one. I had fun exploring, at least! On to the next quest!
|
# ? Feb 4, 2016 22:07 |
|
Safety Scissors posted:Has anyone made themselves a custom level 60 mech? Yes. A Masterma that I use for general farming, based on that guide linked earlier that relies on missiles. Since the Masterma has a beam boost armor set it does good damage, and allows me to get almost all the drops from something at once. And by swapping to the other heavy armor and a Zenith Cannon I could potentially outdamage the Ares 90 thanks to all the slots I have. I just want to get reflect augments so I can be invincible in overdrive. If you want to know why you should get a level 60 skell, think of the power jump going from a level 30 one to a level 50 one, and that's what you get going from a level 50 to a level 60.
|
# ? Feb 4, 2016 22:22 |
|
Safety Scissors posted:Has anyone made themselves a custom level 60 mech? I made a lv 60 Amdusias, but I haven't bothered tricking it out yet. Maybe when I'm bored one of these days.
|
# ? Feb 5, 2016 01:19 |
|
Bruceski posted:On the other hand, leveling up my allies' abilities (and a lot of button-mashing) was enough for me to get Rexoskell down. You played the whole game without levelling your companion's abilities? It's one of the few things that the game tells you outside of the manual!
|
# ? Feb 5, 2016 02:10 |
|
Taear posted:You played the whole game without levelling your companion's abilities? It's one of the few things that the game tells you outside of the manual! I knew I COULD, but I didn't know they had their own BP pool so I was being greedy.
|
# ? Feb 5, 2016 02:41 |
|
So, after getting my Ares 90 that was tricked out with a dozen slayer Ultrfauna XXs taken down by Telethia without doing more than like 30% damage I checked how to actually beat it. A second superweapon, 9 more slayer augs, maxing out as many phys boosts as I can, and five ranged attack drives. Each level of phys boost takes like 5 items only found in time attack. You need to get like fourty levels of it. I want to take down the ultrafauna, but so much grind... ...Well, at least some parts aren't that bad. Once I've got the slayer augs I can probably break all zero's parts in one or two shots, so that will speed things up a bit. And there are still a few other things I can do to take my mind off of it. And I'm definitely not getting more than a couple things in one sitting. I can do this. Right now I want to do it so I get the other ending for a quest where I need to kill Telethia. After that, probably a cathartic half dozen times to just prove I can.
|
# ? Feb 5, 2016 04:36 |
|
Whoops, just took this affinity mission that requires going to Cauldros. Ummmm I can swim there, right?
|
# ? Feb 5, 2016 04:38 |
|
Blackbelt Bobman posted:Whoops, just took this affinity mission that requires going to Cauldros. Yes.
|
# ? Feb 5, 2016 04:50 |
|
What am I doing wrong? The story missions all wreck my poo poo.
|
# ? Feb 5, 2016 05:32 |
|
Meatbag Esq. posted:What am I doing wrong? The story missions all wreck my poo poo. If you and your party members don't all have Skells, but you're able to get them, do it. Otherwise... you're leveling up your arts and skills? Your party members' arts and skills? Do you have gear around your level? Maybe try a different class? If the missions take you to places with lots of higher-level enemies, you are trying to sneak around instead of bull-rushing it?
|
# ? Feb 5, 2016 05:55 |
|
Blackbelt Bobman posted:Whoops, just took this affinity mission that requires going to Cauldros. Do yourself a favor and look for the island chain that leads north from Primordia. Even if you have to swim around the central island it's still a lot faster than swimming there the full way like some other goons did. From there you'll have to either make your way through Sylvalum* or take the rather long swim around it**. *Not as bad as you might think, so long as you avoid any terrain features that look like they might pop up out of the ground to kill you, because they'll pop up out of the ground and kill you. Also avoid any terrain features that don't look like they'll pop up out of the ground to kill you, because those will pop up out of the ground and kill you. Other than that, it's an easy run. **Really long, really slow, really boring. But if you manage to do it, most of Cauldros' beaches are populated by really low level mobs.
|
# ? Feb 5, 2016 05:55 |
|
How much do you have to use skells after you get one anyways? I know people are gonna find this crazy but I think the skell combat looks boring compared to the ground combat.
|
# ? Feb 5, 2016 05:57 |
|
Internet Kraken posted:How much do you have to use skells after you get one anyways? I know people are gonna find this crazy but I think the skell combat looks boring compared to the ground combat. You never HAVE to use a Skell but it makes things so much easier, especially with the limited options you have when you first start getting them. And literally everybody shares that opinion, don't worry.
|
# ? Feb 5, 2016 06:00 |
|
Unoriginal One posted:*Not as bad as you might think, so long as you avoid any terrain features that look like they might pop up out of the ground to kill you, because they'll pop up out of the ground and kill you. Also avoid any terrain features that don't look like they'll pop up out of the ground to kill you, because those will pop up out of the ground and kill you. gently caress all of those, in any area. Even ones 30 levels below me. I just want to run around and explore and pick up blue shinies. Seriously, why do ones that are low enough level that they wouldn't aggro if they were normal creatures wandering around still jump out of the ground at you?
|
# ? Feb 5, 2016 06:04 |
|
I like the story mission that makes you walk across an extremely narrow cliff covered in enemies hiding under the ground. They are pretty obvious but its easy enough to kill them so its not a big deal. Then at the end of the cliff there's a level 40 tyrant hiding next to the entrance to the cave you need to go through because gently caress you. Stuff like that wouldn't annoy me so much if running away actually worked. Instead I get oneshot by a projectile it fires from 50 feet away that passes through the terrain.
|
# ? Feb 5, 2016 06:09 |
|
Ashsaber posted:So, after getting my Ares 90 that was tricked out with a dozen slayer Ultrfauna XXs taken down by Telethia without doing more than like 30% damage I checked how to actually beat it. http://www.gamefaqs.com/boards/701151-xenoblade-chronicles-x/73240088/843365257 I found that build yesterday and already had a lot of the necessary augments so I went ahead and put it into practice myself. I killed the Endbringer twice tonight and I didn't have everything the build lays out. I only used 3 Ultrafauna XX and 3 Max GP Drive. A number of my slots really didn't have anything useful on them (they had things like potential +10 or critical chance +7). I did have an opening damage 100% on. I found the important thing was to have an overdrive ready when you can damage it in the second phase, and then hopefully kill it before it goes into the third. If it does get to the third phase make sure you have an overdrive ready before you engage. CGH fucked around with this message at 10:32 on Feb 5, 2016 |
# ? Feb 5, 2016 10:29 |
|
Ashsaber posted:So, after getting my Ares 90 that was tricked out with a dozen slayer Ultrfauna XXs taken down by Telethia without doing more than like 30% damage I checked how to actually beat it. Just keep in mind you can't change the loadout of the Ares90. If you want to get that second super weapon, you'll need a lv 60 Skell frame to put it on.
|
# ? Feb 5, 2016 13:43 |
|
I swam to Cauldros and put a probe in the little island to the west. And I'm glad I did, because as I tried to enter the main island, fire rained down from the sky and killed me. If I had been sent all the way back to Sylvalum I would have screamed. PS Nopon are assholes, wtf
|
# ? Feb 5, 2016 17:28 |
|
Goddddddddd this 'select squad' screen has good music. Like boss music good. I just sit here smoking and imagine my animeblade fight sequences.
|
# ? Feb 5, 2016 20:37 |
|
EVERYTHING WILL NEEVER CHAANGE.
|
# ? Feb 5, 2016 20:37 |
|
Here's a guide to a bunch of stuff. https://docs.google.com/spreadsheets/d/1g0YR4M8RAHiRhCbAvV4tjXXHLEhRMrARzZMYAUGmyZ4/htmlview?sle=true
|
# ? Feb 5, 2016 21:26 |
|
Anyone have any advice for someone considering a second playthrough? I wasn't planning on doing one, but when the Smash DLC dropped I had to move everything off the WiiU onto the external to make room and accidentally ended up copying a blank xenoblade save over my actual post-game file. At least I played through the story, even if I couldn't get to any of the post-story stuff. I guess Ill play a different class maybe? Are there any that give you Skell buffs? I did the longsword class on my first playthrough and it really didn't matter much once I got Skells, even for the final boss. edit: Advice to spice things up and maybe make it go a bit faster this time, I mean edit: Final boss spoilers Who else saved up just enough fuel to melt Lao's face with the Hexad after whittling him down on foot? THE FUCKING MOON fucked around with this message at 02:45 on Feb 6, 2016 |
# ? Feb 6, 2016 02:41 |
|
I'm 60 hours in, all set to get into chapter 11, and have lost absolutely all drive to continue with this game. Are the character quests worth doing, story-wise, or are they all boring power of friendship schlock?
|
# ? Feb 6, 2016 03:36 |
|
THE loving MOON posted:I guess Ill play a different class maybe? Are there any that give you Skell buffs? I did the longsword class on my first playthrough and it really didn't matter much once I got Skells, even for the final boss. How did you only play one class? I had at least three mastered by the time I finished. Are you aware that after mastering a class line you can equip its weapons when you're a different class? You're kind of expected to master a few and then mix and match weapons to try out different art combinations. Galactic Knight gives you the skills Synchrony (increases melee and ranged attack and accuracy, evasion, and potential while piloting a skell) and Stellar Entry (increase your GP when you enter a skell while in overdrive), I think that's about it for skell buffs from classes.
|
# ? Feb 6, 2016 03:59 |
|
Not a Children posted:I'm 60 hours in, all set to get into chapter 11, and have lost absolutely all drive to continue with this game. Are the character quests worth doing, story-wise, or are they all boring power of friendship schlock? Grinding affinities is terrible, I'd pretty much stick to affinity missions for Elma, Lin, and whoever you bring along as your 4th most of the time. I recommend Alexa so you can get the lv. 60 skell at the end of her track. Gwin too I guess, I think you need 2 hearts with him to get all the way through the story. ^edit: lol WHAT. I had no idea, I guess I'll get more in depth this time I just used longswords, and focused on fire arts/skills. it worked pretty much okay until I got Skells. Then I just did that. THE FUCKING MOON fucked around with this message at 04:08 on Feb 6, 2016 |
# ? Feb 6, 2016 04:05 |
|
Don't try to grind out everyone's levels or affinities before beating the game. Beating the final chapter unlocks support missions, which give you big chunks of XP/BP/affinity/etc. Just pick whoever you like and finish the game with them, and worry about maxing everyone else later if you feel like it. Edit: although having said that, it's probably quicker to level everyone up by getting an Amdusias and a Phoenix and killing Joker over and over again than it is with the support missions, it's just affinity (and BP for yourself) that you'd be insane to try to grind before beating the game Suaimhneas fucked around with this message at 04:14 on Feb 6, 2016 |
# ? Feb 6, 2016 04:10 |
|
Suaimhneas posted:Don't try to grind out everyone's levels or affinities before beating the game. Beating the final chapter unlocks support missions, which give you big chunks of XP/BP/affinity/etc. Just pick whoever you like and finish the game with them, and worry about maxing everyone else later if you feel like it. I saw the message for the support missions, but I never got to try any of them.
|
# ? Feb 6, 2016 04:11 |
|
Well, it appears I vastly overestimated how much of a grind it would be to kill telethia. I had based my calculations on Deva Calder's Red Right Ear, a 210 ticket item. Most of the materials I need are 30 or 90 tickets each. I'm basically down to just boosting my phys damage a bunch, probably taking maybe 5-10 minutes a weapon to get the materials. Suddenly everything looks much less intimidating. ...Except maybe getting BP for experimenting with other weapons. The support missions for that feel way too tedious.
|
# ? Feb 6, 2016 05:22 |
|
THE loving MOON posted:edit: Final boss spoilers Who else saved up just enough fuel to melt Lao's face with the Hexad after whittling him down on foot? Kinda. I flunked the first attempt, so I waited at the respawn point a little to get some fuel and then bushwhacked him with a G-Buster. Stunned him into a Bind and held him down while the rest beat his rear end like a drum. Repeat with the Gravity Shot, Bind again, and by the time he actually pulled his fuel-drain move he had about a quarter of his health left Neddy Seagoon fucked around with this message at 07:52 on Feb 6, 2016 |
# ? Feb 6, 2016 07:43 |
|
Suaimhneas posted:Don't try to grind out everyone's levels or affinities before beating the game. Beating the final chapter unlocks support missions, which give you big chunks of XP/BP/affinity/etc. Just pick whoever you like and finish the game with them, and worry about maxing everyone else later if you feel like it. For me once a game is done there's no point doing the post game stuff. I don't understand why they'd put the support missions there at all!
|
# ? Feb 6, 2016 15:01 |
|
To make doing post game content a lot less meticulous or at least mitigating that as much as they can
|
# ? Feb 6, 2016 15:36 |
|
I'm surprised how much of a focus people are putting on missions. The game is way better if you just focus on the planet and see what it has to offer. Look at it this way, "you're stuck on a different planet." There's no need to completely ignore that in favor of horrible anime tropes. The story would have been better if it turned out the Ganglion wanted to kill humans because animes are bad and ruin everything they touch. Then you would be like "Yeah, I can see that. They certainly made this game worse." I would love to see Miyazaki make this kind of game. He said he wanted to move on from Souls, so I hope this is what he had in mind. The whole don't hollow concept would transfer very nicely into the don't go extinct concept, while allowing him to make a completely different game.
|
# ? Feb 6, 2016 16:28 |
|
Has anyone mixed Uncontrollable and Wake Me Up Inside together yet?
|
# ? Feb 6, 2016 16:33 |
|
|
# ? May 30, 2024 01:58 |
|
Safety Scissors posted:
soul of the mind, key to life's anime~ soul of the lost, withdrawn from its VHS
|
# ? Feb 6, 2016 16:44 |