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CuddleCryptid
Jan 11, 2013

Things could be going better

Eau de MacGowan posted:

how do i assign scientists to help out with research, theyre just sitting around

I think it's automatic, isn't it? That's why additional scientists give you less and less research bonus speed

Or have I just been the worst player ever.

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Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Just to be clear, Sectoids almost never shoot right? So I should kill everything else first before focusing on those things?

DreamShipWrecked posted:

I think it's automatic, isn't it? That's why additional scientists give you less and less research bonus speed

Or have I just been the worst player ever.


You make a laboratory and put scientists there.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Sometime yesterday, some kind soul posted a way to modify the .ini to make it so your pool characters all show up first before the random ones do. Unfortunately today I find there are hundreds of posts between now and then and I can't seem to find it. Can anyone please repost that info? Thanks.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

CapnAndy posted:

Yeah, exactly this. Bradford is practically in love with you, "oh you were never the original Commander" is completely implausible.

Also why are we using spoiler tags for speculation about poo poo from the tutorial.

I still want to know what he says to you after you get back to the base after the first tutorial mission, I had to get the door. :argh:

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

Fintilgin posted:

Love the game, but I just got stunlanced through an undamaged wall. :shepface:

I had a stun lancer run through a 3 inch tall slit in a wall. They're really living up to the ninja look.

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


Quick character creation question... What does the "Rookie" class mean vs choosing a class during creation? I'm new to XCOM.

CuddleCryptid
Jan 11, 2013

Things could be going better

Tae posted:

You make a laboratory and put scientists there.

What have I done

Dominic White
Nov 1, 2005

HondaCivet posted:

Quick character creation question... What does the "Rookie" class mean vs choosing a class during creation? I'm new to XCOM.

It means they have no class, and cannot identify a dessert fork or a soup spoon.

Also, they'll get some class once they've done some murders or five days of unbroken pull-ups.

Edit: Joking aside, dunno what it means in terms of character creation from scratch.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
I'd guess it means that your character would always show up as a rookie instead of having a chance to show as a pre-promoted character.

binge crotching
Apr 2, 2010

Dude McAwesome posted:

Hey all, sorry if this has already been answered/discussed. (I'm trying to avoid spoilers)

Is anybody here playing on a MacBook Air? If so, how does it run?

I bought this game, and won't be able to install it for a few more days cos I'm currently overseas. I've tried googling around and the guys porting it to Mac posted some specs the other day, but apparently they're wrong as the cards they mentioned aren't in Macs. (I don't know how true this is, but that's what this reddit thread told me).

I posted about it yesterday, but I'm running it on a mid-2013 Macbook Air. I have it on low detail and it runs ok. Load times are hideous, and I have had a few crashes, but otherwise it's ok.

Tenzarin
Jul 24, 2007
.
Taco Defender

Kennel posted:


Lesson learned: Know when to fold 'em. :stonk:

You lost 4 soldiers and the last turned into a midget.

CapnAndy posted:

Yeah, exactly this. Bradford is practically in love with you, "oh you were never the original Commander" is completely implausible.

Also why are we using spoiler tags for speculation about poo poo from the tutorial.

I dont know how I would feel if they didnt end every cutscene with the word "commander".

jng2058
Jul 17, 2010

We have the tools, we have the talent!





HondaCivet posted:

Quick character creation question... What does the "Rookie" class mean vs choosing a class during creation? I'm new to XCOM.

Okay so from my experience if you choose a class for someone who appears in your starting forces, that chosen class means nothing. You'll still get a random roll. However, if you later get them as an already leveled up character (usually as a reward), they'll show up as whatever you selected.

Rookie means unclassed level 0 character who will then promote into one of the main classes.

Spiritus Nox
Sep 2, 2011

Minor nitpick of the day: If that chip was implanted in the commander's Occipital Lobe...that's the back of the brain, right? So...why did the aliens and the doctor put it in/take it out from the front? That seems like remarkably poor brain surgery, even before considering the fact that it was done with Science Tweezers.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Spiritus Nox posted:

Minor nitpick of the day: If that chip was implanted in the commander's Occipital Lobe...that's the back of the brain, right? So...why did the aliens and the doctor put it in/take it out from the front? That seems like remarkably poor brain surgery, even before considering the fact that it was done with Science Tweezers.

They even showed the skull pic with the chip in the back of the skull! That bugged me a bit too.

nessin
Feb 7, 2010

Tae posted:

Just to be clear, Sectoids almost never shoot right? So I should kill everything else first before focusing on those things?



You make a laboratory and put scientists there.

Sectoids don't shoot, true, but they can mind control and panic. Everythings great when they just reanimate, that's usually a minor problem, it's the other things that suck.

Liquid Penguins
Feb 18, 2006

by Cowcaster
Grimey Drawer
Any tips for performance? I have a 980ti and the game likes to randomly dip to single digit frames. Can still hit 60 with down sampling though. Very strange.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

nessin posted:

Sectoids don't shoot, true, but they can mind control and panic. Everythings great when they just reanimate, that's usually a minor problem, it's the other things that suck.

Sectoids will absolutely shoot you if you give them a flank.

Liquid Penguins posted:

Any tips for performance? I have a 980ti and the game likes to randomly dip to single digit frames. Can still hit 60 with down sampling though. Very strange.

Turn off AA and maybe vsync. Also it sounds more like a loading thing than actual issues so maybe turn down textures or buy a SSD.

SpaceCommie
Oct 2, 2008

I'm escaping to the one place that hasn't been corrupted by Capitalism ...

SPACE!



Back from work, cannon fodder sent for addition to the goonpool.



Now to get playing (after mucking about with the dress up for another hour or several).

CuddleCryptid
Jan 11, 2013

Things could be going better

jng2058 posted:

They even showed the skull pic with the chip in the back of the skull! That bugged me a bit too.

And when you autopsy the Advent Leader guy, it shows the data cord running out the back of his head. Hell, even the database entry on the leaders mentions the scar on the back of their skulls.

I guess you could argue that they had to place it so the prongs went through the other parts of the brain, but in reality it's the only way to show the thing actually being pulled out

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


jng2058 posted:

Okay so from my experience if you choose a class for someone who appears in your starting forces, that chosen class means nothing. You'll still get a random roll. However, if you later get them as an already leveled up character (usually as a reward), they'll show up as whatever you selected.

Rookie means unclassed level 0 character who will then promote into one of the main classes.

Ok awesome, that makes sense. Thanks!

Dreylad
Jun 19, 2001
If this game is really moddable I wonder if someone could make a DEFINITELY NOT NECROMUNDA IN ANY WAY SHAPE OR FORM mod

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

Spiritus Nox posted:

Minor nitpick of the day: If that chip was implanted in the commander's Occipital Lobe...that's the back of the brain, right? So...why did the aliens and the doctor put it in/take it out from the front? That seems like remarkably poor brain surgery, even before considering the fact that it was done with Science Tweezers.

It's because they can't show the commander so they have to show something besides people sticking tweezers inside of a diving suit.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
This game is very cool and good. Something really needs to be done about the geoscape though, there's no reason it should be dropping me to 20 FPS when I can run everything else at 40.

Broken Cog
Dec 29, 2009

We're all friends here
Welp, the VIP I was escorting just took a completely different route to her destination than what was shown, running straight through an area of poison that got her killed.

Internet Kraken
Apr 24, 2010

slightly amused
How do I actually attach a weapon mod to a weapon? I feel dumb asking but I can't find the option for this.

CuddleCryptid
Jan 11, 2013

Things could be going better

Internet Kraken posted:

How do I actually attach a weapon mod to a weapon? I feel dumb asking but I can't find the option for this.

There is a weapon customization option when you go to edit the soldier

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.
For the people asking about the cannon ending of xcom 1, it was said probably 40-50 pages ago or so. Xcom during the course of the first game was around long enough to shoot down a couple of UFOs (up to and including the supply ship your team uses in Xcom 2) before poo poo started going sour. An unnamed Council country pulls out and sells you out to the aliens before you're able to even invade the alien base. The EW X-Com Base Invasion happens basically at the end of the first month / month and a half at that point and absolutely crushes Xcom. You as the commander get captured, locked in a tank, and are basically forced to play XCom EW for the last 20 years as training simulations for their own men before you get yanked from the tank and Xcom 2 happens.

Anime Schoolgirl
Nov 28, 2002

Grapplejack posted:

wouldn't that mean that long war was some rear end in a top hat programmer playing a mean prank on you?
it was :allears:

LightWarden
Mar 18, 2007

Lander county's safe as heaven,
despite all the strife and boilin',
Tin Star,
Oh how she's an icon of the eastern west,
But now the time has come to end our song,
of the Tin Star, the Tin Star!

Basic Chunnel posted:

What's a good early game strategy for tech / Intel / supply seeking? I think I may have hosed myself because I'm facing tons of lancers every mission and it's like I'm hitting the tanker with starting equipment, I'm just getting destroyed

Beaglerush wrote some starting strategies (with some minor spoilers)

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

I just noticed that at the main menu it pulls your squad roster to use for soldiers.

Sio
Jan 20, 2007

better red than dead

Rookersh posted:

No.

None of EU happened. None of it. Literally no point in that game is real.

Canon is someone else was playing XCOM, fell in March to the Council betraying you, and by June Earth capitulated. Between March/June they strapped the Commander to the simulation, which was the whole game.

The whole game was a simulation. They didn't capture the Commander midgame and keep the sim going from that point, they made a sim that started in Feb. And then when XCOM became a resistance movement instead, they altered the simulation to make it so you were fighting rebels. Then they tested how humans would react to gene mods/MECs.


I don't know where you're getting this from, but it's obviously not the case since it's completely contradictory to everything in the game.

Dominic White
Nov 1, 2005

Minor mods needed:

1. For swords, when you kill a fleshy enemy, they shouldn't play their death animation until after the blade is fully re-sheathed
2. Also swords. Killing robotic enemies should be accompanied by RULES OF NATURE

wuffles
Apr 10, 2004

I love the Operation names this game generates. Operation Witch Slap :allears:

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

You can make custom weapons and trade them around holy poo poo. Too bad the models don't change to apply scopes or anything, though I'm not sure where you'd put the scope on XCOM's minigun.

e: Do I need to research something to use PCS? I found one.

e: oh my god it does goty

e: The Resistance Warrior Kevlar Armor is just the basic armor from EU but beat up. :allears:

RBA Starblade fucked around with this message at 20:30 on Feb 5, 2016

Space Skeleton
Sep 28, 2004

Been playing around with an untimed mission and am disappointed to learn that the enemy AI is definitely using some ESP to direct the patrols. Wherever I send my squad the whole map shifts to patrol in their general direction. I've run it dozens of times, they follow me every time. :(

Tenzarin
Jul 24, 2007
.
Taco Defender

Space Skeleton posted:

Been playing around with an untimed mission and am disappointed to learn that the enemy AI is definitely using some ESP to direct the patrols. Wherever I send my squad the whole map shifts to patrol in their general direction. I've run it dozens of times, they follow me every time. :(

I found its better to not metal gear solid the maps by sneaking to the objective. You will find yourself activating 3 pods at the same time.

Klyith
Aug 3, 2007

GBS Pledge Week

DeathSandwich posted:

and are basically forced to play XCom EW for the last 20 years as training simulations for their own men

Grapplejack posted:

wouldn't that mean that long war was some rear end in a top hat programmer playing a mean prank on you?

Obviously the ADVENT assembled a team of psionic research scientists to 'enhance' the program, with the goal of fully breaking the last remnants of the commander's willpower. This is canon.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
So I loaded my game this morning and of my custom soldiers, about 5 have somehow reset to default appearance. I have no idea how or why; if I load a game from the mission prior, their appearance is fine. But in my latest save, they lose the details I've given them and reverted to default. What the hell?

Assuming this is a bug I can't do anything about... Is there any way to "load" or import a custom look onto an existing character from the pool, or do I have to remake them manually?

Mr.Citrus
Jul 27, 2005

I feel like the experimental round types are tons better than grenades on almost everyone except the grenadier. The fire and poison rounds effectively add two damage, as they add one damage on the attack then one on the enemies turn.

I prefer the poison rounds as there are lots of other methods for dealing with mech enemies. The randomness of the fire rounds in exchange for working on everything just doesn't seem worth it.

This means a rookie that hits a advent captain will routinely kill them in one turn, and always kill a grunt.

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Nordick
Sep 3, 2011

Yes.
So I read there's supposed to be a battle replay feature for this game. Is it yet to be implemented, or is it multiplayer only, or have I just not found it?

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