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Just had a Viper move, tongue grab, and then coil (for three damage, when did it get bumped up?) all in one turn. Kinda BS on that one.
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# ? Feb 6, 2016 04:07 |
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# ? May 20, 2024 06:40 |
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Is Major a rank? Because this game needs a Major Major 'Major' Major.
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# ? Feb 6, 2016 04:07 |
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Goodnight, sweet prince. Seriously, that was one hell of a mission. gently caress all of these high health monsters that are showing up. Two Grenadiers is literally a necessity, one to blow everything the hell up and shred and another to suppress holo-target. I'm amazed I only got out of that with one wound (a 2 health Specialist, but worth it because she disabled the Sectopod for 2 turns while I took care of the Shieldbearers). What you didn't see was the completely empty wasteland of all the cover that was blown up. Crosspeice fucked around with this message at 04:11 on Feb 6, 2016 |
# ? Feb 6, 2016 04:09 |
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Vib Rib posted:I only learned this from reading the files but apparently overwatch on concealment breaking does not have an aim penalty, unlike all other overwatching. So definitely capitalize on it. Not only doesn't it have an aim penalty, but the fuckers you're shooting at effectively have zero cover. Always break Concealment with overwatch
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# ? Feb 6, 2016 04:09 |
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sarmhan posted:I've never actually failed a mission because of timers. It just forces you to play at a reasonable pace. All of my failures were timer related. Also, the soldier I created in my image died on his first mission to friendly fire from a panic stricken grenadier. So long furnaceface, may your plaid toque and smiley face rifle line the entrance to the hall of shame from now until wars end. For everyone saying to get flashbangs, you dont get those until later and that second tutorial mission can really gently caress you if someone gets mind controlled. It was a great source of anger for me last night. Now I just need to stop encountering weird LOS issues.
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# ? Feb 6, 2016 04:09 |
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Crosspeice posted:
man i hecka don't like the new health bars. I couldn't begin to tell you how much health that sectopod has
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# ? Feb 6, 2016 04:10 |
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I'm getting stuck in that loop where I start a campaign, then restart it if the first couple missions don't go perfectly I am not made for this kind of game (I'd select Ironman, but this game is glitchy enough that I don't trust it)
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# ? Feb 6, 2016 04:11 |
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Crosspeice posted:
Henry Rollins, alien slayer and saviour of the world.
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# ? Feb 6, 2016 04:12 |
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Also, seriously, not having F1 to tell me what Disoriented or Marked or whatever actually loving do is really getting up my tits
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# ? Feb 6, 2016 04:14 |
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Jack Trades posted:
It was an honour and a privilege. *salutes*
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# ? Feb 6, 2016 04:14 |
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Ciaphas posted:Also, seriously, not having F1 to tell me what Disoriented or Marked or whatever actually loving do is really getting up my tits Oh, good, I'm glad I'm not the only one who's noticed the utter lack of that screen.
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# ? Feb 6, 2016 04:15 |
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Well that was my first failed mission! Heavy turret, first Vipers (three in all), first shield guy, officers and troopers with like double health. What a miserable mission. Lost one of my grenadiers (he was the one with Run and Gun), three of my other four down to one or two pips of health. Revealed a pod that was two Vipers, a Muton, and an Officer and nope'd the gently caress out of there.
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# ? Feb 6, 2016 04:15 |
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Dallan Invictus posted:Does the "Hunt XCOM" dark event have a duration or does the UFO just keep hunting you until it finds you no matter how you might "dodge"? I think it lasts a month like most of the dark events. I know I've seen them vanish. Of course, I just got blown the gently caress out of the sky by one, so what the gently caress do I know about dodging UFOs
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# ? Feb 6, 2016 04:16 |
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Does Xcom 2 still do that thing where in Multiplayer it will always use your mic(including my built in webcam) no matter what, forcing you to broadcast your room noises out to whoever you are fighting? God knows how many strangers had to hear me talking with my roommate or obnoxiously singing along to music before I learned it was doing that.
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# ? Feb 6, 2016 04:16 |
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good god the turn limits are such a great change, I hated how I was basically forced into boring conservative play in the last game
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# ? Feb 6, 2016 04:16 |
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Ciaphas posted:Also, seriously, not having F1 to tell me what Disoriented or Marked or whatever actually loving do is really getting up my tits Discovered this by accident: you can hover over one of the icons in the lower left hand of the screen, near the name of the current actor: usually the debuffs will appear as red arrows, and hovering over them will tell you what the debuff does.
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# ? Feb 6, 2016 04:17 |
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enraged_camel posted:The point is that it takes away choices from the player and enforces one type of playstyle. You can, and should, just buy it on Steam and play it for ~two hours (which should be 2-3 missions) to see if you are fine with the timer. I didn't like them but I'm glad I tried the game out at least.
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# ? Feb 6, 2016 04:18 |
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like the worst thing about the last game was that taking any sort of risk felt like making an unforced mistake out of impatience, that's completely gone now
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# ? Feb 6, 2016 04:19 |
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Ugh, a Dark VIP mission. I have to either extract or assassinate this guy. He's surrounded by powerful enemies. What do I get for extracting him, more intel? Because I am tempted to just shoot him and book it.
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# ? Feb 6, 2016 04:19 |
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Why is there never an explanation as to where the gently caress the SDK is or where you get it anywhere googleable? How the gently caress do I find this drat editor? Do I need to fish through tools on steam or what? Nevermind found it by googling about a different game. Ugh.
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# ? Feb 6, 2016 04:19 |
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Man, the Spider Suit is great for snipers. The range is pretty good, and it doesn't use an action, so you can just grapple on top of something and immediately fire/set up overwatch.
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# ? Feb 6, 2016 04:21 |
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Has anyone playing Ironman been hosed by a glitch or whatever yet? I tried to play gentleman's ironman and found I can't hold myself to it
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# ? Feb 6, 2016 04:21 |
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Losing on your first mission because you got too aggressive because TIMERS MAKE ME NERVOUS Loving it though I think it'll take me a while to get really good with regards to concealment.
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# ? Feb 6, 2016 04:22 |
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Speedball posted:Ugh, a Dark VIP mission. I have to either extract or assassinate this guy. He's surrounded by powerful enemies. What do I get for extracting him, more intel? Because I am tempted to just shoot him and book it. I'm pretty sure the reward is more intel. That and watching your dude rifle-butt him.
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# ? Feb 6, 2016 04:22 |
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Ciaphas posted:Has anyone playing Ironman been hosed by a glitch or whatever yet? I tried to play gentleman's ironman and found I can't hold myself to it I've had someone randomly teleport through the floor on the last turn of a VIP mission and miss the extract, but they were just a squaddie.
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# ? Feb 6, 2016 04:25 |
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I once had a melee enemy hop through a window to try and attack one of my guys, only to appear way up on the roof of the building (he had hopped out of a ground floor window) and end his turn. I've been lucky that glitches have benefited me instead of hurt.
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# ? Feb 6, 2016 04:27 |
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TO find new regions when starting out, I have to scan at HQ?
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# ? Feb 6, 2016 04:31 |
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Ciaphas posted:Has anyone playing Ironman been hosed by a glitch or whatever yet? I tried to play gentleman's ironman and found I can't hold myself to it nothing i couldn't fix with a reload, or an alt+f4 to savescum when i have a weird LOS bug one time
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# ? Feb 6, 2016 04:32 |
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Concealment and timers are the best part of the game and if you don't agree then you are bad
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# ? Feb 6, 2016 04:32 |
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I like the combat timers but I hate the Avatar Project timer
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# ? Feb 6, 2016 04:33 |
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Lowen SoDium posted:One of my recruits was named Richard Richard. The way he shakes his head as soon as you go to do it almost makes me think he's sentient. It's like he knows you're being a dick.
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# ? Feb 6, 2016 04:35 |
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TescoBag posted:Something interesting. Process of elimination. More than Europe (South America and Oceania) is not on that list, so what do they all have in common? Only two territories.
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# ? Feb 6, 2016 04:35 |
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BigRed0427 posted:TO find new regions when starting out, I have to scan at HQ? No. Research Resistance Communications and you'll open up connection slots. These let you fly to the grey'd out countries and establish contact. (after scanning in the new country for a few days) This costs intel, and will cost more intel based on the distance from radio towers. (which you can build in areas you have contact)
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# ? Feb 6, 2016 04:37 |
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Ciaphas posted:Has anyone playing Ironman been hosed by a glitch or whatever yet? I tried to play gentleman's ironman and found I can't hold myself to it I swear once my concealment was broken even when the game said it wouldn't be. Might have to do with the increased alien vigilance dark event that was active. That one sucks so hard. Also isn't there supposed to be a way to see what units you'll be able to shoot after you make a move? I can't figure it out.
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# ? Feb 6, 2016 04:38 |
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The argument that the mission timers discourage careful planning and tactics is bullshit anyway, since it's a turn based game. You can spend all day planning out the perfect move if you want. What people are really upset about is not being able to crawl around the battlefield at one tile per turn and then hunker until the enemy does something stupid.
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# ? Feb 6, 2016 04:38 |
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Is there a primer somewhere on how to record and/or view replays?
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# ? Feb 6, 2016 04:38 |
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Internet Kraken posted:I swear once my concealment was broken even when the game said it wouldn't be. Might have to do with the increased alien vigilance dark event that was active. That one sucks so hard. Yes. Mouseover the spot you want to move to. You'll see tiny target symbols over enemies you can shoot from there. Appears next to their health bars.
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# ? Feb 6, 2016 04:39 |
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Four people left behind on first blacksite. One cut corner on the last move led to getting grenaded and burning to death. And then I got it in my head to haul their corpses home, only to find 3 sectoids in the back of the building after the codex group. Today I learned you only get like a 70% to hit on zombies sharing your tile.
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# ? Feb 6, 2016 04:40 |
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Internet Kraken posted:Also isn't there supposed to be a way to see what units you'll be able to shoot after you make a move? I can't figure it out. A little crosshairs will appear next to the enemies you can see if you move there.
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# ? Feb 6, 2016 04:42 |
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# ? May 20, 2024 06:40 |
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Fister Roboto posted:The argument that the mission timers discourage careful planning and tactics is bullshit anyway, since it's a turn based game. You can spend all day planning out the perfect move if you want. What people are really upset about is not being able to crawl around the battlefield at one tile per turn and then hunker until the enemy does something stupid. There's a mod on steam that extends those timers by 2-4 turns depending on mission type for non story missions. Gives a little extra breathing room on coincidentally hellish procedurally generated maps. Also I just on the last turn of a computer before lockdown on my last move on my last soldier discovered that I can use the gremlin to hack from a distance.
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# ? Feb 6, 2016 04:42 |