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TheSpiritFox posted:Specialist is the most hilariously broken random poo poo in the game. I just hacked what looked like a lamp post and reset my entire team's action points. I thought I was completely hosed and instead everything is lying dead at my feet. every class can pull off some really broken poo poo. the aliens are huge assholes to compensate
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# ? Feb 6, 2016 10:38 |
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# ? May 21, 2024 16:50 |
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counterfeitsaint posted:How do you start a game with ironman? I don't see the option anywhere Turn off the tutorial.
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# ? Feb 6, 2016 10:38 |
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How do you format names for adding to the custom names ini?
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# ? Feb 6, 2016 10:42 |
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Antti posted:Yeah, concealment is not for that. That's a trap. I actually read some guy John Teasdale's IGN article on XCOM2 and he expressly warned against doing that because, well, that would happen. So instead I use concealment to clean up the first pod I run into swiftly and cleanly. I stayed completely dark (in concealment? ) on the game until launch, so I'm being delightfully blindsided at every turn. I made it out with only two casualties! Somehow the last trooper survived two rounds of panic Sadly she died to suppression trying to reach the evac point a few steps away I think I'm teetering on the brink now, doomclock is one tick from completion, lost all my veteran troops on those last two massive failures, along with all my extra gear. We'll see if I can recover with an exo and magnetic rifles...
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# ? Feb 6, 2016 10:50 |
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my first encounter with a codex was my ranger crit shotting it. second time finding them was in a pack of 2, which i grenaded. what have i done.
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# ? Feb 6, 2016 10:50 |
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What is the optimal facilities build order?
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# ? Feb 6, 2016 10:53 |
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Do walls an floors randomly become transparent and insubstantial or it's just me? I'm tired of being dragged by serpents a floor and a wall away, or activating pods through concrete.
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# ? Feb 6, 2016 10:58 |
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First run out with exo, after engaging first squad out of concealment, she triggers a muton pack right around the corner on my final move from cover to cover, on the opposite side of the building from them Then she panics from taking one damage and flees into the building
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# ? Feb 6, 2016 10:59 |
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Fat Samurai posted:Do walls an floors randomly become transparent and insubstantial or it's just me? I'm tired of being dragged by serpents a floor and a wall away, or activating pods through concrete. If there is a single brick missing from the wall it counts as half cover and you can get spotted or pulled through it.
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# ? Feb 6, 2016 11:00 |
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Is there some sort of summary/status screen you can access? I keep doing stupid poo poo like reloading a fast reload gun because I can't remember who has what (and/or I don't notice the green mag on the gun, sue me).
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# ? Feb 6, 2016 11:06 |
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So I guess that right now field medic + Gremlin Heal is broken? If you equip a medkit and have GH, then you only get 2 heal uses and not 3.
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# ? Feb 6, 2016 11:08 |
My game locked up on alien activity in iron man, and reloading the next save has me unable to do anything (I can't even tell whose turn it is). Is there anything I can do or is that campaign lost? EDIT: The save in question https://www.dropbox.com/s/cl9nw7j3danu0np/save6?dl=0&preview=save6 If someone can load it up and actually get it to a turn, and reupload it, I'd appreciate it. Figure it'll give you the same problem though. JosefStalinator fucked around with this message at 11:18 on Feb 6, 2016 |
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# ? Feb 6, 2016 11:11 |
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Skulljacking an officer seems really difficult, especially knowing what happens after. In EU we had it lucky, the aliens were just sitting there in nice small rooms waiting to be stunned...
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# ? Feb 6, 2016 11:14 |
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I am on the Avenger Defense mission and am wondering if the reinforcements ever stop? On something like round 30+ and am getting held in place.
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# ? Feb 6, 2016 11:17 |
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Raged posted:I am on the Avenger Defense mission and am wondering if the reinforcements ever stop? On something like round 30+ and am getting held in place. Not that I have seen. I eventually beat it (With HEAVY losses) by positioning like 3 snipers back by the ramp and squadsight sniping the loving spike. I know XCom is meant to be difficult but Jesus Christ it's getting ridiculous. I've just suffered four defeats in a row because I cannot keep up with the aliens. I never had this much trouble in the first game but holy poo poo I cannot catch a single break. I'm almost tempted to reduce the difficulty down to easy. I won't do it but I want to because I feel like Normal in XCom 2 is equivalent to Classic and I never managed to beat Classic. khy fucked around with this message at 11:21 on Feb 6, 2016 |
# ? Feb 6, 2016 11:18 |
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khy posted:Not that I have seen. I eventually beat it (With HEAVY losses) by positioning like 3 snipers back by the ramp and squadsight sniping the loving spike. drat. This is a ballkicker of a misson.
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# ? Feb 6, 2016 11:19 |
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Elliotw2 posted:If there is a single brick missing from the wall it counts as half cover and you can get spotted or pulled through it. It has happened to me while standing in brand new floors, so probably not that. EDIT:for example, if I place one guy next to my concealed raider, the rear end in a top hat down there will shoot her through the floor. I could blame the metal grilling allowing LOS, but a snake has dragged me through those, too Fat Samurai fucked around with this message at 11:27 on Feb 6, 2016 |
# ? Feb 6, 2016 11:20 |
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Had a mission go swimmingly until a turret shot one of my dudes. he panicked and immediately ran into another pod, which conversely triggered another pod, and then said pods proceeded to shove their shocky sticks up my rear end until i lost 2 turns later. They weren't kidding when they said the mission was difficult
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# ? Feb 6, 2016 11:23 |
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I'm only a few weeks into the campaign and I feel like everything I'm doing in the overworld is wrong and will ruin me. In a good way.
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# ? Feb 6, 2016 11:32 |
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I've completed a dozen or so Classic Ironmans and made it to the last level on Impossible on EU. After 16 hours into XCOM 2, I feel safe saying the difficulty seems skewed higher than it should be.
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# ? Feb 6, 2016 11:33 |
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Is anyone else enjoying going to the lab or workshop, just getting a 'hello' from Shen, then as you press 'globalscape' button, shen or the dude start talking to you and sharing secrets or flavor text stuff for about .5 seconds and then gently caress YOU I'M NOT LISTENING SHEN I'M IN THE BATTLEROOM NOW shut up *commander turns off his radio* Tygan: "although I had realistic expec" Bradford: "commander we can build radio relays now!" edit: Fatcat214 posted:Had a mission go swimmingly until a turret shot one of my dudes. he panicked and immediately ran into another pod, which conversely triggered another pod, and then said pods proceeded to shove their shocky sticks up my rear end until i lost 2 turns later. More than twice so far. Once I triggered a pod by being next to a dude, then swording him from the exact same angle/location. Pod appears, yay! Edit 2: I managed to avoid the dark event of being tracked by a UFO! I mean, I WAS being tracked, and then it went away at the end of the month. I didn't avoid flying or anything, and sometimes even flew right past the ufo. Not sure why the raid never triggered, but thank god it didn't. gently caress that raid. edit 3: no lol I just got that mission now. Last time only 2 guys survived. I hope I do better and the beacon thing is not blocked by a loving house this time. redreader fucked around with this message at 11:53 on Feb 6, 2016 |
# ? Feb 6, 2016 11:39 |
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The unforgiving difficulty is pretty fun, the random bugs loving you over XCOM1 launch style, are not.
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# ? Feb 6, 2016 11:46 |
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I feel like my guys should have bows everytime the arrow music comes on.
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# ? Feb 6, 2016 11:47 |
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Does anyone know where on your computer mods are installed? I've checked the folders in steamapps and My Games but I can't seem to find them anywhere.
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# ? Feb 6, 2016 11:52 |
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Tenzarin posted:Game runs perfect for me aside from graphics gently caress ups due to ultrawide screen. The load times on missions seem kinda long with an SSD. Posted this earlier in the thread, there's a fix for this. Game uses X-axis as FOV constraint which causes a ton of screen estate to be chopped off. It can be changed. Locate XComEngine.ini in My Documents/my games/XCOM2/XComGame/Config and change the aspect ratio lock from X to Y Change this: AspectRatioAxisConstraint=AspectRatio_MaintainXFOV To: AspectRatioAxisConstraint=AspectRatio_MaintainYFOV I have no idea why this setting isn't the default.
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# ? Feb 6, 2016 11:54 |
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Well, I just Skulljacked an officer... All it took was 1 KIA and 5 gravely wounded
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# ? Feb 6, 2016 11:59 |
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Beat the Avenger defense. Ran one guy up the side and popped him in and out of cover so my snipers could nail the tower. Had to leave him behind. Terrý "Office Linebacker" Tate will always be in our hearts
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# ? Feb 6, 2016 12:03 |
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I can't believe how badly I'm getting hosed Three failed hacks in a row on a turret and two mecs? Check! I go 80%+ mission accuracy due to careful use of flanking and cover destruction, but when it really counts and one roll can ruin me? Yeeeep. Love it. Is there some way to tell if someone is in line of fire for overwatch? I lost a spider armor trooper to an enemy three floors below on the other side of a bunch of cover when I tried to move in to the building, away from the trooper.
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# ? Feb 6, 2016 12:04 |
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If you have the LOS crosshair on an enemy, that means that they can hit you with overwatch. If you're trying to maneuver around overwatch, use the waypoints to be sure that every step is safe.
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# ? Feb 6, 2016 12:09 |
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Make that four failed hacks Think this is going to be a failed outing, unless the rookies can tackle an advent facility. How do you use waypoints? Also how far into the realm of statistically improbable am I falling. I'm whiffing shots left right and center on this mission against targets with no cover
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# ? Feb 6, 2016 12:13 |
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anyone have a good repository of custom characters so I can trick out my character pool? I figured it would be more popular.
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# ? Feb 6, 2016 12:13 |
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victrix posted:The unforgiving difficulty is pretty fun, the random bugs loving you over XCOM1 launch style, are not. The difficulty is badly balanced. XCOM1 gave you a linear progression of basic easy-to-kill enemies, all the way to the big nasty fuckers with a few little surprises tossed in to keep you on your toes (Sectoid Commanders, Cyberdiscs, Muton Beserkers, etc). It also gave you infinite Rookies to cram into the meatgrinder until a squad of hardened motherfuckers came out. XCOM2 for some insane reason shoves you up against Sectoids that are Ethereals in all but name and can actually eat some decent damage, and Vipers that can pull your guys out of safety and crush them to death in a single turn. And these are your standard enemies right from the start before the game eventually goes for much less bullshit opponents like second-tier Advent Troopers and Mutons. It's a stupid wall that does unnecessary damage to what should be the time in the game spent building up your very limited forces and resources. Also wow is the writing bad. Just hit the Blacksite Foundry and... they're turning people into Advent Troopers enmasse? But... we already knew this. Bradford himself says this right in the tutorial mission, and Dr. Tygan says the same during their dissection.
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# ? Feb 6, 2016 12:20 |
http://i.imgur.com/Cpteqow.webm Found my first sectopod, and Boss Lady Kerrzhe's first execute proc. Saved my bacon - that thing had full hit points and she was my last action that round. I only suffered only one casualty, if she didn't drop that thing it would have been 3 or more dead or an outright mission failure. God bless you, 5% repeater chance.
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# ? Feb 6, 2016 12:20 |
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Tenasscity posted:anyone have a good repository of custom characters so I can trick out my character pool? I figured it would be more popular. There's always Goonsquad There was also someone like 50 pages ago who had a character pool of goofy poo poo.
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# ? Feb 6, 2016 12:25 |
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http://imgur.com/AbGvk2g The dude on the right. When he first appeared in my crew I instantly thought of this. https://www.youtube.com/watch?v=gZNZYOQ_tt8 He has since been named Hawkins.
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# ? Feb 6, 2016 12:25 |
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My cat just killed half my squad (ironman veteran) by stepping on the end key on my keyboard when my squad was standing in the evac zone but only some had gotten out of there.
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# ? Feb 6, 2016 12:25 |
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gonadic io posted:My cat just killed half my squad (ironman veteran) by stepping on the end key on my keyboard when my squad was standing in the evac zone but only some had gotten out of there. ironman.txt Actually the thread is gradually filling with them. I admire your fortitude.
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# ? Feb 6, 2016 12:32 |
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Matrim posted:http://i.imgur.com/Cpteqow.webm Gotta love your squad's badass hero . That reminds me, I had one guy myself. Just joined after being found out in the ruins and he went on his first mission to go kill the first Advent Facility. The mission went well but during the escape he kinda lagged behind a little so he had multiple Mutons and Sectoids targeting his rear end and got left for dead as a distraction while the squad extracted. Pictured; the reason XCOM soldiers wear brown pants as standard. The Wolfman ignored all that and came home . Also a general thing on the difficulty due to the lack of abundant Rookies; In XCOM1, this would mean you sent your B-team out to die for a mission or two. in XCOM2, you pray like mad that nothing happens because you don't HAVE a B-Team. Or anyone else, for that matter.
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# ? Feb 6, 2016 12:34 |
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Really hoping there will be some technical patch that fixes the inordinate pauses between actions. And hopefully that or a mod to add the F1-Info back so you can see what this or that dude is rocking. There are a few things that should be in the UI but aren't. I know why there are pauses is so overwatches all trigger one at a time and for multiple enemies but the way its implemented means the game processes and thinks out everything and then lets you see it. I have seen soldiers go into permanent slow mo or never actually fire a gun forcing a reload. And one time, that kind of save reload crashed my game and corrupted a save.
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# ? Feb 6, 2016 12:36 |
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# ? May 21, 2024 16:50 |
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If I go into Concealment after losing it, is there any way for my Ranger to get off an over watch shot? It seems that she gets detected on the first Advent move that flanks her, but won't shoot until the move after that, but by that time the enemy would rather shoot a flanked soldier rather than move again and get shot instead.
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# ? Feb 6, 2016 12:36 |