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Hello, here is a picture of my cats playing video games. They have no interest in Star Citizen. Good cattes.
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# ? Feb 8, 2016 03:09 |
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# ? Jun 13, 2024 06:13 |
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Golden Ticket Owner Chris Roberts set out to save PC gaming and save PC gaming he will
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# ? Feb 8, 2016 03:10 |
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Come on that's a troll, come on.
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# ? Feb 8, 2016 03:14 |
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Star Citizen: The next Privateer or depression trigger?
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# ? Feb 8, 2016 03:17 |
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# ? Feb 8, 2016 03:20 |
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Tom's Hardware: Eve: Valkyriequote:"EVE:Valkyrie is turning out to be every bit the game I have been hoping it would be. To me, this is the perfect expression of what a VR game should be. There are few other scenarios that fit as perfectly in VR as a space combat game. The ability to look freely around your cockpit and fly around in a full 360-degree spherical battle arena is something that you just can’t get without virtual reality." "Everybody who wasn't there when I dictated 10 second chair-entry-and-exit animations LEAVE THE ROOM NOW!"
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# ? Feb 8, 2016 03:21 |
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Slime Bro Helpdesk posted:Come on that's a troll, come on. You may be right. Sometimes it can be hard to tell, especially if you've been staring at the RSI forums for too long.
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# ? Feb 8, 2016 03:23 |
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you forgot the part where he does the scarface line on the table
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# ? Feb 8, 2016 03:23 |
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G0RF posted:He really thinks he'll get 10 episodes of SQ42 by summer... So they're making lovely web TV series about a game, but not making a game? Makes sense. Sandi has to get into Hollywood somehow.
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# ? Feb 8, 2016 03:25 |
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LowellDND posted:When's the kickstarter? Id be down to play a dangerous elite groon.
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# ? Feb 8, 2016 03:25 |
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Lowtax posted:I was actually talking to Derek about making a SC parody game. will it be out before or after derek's goon de yada
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# ? Feb 8, 2016 03:27 |
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alf_pogs posted:will it be out before or after derek's goon de yada I started to say "It'll release when Star Citizen does "--but Derek "LET ME loving FINISH!" Smart probably won't wait for that since he can actually release a product. Do your goon-de-yadda, dude. It can't possibly be that bad. Inquiring minds want to know.
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# ? Feb 8, 2016 03:30 |
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G0RF posted:I would love to be a fly on the wall at CIG when Chris reads the wrong article (one heaping too much praise on a pretender game because of VR) and the 'Stop everything we need VR finished NOW!" mandate really comes down. Don't worry, he wont make us re-design all of the cockpits so they're like EVE:VRs or ED's.
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# ? Feb 8, 2016 03:34 |
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fuzzknot posted:So they're making lovely web TV series about a game, but not making a game? Makes sense. Sandi has to get into Hollywood somehow. Priorities. When the money runs low, Sandi has to get her Hollywood break. CIG had to put the money where it was most needed. I do hope they keep the series running, by episode 20 I'm sure that Something Awful will be buying back into Star Citizen. Those videos show the haters to be the loser haters that they are. /s
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# ? Feb 8, 2016 03:34 |
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Lowtax posted:I was actually talking to Derek about making a SC parody game. There's been talk around this thread about a SC parody game already in the works.
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# ? Feb 8, 2016 03:35 |
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Lowtax posted:I was actually talking to Derek about making a SC parody game.
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# ? Feb 8, 2016 03:40 |
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goon de yada goon de yada goo- LET ME loving FINISH- n de yada goon de yada
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# ? Feb 8, 2016 03:42 |
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This reminds me of Slavoj Zizek in the Pervert's guide to Ideology when he is talking about the true atheism of Christianity (https://www.youtube.com/watch?v=C16eiQH06RE excerpt on youtube). Except, the post is practically the reverse situation, showing citizen's grasping for a religious connection in a godless product. Not a Cult. nice job whichever goon posted that originally
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# ? Feb 8, 2016 03:53 |
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Hillary Clintons Thong posted:whats "their new redacted" from the first screen cap mean Or I guess maybe CIG bans people for mentioning Illfonic.
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# ? Feb 8, 2016 04:05 |
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Khanstant posted:lol what movies were these?
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# ? Feb 8, 2016 04:07 |
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It is the 2nd millenium and there is only development.
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# ? Feb 8, 2016 04:07 |
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AugmentedVision posted:https://www.reddit.com/r/DerekSmart/comments/3rs5vq/compiling_a_list_of_predictions_and_allegations/ Our joke is their reality. So yeah. Their comments on my predictions is mostly bollocks because anyone who actually has a fully functioning brain can compare they compilation of my "predictions" to reality and draw their own conclusions from the facts at hand.
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# ? Feb 8, 2016 04:09 |
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I D/Led Elite and died three times to the basic combat tutorial mission because I couldn't figure out how to make the noob tutorial enemy not be constantly behind me because I suck at space more than should be humanly possible. I tried to fix it by scrolling through the 800+ key bindings with rapidly glazing eyes then went back to stealing spaceboats and shooting their owners/crashing them into other spaceboats in SC.
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# ? Feb 8, 2016 04:13 |
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Mirificus posted:url=https://forums.robertsspaceindustries.com/discussion/comment/6338160/#Comment_6338160]Chris Roberts set out to save PC gaming and save PC gaming he will[/url] The amazing thing about these posts is that I've read them all before, just for other games. I read this post almost verbatim about Jumpgate: Evolution. I can go read one right now for Everquest: Next. I read it about Vanguard, Horizons, and very early on, Ultima Online. Nothing here is new. Any game with nebulous scope has people projecting their desires onto it from day one. And every one of them has this cadence to it that the person writing it truly believes they're saying something deep and introspectful - that they're the very first person in the world to think "with a game this deep development will never truly be finished." It's so important to them to share their deep insight with the world that they just had to log in and post, so we can all read their profound epiphany, which has been copy/pasted from the sperg hivemind as archived on the defunct message boards of failed games spanning almost 2 decades. Scruffpuff fucked around with this message at 04:17 on Feb 8, 2016 |
# ? Feb 8, 2016 04:14 |
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OK, which Goon is that?
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# ? Feb 8, 2016 04:17 |
with that post count? its real.
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# ? Feb 8, 2016 04:17 |
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Scruffpuff posted:The amazing thing about these posts is that I've read them all before, just for other games. I read this post almost verbatim about Jumpgate: Evolution. I can go read one right now for Everquest: Next. I read it about Vanguard, Horizons, and very early on, Ultima Online. Nothing here is new. Any game with nebulous scope has people projecting their desires onto it from day one. And every one of them has this cadence to it that the person writing it truly believes they're saying something deep and introspectful - that they're the very first person in the world to think "with a game this deep development will never truly be finished." It's so important to them to share their deep insight with the world that they just had to log in and post, so we can all ready their profound epiphany, which has been copy/pasted from the sperg hivemind as archived on the defunct message boards of failed games spanning almost 2 decades. Yeah, this whole thing has been a $100 million time warp to the message boards of 2001 or so. Now we also have Twitch and YouTube to help capture our mockery instead of just forum posts and IRC chat logs, but otherwise, same poo poo, different day.
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# ? Feb 8, 2016 04:20 |
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Kakarot posted:As I understand it, pgabz kept calling them that on the forums recently It started out as a mangling of the term "Commander" then morphed into a goony catchphrase.
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# ? Feb 8, 2016 04:21 |
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Samizdata posted:It started out as a mangling of the term "Commander" then morphed into a goony catchphrase. always call the nice people you meet in the 'universe 'commando' and salute them properly because maybe one day you'll make a friend o9
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# ? Feb 8, 2016 04:23 |
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LowellDND posted:When's the kickstarter? Id be down to play a dangerous elite groon. I am not even that dangerous, but I have Plat so I qualify for elite.
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# ? Feb 8, 2016 04:24 |
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Google Butt posted:with that post count? its real. We've found the SC Toblerone Triangular
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# ? Feb 8, 2016 04:26 |
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D_Smart posted:Our joke is their reality. So yeah. The loving mental gymnastic going on in that post are worth of an Olympic gold medal.
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# ? Feb 8, 2016 04:33 |
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Ursine Catastrophe posted:always call the nice people you meet in the 'universe 'commando' and salute them properly because maybe one day you'll make a friend o9 Of course, Commando. o7 Space is only about friendship!
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# ? Feb 8, 2016 04:34 |
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Kakarot posted:goon de yada goon de yada goo- LET ME loving FINISH- n de yada goon de yada This literally might have to be what happens. Derek Smart and his "Two Weeks" has turned into months. Also, can i play Star Citizen on a Surface Pro 4 i5?
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# ? Feb 8, 2016 04:39 |
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Samizdata posted:Of course, Commando. o7 I have been doing that the whole time and have made zero friends even when I tell them that I'm just testing the physics fidelity.
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# ? Feb 8, 2016 04:41 |
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An economy? Establishing value, how money will be acquired, what it will be worth? How character growth and progression will occur? Getting new ships, their costs, and balancing that against the cash shop? No time for that right now, we have a fish tank to finish. Crafting system? How mining will work, what materials will exist, how those will affect a marketplace we also haven't built? How inventory will work, virtualized vs. physicallized? No time for that, we have bathroom doors that are malfunctioning. First person combat mechanics? How different guns will work, respawn mechanics, health regeneration mechanics, specifics of stealth gameplay, how FPS will fit in the overall theme? No time commando - we have a fancy helmet to redesign. Physics? Putting mass and inertia into these huge ships, so they have some weight to them as they're flown? Establishing the different feels, strengths, and weaknesses that make every ship unique? That's on the back burner, we need to get the spaceman tongues rendered. Specifics of the persistent universe? How boarding will work, pirating, combat, missions, pvp vs. pve, player communication, travel, localized physics, multicrew, science pods, and everything else we've promised? We'll get to it, right now we're building an in-game ship showroom. Star Citizen: Development From the Top Down
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# ? Feb 8, 2016 04:44 |
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grimcreaper posted:This literally might have to be what happens. Derek Smart and his "Two Weeks" has turned into months.
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# ? Feb 8, 2016 04:50 |
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Hey /r/starcitizen! I think my videos were submitted to your lovely sub a few times and even reached your frontpage. In them, I was defending Star Citizen from unfair criticism, whilst not being a backer myself. I have now finally given in, and made another vid to explain to my viewers what convinced me in the end. With you I just want to share the script of said video so I don't bore you with my YT shenanigans, but if you are interested in the visual part, I'll link to the video at the end of the post. Today, I want to talk about something that happened to me recently. An epiphany, so to say. As some of you know, I'm opposed to funding early-access games. I still find that whole concept silly and against the best interests of consumers. BUT, and that is quite the big BUT indeed, I was always fond of Chris Roberts' work, fond of spaceflight simulators, and fond of games that try to do something that others haven't tried before. Yet, in all my previous videos I proudly stated that I was not a backer, keeping true to my pro-consumer colours. This has changed. I have betrayed my principles. I have pledged 45 dollars to Star Citizen. And now, let me explain to you why I deem this betrayal of principles the best game purchase I have made in a long time. My opposition against early-access games, as I elaborated in previous videos, is explained by two core statements: I'm not willing to pay a company for the quote-on-quote 'privilege' of being a beta-tester for their unfinished product and I don't see any incentive for early-access developers to actually finish their games, due to them being able to keep a game in early-access indefinitely, circumventing the consumer expectation of delivering a finished product whilst ALREADY demanding the full price for it. So in order to lure me into spending money on a product that is unfinished and may never come out, something extraordinary has to happen. After thinking about this a lot, I have come to the conclusion that Star Citizen as a whole is exactly that extraordinary thing. First off, I have been craving for some proper innovation in gaming for a very long time. In a gaming world in which triple A publishers get praised by their corporate slaves for releasing the same drivel over and over, the only way to show them that Call of Duty kids are not the only demographic worth catering to is to vote with ones wallet. This usually means NOT buying a product you deem unworthy of your money. But it CAN also mean buying another product. So in order to cast my vote, I chose to spend money on a company that promises me a literal universe filled with content, a company that says to me: 'You can fly a spaceship! But you can also walk around in it, and float in space in your spacesuit! How about shooting other pilots in the face after you've spent the night drinking in a space bar?' Or in other words, a company that is trying to combine many features and playstyles that are usually seen in separate games, into one. The ambition to create a wholesome simulated universe is therefore my number one reason for betting my money on the Robert Space Industries horse, but this reason alone would have never convinced me to do so. Hilariously, the other reason for pledging, the one that gave me a virtual push to finally take that leap of faith, were the critics of Star Citizen. Do you remember that Escapist article by Liz Finnegan in which ominous and anonymous sources claimed to be able to prove that Roberts and his wife were evil personified, and that their hiring practices were racist and sexist? Not only did we never hear of them again after RSI threatened to sue - or at least I haven't - but these allegations made me research the whole project deeper, delving into dev logs and speeches Chris Roberts gave, and made me watch a couple of the countless videos that the developers produce on a regular basis in which they explain what they are up to right now and how the progress is going. And guess what? The buggers are transparent as gently caress! Never before have I seen the development of a game so well documented, never before have I seen the devs showcasing their work on such a regular basis. I would not have done that research without all the voices on the internet trying to cut down the tall poppy, as they say here in Australia. And that is what much of the criticism of Star Citizen is: trying to drag an ambitious team down into the mud that said critics are used to swim in. Of course there is valid criticism, and there are valid concerns too, but when most of the criticism boils down to 'Vapourware LOL' or 'cash grab scam ROFL' in spite of the obvious progress being made, and in spite of the current playable version of Star Citizen, then a person like me ALSO gets the urge to support that game just to spite those who want to obviously continue to live with a gaming industry in which creativity gets punished, and ambition gets called a pipe-dream. Yes, you heard that right. One of the reasons to pledge for me was to prove those who willingly fellate the megalomaniac corporate publisher blobs wrong. To be part of what may very well be the second coming of PC gaming. Or its biggest failure. But hey, even if Star Citizen fails, at least they loving tried. So here I am, a newly pledged Star Citizen, and proud of it. In the end, it all boils down to to the concept that if I want the game industry to change, I figured that voicing my criticism and NOT buying games I abhor isn't enough. I decided to put my money where my mouth is. Now, please, for the love of the flying spaghetti monster, don't prove me wrong, Star Citizen. Link to the video: https://www.youtube.com/watch?v=LCiE80VNHmY
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# ? Feb 8, 2016 05:21 |
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Angela Christine posted:Hello, here is a picture of my cats playing video games. Not fair. How can you HOTAS with no thunbs, huh? That is what I tell my catte when he wants computer time. Well that and I am tired of his continuous doses of kitty porn.
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# ? Feb 8, 2016 05:24 |
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# ? Jun 13, 2024 06:13 |
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You sure showed us.
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# ? Feb 8, 2016 05:25 |