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Looking forward to being the Space Mongols / Organic Life-Hating AI Empire and having a free "Assimilate All Life" CB on every other sentient race in the galaxy.
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# ? Feb 8, 2016 17:32 |
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# ? May 9, 2024 03:02 |
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Gantolandon posted:Even Paradox forums have just one MotE AAR. I think even Sengoku had more. I should learn how to play it and LP it just to show everyone who's boss.* *who's boss is whatever AI country would beat me, probably. edit: seriously contemplating this as a more reasonable alternative than "try to cram in an entire mega-LP while I wait for HoI IV to come out". Empress Theonora fucked around with this message at 17:41 on Feb 8, 2016 |
# ? Feb 8, 2016 17:38 |
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I wasn't expecting to be so excited about something that mundane but I've been wanting another game to try V2-style war goals for a while. I think one of the issues with EU4 is that because any war can become a 100% peace treaty, you're incentivised to usually push to that point. Presumably the peace AI can be designed so that it will be more willing to give up in a limited war than for a huge 100% conquest attempt (I don't mean this in a strict warscore sense but more that hopefully we won't see EU4-style AI stubbornness in smaller wars).
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# ? Feb 8, 2016 18:14 |
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Empress Theonora posted:I should learn how to play it and LP it just to show everyone who's boss.* There is a reason people don't play it, though - just as Sengoku was pretty much a tech demo of CK2 characters system (along with intrigues). MotE seems like a test of EU4 military engine. It has some nice additions (like generated battle description), but otherwise doesn't seem to offer much.
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# ? Feb 8, 2016 18:21 |
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Enh, MotE has a little more going on than that. The armies with three wings, the supply-train units, March To The Sound Of Guns... there's something there, probably.Sindai posted:Stellaris dev diary about war: https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-20-war-peace.907257/ Big fan of the 'first contact war' mechanic. Good sci-fi flavor there.
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# ? Feb 8, 2016 18:23 |
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Killing Vikings gets so wearisome in early starts for CK2 they just keep charging at me like lemmings
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# ? Feb 8, 2016 18:42 |
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Paradox please add a 6 month character modifier to rulers who defeat raiding armies, and make raiders less likely to raid characters with that modifier
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# ? Feb 8, 2016 18:48 |
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Yes, there should be no vikings in the viking age.
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# ? Feb 9, 2016 00:39 |
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Ghetto Prince posted:Yes, there should be no vikings in the viking age. Vikings should pick on easier targets
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# ? Feb 9, 2016 01:53 |
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A modifier for rulers that kill a lot of raiders that makes the AI less aggressive would actually make sense.
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# ? Feb 9, 2016 02:18 |
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Great job everyone, we must have sent at least 5 chickens and a cow back to the homeland before we were brutally butchered by the local garrison
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# ? Feb 9, 2016 02:19 |
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The ability for the AI to realize when something is a lost cause would also help so they didn't repeatedly waste resources bashing their heads against the same wall and get easily gamed by the player. Again, I can't speak to EU4 but it's pretty east to goad the computer countries into doing specific things in older games like V2 and HOI3 so that you don't really need to prepare for any eventuality or be flexible. You just need to know where the AI is going to decide to ram into you and what triggers it. It sounds like the repeated Viking raids are only aimed at 1 or 2 provinces and can simply be defeated by stationing your army in the area they like most and making sure they never reach dry land. Not very challenging or fun.
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# ? Feb 9, 2016 02:25 |
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There's a reason I don't like math.
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# ? Feb 9, 2016 08:50 |
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Another thing that should be implemented on CK2 is certain traits or actions reduce the possibility of revolts while also still having your subjects hating the poo poo out of you. Let me be Ivan Grozny and keep the Boyars scared shitless that I'll kill everyone!
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# ? Feb 9, 2016 11:47 |
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TheLovablePlutonis posted:Another thing that should be implemented on CK2 is certain traits or actions reduce the possibility of revolts while also still having your subjects hating the poo poo out of you. Let me be Ivan Grozny and keep the Boyars scared shitless that I'll kill everyone! This is actually a good point, the vassal AI should take into account things like "last time there was a revolt, every single revolting vassal was executed, so I'd better not press my faction claim unless I'm 200% certain I'll win".
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# ? Feb 9, 2016 15:17 |
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vyelkin posted:This is actually a good point, the vassal AI should take into account things like "last time there was a revolt, every single revolting vassal was executed, so I'd better not press my faction claim unless I'm 200% certain I'll win". conversely, they should probably take into account "last time a revolt was threatoned, he gave in faster than wet tissue"
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# ? Feb 9, 2016 15:32 |
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On the same note of vassals not doing stupid things, vassals that avoid imprisonment should be able to choose between revolting and going into exile to a foreign court where they can re-organise and set up a strategy for how to return. You could have stuff like while they're away their overlord acts as regent of their titles without being able to re-distribute them until their holder-in-exile dies or something like that.
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# ? Feb 9, 2016 15:32 |
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YF-23 posted:On the same note of vassals not doing stupid things, vassals that avoid imprisonment should be able to choose between revolting and going into exile to a foreign court where they can re-organise and set up a strategy for how to return. You could have stuff like while they're away their overlord acts as regent of their titles without being able to re-distribute them until their holder-in-exile dies or something like that. If you fail to imprison the head of a patrician family while you are the doge, they flee into exile and their heir becomes the new patrician. Who promptly hates you because he has the "tried to imprison family member" opinion penalty.
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# ? Feb 9, 2016 15:36 |
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YF-23 posted:On the same note of vassals not doing stupid things, vassals that avoid imprisonment should be able to choose between revolting and going into exile to a foreign court where they can re-organise and set up a strategy for how to return. You could have stuff like while they're away their overlord acts as regent of their titles without being able to re-distribute them until their holder-in-exile dies or something like that. The CK2+ adventurer system sounds like it would be a good fit for that. Characters rock up to your court and ask for money to reclaim their titles, you can let them recruit in your lands, give them money, tell them to gently caress off, or imprison them and send them back to their leige.
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# ? Feb 9, 2016 15:38 |
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Torrannor posted:If you fail to imprison the head of a patrician family while you are the doge, they flee into exile and their heir becomes the new patrician. Who promptly hates you because he has the "tried to imprison family member" opinion penalty. Also the exiled patrician immediately starts a plot to kill you but because they are not in your court you can't order them to end it, so instead you have to periodically go through and remind all your relatives to leave their plot thanks, which works for a few months until they join it again.
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# ? Feb 9, 2016 15:41 |
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Why not just go all Ivan the Terrible on everyone you suspect of being a traitor? Seems easier to just murder them and burn their holdings to the ground than go through and remind them every 6 months. Possible future DLC?
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# ? Feb 9, 2016 16:25 |
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Psychotic Weasel posted:Why not just go all Ivan the Terrible on everyone you suspect of being a traitor? Merchant Republic, so keeping unlanded family members in your court is actually a really good thing.
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# ? Feb 9, 2016 17:02 |
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So, I don't normally watch lets plays, but I was really enjoying watching some EU4 ones. Does anyone know where I can go to look for more? Youtube is decent to find them, but mediocre to find good ones
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# ? Feb 9, 2016 18:55 |
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Goon Paradox LPs are traditionally screenshot/narrative based. If you don't mind switching format there's been several excellent ones done here or which are still ongoing.
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# ? Feb 9, 2016 19:00 |
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YF-23 posted:Goon Paradox LPs are traditionally screenshot/narrative based. If you don't mind switching format there's been several excellent ones done here or which are still ongoing. That makes sense, given how slow paradox games are. Are they in the lp sub? I can't seem to find any there, and don't terribly want to look through the whole thread to find them
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# ? Feb 9, 2016 19:04 |
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Fantastic_Mr_Fox posted:So, I don't normally watch lets plays, but I was really enjoying watching some EU4 ones. Does anyone know where I can go to look for more? Youtube is decent to find them, but mediocre to find good ones DDRJake has the best EU4 LPs out there in my opinion. He will absolutely twist the game and pull off incredible things. Arumba isn't bad at all for someone of a more average skill level who is clearly not playing 100% optimally.
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# ? Feb 9, 2016 19:11 |
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Westminster System posted:There's a reason I don't like math. Yeah, um, those casualties... hm.
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# ? Feb 9, 2016 19:12 |
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Fantastic_Mr_Fox posted:That makes sense, given how slow paradox games are. Are they in the lp sub? I can't seem to find any there, and don't terribly want to look through the whole thread to find them I believe there are three or four LPs going on right now at various speeds, Wiz has an Azerbaijan LP that is on hiatus until HoI4 releases so he can convert to that (and he has his older Hohezollern LP that is on the LP archive). Other than that there's several completed/suspended indefinitely ones you will probably need to have forums archives for.
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# ? Feb 9, 2016 19:20 |
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Fantastic_Mr_Fox posted:That makes sense, given how slow paradox games are. Are they in the lp sub? I can't seem to find any there, and don't terribly want to look through the whole thread to find them Here's Empress Theonora's LP about the Byzantines: http://forums.somethingawful.com/showthread.php?threadid=3603375&userid=0&perpage=40&pagenumber=1
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# ? Feb 9, 2016 19:20 |
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Ghost of Mussolini posted:DDRJake has the best EU4 LPs out there in my opinion. He will absolutely twist the game and pull off incredible things. Arumba isn't bad at all for someone of a more average skill level who is clearly not playing 100% optimally. I like when Arumba does a tag-team playthrough with someone, it breaks up the monotony of one person's voice and the reality that one player is pretty much going to repeat the same strategy a dozen times over the game.
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# ? Feb 9, 2016 19:21 |
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Fantastic_Mr_Fox posted:That makes sense, given how slow paradox games are. Are they in the lp sub? I can't seem to find any there, and don't terribly want to look through the whole thread to find them Here are some goon Paradox LPs. http://forums.somethingawful.com/showthread.php?threadid=3731765 http://forums.somethingawful.com/showthread.php?threadid=3603375 http://forums.somethingawful.com/showthread.php?threadid=3582025 http://forums.somethingawful.com/showthread.php?threadid=3677410 There's a bunch of semi-famous Paradox youtuber/twitch streamers, from the top of my head there's Arumba07, Shenryyr, Quill18 and Steejo. Maybe one of them is to your liking. I do recommend their tag team series as was mentioned edit: there's also this massive completed LP from Grey Hunter where he plays his nation of Ghana through CK2, EU4, Victoria 2 and Distant Worlds (A non-paradox space strategy game) http://lparchive.org/Distant-Worlds-(by-Grey-Hunter)/ SA apparently breaks the link so you have to paste it Trogdos! fucked around with this message at 19:58 on Feb 9, 2016 |
# ? Feb 9, 2016 19:52 |
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Does anybody have a link to Patter Song's Victoria 2 Bavaria LP? It's one of my favorites. And, of course, there's always CRETE.
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# ? Feb 9, 2016 20:14 |
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Empress Theonora posted:Does anybody have a link to Patter Song's Victoria 2 Bavaria LP? It's one of my favorites. Here you go.
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# ? Feb 9, 2016 20:25 |
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awesome! thanks y'all!
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# ? Feb 9, 2016 20:35 |
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PleasingFungus posted:Yeah, um, those casualties... hm. The latter side also doesn't add up correctly.
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# ? Feb 9, 2016 21:08 |
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Looks like it's just rounding errors (it always rounds down?) in how the numbers are displayed.
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# ? Feb 9, 2016 21:27 |
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It's so annoying in Crusader Kings 2 when you get a ruler of a different culture to your normal one and his first act is to burn down all your Welsh archery buildings and replace them with the possibility of building his own cultural buildings. I'm surprised this particular behaviour hasn't been patched out yet.
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# ? Feb 10, 2016 00:28 |
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Gort posted:It's so annoying in Crusader Kings 2 when you get a ruler of a different culture to your normal one and his first act is to burn down all your Welsh archery buildings and replace them with the possibility of building his own cultural buildings. I'm surprised this particular behaviour hasn't been patched out yet. The best solution is to tie the cultural buildings to the culture of the province, not the culture of the ruler. It's not like when Sultan John the Arab inherits England he's going to start planting loving camel seeds in the ground to assemble an army.
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# ? Feb 10, 2016 01:32 |
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Sindai posted:Looks like it's just rounding errors (it always rounds down?) in how the numbers are displayed. I think it's probably more like the individual casualties will round up a fraction to 1 even if it's something like 0.08.
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# ? Feb 10, 2016 01:44 |
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# ? May 9, 2024 03:02 |
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Odobenidae posted:The best solution is to tie the cultural buildings to the culture of the province, not the culture of the ruler. It's not like when Sultan John the Arab inherits England he's going to start planting loving camel seeds in the ground to assemble an army. It takes a decade or more of practice to learn to accurately shoot a bow that's in excess of 130 pounds draw weight, and absolutely no one needs a bow that powerful in civilian life, so that practice had to be enshrined in law. Widespread proficiency is these weapons isn't an inherent cultural trait, it's the direct result of government policy.
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# ? Feb 10, 2016 01:45 |