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kater
Nov 16, 2010

Geight posted:

Doing my first run on Commander Ironman, Sectoid is around the corner of a building in full cover. I throw a grenade at it, blow up the cover, and suddenly lose line of sight on the Sectoid. :xcom:

I'm not even mad about it, because that's been a bug since the previous game and it felt like meeting an old friend.

Is that really a bug? It's like the guy was leaning on a bunch of potted plants being all grr i hate you and you blow it up and he leans into the building he's at.

Actually I just wanted someone to explain how corner cover works because I really can't remember other than knowing there's only always one plane active at once.

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Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I guess it's debatable whether it's a bug or not, but either way it's kind of silly. It's more like the Sectoid is leaning around the corner going "grr I hate you" and then I blow up the wall he's leaning out from, so he stands up straight and my squad forgets that he's there because you don't get object permanence at Squaddie rank.

LibbyM
Dec 7, 2011

In the final room of the game, has anyone had their graphics flip the gently caress out? My game was flashing all sorts of different colours all over the screen to the point that I couldn't even tell where enemies were half the time, and it was causing me pain to look.

I thought my graphics card was dying but I tried running some other games and all is fine.

Chair In A Basket
Aug 6, 2005

I'm basically Jesus.

Nap Ghost
need to skulljack a codex. next mission a pod with codex is just in range of my move speed specialist. rush in and :black101: the fucker with my very first action. also activate 2 other nearby pods, and get to meet god.

mission ends and the specialist that skullfucked the codex is the only one alive, and completely uninjured.

Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

Elliotw2 posted:

The chance for an AWC skill is low since only 4 of my 12 colonels got one.

It's guaranteed, but not retroactive, if you leveled from squaddie to colonel while you have AWC you always get one skill.
It can't give you more than one, description lies: it's not "random chance to get a skill on promotion" it's "AWC randomly decides which promotion level will give you the skill for every soldier".
If they were already above the rank AWC rolled when it was built they'd get nothing

Pyromancer fucked around with this message at 09:06 on Feb 10, 2016

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
There's a mod on the workshop now that makes the AWC retroactive so everyone will get their hidden perk no matter what.

That Guy Bob
Apr 30, 2009
Does the AWC work for psi ops?

Erata
May 11, 2009
Lipstick Apathy
Welp, that's the 3rd commander difficulty campaign failure. :negative: [Shaken]

Goatse James Bond
Mar 28, 2010

If you see me posting please remind me that I have Charlie Work in the reports forum to do instead

Chair In A Basket posted:

need to skulljack a codex. next mission a pod with codex is just in range of my move speed specialist. rush in and :black101: the fucker with my very first action. also activate 2 other nearby pods, and get to meet god.

mission ends and the specialist that skullfucked the codex is the only one alive, and completely uninjured.

Well, I mean, after the Advent Captain dick move, you probably shouldn't be surprised at what happens when you gank a Codex.

Pwnstar
Dec 9, 2007

Who wants some waffles?



I can't stop making idiotic soldiers, please send help.

Speedball
Apr 15, 2008

Pwnstar posted:



I can't stop making idiotic soldiers, please send help.

You joke but I think having soldiers with crazy color schemes makes it easier to remember who's who on the battlefield. I like this.

Soho Joe
Aug 11, 2006

the torment of existence
weighed against
the horror of nonbeing
Nap Ghost
Son of a gently caress, my Heavylike was oneshot by an Archon jabbing a dumb pokestick into his right forearm.

This is a guy who bellowed like a drunk, got panicked and ran to better cover with no reveals and took killshots several times, waded through a fire for I swear two turns until evac and only had light wounds, and was most noticeable by his absurdly bright blue ski mask that made him look exactly like a Payday character in ridiculous Mass Effect tie-in DLC.

fake edit: you cannot tell me that New Mutons are not krogans or that Androwhatevers are not big daddies

LibbyM
Dec 7, 2011

Achievements spoiled whether I was going to succeed an attack an absurd number of times during my playthrough. It's not the biggest deal or anything but it's still a little weird. I just shot the final boss with a shot that was definitely not going to kill them, and the "You beat the game" achievement popped up immediately after I clicked to fire. Superior repeater proc'd it turned out.

Speedball
Apr 15, 2008

Soho Joe posted:

fake edit: you cannot tell me that New Mutons are not krogans or that Androwhatevers are not big daddies

Big Daddies at least stayed dead the first time you killed them!

There should have been an animation of the Muton locking its chainsaw bayonet against your sword whenever it counterattacked you. C'mon, it'd be rad!

Pwnstar
Dec 9, 2007

Who wants some waffles?

LibbyM posted:

Achievements spoiled whether I was going to succeed an attack an absurd number of times during my playthrough. It's not the biggest deal or anything but it's still a little weird. I just shot the final boss with a shot that was definitely not going to kill them, and the "You beat the game" achievement popped up immediately after I clicked to fire. Superior repeater proc'd it turned out.

Theres some weird stuff that happens with the game knowing what will happen before it happens like that. If a guy runs in to attack a Blademaster Ranger but Blademaster rolls a miss then the enemies attack goes first for some reason.

Tenzarin
Jul 24, 2007
.
Taco Defender

Pwnstar posted:



I can't stop making idiotic soldiers, please send help.


The aliens are right to try to kill all humans.

tokenbrownguy
Apr 1, 2010

Just beat the final level on Veteran. Almost flawless'd the entire thing. Only damage I took was the Commander getting lit on fire by an random console exploding. :v:

Was fun, but I'll wait for the inevitable expansion pack before doing another campaign at higher difficulties.

emTme3
Nov 7, 2012

by Hand Knit
.

emTme3 fucked around with this message at 02:45 on Mar 31, 2022

ThePeavstenator
Dec 18, 2012

:burger::burger::burger::burger::burger:

Establish the Buns

:burger::burger::burger::burger::burger:

Tenzarin posted:

The aliens are right to try to kill all humans.

Soho Joe
Aug 11, 2006

the torment of existence
weighed against
the horror of nonbeing
Nap Ghost

LibbyM posted:

Achievements spoiled whether I was going to succeed an attack an absurd number of times during my playthrough. It's not the biggest deal or anything but it's still a little weird. I just shot the final boss with a shot that was definitely not going to kill them, and the "You beat the game" achievement popped up immediately after I clicked to fire. Superior repeater proc'd it turned out.

Especially in the early game, the combat log will give you a "these dudes got promos" notice before anyone actually finishes their concealed overwatch animation.

I feel robbed that I was told the results before the action stopped.

Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

splifyphus posted:

I'm pretty sure Long Watch and War Zone don't activate during concealment.

Long watch doesn't, I think killzone does but aliens have to move - it'll start poo poo with patrols, but not with stationary groups

Qtotonibudinibudet
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki
HAHAHAHAHAHA I JUST SKULLJACKED A CORTEX TO RELEASE THE AVATAR AND THEN HIT IT WITH THE 5% INSTA KILL ON OVERWATCH I LOVE THIS GAME :D

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
No, Bradford, I didn't blow up the supplies. An Andromedon stepped on them.

LibbyM
Dec 7, 2011

Soho Joe posted:

Especially in the early game, the combat log will give you a "these dudes got promos" notice before anyone actually finishes their concealed overwatch animation.

I feel robbed that I was told the results before the action stopped.

Yah with just achievements alone I think I had it happen a dozen times probably, add in promotions and it get's really high numbers.


Pyromancer posted:

Long watch doesn't, I think killzone does but aliens have to move - it'll start poo poo with patrols, but not with stationary groups

Aliens have to move(or shoot?) for kill zone to work at all times, that's just the ability behaving normally.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Ciaphas posted:

Even coming from Firaxis you should not have to do this sort of thing for a $60 game or know that this needs to be done

Surely I'm not alone in thinking this
Pricetag of the game doesn't really matter much with regards to an optional feature in the game, arguably there are worse sins this game commits than not having a functioning ironman mode yet.

And even that is only a matter of a few patches to iron out the worst bugs and I don't feel like the game would magically have been better if they had disabled ironman completely until these patches were released. Video games are a bunch of very complicated systems strung together and the more complex it gets, the more likely it is to fall apart at the seams.

You might not be alone in thinking what you do, but what exactly are you arguing for here? Delaying the game more?

Lunethex posted:

There's a mod on the workshop now that makes the AWC retroactive so everyone will get their hidden perk no matter what.

I feel like the hidden perk is sort of a neat extra you should be happy you got, not mad that you didn't unlock on a character in the first place.

emTme3
Nov 7, 2012

by Hand Knit
.

emTme3 fucked around with this message at 02:45 on Mar 31, 2022

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
Awww yeah researched the new armour, time to go increase the survivability of my..

gently caress 6 CORPSES AND 150 SUPPLIES EACH!?

LibbyM
Dec 7, 2011

splifyphus posted:

This is pretty much the first thing I tried when I got War Zone for the first time. If you're in concealment it doesn't do anything even if they move. You have to use someone else to break concealment, and then War Zone goes off as they scramble for cover, and continues to remain in effect until 3 shots are fired or the beginning of your next turn, whichever happens next.

This is pretty standardized across relevant abilities. You have to break concealment with an active attack of some sort. Killzone is basically just a super overwatch.

Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

Gridlocked posted:

Awww yeah researched the new armour, time to go increase the survivability of my..

gently caress 6 CORPSES AND 150 SUPPLIES EACH!?

It's not each, it outfits all your guys with predator armor, same with weapons. The specialized armors and other stuff from proving grounds are made one by one though.

BlazetheInferno
Jun 6, 2015
Oh yeah, one thing I forgot about. Another thing Big Boss executed:

The Avatar released by Skulljacking a Codex. Big Boss does NOT have time for your bullshit.

Seriously, I do not regret giving him that Superior Repeater for an instant.

Perestroika
Apr 8, 2010

MarquiseMindfang posted:

No, Bradford, I didn't blow up the supplies. An Andromedon stepped on them.

The first time I saw a sectopod, it was when attacking an alien facility. Even when all my dudes were still camouflaged, it still stamped through walls and over cars with impunity. I can only imagine that particular sectopod just had a really goddamn terrible day and just didn't care who knew it :3:.

UP AND ADAM
Jan 24, 2007

by Pragmatica
This game is so balanced and good

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

Perestroika posted:

The first time I saw a sectopod, it was when attacking an alien facility. Even when all my dudes were still camouflaged, it still stamped through walls and over cars with impunity. I can only imagine that particular sectopod just had a really goddamn terrible day and just didn't care who knew it :3:.

Was this the facility where you pick up the prototype? I ran into a single sectopod there as well and I suspect that's the intended first encounter of it, it's just that I'd waited to do that mission for so long that I'd already killed several in pods so a single sectopod without buddies was easy pickings.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
Stealth bombing alien facilities with a single Ranger is so much fun. I got to the objective, and on the enemy turn a pod of an Advent Officer, Shieldbearer and Stun Lancer patrolled into me, removing my concealment, and activating a Sectopod, 2 more Advent Troopers, 2 Archons and a Gatekeeper.

So in the midst of all that chaos, I had my Ranger blue move to the objective, set the charges, grapple hook up to a ledge in the room (activating yet another pod), drop the extraction volume, and Wraith out through the wall to it with his gold move.

Later, fuckers. Enjoy your explosion.

Meskhenet
Apr 26, 2010

I just did the story blacksite.
Moved everyone to the extraction point as my ranger went in to get the vial.

Mobs drop reinforcements right on top of my guys, so i thought, no problems, overwatch and ill be good.

3 mobs dropped, guess how many got killed on overwatch?

0

My ranger ended up coming back up and cleaning up.

god drat

Perestroika
Apr 8, 2010

Antti posted:

Was this the facility where you pick up the prototype? I ran into a single sectopod there as well and I suspect that's the intended first encounter of it, it's just that I'd waited to do that mission for so long that I'd already killed several in pods so a single sectopod without buddies was easy pickings.

Yeah, that was it exactly, and it actually was my first encounter with a sectopod, too. Fortunately I had enough firepower by that point to just completely waste it in a single ambush round.

peak debt
Mar 11, 2001
b& :(
Nap Ghost

The Insect Court posted:

Evac(or kill/burn/knock unconscious/disorient/stun) the psyker dominating it. It'll flip back to enemy control but won't get an initial turn.

Does burning an enemy also always release their mindcontrol?

Mr. Whale
Apr 9, 2009
Apparently if you use a grenade to blow up some cover you're currently using it can cause your guys to get stuck on the tile they're standing on. I just had one of my grenadiers launch a grenade at their own feet and that got her unstuck.

Peewi
Nov 8, 2012

NAT-T Ice posted:

HAHAHAHAHAHA I JUST SKULLJACKED A CORTEX TO RELEASE THE AVATAR AND THEN HIT IT WITH THE 5% INSTA KILL ON OVERWATCH I LOVE THIS GAME :D

BlazetheInferno posted:

Oh yeah, one thing I forgot about. Another thing Big Boss executed:

The Avatar released by Skulljacking a Codex. Big Boss does NOT have time for your bullshit.

Seriously, I do not regret giving him that Superior Repeater for an instant.

Nice.

I think it took me three turns to kill mine.

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Skippy McPants
Mar 19, 2009

Pwnstar posted:



I can't stop making idiotic soldiers, please send help.

Seeing this makes me wonder how close someone could get to making the 3rd Street Saints.

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