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The thing that's been dragging down Dragon's Dogma for me has been the dragons. There are a few different variations, but generally you have to kill a dragon by attacking the glowing spot on its chest, between its arms. A dragon usually stands in a way that the spot is just outside of your melee attack range vertically. It's also incredibly fiddly to latch onto, because you can't grab 'up', and a dragon's chest will usually be facing straight down. You could climb into place, but dragons generally spend the whole fight flipping the gently caress out, so you'll be fighting the camera constantly. If you do manage to get into place, the way the climbing system works means that you'll stick onto one of its arms instead as it moves around. I've had the same fight against a drake take me as little as one minute, and as long as ten minutes.
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# ? Feb 10, 2016 08:26 |
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# ? May 28, 2024 19:51 |
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Have you considered playing a Warrior? It's a bit too pricey for me to buy the PC port just yet, but back when I played the only real postgame/BB useful weapon I had was the Dragon's Dogma itself, so I was stuck playing sword using classes against anything I wasn't monstrously overlevelled for. Assassin is a great, flexible class, but it kinda sucked having meaningful damage gated behind random drops for anyone else that wasn't a Fighter. Do you get the infinite fast travel stone in the PC version? One of the best status effects you can apply is most easily gained by upgrading your godawful starting weapons to level 3, IIRC. They're surprisingly difficult to get again if you don't realise this and sell them early on.
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# ? Feb 10, 2016 08:52 |
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Vanguard Warden posted:You could climb into place, but dragons generally spend the whole fight flipping the gently caress out This is something that frustrates me with the climb-able enemies. Sometimes they will just decide any time you dare climb on top of them they'll spam the "shake off" animation and kill your stamina unless you jump off. Then you jump off and jump back on and they're doing it again. Also sometimes you'll teleport around enemies you're climbing on when they do certain animations or, my favorite, get close to a wall or trees or something else and the game "pushes" you through the body and on the other side. Yeah, I didn't want to cut off that hydra's head.
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# ? Feb 10, 2016 08:57 |
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Leal posted:This is something that frustrates me with the climb-able enemies. Sometimes they will just decide any time you dare climb on top of them they'll spam the "shake off" animation and kill your stamina unless you jump off. Then you jump off and jump back on and they're doing it again. This is obnoxious (the gryphon and cockatrice love to do it, which mega sucks if you're a warrior because it's the only way you can get much damage in) but if you have a sorcerer pawn around it usually means meteors are soon inbound because the boss isn't attacking them while it's trying to shake you off.
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# ? Feb 10, 2016 09:43 |
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Digirat posted:This is obnoxious (the gryphon and cockatrice love to do it, which mega sucks if you're a warrior because it's the only way you can get much damage in) but if you have a sorcerer pawn around it usually means meteors are soon inbound because the boss isn't attacking them while it's trying to shake you off. Also, some of the big bastards' weak spots make no sense. What the gently caress do you mean the tusks are the ogres' weak spots? On the other hand, it's a fair price to play for the sheer loving chaos of trying desperately to cut the greatclub out of an ogre's hand before he beats the wizard to death with it.
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# ? Feb 10, 2016 10:10 |
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oldpainless posted:She became a woman I didn't know becoming a woman means you wear sleevless hoodie/tank top things and have a long ponytail (?) that goes under the hood.
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# ? Feb 10, 2016 11:20 |
Len posted:I didn't know becoming a woman means you wear sleevless hoodie/tank top things and have a long ponytail (?) that goes under the hood. You didn't? Growing up in Animehouse is weird. Anyway one thing that drags down Digimon Story: Cyber sleuth is that there's one dungeon you have to revisit a lot. That's not the bad part, I expect that poo poo out of a JRPG. The bad part is that it has the single worst music track in the game so far and its visual design is really uninteresting compared to literally every other location as far as I've played.
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# ? Feb 10, 2016 11:33 |
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Somfin posted:Also, some of the big bastards' weak spots make no sense. What the gently caress do you mean the tusks are the ogres' weak spots? Cyclops weak spot isn't the tusk, it'll just freak out if you chop its tusk off. At least I don't think it's the tusk, I've aways been too busy flailing at the eye to see how chopping the tusk off affects the damage meter
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# ? Feb 10, 2016 12:22 |
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I'm pretty sure the only thing knocking off a cyclops tusk does is get you a cyclops tusk to craft with later.
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# ? Feb 10, 2016 12:25 |
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SkeletonHero posted:I'm pretty sure the only thing knocking off a cyclops tusk does is get you a cyclops tusk to craft with later. It does immediately stagger the bastard, which is a nice side-effect, even if it doesn't do any bonus damage.
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# ? Feb 10, 2016 12:47 |
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Inco posted:Jesus, the final boss of Bowser's Inside Story is loving terrible. You have to attack Dark Bowser enough times to make Fawful vulnerable, then vacuum Fawful so Mario & Luigi can fight him. Then you have to take out Fawful's three legs so the core can be hit, but the legs will dodge your attacks unless you destroy Fawful's two eyes. That's 6 targets to take down until you can actually do any damage to the final boss, and after a couple of turns, the whole thing starts over again. Yeah, by BIS the final boss' difficulty took a nosedive. Superstar Saga was a rough battle and Partners in Time was two bosses in a row.
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# ? Feb 10, 2016 13:32 |
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Len posted:I didn't know becoming a woman means you wear sleevless hoodie/tank top things and have a long ponytail (?) that goes under the hood. are you there, yevon? it's me, yuna
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# ? Feb 10, 2016 15:09 |
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Action Tortoise posted:are you there, yevon? it's me, yuna Oh so she's just adjusting poorly because she killed God and can't ask Him for guidance anymore. Makes sense.
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# ? Feb 10, 2016 17:33 |
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Orange Fluffy Sheep posted:Oh so she's just adjusting poorly because she killed God and can't ask Him for guidance anymore. Well she did break a system that had been in place for a thousand years and sacrificed allies on the way so yeah that's gonna leave some scars. Why did her costume change? T&A. The entire game is mostly T&A. Morglon has a new favorite as of 20:32 on Feb 10, 2016 |
# ? Feb 10, 2016 19:23 |
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Just an FYI, this is what Samus looked like in the Metroid comic (also the 1994 Super Metroid strategy guide, which was awesome):
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# ? Feb 10, 2016 21:25 |
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What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her.
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# ? Feb 10, 2016 23:14 |
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Inspector Gesicht posted:What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her. In Other M it was because her ex-commanding officer told her she couldn't use her equipment. Which lead to stuff like going into an extremely hot area of the ship and getting damage because he didn't say you could use the Varia upgrade yet.
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# ? Feb 10, 2016 23:20 |
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My headcanon is that ancient artifacts found in abandoned Chozo temples don't last more than one final boss and a few side-missions before they burn out.
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# ? Feb 10, 2016 23:23 |
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Inspector Gesicht posted:What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her. In 4, an X parasite steals her armor and she's using a different suit. SA-X actually uses her poo poo in the game.
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# ? Feb 10, 2016 23:28 |
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Caphi posted:In 4, an X parasite steals her armor and she's using a different suit. SA-X actually uses her poo poo in the game. Her armor gets infected by the parasite and she has to have it surgically removed, actually. The first Prime game starts with all her powers from the first game and they're immediately lost very early on. The rest of the Prime games go like this IIRC. Why she's not got things at the start of Return of Samus or Super is beyond me. Especially Super since it follows Return pretty close and I don't see why she'd toss her stuff just because the last Metroid is in captivity. There's other weird bugs to shoot!
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# ? Feb 10, 2016 23:33 |
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Inspector Gesicht posted:What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her. Chozo are really strict about their DRM, and her licence for the upgrades expires between games.
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# ? Feb 10, 2016 23:42 |
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In Metroid, it's because it's the first game In Metroid 2, because it's an early game boy game story didn't matter In Super Metroid, really it's because it's just a souped up remake of the first one In Prime 1 an explosion fucks up her suit In Prime 2 a bunch of dimensional beings "steal" her powers, which is stupid as gently caress, but then they use them against her in boss battles, which is actually awesome (except gently caress the Boost guardian) In Prime 3, she actually has her basic powerups already, but she gets infected with Phazon and they modify her suit in Fusion, a parasite infection requires surgical removal, and that parasite uses her poo poo against her later, which is awesome in Metroid other M, because the writer was a loving idiot But really, it's so that they can keep the exploratory gameplay each time
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# ? Feb 10, 2016 23:45 |
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Inspector Gesicht posted:What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her. In Prime, an explosion damaged her suit's systems, forcing her to lose all the upgrades from Metroid. In Prime 2, the Ing infiltrate her suit and take the subsystems away. She also leaves the suit and weapon upgrades on the planet at the end because they belonged to the Luminoth. In Prime 3, Samus gets hit with Phazon and has to have a new suit constructed that keeps her from dying to the radiation the Phazon produces. Her old systems are presumably not compatible with the PED Suit. She then loses the PED suit at the end, and no longer has her upgrades available for Metroid II. I don't think it's ever explained in Super Metroid.
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# ? Feb 11, 2016 00:12 |
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Inspector Gesicht posted:What's Samus Aran's excuse for starting every mission without her equipment? Zelda has the excuse that it stars a new Link every other game, but there's only one of her. I guess the same as Batman's.
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# ? Feb 11, 2016 01:04 |
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Caphi posted:In 4, an X parasite steals her armor and she's using a different suit. SA-X actually uses her poo poo in the game. They'll never make an actual sequel to Fusion because at the end of that game she's some terrifying human/Chozo/Metroid/SA-X chimera with her armor biologically fused to her skin. She's basically as hosed up as whatever bio-cyborg resurrection Ridley is on now.
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# ? Feb 11, 2016 02:21 |
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Morpheus posted:Just an FYI, this is what Samus looked like in the Metroid comic (also the 1994 Super Metroid strategy guide, which was awesome): So Samus shrunk. A lot. I feel like there's a fetish for that on the internet somewhere.
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# ? Feb 11, 2016 03:03 |
Sleeveless posted:They'll never make an actual sequel to Fusion because at the end of that game she's some terrifying human/Chozo/Metroid/SA-X chimera with her armor biologically fused to her skin. She's basically as hosed up as whatever bio-cyborg resurrection Ridley is on now. Fun fusion fact. It was also written by Sakamoto and the plot of Other M is basically the exact same. He had one idea and did it. Then did it again.
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# ? Feb 11, 2016 03:06 |
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BlueKingBar posted:So Samus shrunk. A lot. Oh c'mon, you know there's a fetish for that on the internet.
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# ? Feb 11, 2016 03:12 |
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muscles like this? posted:In Other M it was because her ex-commanding officer told her she couldn't use her equipment. Which lead to stuff like going into an extremely hot area of the ship and getting damage because he didn't say you could use the Varia upgrade yet. God, how I wish you were joking about this. The 'best' part about it is that even though the guy has literally no actual authority over her but she still listens to him because of daddy issues or something.
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# ? Feb 11, 2016 03:26 |
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There is exactly one moment in the game where she uses something without permission, and it takes him being dead, and what could have been a sort of not really mildly redeeming character moment is wasted by having the game not even mention it's unlocked, when you need to use it to not die at the end of the final boss.
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# ? Feb 11, 2016 03:29 |
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AlphaKretin posted:There is exactly one moment in the game where she uses something without permission, and it takes him being dead, and what could have been a sort of not really mildly redeeming character moment is wasted by having the game not even mention it's unlocked, when you need to use it to not die at the end of the final boss. There's actually three. You're thinking of the last one, the Power Bomb. She uses the Space Jump of her own volition when Adam is AWOL and of debatable trustworthiness, and the Gravity Suit just after he sacrifices himself. Still loving stupid, and nothing will ever excuse the Varia Suit debacle, but she did shirk authorization more than once. EDIT: Also, I actually thought the Power Bomb was one of the few good moments of the game, specifically because they don't tell you that you can use it. It's on you to remember the relatively simple way to execute a Power Bomb (that you could always wind up, but never execute) that you were taught at the start of the game, and use it against an enemy that specifically set you up for it, since the Metroid Queen is vulnerable to much that same tactic in Metroid II. Cleretic has a new favorite as of 03:46 on Feb 11, 2016 |
# ? Feb 11, 2016 03:40 |
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AlphaKretin posted:There is exactly one moment in the game where she uses something without permission, and it takes him being dead, and what could have been a sort of not really mildly redeeming character moment is wasted by having the game not even mention it's unlocked, when you need to use it to not die at the end of the final boss. That time she was nearly sucked into space wasn't authorized either was it?
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# ? Feb 11, 2016 03:41 |
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Shows you how much I remember of the game. Still all took him being AWOL/dead and the Power Bomb was still majority dumb.
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# ? Feb 11, 2016 03:44 |
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Sleeveless posted:They'll never make an actual sequel to Fusion because at the end of that game she's some terrifying human/Chozo/Metroid/SA-X chimera with her armor biologically fused to her skin. She's basically as hosed up as whatever bio-cyborg resurrection Ridley is on now. Only if they break from what Sakamoto's said. His notes say that when she absorbed the SA-X, it cancelled out the gene alterations the Metroid vaccine introduced, reverting her physiology back to pre-infection status. Sakamoto's a loving hack, is what I'm saying.
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# ? Feb 11, 2016 03:48 |
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BlueKingBar posted:So Samus shrunk. A lot. There's also fetishists for freakishly huge muscle women, going down the fetish road is a losing prospect
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# ? Feb 11, 2016 04:06 |
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BlueKingBar posted:So Samus shrunk. A lot. Here's a kindleporn book on that. It was the first result for "shrunken woman". I guess there's not that much non-fetishy stuff in such a weird category.
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# ? Feb 11, 2016 04:13 |
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Inco posted:Sakamoto's a loving hack, is what I'm saying. I think the problem was trying to put the plot on the top layer, rather than letting the environment tell the story like with Prime 1. Metroid's plot is kind of stupid, and if you don't call attention to Samus losing her gear, nobody's going to worry about it because everyone is perfectly aware that it's a gameplay conceit. But when you try to have this big complex space opera epic behind it, it becomes pretty obvious how puerile the setting and characters are.
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# ? Feb 11, 2016 05:57 |
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I had two problems with EDF 2025 on the PS3. One of them was the frame rate. I've now got EDF 4.1 on PS4 and the frame rate is much smoother. But they didn't fix my other problem with the game, which was that when a building collapses there isn't enough smoke! They couldn't have much smoke on PS3 because the frame rate was bad enough as it was but the PS4 has frames to spare, so dial up the smoke! As it is I can see the bits of building falling into the floor and it doesn't look good. The effect was done better in the old PS2 version which used- can you guess?- lots and lots of smoke. Also I tried to upload a screenshot and when it was done the game hadn't paused and I'd been killed by enemies while uploading my screenshot. Does it not auto-pause? Presumably that's a setting somewhere I can change?
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# ? Feb 11, 2016 06:59 |
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Sleeveless posted:They'll never make an actual sequel to Fusion because at the end of that game she's some terrifying human/Chozo/Metroid/SA-X chimera with her armor biologically fused to her skin. She's basically as hosed up as whatever bio-cyborg resurrection Ridley is on now. The sad thing is I think that would actually be really rad. It's also kind of sad that Adam in Fusion was way more likable than he was in Other M, and that Adam was an AI copy that had more excuses for the lovely things and still ends up being less lovely than in Other M.
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# ? Feb 11, 2016 10:47 |
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# ? May 28, 2024 19:51 |
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Slime posted:The sad thing is I think that would actually be really rad.
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# ? Feb 11, 2016 10:54 |