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Ramadu
Aug 25, 2004

2015 NFL MVP


oswald ownenstein posted:

Witcher 3 with HairFX and Ultra 1080p -> 80+ fps / in 4k 50-60 fps

XCom 2 1080p -> 20-40 fps

seems legit.

hosed up if true

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ThePeavstenator
Dec 18, 2012

:burger::burger::burger::burger::burger:

Establish the Buns

:burger::burger::burger::burger::burger:

oswald ownenstein posted:

Witcher 3 with HairFX and Ultra 1080p -> 80+ fps / in 4k 50-60 fps

XCom 2 1080p -> 20-40 fps

seems legit.

turn down AA

poptart_fairy
Apr 8, 2009

by R. Guyovich

TheSpiritFox posted:

The squad mourned his heroic loss, while at the same time worrying quite a bit about why a rookie on his first mission and XCOM's first mission happened to drop on death a superior aim sight (which it seems like he might have used with all the sub 70% shots he connected) and an Alien Data Cache. :stonk:

The Legendary loot is ridiculous. I had something like seven +20 combat stims and half a dozen +10% scopes/lasers etc after a couple of missions.

Synthbuttrange
May 6, 2007

Kiranamos posted:

drat, the mod list is blowing up. I'm surprised at some of them but am unsure if they will break the game. Specifically, the "STOP WASTING MY TIME" mod seems too good to be true. Anyone try it or have other mods they recommend? I'm only using some customization ones and one of the faster movement ones.

Link please.

The Crotch
Oct 16, 2012

by Nyc_Tattoo
Well if it's semi-widespread that gives me greater hope that it'll get fixed.

Because god drat.

lfield
May 10, 2008
On the last mission I mind controlled an andromedon and sent it forward to scope out the final room while my team sat in a defensive position and waited. It got killed a couple of turns later and the area went dark - except the shell was then leaving a trail of acid that all the other aliens in the room kept wandering through, apparently, because everything that could be hurt by it slowly died while I hid for 20 turns like a coward.

Bit of an anticlimax but hey, I won.

LibbyM
Dec 7, 2011

There was a bug in Enemy Unknown where pods would randomly appear where they hadn't been before. Like in the Graveyard map with the building directly in the center, I once had my whole squad inside that building, ended my turn, and suddenly a sectoid pod appeared inside and scattered. That bug was in the game for a LONG time before it got patched, anyone remember how long?

Kiranamos
Sep 27, 2007

STATUS: SCOTT IS AN IDIOT

SynthOrange posted:

Link please.

http://steamcommunity.com/sharedfiles/filedetails/?id=620600092

A.o.D.
Jan 15, 2006

The Suffering of the Succotash.

LibbyM posted:

There was a bug in Enemy Unknown where pods would randomly appear where they hadn't been before. Like in the Graveyard map with the building directly in the center, I once had my whole squad inside that building, ended my turn, and suddenly a sectoid pod appeared inside and scattered. That bug was in the game for a LONG time before it got patched, anyone remember how long?

I've had that poo poo happen to me within the last year. It's rare, but it happens.

ProZocK
Apr 22, 2013
Here, to make up for dicing you, multiple times, have some nice, calm text.

This has to go to the OP.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

oswald ownenstein posted:

Witcher 3 with HairFX and Ultra 1080p -> 80+ fps / in 4k 50-60 fps

XCom 2 1080p -> 20-40 fps

seems legit.

It's nothing short of awe-inspiring that Firaxis managed to make UE3, an engine launched in 2004, run this badly.

Peewi
Nov 8, 2012

I'm making progress.


I still haven't gotten the text placement quite right and I need to either find a text color that shows up well on all four icons or use multiple different colors.

Rookersh
Aug 19, 2010

ProZocK posted:

This has to go to the OP.

While it's funny, you can tell it's also a fake, since you can't see the 65% on the actual image. Also every time you get anywhere near that close, the chance to hit jumps to 80-100%.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
I'm addicted to mods please help.

I decided I needed to try out the Long War Studio's Leadership and SMG mod now cause I love anything that extends options and adds depth.

Broken Cog
Dec 29, 2009

We're all friends here
I don't know if this is common knowledge, but be careful to check the armors of each operative once you upgrade. If a recruit spawns with the resistance kevlar armor from the preorder, they won't automatically upgrade to warden, you have to equip it manually.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.

Rookersh posted:

While it's funny, you can tell it's also a fake, since you can't see the 65% on the actual image. Also every time you get anywhere near that close, the chance to hit jumps to 80-100%.

No it's there.

:spergin: It's bisected but you can still tell it's definitely a 65%.

Lunethex fucked around with this message at 02:11 on Feb 11, 2016

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

Lunethex posted:

No it's there.

:spergin: It's bisected but you can still tell it's definite a 65%.

Heck, it could be 55% and the 65% is what's fake. (/s)

Internet Kraken
Apr 24, 2010

slightly amused
Where does Xcom 2 save its replays of online matches?

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
Tried out the "Stop wasting my time" mod and seriously why aren't you downloading this mod. It lets you play as fluid as EW allowed. Excellent mod all around, even speeds up the Avenger.

-Dethstryk-
Oct 20, 2000
Has anyone seen an example of people modding in more music tracks? I figured it would be fun to throw your own stuff into the ambient and combat soundtracks, if the game even works like that.

Rougey
Oct 24, 2013
So last night I got my hands on a psi ops for the first time.

There is no emote in the smiles list that will to justice to the pure ecstasy I felt when I used the first ability I got, Null Lance, on a neat little row of enemies.

It's almost 14 hours later and my nipples are still hard.

eleven extra elephants
Feb 16, 2007

Menschliches! Allzumenschliches!!
I read somewhere you can choose the path your soldiers take when you move now, how do you do that?

Synthbuttrange
May 6, 2007

Lunethex posted:

Tried out the "Stop wasting my time" mod and seriously why aren't you downloading this mod. It lets you play as fluid as EW allowed. Excellent mod all around, even speeds up the Avenger.

Does it also speed up the switch between geoscape and base?

Rev. Melchisedech Howler
Sep 5, 2006

You know. Leather.
I've become paranoid that some of the bullshit cosmetic item mods I've installed are trolling me and are adjusting the alien unit progress. In a mission before my first retaliation, I encountered a mec - this was before vipers even turned up, who I assumed I was supposed to meet first.

Come to think of it, one of the first scanning rewards were dragon rounds and an acid grenade too. Feels like something's hosed up.

staplegun
Sep 21, 2003

A.o.D. posted:

I've had that poo poo happen to me within the last year. It's rare, but it happens.

Speaking of which...

Harrow
Jun 30, 2012

About to start the mission that ended my last campaign in disaster. The operation name? "Operation Severed Hymn." Ominous enough?

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM

The Crotch posted:

Well if it's semi-widespread that gives me greater hope that it'll get fixed.

Because god drat.

God dammit I had that happen to me and thought I was imagining things

Peewi
Nov 8, 2012

FAT WORM OF ERROR posted:

I read somewhere you can choose the path your soldiers take when you move now, how do you do that?

Ctrl + right click to set a waypoint.

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM

FAT WORM OF ERROR posted:

I read somewhere you can choose the path your soldiers take when you move now, how do you do that?

Hold control

Rev. Melchisedech Howler
Sep 5, 2006

You know. Leather.

Harrow posted:

About to start the mission that ended my last campaign in disaster. The operation name? "Operation Severed Hymn." Ominous enough?

Beats Severed Hymen.

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM

ProZocK posted:

This has to go to the OP.

hell I want that as a sticker on the back window of my car

not really but still. maybe framed in my office.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
It's out! It Will Take Many Bullets

Note that due to how the game handle giving weapons out the mod isn't fully retroactive; since the new weapons are granted when you build a weapon, if you already have beam assault rifles, you won't get regular and mag assault rifles with beam stats. Nothing I can really do about that, sorry. It should work if you don't have it purchased yet though.

Please report anything horribly broken. Also make sure all the gun attachments actually display properly, I think I got them all but that was the most finicky part.

Harrow
Jun 30, 2012

My Phantom Ranger got Hail of Bullets from the AWC. Not the most incredible thing he could've gotten, but a guaranteed shotgun blast from any distance is pretty hard to turn down.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
I think I'm at the point where I have to beat the game now because I can't beat the game at this rate. Lost my haywire specialist because of a Destroy Relay mission, and I was forced to trigger double Gatekeeper+Sectopod. Thank firaxis for mimic beacons.

I'm in the middle of October currently, and pods are at a point where I'm dead resource-wise if I'm fighting more than 4 pods in a timed mission.

Broken Cog
Dec 29, 2009

We're all friends here

Harrow posted:

My Phantom Ranger got Hail of Bullets from the AWC. Not the most incredible thing he could've gotten, but a guaranteed shotgun blast from any distance is pretty hard to turn down.

A guaranteed hit is pretty invaluable, so I never mind getting that skill, no matter the class.

BlazetheInferno
Jun 6, 2015
Welp, first campaign on veteran completed. I fully admit to *lots* of savescumming when a move or encounter didn't go well. Kept a save at the start of every (when I remembered) battle, and one on the Geoscape, again when I remembered after a battle. Didn't realize how amazing the AWS and its random perks were, so I got it late.





Igor "Fireball" Dudek: My best grenadier for a long time, and definitely my shootier one. With an Autoloader in his gun, he could always be counted on to lay down heavy firepower where I needed it. I never got the upgraded Shredder gun, but he made use of the standard one quite well.

Denise "Jammer" Sullivan: Combat Medic and Robot-Thief extraordinaire. She also made good use of the repeater I gave her. Between that and giving my other soldiers free overwatch shots with Threat Protocol, she was a *very* effective all-around support - and her own free overwatch shot after full movement came in useful on more than one occasion.

Sarah "Thumper" Hahn: My primary go-to explosives carrier. Between grenades and her Blaster Launcher, she practically leveled entire city blocks, and I love her for it. Armor is *not* safe when Thumper's around.

Lexi "Shooter" Murray: My go-to Sniper. Always reliable, always deadly. Between Killzone and Serial, and giving her an extended Magazine, is it any wonder she has the single greatest kills-to-missions ratio of all my soldiers? More than once did she spend her entire 6-shot clip in a single turn.

Diane "Misery" Nelson: I was late getting a Psi Lab out, and boy do I regret it after seeing Misery in action. Not even for just the utility, but the raw offensive power she puts out. Rift, Null Lance, Soulfire... she's a powerhouse, and I gave her AP rounds so that even when she's not using mind-bullets, she STILL doesn't give a single gently caress about your armor.

Kiefer "Big Boss" Sutherland: Oh man. Big Boss lived up to his reputation in this campaign. I made him through the character pool midway through the campaign, after finally figuring out why I couldn't get mods to work and getting the right-eye eyepatch mod working. He showed up as a colonel ranger from a scan-rumor (very appropriate) at a time when I was decidedly low on high-rank rangers, I took him full-scout-tree because Big Boss, and I did NOT regret it. I gave him a Repeater, a Laser Sight, and Bluescreen rounds, and, well... he didn't get a huge number of kills, but they were always big kills. See my previous post about all of his various executions and crits.

I think it's appropriate that the final shot of the campaign was fired by none other than Big Boss. A crit, naturally.

SkySteak
Sep 9, 2010
Thank you for the advice.

I wont lie, despite the action camera being janky as hell there is something immensely satisfying about seeing ADVENT reinforcements run and fall into a wave of overwatch fire.

Eimi
Nov 23, 2013

I will never log offshut up.


Insert name here posted:

It's out! It Will Take Many Bullets

Note that due to how the game handle giving weapons out the mod isn't fully retroactive; since the new weapons are granted when you build a weapon, if you already have beam assault rifles, you won't get regular and mag assault rifles with beam stats. Nothing I can really do about that, sorry. It should work if you don't have it purchased yet though.

Please report anything horribly broken. Also make sure all the gun attachments actually display properly, I think I got them all but that was the most finicky part.

You are amazing. This isn't even about ballistic superiority, but more that I am not a fan of the non ballistics model. They even managed to make the plasma animation outstanding, but the guns look like poo poo.

Also I saw some people asking about the LW mods and they were a big meh for me. Muton Centurion are a bit tougher, but I think I fought a grand total of 3? SMGs are :mediocre: and I never used officers because of the opportunity cost and the fact that the added abilities were themselves not that exciting, at least the first three tiers.

(Please Firaxis give us an optimization patch soon)

Kiranamos
Sep 27, 2007

STATUS: SCOTT IS AN IDIOT

Using this - nothing's broken yet but it definitely helps. The increased Avenger speed already makes it worth it.

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Ben Nerevarine
Apr 14, 2006

RandallODim posted:

Did you actually pop Run & Gun before doing the slash? Because you don't have to do that to dash and melee, and I've always had my rangers grab loot when someone they sworded dropped some.

Yeah. I popped Run & Gun in order to be able to get out after I dashed-slashed-grabbed, but grabbing ended that soldier's turn. The loot was already on the ground and there just happened to be an enemy in range as well.

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