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cmykjester posted:Where are you guys getting that concept art? I'm a big fan of concept art. It's interesting what ideas didn't make it. http://www.eurogamer.net/articles/2015-08-19-unseen-concept-art-and-renders-from-the-witcher-3 For example a smiling Geralt: Yeah, they scratched that early on.
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# ? Feb 10, 2016 21:08 |
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# ? May 30, 2024 12:12 |
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Palpek posted:There's also a really good Eurogamer gallery with some concept art and early renders that haven't been shown elsewhere: But please, call me York. Everyone calls me that.
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# ? Feb 10, 2016 22:24 |
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I love how weather is organic in it. It will slowly get worse and worse until you have a full on storm.
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# ? Feb 11, 2016 07:38 |
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StoneOfShame posted:I like 2 because its slightly similar to the wolf school armour. I like 2 because it's like "hey, i'm being hunted, let me hide my super identifying facial scar" Though then again, the wild hunt don't seem to be using middle men or investigation. Which actually seems to be their downfall in finding her first compared to Geralt's long and thorough detective work.
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# ? Feb 11, 2016 07:45 |
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Is there a checklist online anywhere that lists around when I should be doing a particular secondary/side quest/contract as I'm going through the main quests? I just got to Velen and basically want to do any side quest I can when they become available, but I'm noticing that it's totally a crapshoot whether or not I'm under-leveled for whatever side quest I pick up.
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# ? Feb 11, 2016 07:58 |
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qbert posted:Is there a checklist online anywhere that lists around when I should be doing a particular secondary/side quest/contract as I'm going through the main quests? The Quests... have the recommended level right there?
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# ? Feb 11, 2016 08:34 |
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Baron posted:The Quests... have the recommended level right there? I know, but it's kind of annoying to pick up a quest and then go, "Actually, I'll have to wait 5 levels before continuing this." I was wondering if someone had already made a list of "Just do all of the quests in this order."
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# ? Feb 11, 2016 08:52 |
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It's weird, the plot to kill the king just kind of ended after I found the cobbler. There was no next part. I figure i have to progress the story to get more of it, so I headed to Irish Viking land. The Jarls daughter is supposed to be Miranda or whatever her name was in Brave right? Oh I also like how I found Advanced Ursine armor plans just randomly in a cave. Though I need 11 more levels before I can use it.
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# ? Feb 11, 2016 09:18 |
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twistedmentat posted:It's weird, the plot to kill the king just kind of ended after I found the cobbler. There was no next part. I figure i have to progress the story to get more of it, so I headed to Irish Viking land. The Jarls daughter is supposed to be Miranda or whatever her name was in Brave right? Just make sure you don't shove anyone while waiting for the quest to continue.
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# ? Feb 11, 2016 10:37 |
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WhiskeyWhiskers posted:Just make sure you don't shove anyone while waiting for the quest to continue. I played through the game including that plot and don't know what this means. I must not have shoved anyone.
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# ? Feb 11, 2016 11:14 |
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BrainMeats posted:I played through the game including that plot and don't know what this means. I must not have shoved anyone.
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# ? Feb 11, 2016 11:28 |
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There is really a lot of cool things that you can easily miss. If you piss Yennefer off enough she will end the argument by teleporting you into a lake
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# ? Feb 11, 2016 12:10 |
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twistedmentat posted:I love how weather is organic in it. It will slowly get worse and worse until you have a full on storm. For months at a time. quote:There is really a lot of cool things that you can easily miss. If you piss Yennefer off enough she will end the argument by teleporting you into a lake That's pretty great.
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# ? Feb 11, 2016 15:06 |
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qbert posted:Is there a checklist online anywhere that lists around when I should be doing a particular secondary/side quest/contract as I'm going through the main quests? qbert posted:I know, but it's kind of annoying to pick up a quest and then go, "Actually, I'll have to wait 5 levels before continuing this." I was wondering if someone had already made a list of "Just do all of the quests in this order." I'm not aware of a checklist or guide. Quest difficulty is all over the place and Velen isn't clearly subdivided into level ranges so you'd be hopping everywhere doing quests "in order" from lowest to highest level. Imo stop caring about loot and XP and just enjoy the actual gameplay and writing in the side quests. There is way way more XP available in the game than you need to hit max/endgame level, you're going to outlevel a lot of your quests no matter what. If you were aiming to try and maximize your quest XP that's really unnecessary and you're still going to end up leveling faster than you can complete all the equal-level quests.
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# ? Feb 11, 2016 18:45 |
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I'm halfway through L27 and pretty much run out of things to do sidequest wise, and so many of them only seem to give 1 or 2 xp it's pretty hard to level up with any degree of swiftness. Which is fine I guess, I'm just wanting to hit 29 so I can upgrade my gear and it's taking forever.
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# ? Feb 11, 2016 18:59 |
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Pellisworth posted:I'm not aware of a checklist or guide. Quest difficulty is all over the place and Velen isn't clearly subdivided into level ranges so you'd be hopping everywhere doing quests "in order" from lowest to highest level. Yeah I'm really enjoying everything so far, it's just the OCD part of me that wants to make sure I experience all of the content. Also can someone tell me basic tips for winning Gwent? Is "use all my spies in Round 1, deliberately bomb it, and roll over Rounds 2 and 3" a good idea?
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# ? Feb 11, 2016 19:00 |
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If you're not at least within one or two levels to the side quest you're probably going to get hosed unless it's that poison wyvern thing in which case just walk away and come back later in a dozen hours.
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# ? Feb 11, 2016 19:03 |
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qbert posted:Yeah I'm really enjoying everything so far, it's just the OCD part of me that wants to make sure I experience all of the content. That's not bad, though sometimes you'll be able to use all your spies AND win Round 1, especially later when you have Geralt/Ciri cards, because the opponent will pass when it's at, say, 9 - 0 or 10 - 0. You can drop one of the 2-8 cards you've gotten from spies and shorten the game considerably. In general, don't bother with weather cards as soon as you have enough decent troops. Plan on the bad guy having 1x or 2x Scorch and always play "under" his highest guys or bait the opponent into using it, and then medic the cards you lost back. Remember that Scorch looks at face value, so playing that final blue stripe guy may mean you lose all of them.
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# ? Feb 11, 2016 19:06 |
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Shannow posted:I'm halfway through L27 and pretty much run out of things to do sidequest wise, and so many of them only seem to give 1 or 2 xp it's pretty hard to level up with any degree of swiftness. Which is fine I guess, I'm just wanting to hit 29 so I can upgrade my gear and it's taking forever. I'm guessing you've been holding off on progressing the main quest, there's tons of XP there. qbert posted:Yeah I'm really enjoying everything so far, it's just the OCD part of me that wants to make sure I experience all of the content. Yeah that's pretty much the strongest all-around tactic. Round 1: Play all your spies, maybe win it but nbd if you lose. Rounds 2-3: Use your card advantage to win, try to play cards from lowest to highest value to avoid Scorch. Healers are great.
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# ? Feb 11, 2016 19:53 |
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qbert posted:Also can someone tell me basic tips for winning Gwent? Is "use all my spies in Round 1, deliberately bomb it, and roll over Rounds 2 and 3" a good idea? Here are some general gwent tips: 1. Spies and decoys are hands down the most powerful cards in the game. Healers are in a close second tied with the good hero cards. Have as many spies, decoys, and healers as you can possible have in your deck. Use your spies, use decoys to take and then use your enemies spies and then use healers to use them all over again. IMO in third place there's a tie between war horns, Dandelion and villentretenmerth and scorch cards. Villentretenmerth is amazing because he's an automatic scorch for the front row (after a certain threshold) that can be decoyed, war horned or brought back from the dead by a healer to be reused. Honestly one of the best moves in the game is to wait until a monster player uses tons of melee cards, dump a frost on them to make them all worth the same and then use villentretenmerth to kill the entire row. It's beautiful when that works out. 2. Make sure your deck is at *exactly* the minimum amount of cards needed for a complete deck. This just makes it more likely to draw a card you're really looking for. 3. Weather effects are overrated especially with the Foltest card that clears weather effects. Let your opponent dump all of his weather cards on you, keep playing as if they're not there and then wait to remove them until after he passes or runs out of cards. Really the only weather card you should have in your deck is some clear weathers and maybe a frost or two tops (to gently caress over monster decks who are very melee heavy). 4. Try to bait out your opponent's scorch cards by tossing out some sacrificial lambs. Some high value artillery is great for this. 5. Hero cards are mostly overrated. Since weather is so easily avoided their greatest buff (not being affected by other modifiers) is actual a hindrance since it also means they can't be buffed via war horn and also can't be revived by a healer. Have a few of them in your hand in place of really lovely 1 or 2 value cards, but otherwise the only hero cards you should absolutely have are the 15 value cards (Geralt and Ciri) or the ones with special abilities like Avalloch or Yen. 6. Card with the strength in numbers (or whatever it's actually called) buff are actually far better than heroes. A couple of 4 value cards with that ability can become worth 16 each with a warhorn on top. Even then, I'd rather have a 6 or 7 that can be buffed by a war horn or Dandelion than a 10 hero card that can't do anything but be a 10. 11. As for "deliberately bombing it" just play it by ear. Typically I find that opponents will pass on round 1 early enough that I can win it and then I'll try to make them use as much of their hand as possible in round 2 before decoying everything and then passing into round 3. But yeah, generally the idea is to goad your opponent into over committing on a round so he won't have enough cards to compete the rest of the match.
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# ? Feb 11, 2016 20:21 |
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WhiskeyWhiskers posted:Just make sure you don't shove anyone while waiting for the quest to continue. Didn't even get that. It doesn't even have a quest marker on thr map. Obviously I can go back to Novigraad when ever I want so its not a big deal.
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# ? Feb 11, 2016 21:02 |
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My only criticism so far of the game is that the skill model is counter-intuitive (you should not spend points in abilities that you do not plan on using to get to others you want to) and the limited "slots" for them. IMO, instead of restricting skill rows per point investment, they should have gone with character level (probably there is a mod for that already?). Granted, this is mostly due to me trying to figure out a way to have a versatile Geralt Also, I like the mutagen bonuses thing which reward you for specializing, even if it is only a bit.
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# ? Feb 11, 2016 21:16 |
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twistedmentat posted:Didn't even get that. It doesn't even have a quest marker on thr map. Obviously I can go back to Novigraad when ever I want so its not a big deal. After you meet up with the cobbler, the quest doesn't advance until much later after you've progressed the main plot. Transmetropolitan posted:My only criticism so far of the game is that the skill model is counter-intuitive (you should not spend points in abilities that you do not plan on using to get to others you want to) and the limited "slots" for them. Yeah it's not really great, and I'm not a fan of the XP/level progression either. IMO it would have been better to not even have levels, Geralt is supposed to be this veteran Witcher badass. Just have him gain an ability point on completion of significant quests or something. For a versatile Geralt, it's a little tricky until you get to mid-endgame or on an NG+ playthrough. I would get your favorite alternate Signs (don't go deeper than the second tier in Signs it's low return on investment), the Alch ability that increases Toxicity level based on recipes known (use multiple decoctions and all the potions you want), Oil abilities are great. Pick either the Light or Heavy lines in the swords tree. That was my build combo'd with Griffin/Wolven gear and the Griffin School Training generic ability for massive stamina regen.
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# ? Feb 11, 2016 21:32 |
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I like the level system and how it's not a huge deal like in MMOs, I do agree even though Witcher 2 on normal was easy, it was weird that the tutorial never let me sample or really understand most of the abilities I have to on the fly determine if I want or not for the next 50 hours, a die hard fan would probably love this as a reason to play again but go sign focus rather than swords, but as much as I loved 2 and love 3 so far, I think I need a few month or a year break before I want to repeat this huge of a game. Ultimately the skill system means gently caress all when you've got one of the best looking, smoothest playing and definitely most well written games ever.
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# ? Feb 12, 2016 06:56 |
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Picking out some mods to go with my playthrough. gently caress carry weight and weapon degradation, if I wanted that I'd boot up New Vegas.
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# ? Feb 12, 2016 07:14 |
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Pellisworth posted:After you meet up with the cobbler, the quest doesn't advance until much later after you've progressed the main plot. Okay, that's what I figured. And yea, I hate weapon decay. It's an annoying mechanic that most games have abandoned. It feels like a holdover from older games. I also realized I was playing the game on medium settings which with a Geforce 970 I should be playing on Ultra. Is it me or is Skelling have a lot less stuff than Velan? twistedmentat fucked around with this message at 08:35 on Feb 12, 2016 |
# ? Feb 12, 2016 08:30 |
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Considering one of his swords is silver, i think weapon decay is totally reasonable. Especially since you're fighting some enemies that may as well have mail or plate in terms of armor and all you're doing is slashing. Thankfully the hammers are cheap as hell and repair a ton of percentage.
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# ? Feb 12, 2016 08:38 |
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twistedmentat posted:Okay, that's what I figured. There;s a mod to remove it, I'd definitely recommend it. http://www.nexusmods.com/witcher3/mods/342/
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# ? Feb 12, 2016 08:56 |
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twistedmentat posted:Okay, that's what I figured. Skellige is diluted because most of the water ?s are a waste of time. The land ?s are still solid and there are some real gems.
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# ? Feb 12, 2016 09:25 |
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Supreme Allah posted:Skellige is diluted because most of the water ?s are a waste of time. The land ?s are still solid and there are some real gems. I wonder if whoever was placing all those water ?s in Skellige was like "why am I doing this? who the gently caress will do these?" Or was he staying at work on voluntary overtime, enthusiasm burning in his eyes, going "yeah, people will LOVE this poo poo, can't let them down!"
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# ? Feb 12, 2016 10:11 |
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Megazver posted:I wonder if whoever was placing all those water ?s in Skellige was like "why am I doing this? who the gently caress will do these?" One of these things is true.
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# ? Feb 12, 2016 10:28 |
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Nasgate posted:I like 2 because it's like "hey, i'm being hunted, let me hide my super identifying facial scar" Actually they do at least once, it's why the Crones are taking everyone's ears as payment.
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# ? Feb 12, 2016 10:33 |
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qbert posted:Yeah I'm really enjoying everything so far, it's just the OCD part of me that wants to make sure I experience all of the content. Always open with your worst spies. If you decide to throw the first round and the AI passes, you need to pass too. Don't throw down thaler or the mysterious elf after they passed. Yes, you could draw 2 more cards now, but you could also use the spy next round to stall 1 turn while drawing 2 cards. Stalling is really important and it's why decoy is so great. Decoy does more than just let you re-use medics or flip spies, it stalls 1 turn while doing those really useful things. Northern realm and Nilfgaard are the best decks by far. As far as deck building goes, get all the spies, get the 7 strength dragon card with the dumb name. For northern realms I roll clear weather foltest with 2 decoys, 1 scorch, 1 horn, 0 weather -- trim down the rest to just spies, tight bond units, dun banner medic of course, DRAGON, and your best heroes or non-hero cards until you get enough heros.
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# ? Feb 12, 2016 11:26 |
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My fairly unbeatable deck at the endgame was 5x blue stripes commandos, all the spy cards, clear sky foltest, 1 frost, 2 decoys, medic, Yen, 2x catapaults, 2x crinfeld reavers, dandelion, villetheroitoitoigtn, geralt and ciri. 5 commandos are ridiculously overpowered against anything but the hardest decks, especially with dandelion/war horn, even if a frost is played they can still carry a match.
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# ? Feb 12, 2016 12:46 |
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The Nilfgaard general that lets you steal a card from your opponent's graveyard is amazing and probably the best general card. The stolen card goes back to your hand so it stalls a turn and lets you steal a spy you used earlier or something good you scorched. Playing two of that dragon fucker because you killed theirs and stole it is amazing and makes the old MTG player in me happier than Geralt on a Unicorn. Also special character cards are great if you have 3 scorch cards in your deck because you can play them early and blast a ton of lovely 6 point elves or 5 power monsters without affecting your board.
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# ? Feb 12, 2016 20:04 |
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Stop. The loving. Presses. Blood and Wine will have a new ley-ley-ley song. https://twitter.com/kwazol/status/698168841692696576
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# ? Feb 12, 2016 20:25 |
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Supreme Allah posted:Skellige is diluted because most of the water ?s are a waste of time. The land ?s are still solid and there are some real gems. After riding around, its also probably becuase most of the place is mountains so there's not much there.
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# ? Feb 13, 2016 02:03 |
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Just finished up the prologue. God, that is what I love about this series; things ending badly no matter what you do. I got reminded of The Lesser Evil during that last section with the tavern slaughter. No matter how hard you try, there's just no pleasing some people. That it was the Temerians giving you poo poo was just the icing on the cake. They're fighting for their country, and to them a person who is neutral is just as bad as an enemy. You have to sympathize with them, but at the same time, you're a Witcher, and during war its everyone for themselves. And then to follow that up with the excellently done exposition chooser sequence in Vizima, gah, I need to get back to playing.
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# ? Feb 13, 2016 03:59 |
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Supreme Allah posted:Skellige is diluted because most of the water ?s are a waste of time. The land ?s are still solid and there are some real gems. Water stuff is nice if you wanna grind money quick. I'm completely broke in my last game now because of that lame runesmith. And I built all 4 sets of master crafted armor... Maybe I should of just used the console.
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# ? Feb 13, 2016 04:50 |
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# ? May 30, 2024 12:12 |
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I was tempted to do the same when I started the game. "How about Geralt doesn't lose all his wealth between games this time around."
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# ? Feb 13, 2016 11:43 |