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J Miracle posted:Hell he killed the goblins 'giant ant after it was running free and was basically just a wild animal that wasn't attacking us. I'm pretty sure he did both of those things for the XP. A DM giving XP for kills seems like a bad idea. Hell, a DM strictly tracking XP at all tends to be a bad idea. In a world where everyone is a mini-highlander that becomes more powerful whenever they kill someone, lovely behavior is to be expected.
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# ? Feb 12, 2016 02:26 |
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# ? May 21, 2024 18:09 |
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Bieeardo posted:At the same time I'm envious of the groups who can pull them off, because as noted they're a hell of a thing when done well. I really should write the cat-piss AAR of this game, because it's fekking priceless.
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# ? Feb 12, 2016 02:44 |
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Vanguard Warden posted:A DM giving XP for kills seems like a bad idea. Hell, a DM strictly tracking XP at all tends to be a bad idea. In a world where everyone is a mini-highlander that becomes more powerful whenever they kill someone, lovely behavior is to be expected. My buddy who is a more experienced DM has been pushing for the "waypoint" system or whatever its called. Also I'm pretty sure the XP would have been the same for successfully completing the encounter, but I'm not sure which I guess might be part of the problem. J Miracle fucked around with this message at 03:34 on Feb 12, 2016 |
# ? Feb 12, 2016 03:25 |
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J Miracle posted:My buddy who is a more experienced DM has been pushing for the "waypoint" system or whatever its called. Also I'm pretty sure the XP would have been the same for successfully completing the encounter, but I'm not sure which I guess might be part of the problem. Just have them level up ever 4-5 encounters. That's how 13th age (the campaign I'm running is a sort of deadlands weird-west inspired campaign) handles it, and I love it. No stupid tracking of XP. As a GM I tend to be big on player agency, and I tend towards an "open world"/"sandbox" type view. I think if a PC wanted to do something drastically weird like secretly work for the bad guys I'd allow it, though I'd make sure it made sense in character, and that he'd have to do things that would at least give a chance of alerting other people (i.e. communicating with bad guys would need him sneaking away from the party, explaining where he's been etc.). Nothing quite like that has happened. The closest thing was a PC told me secretly that he was going to sacrifice himself at a sort of "season finale" even though there wasn't technically a need (something could have been used in place, but he was not using it), because he wanted to try a new character.
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# ? Feb 12, 2016 03:53 |
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Bieeardo posted:That last bit is the kicker. Internal betrayal and face turns are really powerful story elements, but ultimately when you're writing you only have one actor: the author. When you've got a bunch of wildcards around a table, it suddenly gets a lot, er, dicier. I think that's hitting on the source of the backlash for a lot of people: a lot of the stories you hear about PC betrayals lead to character deaths or full TPKs and can wildly derail the personal or overarching plot of the game. It should really be treated the same way anything else that has a real possibility of character death or permanent damage is treated: it should only happen in games where all the PCs affected by it fully consent and understand how that can effect where the story is going
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# ? Feb 12, 2016 04:04 |
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So, I just ran a session for my 13th Age group tonight and you guys get story time tomorrow. Featuring corrupted elemental spirits ransacking the town, two lieutenants for the Prince of Shadows showing up and giving the party their hardest fight yet without doing anything themselves, and our Wizard reading some of the Chaos Mage's books. And finding out that while they're several hundred pages, they're Skyrim books. Short little synopsis with a lot of filler page. Despite the fact that he clearly -remembers- reading the several hundred pages of the books. Lots of other highlights too, but those were the big ones. Oh, and the Chaos Mage melding with a shadow made from another shadow, and thus becoming more real. Despite the fact that neither of them existed.
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# ? Feb 12, 2016 05:01 |
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Galick posted:So, I just ran a session for my 13th Age group tonight and you guys get story time tomorrow. Featuring corrupted elemental spirits ransacking the town, two lieutenants for the Prince of Shadows showing up and giving the party their hardest fight yet without doing anything themselves, and our Wizard reading some of the Chaos Mage's books. And finding out that while they're several hundred pages, they're Skyrim books. Short little synopsis with a lot of filler page. Despite the fact that he clearly -remembers- reading the several hundred pages of the books.
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# ? Feb 12, 2016 15:19 |
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Ilor posted:I really should write the cat-piss AAR of this game, because it's fekking priceless. Doooo eeeeeet! Galick posted:Lots of other highlights too, but those were the big ones. Oh, and the Chaos Mage melding with a shadow made from another shadow, and thus becoming more real. Despite the fact that neither of them existed. Granted it's only quarter after ten in the morning, but this is the most awesome thing I've read today.
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# ? Feb 12, 2016 16:16 |
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Yawgmoth posted:Your game is and you should publish it as an adventure path. That has the issue that I'm making up this bullshit as I go And honestly the Chaos Mage and Wizard are amazing players and always give me something to work with. Writeup incoming after work.
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# ? Feb 12, 2016 21:26 |
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Galick posted:That has the issue that I'm making up this bullshit as I go I'd buy it.
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# ? Feb 12, 2016 22:05 |
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I was told to post this poo poo in here, so here I go? This is all from a very terrible roleplaying site https://www.stararmy.com. Whatever you do, don't go there. quote:[21:06] Kirkatan: I admit, I'm kinda selfish in what i'm doing in fleshing out Menelik's ethnocultural group. Because I'm always looking at scifi and it's always white as gently caress, so I figured "hey I could flesh out the site's fluff and setting more, do this thing that I like, -and- flesh out Menelik more" quote:01[19:28] <Kirkatan> What gets me is how people respond to Black Lives matter with "All Lives Matter"
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# ? Feb 13, 2016 02:47 |
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It took me some tries to parse that gigantic text-wall, but yeah, alright, that's some cat-piss.
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# ? Feb 13, 2016 04:03 |
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Is that a game that just looks like a lovely IRC discussion with garbage people.
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# ? Feb 13, 2016 04:47 |
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Yeah, it's awful but the second conversation has nothing to do with RP
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# ? Feb 13, 2016 05:09 |
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What the gently caress is this and why did you feel the need to post this garbage in here?
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# ? Feb 13, 2016 07:15 |
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Seriously, that's for the Debate and Discussion board, keep it away from our Elf stories.
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# ? Feb 13, 2016 07:27 |
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Megaman's Jockstrap posted:It's funny because just recently I was talking to a grognard friend of mine who complained that one of the players at a recent 2e game had random-rolled a 4 Intelligence and used it as an excuse to be a huge disruptive dick and got the party in a lot of trouble by basically antagonizing powerful people and they spent most of their session dealing with the fallout, which pissed everyone off. I told him that as a DM I would have ruled that before the words came out of his mouth he would vanish from existence like Marty was doing in Back to the Future because he was clearly too stupid to make it to adulthood. You don't have to be a dick to RP bad stat rolls. I had a berserker once with a similarly low INT once. Yeah, I spoke in broken barbarian speech. And, ummmmm, yeah, it was disturbingly easy to use him as a fire and forget weapon if you leaned upon reminding him of his family and their history (all the males have been berserks). OTOH, he was willing to go to great lengths to protect his friends/those he perceived as being innocent and helpless and he knew enough to keep his mouth shut when weapons were holstered. (I didn't say 4 WIS now, did I?)
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# ? Feb 13, 2016 07:33 |
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My PC's party went within the last 12 in-game hours from being esteemed guests of honour at court to captives sentenced to death for (involuntary) regicide to instigators of a violent uprising of the underclass against the oppressive social order to hightailing it out of the burning city on top of a sweet brontosaur. All in all a good day's work, I'd say
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# ? Feb 13, 2016 12:11 |
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Last session my warlock and the party barbarian found a group of cultists trying to capture a pack of velociraptors. We killed all but one of them (who I had magically befriended), then found out that the raptors can speak Common. So we made friends with the raptors and led a good chunk of the cultist crew into a raptor/warlock ambush. The ship tried to sail away, but I flew on board and magically compelled the helmsman to turn back around with the magical suggestion of "I'm the captain now." We get the raptors on board and, through a fantastic knowledge (nature) roll of mine, teach the raptors how to man the ship. We're now headed towards the mysterious dense jungle island, the second of three fairly close islands that said cult is reportedly operating out of.
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# ? Feb 13, 2016 17:41 |
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Yawgmoth posted:We get the raptors on board and, through a fantastic knowledge (nature) roll of mine, teach the raptors how to man the ship. I hope you at least said "clever girl" when one of them figured out how to steer the ship or rig a sail. I would also accept "life finds a way."
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# ? Feb 13, 2016 18:07 |
the_steve posted:Seriously, that's for the Debate and Discussion board, keep it away from our Elf stories. Well, this guy has nowhere to post then since Debate and Discussion told him to come here. D&D nerds being weirdos that outright reject the idea of a cool and powerful African-inspired culture in their elfgames and then blame the black guy for not tolerating their unbelievably lovely opinions is maximum cat piss, really.
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# ? Feb 13, 2016 19:00 |
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The chat logs need the worst lines bolded or just to be summarized, really.
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# ? Feb 13, 2016 19:20 |
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I don't know, that's a pretty skewed gaming talk to just generic lovely racism ratio
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# ? Feb 13, 2016 19:24 |
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The first log is definitely the kind of cat piss we've discussed in the past in threads like F&F. The second one is a noxious icing made of blinkered racism.
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# ? Feb 13, 2016 19:28 |
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Kavak posted:The chat logs need the worst lines bolded or just to be summarized, really. Don't make the poor goon bold the whole post man.
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# ? Feb 13, 2016 19:31 |
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J Miracle posted:I hope you at least said "clever girl" when one of them figured out how to steer the ship or rig a sail.
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# ? Feb 13, 2016 19:35 |
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I hope they were (marginally more) scientifically accurate raptors.
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# ? Feb 13, 2016 19:52 |
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Fivemarks posted:I was told to post this poo poo in here, so here I go? That's not a gaming experience, it's a bunch of random weirdos being racist tangentially linked to rpgs because it's on some crappy scifi irc
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# ? Feb 13, 2016 20:37 |
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Dilb posted:I hope they were (marginally more) scientifically accurate raptors.
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# ? Feb 13, 2016 20:59 |
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Hey I'm trying to roll a good social justice warrior, any suggestions?
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# ? Feb 15, 2016 05:11 |
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Play the "tumbling jester" bard from the D&D 5e Unearthed Arcana. Name yourself Tumblrina.
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# ? Feb 15, 2016 05:30 |
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Soylent Pudding posted:Tumblrina. haha sooo using this
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# ? Feb 15, 2016 05:31 |
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Baloogan posted:Hey I'm trying to roll a good social justice warrior, any suggestions? An AD&D 2nd edition fallen paladin. After your transition from Lawful Good to Neutral Good due to doing something good that wasn't Lawful Stupid, you lost your paladin status and class features. Now, you lead the fight against the corrupt Patriarchy of your church to force them to recognize that you and your "fallen" brethren are no less paladins than you were before.
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# ? Feb 15, 2016 05:37 |
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Preechr posted:An AD&D 2nd edition fallen paladin. After your transition from Lawful Good to Neutral Good due to doing something good that wasn't Lawful Stupid, you lost your paladin status and class features. Now, you lead the fight against the corrupt Patriarchy of your church to force them to recognize that you and your "fallen" brethren are no less paladins than you were before. Isn't it your deity who decides that you've hosed up, not the faith itself?
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# ? Feb 15, 2016 05:42 |
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Kavak posted:Isn't it your deity who decides that you've hosed up, not the faith itself? Then clearly God is wrong.
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# ? Feb 15, 2016 05:53 |
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Kavak posted:Isn't it your deity who decides that you've hosed up, not the faith itself? Ah, but you see, the deity is a construct of the cis-good orthodoxy. It is only once the Patriarchate has been smashed that the faith can collectively better itself and reshape its deity into what It is meant to be.
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# ? Feb 15, 2016 05:55 |
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Don't you ever get tired of rehashing the same "jokes" for like 5 years
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# ? Feb 15, 2016 06:09 |
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Yeah, honestly? "You fell because Your God said you shouldn't have done the thing." "Then God is wrong." is actually a pretty loving rad concept for a fighter/fallen paladin.
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# ? Feb 15, 2016 07:04 |
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Ran a one shot of Monster of the Week last night, it went pretty well I think. OK, so this has kinda a convoluted backstory but hang in here with me. Our cast was: Eli Ross, The Expert, a monster hunter who works for what is basically the BPRD. Just wants to make sure everyone gets out alive. Appeared on TV a few times. Doomguyx53a, The Flake, basically a paranoid hacker who Eli knew through some online conspiracy sites. Nobody knows his real name, so everyone just calls him by his forums name, Doomguyx53a. Jimmi Gage, The Mundane, a salesman who just got involved because he was the only one with a car Daniel McElroy, The Expert, middle management in some shadowy government organization. Was a NPC but then a player joined halfway through the session and took over. Hates Eli, really wants a promotion. The basic setup was this, Daniel's has a brother name Raymond. Raymond recently moved in a creepy mansion with his wife, Mary, and their daughter Katy. Mary is convinced the house is haunted. Raymond, who knows enough about his brother's job that he could pull some strings, ask Daniel to bring in those weird monster hunting guys to come in investigate. The home's previous owner was Dr. Ellis, a egyptologist who went crazy and appeared on an ancient aliens type of show. He hanged himself, so that is who Mary think is haunting the place. Neither Daniel or Raymond think the house is actually haunted. So Daniel just brings in Eli, since he is the most famous member of the BPRD like organization to calm Mary down. Eli contacts Doomguy cause he knows he is a local and thinks he can provide transportation and be a helping hand. It turns out Doomguy is kinda a loser and lives with his brother, so they have to get Jimmi to drive them. Our characters arrive at the mansion and ask some questions to Mary (hears sounds in the cellars, objects are going missing, sometimes sees shadows darting around the property), Raymond (just thinks Mary is insane, is an rear end in a top hat) and Kasey (seen same stuff as Mom, but mentions electronic items seem to be what goes missing the most, doesn't think its a ghost, mentions the dog seems to oddly paw at the floor sometimes.) They check out the cellar and hear knocking and moaning sounds, but really there doesn't seem to be anything overtly paranormal going on at this point, so they just decide to stay the night. Eli sleeps in the cellar while everyone sleeps up stairs. During the middle of the night Eli wakes up to see a shadow in the corner. He turns his flashlight on and discovers Daniel there, looking for something. Its at this point Daniel is revealed to have an ulterior motive. Dr. Ellis apparently was working with some shady research and development group within Daniel's organization. Ellis' notes were never found and Daniel suspects they are still somewhere on the property and that Ellis was murdered to cover something up. He talked his brother into buying the place when it went on the market in the hopes that one day he could pop in and search the place. He got incredibly lucky when Mary started thinking the place was haunted because it gave him an excuse to come over and "investigate". Daniel thinks if he finds the notes, he will net himself a promotion. Also its right after this point our 4th player suddenly came in, so they took over for Daniel right after this all was revealed. Kasey suddenly starts screaming. She is upstairs in her room. Doomguy and Jimmi who were sleeping on the 1st floor run up there. She is pointing out the window. Something... is heading towards the back door. Jimmi and Doomguy head downstairs and stand guard by door. Its one of those sliding glass doors. Jimmi brings out his flashlight and shines it towards the things direction. He immediately drops the flashlight though, and only gets a brief glimpse at the thing. It looks all white. Daniel and Eli arrive at this time. Its at this point the figure gets close enough to the house that they can clearly make out the thing. I turn my laptop around and show my players this image: Eli immediately runs outside and just tries to clock the mummy. He ends up getting strangled for his trouble and Daniel has to intervene to save him. Eli jumps back inside the house and locks the door. Eli has forgot it was a glass door. A fight ensues. They eventually light the thing on fire killing it, but not without first horribly scaring Kasey who was in the crossfire. The family is traumatized. Jimmi is convinced it wasn't a mummy, just a man. Eli is pissed at Daniel for everything. Everyone is shouting, everyone is yelling, then they hear the knocking again. And this time a screech. Our party than eventually puts together a few things. 1: The gazebo in the backyard where Jimmi had a smoke at earlier before all this poo poo went down was recently built. They ask Raymond about it, and he says he built it to cover up some ugly grate. 2: A few of Dr. Ellis' things are still in the attic. They find some of his books on Egyptology he wrote before going completely crazy, a few alien conspiracy books he wrote when he went crazy, and a key. The party puts two and two together and realizes that the grate underneath the Gazebo must lead to a lab. They head over there, open up the grate, and dropped into a tunnel. At the end of the tunnel there is a door which the key they found opens. Inside is a bunch of file cabinets (Dr. Ellis' notes Daniel is after), a computer, an empty sarcophagus, and a thing that looks like a sarcophagus but is green and glowing. Reading the notes it turns out Ellis found something. Something that made him crazy. He brought it back, and our players assume its this weird green glowing sarcophagus. They check his computer and the last entry mentions that there seems to be something alive in there. Besides the entrance they came in, there are two other doors in this room. They open the first one, and they find what looks like a flying craft of some sort. Its built out of junk and the stolen electronics from the mansion. They figure out that the tapping sound is coming from this craft and that its trying to send out a signal. They open the other door. I turn my laptop around and show my players this image A fight breaks out. Eli gets his head cut off, Doomguy is generally heroic, and Daniel ends up caving its head in with a hammer. With the threat did they manage to put everything together. Ellis found some sort of hidden tomb in Egypt with the green glowing sarcophagus. It contained a hibernating alien. The aliens did actually help the Egyptians built the pyramids. The mummification process is actually something the aliens taught to the Egyptians as well, that let them served as mindless servants after death. Ellis didn't realize the alien was still alive. At a certain point it work up, and controlled the mummy and strangled him. The alien then exited the sarcophagus and began building its junk UFO, sending out the mummy to get poo poo. Eventually the McElroy family moved in. Daniel gets the Ellis notes and all the other evidence, besides the junk UFO he gifts Doomguy to keep his mouth shut about everything that happened here. Guy gets a bit famous for the junk UFO, he claims he built itself. Since its made out of crap its not too horribly impressive, just hovers off the ground a bit. Jimmi is a totally broken man after what he has witnessed and just retires to some beach. Daniel gets his promotion and is put in charge of a new international task force to handle this "alien" threat, named XCOM. One day as Guy flies around in his UFO he hears the taping again and realizes they never did took out what was sending out that signal. Guy looks up. There is a UFO overhead, several in fact, and they are not made out of junk. The invasion force has arrived. tl;dr what appears to be a haunted house turns out to be an alien and a mummy. also the game somehow turn into an origin story for xcom.
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# ? Feb 16, 2016 17:33 |
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# ? May 21, 2024 18:09 |
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Just finished up a mage: the ascension session where we accidentally released a trio of umbrood (war spirit, succubus, and Sid of the night) while building various foci etc. We're doing the long game of starting as neophytes and using M20, a reboot game for the reboot/anniversary. The key note to take away was the discussion on the Etherite's rpg - rat propelled grenade. He's trying to make an emp-bomb, for gently caress technocracy reasons, using Forces 2 and a node we have gained access to. This is mechanically impossible using the limited spheres he has, but IC/OOC split so trying it anyway. Backup plan is to make a lightning cannon, forces 2 enhancing existing electricity, but he's trying to incorporate the spirit nitro (quintessence, aka go-go magic juice) into it somehow, having been told it's a form of magic fuel. It doesn't burn, but we know that people/spirits can drink it, so he hypothesized feeding it to a rat and then... burning the rat? No. Having the rat run on a treadmill after being amped up? Maybe. The final draft was injecting the rat with a cocktail of quintessence, caffeine, and cocaine/amphetamines, then pushing/launching it out of a tube-cannon before all 1 billion of its lifespan of heartbeats are spent at once and its heart explodes in a flesh/bone-shrapnel magic grenade manner. Some kind of double-action injector/ACME spring, and a grenade attached onto it to make it look Coincidental magic, kindof like using an atomic bomb to detonate a hydrogen bomb. The RPG, rat-propelled grenade. Other variations proposed by the table were a piece of cheese on a string at the end of the cannon, so the rat runs out of it towards the cheese at supersonic speeds and launches itself that way.
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# ? Feb 18, 2016 01:53 |