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Crosspeice posted:But since I did hack the chest, I did counter the event, I just didn't get the corpses or the intel. Oh wellllllll. "The mission is a FAILURE, Commander." "But we... accomplished the mission objective with no casualties...?" "Total failure."
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# ? Feb 17, 2016 20:59 |
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# ? May 21, 2024 18:44 |
Zero VGS posted:So I went Googling to see if there's any way to speed this game up, and found out that you can hit tab after you tell someone where to run, and it'll instantly skip you to the next person. That saves a lot of time; is there anything else I can do? Y is a shortcut for overwatch, R is a shortcut for reload, and shift allows you to switch to the previous person in the squad (goes backwards to tab's forwards). You can also use tab to select different enemies to shoot.
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# ? Feb 17, 2016 21:00 |
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Oh my god Smoke grenades don't take up a grenade slot I never bothered to check if they did until now. I just assumed they did because they had the word "grenade" in their name EDIT: Oh what a lovely name for this op. Thanks Bradford.
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# ? Feb 17, 2016 21:01 |
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Segmentation Fault posted:Y is a shortcut for overwatch, R is a shortcut for reload, and shift allows you to switch to the previous person in the squad (goes backwards to tab's forwards). You can also use tab to select different enemies to shoot. Don't press Y too fast, though, because it'll glitch and you'll have to swap around multiple characters to unglitch it. Fix your game, Jake.
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# ? Feb 17, 2016 21:01 |
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RiotGearEpsilon posted:"The mission is a FAILURE, Commander." lol. I like to imagine that Brad "is bad at xcom" Ford was commanding the tutorial rookies.
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# ? Feb 17, 2016 21:02 |
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Are advent loot crates super rare or something btw because I've never seen one of those either.Erata posted:lol. I like to imagine that Brad "is bad at xcom" Ford was commanding the tutorial rookies. "What would the commander do here?"...Rookie go stand in the open and draw fire for us!" "I am a brilliant strategist."
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# ? Feb 17, 2016 21:04 |
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DeathSandwich posted:In the t2 armors, was I the only one who was deeply unimpressed by EXO suit weapons? Rockets are the default and seem hands down better than basically all the other options for the tier until you get to WAR suits and Blaster Launchers. Flamethrowers basically don't work at all vs robot enemies and seems to have dubious ability to hit even standard enemies. Shred cannons seemed to fill the same niche as a rocket except cost elerium cores that could be better spent for acid/poison grenades and special ammo. Rockets just generally seemed the most versatile of the first generation heavy weapons.
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# ? Feb 17, 2016 21:10 |
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The shredder gun is the flamethrower but good.
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# ? Feb 17, 2016 21:10 |
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RBA Starblade posted:"What would the commander do here?"...Rookie go stand in the open and draw fire for us!" Tygan asks Bradford if he can take a look at his magnetic rifle and reverse-engineer it for the rest of Xcom. Bradford slams his door and turns up the dadrock until Tygan leaves instead.
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# ? Feb 17, 2016 21:12 |
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Erata posted:Tygan asks Bradford if he can take a look at his magnetic rifle and reverse-engineer it for the rest of Xcom. Bradford slams his door and turns up the dadrock until Tygan leaves instead. "We're taking heavy casulties here commander!" says Bradford, trying desperately to distract everyone from the events that transpired when he lead the civilian defense in Operation Vengeful Vengeance, with a record eight friendly fire kills.
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# ? Feb 17, 2016 21:17 |
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A patch has been released: http://steamcommunity.com/games/268500/announcements/detail/843667188501609284 XCOM 2 Patch Notes
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# ? Feb 17, 2016 21:18 |
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Crosspeice posted:Okay, nice general mission to hack a chest. Ooh, my first Andromedon. And some Elite Officers too? Interesting, well it took about 3 turns to take them down, positioned my party a bit wrong so I didn't have huge amounts of firepower. So let's get my Specialist up to the objective. I have never, ever had going under the road there go well. But when I go up top, the mission goes smoothly. Mysterious!
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# ? Feb 17, 2016 21:19 |
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http://steamcommunity.com/sharedfiles/filedetails/?id=626235605 IT'S UP.
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# ? Feb 17, 2016 21:20 |
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Has anyone played with the new hotfix yet? Anyone experiencing noticeable improvements?
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# ? Feb 17, 2016 21:21 |
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I never really picked up on how terrible Bradford is at everything until XCOM 2, and then it all kind of clicked into place, flashback-style. Finished the game last night. Some of you guys were talking earlier about how you stealthed the second to last mission? How'd that work? I assume you'd need armor with grappling hooks, but it still looked like the enemy alert tiles were too spread out to get past without activating them. I only saw Berserkers twice before the final mission, but I also barely saw any Vipers. They were on a couple missions, but it seemed like they basically vanished a few missions after they appeared. Did I just have weird progression, or did anybody get their Vipers immediately replaced by Archons and Codices? As for the ending teasing TFTD, I got the vibe that it's more likely that the expansion pack would be some variation on that. I don't know if they'd commit to doing an entire game based on TFTD. Rochallor fucked around with this message at 22:00 on Feb 17, 2016 |
# ? Feb 17, 2016 21:26 |
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A hotfix and this gem of a mod on the same day. Awesome.
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# ? Feb 17, 2016 21:28 |
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Rochallor posted:
I kind of hope there's a standalone campaign expansion here somewhere, if only because with all the extra classes and things it'll be hell to field everything with only six mans at a time and leveling everything up relatively evenly.
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# ? Feb 17, 2016 21:29 |
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Erata posted:A hotfix and this gem of a mod on the same day. Awesome. I'm working on a wizard hat to go with psi operatives. Also hahahahah lmao to get this lovely thing uploaded I had to use my tethered mobile data to upload it instead. My isp is shiiiiit.
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# ? Feb 17, 2016 21:32 |
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SynthOrange posted:I'm working on a wizard hat to go with psi operatives. That made me laugh really hard. Lookin forward to that. I'll have to name my psi-ops people all kinds of stupid crap. "lovely Wizard is shaken." SynthOrange posted:Also hahahahah lmao to get this lovely thing uploaded I had to use my tethered mobile data to upload it instead. My isp is shiiiiit. WORTH IT.
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# ? Feb 17, 2016 21:34 |
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Erata posted:That made me laugh really hard. Lookin forward to that. I'll have to name my psi-ops people all kinds of stupid crap. Rename Soulfire to Magic Missile.
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# ? Feb 17, 2016 21:34 |
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Harrow posted:I didn't get a single Aim PCS in the entirety of my most recent campaign. Not one. Not a single one. Did you check the black market?
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# ? Feb 17, 2016 21:37 |
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ulmont posted:Did you check the black market? Mine usually has conditioning and dodge.
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# ? Feb 17, 2016 21:37 |
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Kennel posted:XCOM 2 Hotfix is Live Also, hitting caps lock no longer auto-loads the avenger.
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# ? Feb 17, 2016 21:38 |
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RBA Starblade posted:Mine usually has conditioning and dodge. Mine is always mobility and will, month after month.
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# ? Feb 17, 2016 21:42 |
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monster on a stick posted:Also what is a way to get intel fast, I'm down to 11. I've tried scanning at home a few times but a mission always pops up, am I supposed to scan for five days or something?
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# ? Feb 17, 2016 21:42 |
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Internet Kraken posted:Oh my god Wow, that has to be the most horribly ugly armor I have ever seen
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# ? Feb 17, 2016 21:44 |
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RBA Starblade posted:Rename Soulfire to Magic Missile. Once Firaxis fixes some more things with the game, I'm totally makin a Merlin so I can say "Merlin has mesmerized the Muton." in place of dominate.
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# ? Feb 17, 2016 21:46 |
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What are the exact limits for the "Who Needs Tygan" achievement? Kevlar/ballistic weapons only, or do you also need to refrain from using anything fancier than a basic hand grenade as well?
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# ? Feb 17, 2016 21:46 |
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What affects a soldier's increase in hacking skill? Just hacking a lot? Promotions? Those PCS things (I've never found a +hack one)? My hacking percentage, especially when skulljacking, is always abysmally low, even on my Specialists.
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# ? Feb 17, 2016 21:48 |
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WhiteHowler posted:What affects a soldier's increase in hacking skill? Just hacking a lot? Promotions? Those PCS things (I've never found a +hack one)? e: The only thing that increases hacking are the +20 events, the Gremlin Mk#, the Skullmining upgrade, being a specialist, and promotions. Succeeding at hacks does nothing.
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# ? Feb 17, 2016 21:50 |
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RBA Starblade posted:Are advent loot crates super rare or something btw because I've never seen one of those either.
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# ? Feb 17, 2016 21:51 |
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WhiteHowler posted:I'm mostly alone in this, but I feel like it's not nearly as well-balanced as the first game (missions swing from too easy to too hard very often, especially in the early game). But the geoscape and everything that comes with it can really derail a campaign. My Legendary campaign is going better than the Commander campaign I started after winning the first, mainly due to a combination of a few factors I either had no control over or couldn't really foresee: the game decided I should not get a second scientist, and pretty much only get offered intel rewards for guerrilla ops missions that counter the least harmful dark event. And of course the first two facilities were built far away from my starting location. So I had to devote Tygan and his one assistant to cracking data pads while blowing resources on radio towers just because I couldn't afford spending more than 40 intel due to how much ground I had to cover, and since my research department was way understaffed I ended up getting Mag weapons very late and skipping Gauss weapons altogether. I got by mostly because the game threw over 20 Elerium Cores at me, as well as ammo and grenades as scanning rewards. All of my soldiers have at least either experimental ammo or grenades, while my Gunslinger and Jane Kelly have both.
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# ? Feb 17, 2016 21:52 |
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WhiteHowler posted:What affects a soldier's increase in hacking skill? Just hacking a lot? Promotions? Those PCS things (I've never found a +hack one)? Skulljacks and upgraded gremlins increases your hacking skill. Once in a while you can get +20 permanently from objective hacks in guerilla ops. Zoran posted:I finished my Exquisite Timing run! Thanks for this! I attempted it on my current campaign but went for The Few and the Proud instead when I messed up my build orders. Lima fucked around with this message at 21:56 on Feb 17, 2016 |
# ? Feb 17, 2016 21:52 |
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Exodee posted:I usually find those in one of the rooms of a VIP prison. All the loot from them has been tier-1 garbage for me, though. I found one that was literally empty. Thanks, game.
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# ? Feb 17, 2016 21:52 |
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WOW, that difficulty jump tho. Suddenly it's all mutons, sectoids, and officers, with that weird teleporting thing all at once. Good thing I still have on kevlar!
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# ? Feb 17, 2016 21:53 |
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PantsBandit posted:I found one that was literally empty.
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# ? Feb 17, 2016 21:53 |
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I don't think a codex has ever succeeded in doing anything to me.
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# ? Feb 17, 2016 21:56 |
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FrancoFish posted:WOW, that difficulty jump tho. Suddenly it's all mutons, sectoids, and officers, with that weird teleporting thing all at once. Good thing I still have on kevlar! Flashbang the codices and sectoids, explode the rest
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# ? Feb 17, 2016 21:57 |
Treat enemy cover like armor, and use explosives to make it not exist! fake edit: nice gift wrap soldier
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# ? Feb 17, 2016 21:58 |
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# ? May 21, 2024 18:44 |
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Lima posted:Flashbang the codices and sectoids, explode the rest I assumed flashbangs were worthless, ala every other game where they exist.
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# ? Feb 17, 2016 21:58 |